# GENERATED FILE - DO NOT EDIT.
# Generated by gen_vk_internal_shaders.py using data from shaders/src/*
#
# Copyright 2018 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
#
# vk_internal_shaders_autogen.gni:
#   List of generated shaders for inclusion in ANGLE's build process.

angle_vulkan_internal_shaders = [
  "shaders/gen/FullScreenQuad.vert.inc",
  "shaders/gen/PushConstantColor.frag.inc",
]
