; GENERATED FILE - DO NOT EDIT.
; Generated by generate_entry_points.py using data from Khronos and ANGLE XML files.
;
; Copyright 2019 The ANGLE Project Authors. All rights reserved.
; Use of this source code is governed by a BSD-style license that can be
; found in the LICENSE file.
LIBRARY openGL32
EXPORTS

    ; OpenGL32 1.0
    glAccum
    glAlphaFunc
    glBegin
    glBitmap
    glBlendFunc
    glCallList
    glCallLists
    glClear
    glClearAccum
    glClearColor
    glClearDepth
    glClearIndex
    glClearStencil
    glClipPlane
    glColor3b
    glColor3bv
    glColor3d
    glColor3dv
    glColor3f
    glColor3fv
    glColor3i
    glColor3iv
    glColor3s
    glColor3sv
    glColor3ub
    glColor3ubv
    glColor3ui
    glColor3uiv
    glColor3us
    glColor3usv
    glColor4b
    glColor4bv
    glColor4d
    glColor4dv
    glColor4f
    glColor4fv
    glColor4i
    glColor4iv
    glColor4s
    glColor4sv
    glColor4ub
    glColor4ubv
    glColor4ui
    glColor4uiv
    glColor4us
    glColor4usv
    glColorMask
    glColorMaterial
    glCopyPixels
    glCullFace
    glDeleteLists
    glDepthFunc
    glDepthMask
    glDepthRange
    glDisable
    glDrawBuffer
    glDrawPixels
    glEdgeFlag
    glEdgeFlagv
    glEnable
    glEnd
    glEndList
    glEvalCoord1d
    glEvalCoord1dv
    glEvalCoord1f
    glEvalCoord1fv
    glEvalCoord2d
    glEvalCoord2dv
    glEvalCoord2f
    glEvalCoord2fv
    glEvalMesh1
    glEvalMesh2
    glEvalPoint1
    glEvalPoint2
    glFeedbackBuffer
    glFinish
    glFlush
    glFogf
    glFogfv
    glFogi
    glFogiv
    glFrontFace
    glFrustum
    glGenLists
    glGetBooleanv
    glGetClipPlane
    glGetDoublev
    glGetError
    glGetFloatv
    glGetIntegerv
    glGetLightfv
    glGetLightiv
    glGetMapdv
    glGetMapfv
    glGetMapiv
    glGetMaterialfv
    glGetMaterialiv
    glGetPixelMapfv
    glGetPixelMapuiv
    glGetPixelMapusv
    glGetPolygonStipple
    glGetString
    glGetTexEnvfv
    glGetTexEnviv
    glGetTexGendv
    glGetTexGenfv
    glGetTexGeniv
    glGetTexImage
    glGetTexLevelParameterfv
    glGetTexLevelParameteriv
    glGetTexParameterfv
    glGetTexParameteriv
    glHint
    glIndexMask
    glIndexd
    glIndexdv
    glIndexf
    glIndexfv
    glIndexi
    glIndexiv
    glIndexs
    glIndexsv
    glInitNames
    glIsEnabled
    glIsList
    glLightModelf
    glLightModelfv
    glLightModeli
    glLightModeliv
    glLightf
    glLightfv
    glLighti
    glLightiv
    glLineStipple
    glLineWidth
    glListBase
    glLoadIdentity
    glLoadMatrixd
    glLoadMatrixf
    glLoadName
    glLogicOp
    glMap1d
    glMap1f
    glMap2d
    glMap2f
    glMapGrid1d
    glMapGrid1f
    glMapGrid2d
    glMapGrid2f
    glMaterialf
    glMaterialfv
    glMateriali
    glMaterialiv
    glMatrixMode
    glMultMatrixd
    glMultMatrixf
    glNewList
    glNormal3b
    glNormal3bv
    glNormal3d
    glNormal3dv
    glNormal3f
    glNormal3fv
    glNormal3i
    glNormal3iv
    glNormal3s
    glNormal3sv
    glOrtho
    glPassThrough
    glPixelMapfv
    glPixelMapuiv
    glPixelMapusv
    glPixelStoref
    glPixelStorei
    glPixelTransferf
    glPixelTransferi
    glPixelZoom
    glPointSize
    glPolygonMode
    glPolygonStipple
    glPopAttrib
    glPopMatrix
    glPopName
    glPushAttrib
    glPushMatrix
    glPushName
    glRasterPos2d
    glRasterPos2dv
    glRasterPos2f
    glRasterPos2fv
    glRasterPos2i
    glRasterPos2iv
    glRasterPos2s
    glRasterPos2sv
    glRasterPos3d
    glRasterPos3dv
    glRasterPos3f
    glRasterPos3fv
    glRasterPos3i
    glRasterPos3iv
    glRasterPos3s
    glRasterPos3sv
    glRasterPos4d
    glRasterPos4dv
    glRasterPos4f
    glRasterPos4fv
    glRasterPos4i
    glRasterPos4iv
    glRasterPos4s
    glRasterPos4sv
    glReadBuffer
    glReadPixels
    glRectd
    glRectdv
    glRectf
    glRectfv
    glRecti
    glRectiv
    glRects
    glRectsv
    glRenderMode
    glRotated
    glRotatef
    glScaled
    glScalef
    glScissor
    glSelectBuffer
    glShadeModel
    glStencilFunc
    glStencilMask
    glStencilOp
    glTexCoord1d
    glTexCoord1dv
    glTexCoord1f
    glTexCoord1fv
    glTexCoord1i
    glTexCoord1iv
    glTexCoord1s
    glTexCoord1sv
    glTexCoord2d
    glTexCoord2dv
    glTexCoord2f
    glTexCoord2fv
    glTexCoord2i
    glTexCoord2iv
    glTexCoord2s
    glTexCoord2sv
    glTexCoord3d
    glTexCoord3dv
    glTexCoord3f
    glTexCoord3fv
    glTexCoord3i
    glTexCoord3iv
    glTexCoord3s
    glTexCoord3sv
    glTexCoord4d
    glTexCoord4dv
    glTexCoord4f
    glTexCoord4fv
    glTexCoord4i
    glTexCoord4iv
    glTexCoord4s
    glTexCoord4sv
    glTexEnvf
    glTexEnvfv
    glTexEnvi
    glTexEnviv
    glTexGend
    glTexGendv
    glTexGenf
    glTexGenfv
    glTexGeni
    glTexGeniv
    glTexImage1D
    glTexImage2D
    glTexParameterf
    glTexParameterfv
    glTexParameteri
    glTexParameteriv
    glTranslated
    glTranslatef
    glVertex2d
    glVertex2dv
    glVertex2f
    glVertex2fv
    glVertex2i
    glVertex2iv
    glVertex2s
    glVertex2sv
    glVertex3d
    glVertex3dv
    glVertex3f
    glVertex3fv
    glVertex3i
    glVertex3iv
    glVertex3s
    glVertex3sv
    glVertex4d
    glVertex4dv
    glVertex4f
    glVertex4fv
    glVertex4i
    glVertex4iv
    glVertex4s
    glVertex4sv
    glViewport

