# Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.

libangle_common_sources = [
  "src/common/Color.h",
  "src/common/Color.inl",
  "src/common/FastVector.h",
  "src/common/FixedVector.h",
  "src/common/Float16ToFloat32.cpp",
  "src/common/MemoryBuffer.cpp",
  "src/common/MemoryBuffer.h",
  "src/common/Optional.h",
  "src/common/PackedEGLEnums_autogen.cpp",
  "src/common/PackedEGLEnums_autogen.h",
  "src/common/PackedEnums.cpp",
  "src/common/PackedEnums.h",
  "src/common/PackedGLEnums_autogen.cpp",
  "src/common/PackedGLEnums_autogen.h",
  "src/common/aligned_memory.cpp",
  "src/common/aligned_memory.h",
  "src/common/angleutils.cpp",
  "src/common/angleutils.h",
  "src/common/bitset_utils.h",
  "src/common/debug.cpp",
  "src/common/debug.h",
  "src/common/mathutil.cpp",
  "src/common/mathutil.h",
  "src/common/matrix_utils.cpp",
  "src/common/matrix_utils.h",
  "src/common/platform.h",
  "src/common/string_utils.cpp",
  "src/common/string_utils.h",
  "src/common/system_utils.cpp",
  "src/common/system_utils.h",
  "src/common/third_party/base/anglebase/base_export.h",
  "src/common/third_party/base/anglebase/containers/mru_cache.h",
  "src/common/third_party/base/anglebase/logging.h",
  "src/common/third_party/base/anglebase/macros.h",
  "src/common/third_party/base/anglebase/numerics/safe_conversions.h",
  "src/common/third_party/base/anglebase/numerics/safe_conversions_impl.h",
  "src/common/third_party/base/anglebase/numerics/safe_math.h",
  "src/common/third_party/base/anglebase/numerics/safe_math_impl.h",
  "src/common/third_party/base/anglebase/sha1.cc",
  "src/common/third_party/base/anglebase/sha1.h",
  "src/common/third_party/base/anglebase/sys_byteorder.h",
  "src/common/third_party/smhasher/src/PMurHash.cpp",
  "src/common/third_party/smhasher/src/PMurHash.h",
  "src/common/tls.cpp",
  "src/common/tls.h",
  "src/common/uniform_type_info_autogen.cpp",
  "src/common/utilities.cpp",
  "src/common/utilities.h",
  "src/common/vector_utils.h",
  "src/common/version.h",
]
libangle_common_linux_sources = [ "src/common/system_utils_linux.cpp" ]
libangle_common_mac_sources = [ "src/common/system_utils_mac.cpp" ]
libangle_common_win_sources = [ "src/common/system_utils_win.cpp" ]
libangle_image_util_sources = [
  "src/image_util/copyimage.cpp",
  "src/image_util/copyimage.h",
  "src/image_util/copyimage.inl",
  "src/image_util/generatemip.h",
  "src/image_util/generatemip.inl",
  "src/image_util/imageformats.cpp",
  "src/image_util/imageformats.h",
  "src/image_util/loadimage.cpp",
  "src/image_util/loadimage.h",
  "src/image_util/loadimage.inl",
  "src/image_util/loadimage_etc.cpp",
]
libangle_gpu_info_util_sources = [
  "src/gpu_info_util/SystemInfo.cpp",
  "src/gpu_info_util/SystemInfo.h",
  "src/gpu_info_util/SystemInfo_internal.h",
]
libangle_gpu_info_util_win_sources = [ "src/gpu_info_util/SystemInfo_win.cpp" ]
libangle_gpu_info_util_linux_sources =
    [ "src/gpu_info_util/SystemInfo_linux.cpp" ]
libangle_gpu_info_util_libpci_sources =
    [ "src/gpu_info_util/SystemInfo_libpci.cpp" ]
libangle_gpu_info_util_x11_sources = [ "src/gpu_info_util/SystemInfo_x11.cpp" ]
libangle_gpu_info_util_mac_sources = [ "src/gpu_info_util/SystemInfo_mac.mm" ]
libangle_includes = [
