// GENERATED FILE - DO NOT EDIT.
// Generated by gen_vk_internal_shaders.py.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// shaders/gen/ImageClear.frag.00000014.inc:
//   Pre-generated shader for the ANGLE Vulkan back-end.

#pragma once
constexpr uint8_t kImageClear_frag_00000014[] = {
    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0x3d,0x0b,0xc2,0x50,
    0x10,0x3b,0x5b,0xfb,0xad,0xad,0x55,0xc4,0xad,0x54,0x3a,0x0a,0xc5,0x41,0x45,0x10,
    0x05,0xa7,0x3a,0x74,0xf3,0x17,0x08,0x2e,0x0e,0xba,0xe8,0x8f,0x77,0x11,0x4c,0xda,
    0x3c,0xb8,0x4b,0x2f,0x97,0xbb,0xbc,0x57,0xd7,0xa9,0x02,0xb3,0x81,0xc5,0x16,0xda,
    0xd4,0xfa,0x93,0x9b,0x03,0xc6,0x2c,0x31,0xbf,0xc3,0xa6,0xbd,0xb6,0xf5,0xfb,0x73,
    0xaf,0x37,0xdb,0x35,0xfb,0xa9,0xb9,0x9d,0x8e,0xbd,0x0c,0x9a,0x21,0x90,0xf1,0xbc,
    0x3d,0x5e,0xe4,0x23,0xc4,0x04,0x1a,0x72,0x01,0xe7,0xf1,0x45,0xae,0x90,0xee,0x62,
    0x1e,0xfc,0xfa,0x53,0x09,0x1b,0xe8,0xc9,0x39,0x88,0x19,0x32,0x71,0x09,0xce,0x15,
    0x37,0xc7,0xa4,0x0f,0x2c,0xa5,0x5f,0xa0,0xe6,0x6e,0x5f,0x3b,0x4b,0xe4,0x10,0xe8,
    0xca,0xf3,0xa0,0x3a,0x12,0x57,0x68,0x7f,0x20,0x6d,0xa2,0x5e,0x2c,0x2d,0xeb,0x91,
    0x38,0x7a,0x8d,0xe5,0xc5,0x37,0xae,0x54,0xa7,0xf2,0xe6,0x7c,0x26,0x2d,0xf7,0xed,
    0xf0,0x1e,0x47,0xf7,0x30,0xf9,0x7d,0xc1,0x78,0xc0,0x33,0x72,0xd6,0xfd,0x8f,0x7e,
    0x3f,0x77,0x1c,0x75,0xf7,0x5c,0xfc,0x09,0x13,0x91,0xea,0x1f,0x1c,0xf7,0x88,0x3f,
    0x0e,0xa9,0xcb,0x3a,0x98,0x01,0x00,0x00
};

// Generated from:
//
// #version 450 core
//
// layout(push_constant)uniform PushConstants {
//        uvec4 clearColor;
// } params;
//
// layout(location = 4)out uvec4 colorOut;
//
// void main()
// {
//     colorOut = params . clearColor;
// }
