wrap.hpp
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#pragma once
// Dependency:
#include "../glm.hpp"
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
# pragma message("GLM: GLM_GTX_wrap extension included")
#endif
namespace glm
{
template <typename genType>
GLM_FUNC_DECL genType clamp(genType const & Texcoord);
template <typename genType>
GLM_FUNC_DECL genType repeat(genType const & Texcoord);
template <typename genType>
GLM_FUNC_DECL genType mirrorClamp(genType const & Texcoord);
template <typename genType>
GLM_FUNC_DECL genType mirrorRepeat(genType const & Texcoord);
}// namespace glm
#include "wrap.inl"
glm::repeat
GLM_FUNC_DECL genType repeat(genType const &Texcoord)
Simulate GL_REPEAT OpenGL wrap mode.
glm::mirrorClamp
GLM_FUNC_DECL genType mirrorClamp(genType const &Texcoord)
Simulate GL_MIRRORED_REPEAT OpenGL wrap mode.
glm
Definition: _noise.hpp:40
glm::clamp
GLM_FUNC_DECL genType clamp(genType const &Texcoord)
Simulate GL_CLAMP OpenGL wrap mode.
glm::mirrorRepeat
GLM_FUNC_DECL genType mirrorRepeat(genType const &Texcoord)
Simulate GL_MIRROR_REPEAT OpenGL wrap mode.