  "include/angle_gl.h",
  "include/export.h",
  "include/EGL/egl.h",
  "include/EGL/eglext.h",
  "include/EGL/eglext_angle.h",
  "include/EGL/eglplatform.h",
  "include/GLES/gl.h",
  "include/GLES/glplatform.h",
  "include/GLES/glext.h",
  "include/GLES/glext_angle.h",
  "include/GLES/glext_explicit_context_autogen.inc",
  "include/GLES2/gl2.h",
  "include/GLES2/gl2ext.h",
  "include/GLES2/gl2ext_angle.h",
  "include/GLES2/gl2ext_explicit_context_autogen.inc",
  "include/GLES2/gl2platform.h",
  "include/GLES3/gl3.h",
  "include/GLES3/gl3ext_explicit_context_autogen.inc",
  "include/GLES3/gl3platform.h",
  "include/GLES3/gl31.h",
  "include/GLES3/gl31ext_explicit_context_autogen.inc",
  "include/GLES3/gl32.h",
  "include/GLSLANG/ShaderLang.h",
  "include/GLSLANG/ShaderVars.h",
  "include/KHR/khrplatform.h",
  "include/platform/Platform.h",
  "include/platform/WorkaroundsD3D.h",
]
libangle_sources = [
  "src/common/event_tracer.cpp",
  "src/common/event_tracer.h",
  "src/libANGLE/AttributeMap.cpp",
  "src/libANGLE/AttributeMap.h",
  "src/libANGLE/BinaryStream.h",
  "src/libANGLE/BlobCache.cpp",
  "src/libANGLE/BlobCache.h",
  "src/libANGLE/Buffer.cpp",
  "src/libANGLE/Buffer.h",
  "src/libANGLE/Caps.cpp",
  "src/libANGLE/Caps.h",
  "src/libANGLE/Compiler.cpp",
  "src/libANGLE/Compiler.h",
  "src/libANGLE/Config.cpp",
  "src/libANGLE/Config.h",
  "src/libANGLE/Constants.h",
  "src/libANGLE/Context.cpp",
  "src/libANGLE/Context_gles_1_0.cpp",
  "src/libANGLE/Context_gles_1_0_autogen.h",
  "src/libANGLE/Context.h",
  "src/libANGLE/ContextState.cpp",
  "src/libANGLE/ContextState.h",
  "src/libANGLE/Debug.cpp",
  "src/libANGLE/Debug.h",
  "src/libANGLE/Device.cpp",
  "src/libANGLE/Device.h",
  "src/libANGLE/Display.cpp",
  "src/libANGLE/Display.h",
  "src/libANGLE/Error.cpp",
  "src/libANGLE/Error.h",
  "src/libANGLE/Error.inl",
  "src/libANGLE/ErrorStrings.h",
  "src/libANGLE/Fence.cpp",
  "src/libANGLE/Fence.h",
  "src/libANGLE/Framebuffer.cpp",
  "src/libANGLE/Framebuffer.h",
  "src/libANGLE/FramebufferAttachment.cpp",
  "src/libANGLE/FramebufferAttachment.h",
  "src/libANGLE/GLES1Renderer.cpp",
  "src/libANGLE/GLES1Renderer.h",
  "src/libANGLE/GLES1Shaders.inc",
  "src/libANGLE/GLES1State.cpp",
  "src/libANGLE/GLES1State.h",
  "src/libANGLE/HandleAllocator.cpp",
  "src/libANGLE/HandleAllocator.h",
  "src/libANGLE/HandleRangeAllocator.h",
  "src/libANGLE/HandleRangeAllocator.cpp",
  "src/libANGLE/Image.h",
  "src/libANGLE/Image.cpp",
  "src/libANGLE/ImageIndex.h",
  "src/libANGLE/ImageIndex.cpp",
  "src/libANGLE/IndexRangeCache.cpp",
  "src/libANGLE/IndexRangeCache.h",
  "src/libANGLE/LoggingAnnotator.cpp",
  "src/libANGLE/LoggingAnnotator.h",
  "src/libANGLE/MemoryProgramCache.cpp",
  "src/libANGLE/MemoryProgramCache.h",
  "src/libANGLE/Observer.cpp",
  "src/libANGLE/Observer.h",
  "src/libANGLE/Path.h",
  "src/libANGLE/Path.cpp",
  "src/libANGLE/Platform.cpp",
  "src/libANGLE/Program.cpp",
  "src/libANGLE/Program.h",
  "src/libANGLE/ProgramLinkedResources.cpp",
  "src/libANGLE/ProgramLinkedResources.h",
  "src/libANGLE/ProgramPipeline.cpp",
  "src/libANGLE/ProgramPipeline.h",
  "src/libANGLE/Query.cpp",
  "src/libANGLE/Query.h",
  "src/libANGLE/RefCountObject.h",
  "src/libANGLE/Renderbuffer.cpp",
