<h2id="project_tagline">C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading, matrix and vector maths etc.) to speed up development of OpenGL ES 1.x, 2.0 & 3.x applications</h2>
<h2id="project_tagline">C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading, matrix and vector maths, etc.) to speed up development of OpenGL ES 1.x, 2.0 & 3.x applications</h2>
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<p>This repository contains the PowerVR Graphics cross-platform native (C++) SDK source code. The SDK includes optimized example applications to demonstrate the most efficient ways of implementing common 3D graphics effects on PowerVR graphics cores. It also includes a cross-platform OS and graphics API abstraction layer, and a library of helper code for resource loading, vector and matrix maths, text printing and more.</p>
<p>This repository contains the PowerVR Graphics cross-platform native (C++) SDK source code. The SDK includes optimized example applications to demonstrate the most efficient ways of implementing common 3D graphics effects on PowerVR graphics cores. It also includes a cross-platform OS and graphics API abstraction layer, and a library of helper code for resource loading, vector and matrix maths, text printing and more.</p>
<p>The SDK supports iOS, Android and Linux PowerVR devices. It also supports Windows, OS X and Linux PC emulation. Imagination's OpenGL ES emulation library, PVRVFrame, can be downloaded from our website <ahref="http://community.imgtec.com/developers/powervr/tools/pvrvframe/">here</a>.</p>
<p>The SDK supports iOS, Android and Linux PowerVR devices. It also supports Windows, OS X and Linux PC emulation. Imagination's OpenGL ES emulation library, PVRVFrame, can be downloaded from our website <ahref="http://community.imgtec.com/developers/powervr/tools/pvrvframe/">here</a>.</p>
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<p>The SDK is distributed under a permissive licence so it can easily be integrated into commercial and non-commercial applications. You can find the license <ahref="https://github.com/powervr-graphics/Native_SDK/blob/master/LICENSE.txt">here</a>.</p>
<p>The SDK is distributed under a permissive license so it can easily be integrated into commercial and non-commercial applications. You can find the license <ahref="https://github.com/powervr-graphics/Native_SDK/blob/master/LICENSE.txt">here</a>. To further clarify the terms, we also have an SDK license FAQ (available <ahref="http://community.imgtec.com/developers/powervr/faq-about-the-sdk-eula/">here</a>).</p>