    ; OpenGL32 1.1
    glAreTexturesResident
    glArrayElement
    glBindTexture
    glColorPointer
    glCopyTexImage1D
    glCopyTexImage2D
    glCopyTexSubImage1D
    glCopyTexSubImage2D
    glDeleteTextures
    glDisableClientState
    glDrawArrays
    glDrawElements
    glEdgeFlagPointer
    glEnableClientState
    glGenTextures
    glGetPointerv
    glIndexPointer
    glIndexub
    glIndexubv
    glInterleavedArrays
    glIsTexture
    glNormalPointer
    glPolygonOffset
    glPopClientAttrib
    glPrioritizeTextures
    glPushClientAttrib
    glTexCoordPointer
    glTexSubImage1D
    glTexSubImage2D
    glVertexPointer

    ; OpenGL32 1.2
    glCopyTexSubImage3D
    glDrawRangeElements
    glTexImage3D
    glTexSubImage3D

    ; OpenGL32 1.3
    glActiveTexture
    glClientActiveTexture
    glCompressedTexImage1D
    glCompressedTexImage2D
    glCompressedTexImage3D
    glCompressedTexSubImage1D
    glCompressedTexSubImage2D
    glCompressedTexSubImage3D
    glGetCompressedTexImage
    glLoadTransposeMatrixd
    glLoadTransposeMatrixf
    glMultTransposeMatrixd
    glMultTransposeMatrixf
    glMultiTexCoord1d
    glMultiTexCoord1dv
    glMultiTexCoord1f
    glMultiTexCoord1fv
    glMultiTexCoord1i
    glMultiTexCoord1iv
    glMultiTexCoord1s
    glMultiTexCoord1sv
    glMultiTexCoord2d
    glMultiTexCoord2dv
    glMultiTexCoord2f
    glMultiTexCoord2fv
    glMultiTexCoord2i
    glMultiTexCoord2iv
    glMultiTexCoord2s
    glMultiTexCoord2sv
    glMultiTexCoord3d
    glMultiTexCoord3dv
    glMultiTexCoord3f
    glMultiTexCoord3fv
    glMultiTexCoord3i
    glMultiTexCoord3iv
    glMultiTexCoord3s
    glMultiTexCoord3sv
    glMultiTexCoord4d
    glMultiTexCoord4dv
    glMultiTexCoord4f
    glMultiTexCoord4fv
    glMultiTexCoord4i
    glMultiTexCoord4iv
    glMultiTexCoord4s
    glMultiTexCoord4sv
    glSampleCoverage