  "src/libANGLE/Renderbuffer.h",
  "src/libANGLE/ResourceManager.cpp",
  "src/libANGLE/ResourceManager.h",
  "src/libANGLE/ResourceMap.h",
  "src/libANGLE/Sampler.cpp",
  "src/libANGLE/Sampler.h",
  "src/libANGLE/Shader.cpp",
  "src/libANGLE/Shader.h",
  "src/libANGLE/SizedMRUCache.h",
  "src/libANGLE/State.cpp",
  "src/libANGLE/State.h",
  "src/libANGLE/Stream.cpp",
  "src/libANGLE/Stream.h",
  "src/libANGLE/Surface.cpp",
  "src/libANGLE/Surface.h",
  "src/libANGLE/Texture.cpp",
  "src/libANGLE/Texture.h",
  "src/libANGLE/Thread.cpp",
  "src/libANGLE/Thread.h",
  "src/libANGLE/TransformFeedback.cpp",
  "src/libANGLE/TransformFeedback.h",
  "src/libANGLE/Uniform.cpp",
  "src/libANGLE/Uniform.h",
  "src/libANGLE/VaryingPacking.cpp",
  "src/libANGLE/VaryingPacking.h",
  "src/libANGLE/Version.h",
  "src/libANGLE/Version.inl",
  "src/libANGLE/VertexArray.cpp",
  "src/libANGLE/VertexArray.h",
  "src/libANGLE/VertexAttribute.cpp",
  "src/libANGLE/VertexAttribute.h",
  "src/libANGLE/VertexAttribute.inl",
  "src/libANGLE/Workarounds.h",
  "src/libANGLE/WorkerThread.cpp",
  "src/libANGLE/WorkerThread.h",
  "src/libANGLE/angletypes.cpp",
  "src/libANGLE/angletypes.h",
  "src/libANGLE/angletypes.inl",
  "src/libANGLE/entry_points_enum_autogen.h",
  "src/libANGLE/es3_copy_conversion_table_autogen.cpp",
  "src/libANGLE/features.h",
  "src/libANGLE/format_map_autogen.cpp",
  "src/libANGLE/formatutils.cpp",
  "src/libANGLE/formatutils.h",
  "src/libANGLE/histogram_macros.h",
  "src/libANGLE/params.cpp",
  "src/libANGLE/params.h",
  "src/libANGLE/queryconversions.cpp",
  "src/libANGLE/queryconversions.h",
  "src/libANGLE/queryutils.cpp",
  "src/libANGLE/queryutils.h",
  "src/libANGLE/renderer/BufferImpl.h",
  "src/libANGLE/renderer/CompilerImpl.h",
  "src/libANGLE/renderer/ContextImpl.cpp",
  "src/libANGLE/renderer/ContextImpl.h",
  "src/libANGLE/renderer/driver_utils.cpp",
  "src/libANGLE/renderer/driver_utils.h",
  "src/libANGLE/renderer/DeviceImpl.cpp",
  "src/libANGLE/renderer/DeviceImpl.h",
  "src/libANGLE/renderer/DisplayImpl.cpp",
  "src/libANGLE/renderer/DisplayImpl.h",
  "src/libANGLE/renderer/EGLImplFactory.h",
  "src/libANGLE/renderer/FenceNVImpl.h",
  "src/libANGLE/renderer/FormatID_autogen.inc",
  "src/libANGLE/renderer/Format_table_autogen.cpp",
  "src/libANGLE/renderer/Format.h",
  "src/libANGLE/renderer/FramebufferAttachmentObjectImpl.h",
  "src/libANGLE/renderer/FramebufferImpl.h",
  "src/libANGLE/renderer/GLImplFactory.h",
  "src/libANGLE/renderer/ImageImpl.h",
  "src/libANGLE/renderer/PathImpl.h",
  "src/libANGLE/renderer/ProgramImpl.h",
  "src/libANGLE/renderer/ProgramPipelineImpl.h",
  "src/libANGLE/renderer/QueryImpl.h",
  "src/libANGLE/renderer/RenderbufferImpl.h",
  "src/libANGLE/renderer/RenderTargetCache.h",
  "src/libANGLE/renderer/SamplerImpl.h",
  "src/libANGLE/renderer/ShaderImpl.h",
  "src/libANGLE/renderer/StreamProducerImpl.h",
  "src/libANGLE/renderer/SurfaceImpl.cpp",
  "src/libANGLE/renderer/SurfaceImpl.h",
  "src/libANGLE/renderer/SyncImpl.h",
  "src/libANGLE/renderer/TextureImpl.cpp",
  "src/libANGLE/renderer/TextureImpl.h",
  "src/libANGLE/renderer/TransformFeedbackImpl.h",
  "src/libANGLE/renderer/VertexArrayImpl.h",
