{
    "BufferUsage":
    {
        "DynamicCopy": "GL_DYNAMIC_COPY",
        "DynamicDraw": "GL_DYNAMIC_DRAW",
        "DynamicRead": "GL_DYNAMIC_READ",
        "StaticCopy": "GL_STATIC_COPY",
        "StaticDraw": "GL_STATIC_DRAW",
        "StaticRead": "GL_STATIC_READ",
        "StreamCopy": "GL_STREAM_COPY",
        "StreamDraw": "GL_STREAM_DRAW",
        "StreamRead": "GL_STREAM_READ"
    },
    "CullFaceMode":
    {
        "Back": "GL_BACK",
        "Front": "GL_FRONT",
        "FrontAndBack": "GL_FRONT_AND_BACK"
    }
}