    ; OpenGL32 1.4
    glBlendColor
    glBlendEquation
    glBlendFuncSeparate
    glFogCoordPointer
    glFogCoordd
    glFogCoorddv
    glFogCoordf
    glFogCoordfv
    glMultiDrawArrays
    glMultiDrawElements
    glPointParameterf
    glPointParameterfv
    glPointParameteri
    glPointParameteriv
    glSecondaryColor3b
    glSecondaryColor3bv
    glSecondaryColor3d
    glSecondaryColor3dv
    glSecondaryColor3f
    glSecondaryColor3fv
    glSecondaryColor3i
    glSecondaryColor3iv
    glSecondaryColor3s
    glSecondaryColor3sv
    glSecondaryColor3ub
    glSecondaryColor3ubv
    glSecondaryColor3ui
    glSecondaryColor3uiv
    glSecondaryColor3us
    glSecondaryColor3usv
    glSecondaryColorPointer
    glWindowPos2d
    glWindowPos2dv
    glWindowPos2f
    glWindowPos2fv
    glWindowPos2i
    glWindowPos2iv
    glWindowPos2s
    glWindowPos2sv
    glWindowPos3d
    glWindowPos3dv
    glWindowPos3f
    glWindowPos3fv
    glWindowPos3i
    glWindowPos3iv
    glWindowPos3s
    glWindowPos3sv

    ; OpenGL32 1.5
    glBeginQuery
    glBindBuffer
    glBufferData
    glBufferSubData
    glDeleteBuffers
    glDeleteQueries
    glEndQuery
    glGenBuffers
    glGenQueries
    glGetBufferParameteriv
    glGetBufferPointerv
    glGetBufferSubData
    glGetQueryObjectiv
    glGetQueryObjectuiv
    glGetQueryiv
    glIsBuffer
    glIsQuery
    glMapBuffer
    glUnmapBuffer

    ; OpenGL32 2.0
    glAttachShader
    glBindAttribLocation
    glBlendEquationSeparate
    glCompileShader
    glCreateProgram
    glCreateShader
    glDeleteProgram
    glDeleteShader
    glDetachShader
    glDisableVertexAttribArray
    glDrawBuffers
    glEnableVertexAttribArray
    glGetActiveAttrib
    glGetActiveUniform
    glGetAttachedShaders
    glGetAttribLocation
    glGetProgramInfoLog
    glGetProgramiv
    glGetShaderInfoLog
    glGetShaderSource
    glGetShaderiv
    glGetUniformLocation
    glGetUniformfv
    glGetUniformiv
    glGetVertexAttribPointerv
    glGetVertexAttribdv
    glGetVertexAttribfv
    glGetVertexAttribiv
    glIsProgram
    glIsShader
    glLinkProgram
    glShaderSource
    glStencilFuncSeparate
    glStencilMaskSeparate
    glStencilOpSeparate
    glUniform1f
    glUniform1fv
    glUniform1i
    glUniform1iv
    glUniform2f
    glUniform2fv
    glUniform2i
    glUniform2iv
    glUniform3f
    glUniform3fv
    glUniform3i
    glUniform3iv
    glUniform4f
    glUniform4fv
    glUniform4i
    glUniform4iv
    glUniformMatrix2fv
    glUniformMatrix3fv
    glUniformMatrix4fv
    glUseProgram
    glValidateProgram
    glVertexAttrib1d
    glVertexAttrib1dv
    glVertexAttrib1f
    glVertexAttrib1fv
    glVertexAttrib1s
    glVertexAttrib1sv
    glVertexAttrib2d
    glVertexAttrib2dv
    glVertexAttrib2f
    glVertexAttrib2fv
    glVertexAttrib2s
    glVertexAttrib2sv
    glVertexAttrib3d
    glVertexAttrib3dv
    glVertexAttrib3f
    glVertexAttrib3fv
    glVertexAttrib3s
    glVertexAttrib3sv
    glVertexAttrib4Nbv
    glVertexAttrib4Niv
    glVertexAttrib4Nsv
    glVertexAttrib4Nub
    glVertexAttrib4Nubv
    glVertexAttrib4Nuiv
    glVertexAttrib4Nusv
    glVertexAttrib4bv
    glVertexAttrib4d
    glVertexAttrib4dv
    glVertexAttrib4f
    glVertexAttrib4fv
    glVertexAttrib4iv
    glVertexAttrib4s
    glVertexAttrib4sv
    glVertexAttrib4ubv
    glVertexAttrib4uiv
    glVertexAttrib4usv
    glVertexAttribPointer