  "src/libANGLE/renderer/copyvertex.h",
  "src/libANGLE/renderer/copyvertex.inc",
  "src/libANGLE/renderer/load_functions_table.h",
  "src/libANGLE/renderer/load_functions_table_autogen.cpp",
  "src/libANGLE/renderer/renderer_utils.cpp",
  "src/libANGLE/renderer/renderer_utils.h",
  "src/libANGLE/validationEGL.cpp",
  "src/libANGLE/validationEGL.h",
  "src/libANGLE/validationES.cpp",
  "src/libANGLE/validationES.h",
  "src/libANGLE/validationES1.cpp",
  "src/libANGLE/validationES1.h",
  "src/libANGLE/validationES2.cpp",
  "src/libANGLE/validationES2.h",
  "src/libANGLE/validationES3.cpp",
  "src/libANGLE/validationES3.h",
  "src/libANGLE/validationES31.cpp",
  "src/libANGLE/validationES31.h",
  "src/third_party/trace_event/trace_event.h",
]
libangle_d3d_shared_sources = [
  "src/libANGLE/renderer/d3d/BufferD3D.cpp",
  "src/libANGLE/renderer/d3d/BufferD3D.h",
  "src/libANGLE/renderer/d3d/CompilerD3D.cpp",
  "src/libANGLE/renderer/d3d/CompilerD3D.h",
  "src/libANGLE/renderer/d3d/ContextD3D.h",
  "src/libANGLE/renderer/d3d/DeviceD3D.cpp",
  "src/libANGLE/renderer/d3d/DeviceD3D.h",
  "src/libANGLE/renderer/d3d/DisplayD3D.cpp",
  "src/libANGLE/renderer/d3d/DisplayD3D.h",
  "src/libANGLE/renderer/d3d/DynamicHLSL.cpp",
  "src/libANGLE/renderer/d3d/DynamicHLSL.h",
  "src/libANGLE/renderer/d3d/EGLImageD3D.cpp",
  "src/libANGLE/renderer/d3d/EGLImageD3D.h",
  "src/libANGLE/renderer/d3d/formatutilsD3D.h",
  "src/libANGLE/renderer/d3d/FramebufferD3D.cpp",
  "src/libANGLE/renderer/d3d/FramebufferD3D.h",
  "src/libANGLE/renderer/d3d/HLSLCompiler.cpp",
  "src/libANGLE/renderer/d3d/HLSLCompiler.h",
  "src/libANGLE/renderer/d3d/ImageD3D.cpp",
  "src/libANGLE/renderer/d3d/ImageD3D.h",
  "src/libANGLE/renderer/d3d/IndexBuffer.cpp",
  "src/libANGLE/renderer/d3d/IndexBuffer.h",
  "src/libANGLE/renderer/d3d/IndexDataManager.cpp",
  "src/libANGLE/renderer/d3d/IndexDataManager.h",
  "src/libANGLE/renderer/d3d/NativeWindowD3D.cpp",
  "src/libANGLE/renderer/d3d/NativeWindowD3D.h",
  "src/libANGLE/renderer/d3d/ProgramD3D.cpp",
  "src/libANGLE/renderer/d3d/ProgramD3D.h",
  "src/libANGLE/renderer/d3d/RenderbufferD3D.cpp",
  "src/libANGLE/renderer/d3d/RenderbufferD3D.h",
  "src/libANGLE/renderer/d3d/RendererD3D.cpp",
  "src/libANGLE/renderer/d3d/RendererD3D.h",
  "src/libANGLE/renderer/d3d/RenderTargetD3D.h",
  "src/libANGLE/renderer/d3d/RenderTargetD3D.cpp",
  "src/libANGLE/renderer/d3d/SamplerD3D.h",
  "src/libANGLE/renderer/d3d/ShaderD3D.cpp",
  "src/libANGLE/renderer/d3d/ShaderD3D.h",
  "src/libANGLE/renderer/d3d/ShaderExecutableD3D.cpp",
  "src/libANGLE/renderer/d3d/ShaderExecutableD3D.h",
  "src/libANGLE/renderer/d3d/SurfaceD3D.cpp",
  "src/libANGLE/renderer/d3d/SurfaceD3D.h",
  "src/libANGLE/renderer/d3d/SwapChainD3D.cpp",
  "src/libANGLE/renderer/d3d/SwapChainD3D.h",
  "src/libANGLE/renderer/d3d/TextureD3D.cpp",
  "src/libANGLE/renderer/d3d/TextureD3D.h",
  "src/libANGLE/renderer/d3d/TextureStorage.h",
  "src/libANGLE/renderer/d3d/VertexBuffer.cpp",
  "src/libANGLE/renderer/d3d/VertexBuffer.h",
  "src/libANGLE/renderer/d3d/VertexDataManager.cpp",
  "src/libANGLE/renderer/d3d/VertexDataManager.h",
]
libangle_d3d9_sources = [
  "src/libANGLE/renderer/d3d/d3d9/Blit9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/Blit9.h",
