//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

#ifndef _COMMON_INCLUDED_
#define _COMMON_INCLUDED_

#ifdef _WIN32
    #include <basetsd.h>
#elif defined (solaris)
    #include <sys/int_types.h>
    #define UINT_PTR uintptr_t
#else
    #include <stdint.h>
    #define UINT_PTR uintptr_t
#endif

/* windows only pragma */
#ifdef _MSC_VER
    #pragma warning(disable : 4786) // Don't warn about too long identifiers
    #pragma warning(disable : 4514) // unused inline method
    #pragma warning(disable : 4201) // nameless union
#endif

//
// Doing the push and pop below for warnings does not leave the warning state
// the way it was.  This seems like a defect in the compiler.  We would like
// to do this, but since it does not work correctly right now, it is turned
// off.
//
//??#pragma warning(push, 3)

	#include <set>
    #include <vector>
    #include <map>
    #include <list>
    #include <string>
    #include <stdio.h>

//??#pragma warning(pop)

typedef int TSourceLoc;

	#include <assert.h>

#include "PoolAlloc.h"

//
// Put POOL_ALLOCATOR_NEW_DELETE in base classes to make them use this scheme.
//
#define POOL_ALLOCATOR_NEW_DELETE(A)                                  \
    void* operator new(size_t s) { return (A).allocate(s); }          \
    void* operator new(size_t, void *_Where) { return (_Where);	}     \
    void operator delete(void*) { }                                   \
    void operator delete(void *, void *) { }                          \
    void* operator new[](size_t s) { return (A).allocate(s); }        \
    void* operator new[](size_t, void *_Where) { return (_Where);	} \
    void operator delete[](void*) { }                                 \
    void operator delete[](void *, void *) { }

#define TBaseMap std::map
#define TBaseList std::list
#define TBaseSet std::set

//
// Pool version of string.
//
typedef pool_allocator<char> TStringAllocator;
typedef std::basic_string <char, std::char_traits<char>, TStringAllocator > TString;
inline TString* NewPoolTString(const char* s)
{
	void* memory = GlobalPoolAllocator.allocate(sizeof(TString));
	return new(memory) TString(s);
}

//
// Pool allocator versions of vectors, lists, and maps
//
template <class T> class TVector : public std::vector<T, pool_allocator<T> > {
public:
    typedef typename std::vector<T, pool_allocator<T> >::size_type size_type;
    TVector() : std::vector<T, pool_allocator<T> >() {}
    TVector(const pool_allocator<T>& a) : std::vector<T, pool_allocator<T> >(a) {}
    TVector(size_type i): std::vector<T, pool_allocator<T> >(i) {}
};

template <class T> class TList   : public TBaseList  <T, pool_allocator<T> > {
public:
    typedef typename TBaseList<T, pool_allocator<T> >::size_type size_type;
    TList() : TBaseList<T, pool_allocator<T> >() {}
    TList(const pool_allocator<T>& a) : TBaseList<T, pool_allocator<T> >(a) {}
    TList(size_type i): TBaseList<T, pool_allocator<T> >(i) {}
};

// This is called TStlSet, because TSet is taken by an existing compiler class.
template <class T, class CMP> class TStlSet : public std::set<T, CMP, pool_allocator<T> > {
    // No pool allocator versions of constructors in std::set.
};


template <class K, class D, class CMP = std::less<K> > 
class TMap : public TBaseMap<K, D, CMP, pool_allocator<std::pair<K, D> > > {
public:
    typedef pool_allocator<std::pair <K, D> > tAllocator;

    TMap() : TBaseMap<K, D, CMP, tAllocator >() {}
    // use correct two-stage name lookup supported in gcc 3.4 and above
    TMap(const tAllocator& a) : TBaseMap<K, D, CMP, tAllocator>(TBaseMap<K, D, CMP, tAllocator >::key_compare(), a) {}
};

//
// Persistent string memory.  Should only be used for strings that survive
// across compiles/links.
//
typedef std::basic_string<char> TPersistString;

//
// templatized min and max functions.
//
template <class T> T Min(const T a, const T b) { return a < b ? a : b; }
template <class T> T Max(const T a, const T b) { return a > b ? a : b; }

//
// Create a TString object from an integer.
//
inline const TString String(const int i, const int base = 10)
{
    char text[16];     // 32 bit ints are at most 10 digits in base 10
    
    #ifdef _WIN32
        _itoa(i, text, base);
    #else
        // we assume base 10 for all cases
        sprintf(text, "%d", i);
    #endif

    return text;
}

const unsigned int SourceLocLineMask = 0xffff;
const unsigned int SourceLocStringShift = 16;

__inline TPersistString FormatSourceLoc(const TSourceLoc loc)
{
    char locText[64];

    int string = loc >> SourceLocStringShift;
    int line = loc & SourceLocLineMask;

    if (line)
        sprintf(locText, "%d:%d", string, line);
    else
        sprintf(locText, "%d:? ", string);

    return TPersistString(locText);
}


typedef TMap<TString, TString> TPragmaTable;
typedef TMap<TString, TString>::tAllocator TPragmaTableAllocator;

#endif // _COMMON_INCLUDED_
