//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// validationES3.h:
//  Inlined validation functions for OpenGL ES 3.0 entry points.

#ifndef LIBANGLE_VALIDATION_ES3_H_
#define LIBANGLE_VALIDATION_ES3_H_

#include "libANGLE/ErrorStrings.h"
#include "libANGLE/validationES3_autogen.h"

namespace gl
{
// Nothing here yet.
}  // namespace gl

#endif  // LIBANGLE_VALIDATION_ES3_H_