  "src/libANGLE/renderer/d3d/d3d9/Buffer9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/Buffer9.h",
  "src/libANGLE/renderer/d3d/d3d9/Context9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/Context9.h",
  "src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.h",
  "src/libANGLE/renderer/d3d/d3d9/Fence9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/Fence9.h",
  "src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/formatutils9.h",
  "src/libANGLE/renderer/d3d/d3d9/Framebuffer9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/Framebuffer9.h",
  "src/libANGLE/renderer/d3d/d3d9/Image9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/Image9.h",
  "src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.h",
  "src/libANGLE/renderer/d3d/d3d9/NativeWindow9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/NativeWindow9.h",
  "src/libANGLE/renderer/d3d/d3d9/Query9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/Query9.h",
  "src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/Renderer9.h",
  "src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp",
  "src/libANGLE/renderer/d3d/d3d9/renderer9_utils.h",
  "src/libANGLE/renderer/d3d/d3d9/RenderTarget9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/RenderTarget9.h",
  "src/libANGLE/renderer/d3d/d3d9/ShaderCache.h",
  "src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.h",
  "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/componentmaskps.h",
  "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/componentmaskpremultps.h",
  "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/componentmaskunmultps.h",
  "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/luminanceps.h",
  "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/luminancepremultps.h",
  "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/luminanceunmultps.h",
  "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/passthroughps.h",
  "src/libANGLE/renderer/d3d/d3d9/shaders/compiled/standardvs.h",
  "src/libANGLE/renderer/d3d/d3d9/StateManager9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/StateManager9.h",
  "src/libANGLE/renderer/d3d/d3d9/SwapChain9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/SwapChain9.h",
  "src/libANGLE/renderer/d3d/d3d9/TextureStorage9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/TextureStorage9.h",
  "src/libANGLE/renderer/d3d/d3d9/VertexArray9.h",
  "src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.cpp",
  "src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.h",
  "src/libANGLE/renderer/d3d/d3d9/vertexconversion.h",
  "src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.cpp",
  "src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.h",
]
libangle_d3d11_sources = [
  "src/libANGLE/renderer/d3d/d3d11/Blit11.cpp",
  "src/libANGLE/renderer/d3d/d3d11/Blit11.h",
  "src/libANGLE/renderer/d3d/d3d11/Buffer11.cpp",
  "src/libANGLE/renderer/d3d/d3d11/Buffer11.h",
  "src/libANGLE/renderer/d3d/d3d11/Clear11.cpp",
  "src/libANGLE/renderer/d3d/d3d11/Clear11.h",
  "src/libANGLE/renderer/d3d/d3d11/Context11.cpp",
  "src/libANGLE/renderer/d3d/d3d11/Context11.h",
  "src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.cpp",