    ; OpenGL32 2.1
    glUniformMatrix2x3fv
    glUniformMatrix2x4fv
    glUniformMatrix3x2fv
    glUniformMatrix3x4fv
    glUniformMatrix4x2fv
    glUniformMatrix4x3fv

    ; OpenGL32 3.0
    glBeginConditionalRender
    glBeginTransformFeedback
    glBindBufferBase
    glBindBufferRange
    glBindFragDataLocation
    glBindFramebuffer
    glBindRenderbuffer
    glBindVertexArray
    glBlitFramebuffer
    glCheckFramebufferStatus
    glClampColor
    glClearBufferfi
    glClearBufferfv
    glClearBufferiv
    glClearBufferuiv
    glColorMaski
    glDeleteFramebuffers
    glDeleteRenderbuffers
    glDeleteVertexArrays
    glDisablei
    glEnablei
    glEndConditionalRender
    glEndTransformFeedback
    glFlushMappedBufferRange
    glFramebufferRenderbuffer
    glFramebufferTexture1D
    glFramebufferTexture2D
    glFramebufferTexture3D
    glFramebufferTextureLayer
    glGenFramebuffers
    glGenRenderbuffers
    glGenVertexArrays
    glGenerateMipmap
    glGetBooleani_v
    glGetFragDataLocation
    glGetFramebufferAttachmentParameteriv
    glGetIntegeri_v
    glGetRenderbufferParameteriv
    glGetStringi
    glGetTexParameterIiv
    glGetTexParameterIuiv
    glGetTransformFeedbackVarying
    glGetUniformuiv
    glGetVertexAttribIiv
    glGetVertexAttribIuiv
    glIsEnabledi
    glIsFramebuffer
    glIsRenderbuffer
    glIsVertexArray
    glMapBufferRange
    glRenderbufferStorage
    glRenderbufferStorageMultisample
    glTexParameterIiv
    glTexParameterIuiv
    glTransformFeedbackVaryings
    glUniform1ui
    glUniform1uiv
    glUniform2ui
    glUniform2uiv
    glUniform3ui
    glUniform3uiv
    glUniform4ui
    glUniform4uiv
    glVertexAttribI1i
    glVertexAttribI1iv
    glVertexAttribI1ui
    glVertexAttribI1uiv
    glVertexAttribI2i
    glVertexAttribI2iv
    glVertexAttribI2ui
    glVertexAttribI2uiv
    glVertexAttribI3i
    glVertexAttribI3iv
    glVertexAttribI3ui
    glVertexAttribI3uiv
    glVertexAttribI4bv
    glVertexAttribI4i
    glVertexAttribI4iv
    glVertexAttribI4sv
    glVertexAttribI4ubv
    glVertexAttribI4ui
    glVertexAttribI4uiv
    glVertexAttribI4usv
    glVertexAttribIPointer

    ; OpenGL32 3.1
    glCopyBufferSubData
    glDrawArraysInstanced
    glDrawElementsInstanced
    glGetActiveUniformBlockName
    glGetActiveUniformBlockiv
    glGetActiveUniformName
    glGetActiveUniformsiv
    glGetUniformBlockIndex
    glGetUniformIndices
    glPrimitiveRestartIndex
    glTexBuffer
    glUniformBlockBinding

    ; WGL 1.0
    wglChoosePixelFormat
    wglCopyContext
    wglCreateContext
    wglCreateLayerContext
    wglDeleteContext
    wglDescribeLayerPlane
    wglDescribePixelFormat
    wglGetCurrentContext
    wglGetCurrentDC
    wglGetEnhMetaFilePixelFormat
    wglGetLayerPaletteEntries
    wglGetPixelFormat
    wglGetProcAddress
    wglMakeCurrent
    wglRealizeLayerPalette
    wglSetLayerPaletteEntries
    wglSetPixelFormat
    wglShareLists
    wglSwapBuffers
    wglSwapLayerBuffers
    wglUseFontBitmapsA
    wglUseFontBitmapsW
    wglUseFontOutlinesA
    wglUseFontOutlinesW