  "src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.h",
  "src/libANGLE/renderer/d3d/d3d11/dxgi_format_map_autogen.cpp",
  "src/libANGLE/renderer/d3d/d3d11/dxgi_support_table.cpp",
  "src/libANGLE/renderer/d3d/d3d11/dxgi_support_table.h",
  "src/libANGLE/renderer/d3d/d3d11/Fence11.cpp",
  "src/libANGLE/renderer/d3d/d3d11/Fence11.h",
  "src/libANGLE/renderer/d3d/d3d11/formatutils11.cpp",
  "src/libANGLE/renderer/d3d/d3d11/formatutils11.h",
  "src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp",
  "src/libANGLE/renderer/d3d/d3d11/Framebuffer11.h",
  "src/libANGLE/renderer/d3d/d3d11/Image11.cpp",
  "src/libANGLE/renderer/d3d/d3d11/Image11.h",
  "src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp",
  "src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.h",
  "src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.cpp",
  "src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.h",
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  "src/libANGLE/renderer/gl/egl/PbufferSurfaceEGL.cpp",
  "src/libANGLE/renderer/gl/egl/PbufferSurfaceEGL.h",
  "src/libANGLE/renderer/gl/egl/RendererEGL.cpp",
  "src/libANGLE/renderer/gl/egl/RendererEGL.h",
  "src/libANGLE/renderer/gl/egl/SurfaceEGL.cpp",
  "src/libANGLE/renderer/gl/egl/SurfaceEGL.h",
  "src/libANGLE/renderer/gl/egl/WindowSurfaceEGL.cpp",
  "src/libANGLE/renderer/gl/egl/WindowSurfaceEGL.h",
]
libangle_gl_egl_dl_sources = [
  "src/libANGLE/renderer/gl/egl/FunctionsEGLDL.cpp",
  "src/libANGLE/renderer/gl/egl/FunctionsEGLDL.h",
]
libangle_gl_ozone_sources = [
  "src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.cpp",
  "src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.h",
  "src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.cpp",
  "src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.h",
]
libangle_gl_egl_android_sources = [
  "src/libANGLE/renderer/gl/egl/android/DisplayAndroid.cpp",
  "src/libANGLE/renderer/gl/egl/android/DisplayAndroid.h",
]
libangle_gl_cgl_sources = [
  "src/libANGLE/renderer/gl/cgl/DisplayCGL.mm",
  "src/libANGLE/renderer/gl/cgl/DisplayCGL.h",
  "src/libANGLE/renderer/gl/cgl/IOSurfaceSurfaceCGL.mm",
  "src/libANGLE/renderer/gl/cgl/IOSurfaceSurfaceCGL.h",
  "src/libANGLE/renderer/gl/cgl/PbufferSurfaceCGL.mm",
  "src/libANGLE/renderer/gl/cgl/PbufferSurfaceCGL.h",
  "src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.mm",
  "src/libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h",
]
libangle_vulkan_sources = [
  "src/libANGLE/renderer/vulkan/BufferVk.cpp",
  "src/libANGLE/renderer/vulkan/BufferVk.h",
  "src/libANGLE/renderer/vulkan/CommandGraph.cpp",
  "src/libANGLE/renderer/vulkan/CommandGraph.h",
  "src/libANGLE/renderer/vulkan/CompilerVk.cpp",
  "src/libANGLE/renderer/vulkan/CompilerVk.h",
  "src/libANGLE/renderer/vulkan/ContextVk.cpp",
  "src/libANGLE/renderer/vulkan/ContextVk.h",
  "src/libANGLE/renderer/vulkan/DeviceVk.cpp",
  "src/libANGLE/renderer/vulkan/DeviceVk.h",
  "src/libANGLE/renderer/vulkan/DisplayVk.cpp",
  "src/libANGLE/renderer/vulkan/DisplayVk.h",
  "src/libANGLE/renderer/vulkan/FeaturesVk.h",
  "src/libANGLE/renderer/vulkan/FenceNVVk.cpp",
  "src/libANGLE/renderer/vulkan/FenceNVVk.h",
  "src/libANGLE/renderer/vulkan/FramebufferVk.cpp",
  "src/libANGLE/renderer/vulkan/FramebufferVk.h",
  "src/libANGLE/renderer/vulkan/GlslangWrapper.cpp",
  "src/libANGLE/renderer/vulkan/GlslangWrapper.h",
  "src/libANGLE/renderer/vulkan/ImageVk.cpp",
  "src/libANGLE/renderer/vulkan/ImageVk.h",
  "src/libANGLE/renderer/vulkan/ProgramVk.cpp",
  "src/libANGLE/renderer/vulkan/ProgramVk.h",
  "src/libANGLE/renderer/vulkan/ProgramPipelineVk.cpp",
  "src/libANGLE/renderer/vulkan/ProgramPipelineVk.h",
  "src/libANGLE/renderer/vulkan/QueryVk.cpp",
  "src/libANGLE/renderer/vulkan/QueryVk.h",
  "src/libANGLE/renderer/vulkan/RenderbufferVk.cpp",
  "src/libANGLE/renderer/vulkan/RenderbufferVk.h",
  "src/libANGLE/renderer/vulkan/RendererVk.cpp",
  "src/libANGLE/renderer/vulkan/RendererVk.h",
  "src/libANGLE/renderer/vulkan/RenderTargetVk.cpp",
  "src/libANGLE/renderer/vulkan/RenderTargetVk.h",
  "src/libANGLE/renderer/vulkan/SamplerVk.cpp",
  "src/libANGLE/renderer/vulkan/SamplerVk.h",
  "src/libANGLE/renderer/vulkan/ShaderVk.cpp",
  "src/libANGLE/renderer/vulkan/ShaderVk.h",
  "src/libANGLE/renderer/vulkan/SurfaceVk.cpp",
  "src/libANGLE/renderer/vulkan/SurfaceVk.h",
  "src/libANGLE/renderer/vulkan/SyncVk.cpp",
  "src/libANGLE/renderer/vulkan/SyncVk.h",
  "src/libANGLE/renderer/vulkan/TextureVk.cpp",
  "src/libANGLE/renderer/vulkan/TextureVk.h",
  "src/libANGLE/renderer/vulkan/TransformFeedbackVk.cpp",
  "src/libANGLE/renderer/vulkan/TransformFeedbackVk.h",
  "src/libANGLE/renderer/vulkan/VertexArrayVk.cpp",
  "src/libANGLE/renderer/vulkan/VertexArrayVk.h",
  "src/libANGLE/renderer/vulkan/vk_cache_utils.cpp",
  "src/libANGLE/renderer/vulkan/vk_cache_utils.h",
  "src/libANGLE/renderer/vulkan/vk_caps_utils.cpp",
  "src/libANGLE/renderer/vulkan/vk_caps_utils.h",
  "src/libANGLE/renderer/vulkan/vk_format_table_autogen.cpp",
  "src/libANGLE/renderer/vulkan/vk_format_utils.h",
  "src/libANGLE/renderer/vulkan/vk_format_utils.cpp",
  "src/libANGLE/renderer/vulkan/vk_helpers.cpp",
  "src/libANGLE/renderer/vulkan/vk_helpers.h",
  "src/libANGLE/renderer/vulkan/vk_internal_shaders.cpp",
  "src/libANGLE/renderer/vulkan/vk_internal_shaders.h",
  "src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.h",
  "src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.cpp",
  "src/libANGLE/renderer/vulkan/vk_mandatory_format_support_table_autogen.cpp",
  "src/libANGLE/renderer/vulkan/vk_utils.cpp",
  "src/libANGLE/renderer/vulkan/vk_utils.h",
]
libangle_vulkan_android_sources = [
  "src/libANGLE/renderer/vulkan/android/DisplayVkAndroid.cpp",
  "src/libANGLE/renderer/vulkan/android/DisplayVkAndroid.h",
  "src/libANGLE/renderer/vulkan/android/WindowSurfaceVkAndroid.cpp",
  "src/libANGLE/renderer/vulkan/android/WindowSurfaceVkAndroid.h",
]
libangle_vulkan_win32_sources = [
  "src/libANGLE/renderer/vulkan/win32/DisplayVkWin32.cpp",
  "src/libANGLE/renderer/vulkan/win32/DisplayVkWin32.h",
  "src/libANGLE/renderer/vulkan/win32/WindowSurfaceVkWin32.cpp",
  "src/libANGLE/renderer/vulkan/win32/WindowSurfaceVkWin32.h",
]
libangle_vulkan_xcb_sources = [
  "src/libANGLE/renderer/vulkan/xcb/DisplayVkXcb.cpp",
  "src/libANGLE/renderer/vulkan/xcb/DisplayVkXcb.h",
  "src/libANGLE/renderer/vulkan/xcb/WindowSurfaceVkXcb.cpp",
  "src/libANGLE/renderer/vulkan/xcb/WindowSurfaceVkXcb.h",
]
libangle_null_sources = [
  "src/libANGLE/renderer/null/BufferNULL.cpp",
  "src/libANGLE/renderer/null/BufferNULL.h",
  "src/libANGLE/renderer/null/CompilerNULL.cpp",
  "src/libANGLE/renderer/null/CompilerNULL.h",
  "src/libANGLE/renderer/null/ContextNULL.cpp",
  "src/libANGLE/renderer/null/ContextNULL.h",
  "src/libANGLE/renderer/null/DeviceNULL.cpp",
  "src/libANGLE/renderer/null/DeviceNULL.h",
  "src/libANGLE/renderer/null/DisplayNULL.cpp",
  "src/libANGLE/renderer/null/DisplayNULL.h",
  "src/libANGLE/renderer/null/FenceNVNULL.cpp",
  "src/libANGLE/renderer/null/FenceNVNULL.h",
  "src/libANGLE/renderer/null/FramebufferNULL.cpp",
  "src/libANGLE/renderer/null/FramebufferNULL.h",
  "src/libANGLE/renderer/null/ImageNULL.cpp",
  "src/libANGLE/renderer/null/ImageNULL.h",
  "src/libANGLE/renderer/null/PathNULL.cpp",
  "src/libANGLE/renderer/null/PathNULL.h",
  "src/libANGLE/renderer/null/ProgramNULL.cpp",
  "src/libANGLE/renderer/null/ProgramNULL.h",
  "src/libANGLE/renderer/null/ProgramPipelineNULL.cpp",
  "src/libANGLE/renderer/null/ProgramPipelineNULL.h",
  "src/libANGLE/renderer/null/QueryNULL.cpp",
  "src/libANGLE/renderer/null/QueryNULL.h",
  "src/libANGLE/renderer/null/RenderbufferNULL.cpp",
  "src/libANGLE/renderer/null/RenderbufferNULL.h",
  "src/libANGLE/renderer/null/SamplerNULL.cpp",
  "src/libANGLE/renderer/null/SamplerNULL.h",
  "src/libANGLE/renderer/null/ShaderNULL.cpp",
  "src/libANGLE/renderer/null/ShaderNULL.h",
  "src/libANGLE/renderer/null/SurfaceNULL.cpp",
  "src/libANGLE/renderer/null/SurfaceNULL.h",
  "src/libANGLE/renderer/null/SyncNULL.cpp",
  "src/libANGLE/renderer/null/SyncNULL.h",
  "src/libANGLE/renderer/null/TextureNULL.cpp",
  "src/libANGLE/renderer/null/TextureNULL.h",
  "src/libANGLE/renderer/null/TransformFeedbackNULL.cpp",
  "src/libANGLE/renderer/null/TransformFeedbackNULL.h",
  "src/libANGLE/renderer/null/VertexArrayNULL.cpp",
  "src/libANGLE/renderer/null/VertexArrayNULL.h",
]
libglesv2_sources = [
  "src/common/angleutils.h",
  "src/common/debug.h",
  "src/libGLESv2/entry_points_egl.cpp",
  "src/libGLESv2/entry_points_egl.h",
  "src/libGLESv2/entry_points_egl_ext.cpp",
  "src/libGLESv2/entry_points_egl_ext.h",
  "src/libGLESv2/entry_points_gles_1_0_autogen.cpp",
  "src/libGLESv2/entry_points_gles_1_0_autogen.h",
  "src/libGLESv2/entry_points_gles_2_0_autogen.cpp",
  "src/libGLESv2/entry_points_gles_2_0_autogen.h",
  "src/libGLESv2/entry_points_gles_3_0_autogen.cpp",
  "src/libGLESv2/entry_points_gles_3_0_autogen.h",
  "src/libGLESv2/entry_points_gles_3_1_autogen.cpp",
  "src/libGLESv2/entry_points_gles_3_1_autogen.h",
  "src/libGLESv2/entry_points_gles_ext_autogen.cpp",
  "src/libGLESv2/entry_points_gles_ext_autogen.h",
  "src/libGLESv2/global_state.cpp",
  "src/libGLESv2/global_state.h",
  "src/libGLESv2/libGLESv2_autogen.cpp",
  "src/libGLESv2/libGLESv2.rc",
  "src/libGLESv2/proc_table.h",
  "src/libGLESv2/proc_table_autogen.cpp",
  "src/libGLESv2/resource.h",
]
libglesv1_cm_sources = [
  "src/libGLESv1_CM/libGLESv1_CM.cpp",
  "src/libGLESv1_CM/libGLESv1_CM.def",
  "src/libGLESv1_CM/libGLESv1_CM.rc",
  "src/libGLESv1_CM/resource.h",
]
libegl_sources = [
  "src/libEGL/libEGL.cpp",
  "src/libEGL/libEGL.rc",
  "src/libEGL/resource.h",
]
