// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// This file contains a list of defective dEQP conformance tests. The expected
// format is:
//  {BUG#} {MODIFIERS} : {TEST_NAME} = {PASS,FAIL,FLAKY,TIMEOUT,SKIP}
//
// MODIFIERS can be a combination of the below list, combined with a logical AND:
//  WIN XP VISTA WIN7 WIN8 WIN10
//  MAC LEOPARD SNOWLEOPARD LION MOUNTAINLION MAVERICKS YOSEMITE ELCAPITAN SIERRA HIGHSIERRA MOJAVE
//  LINUX CHROMEOS ANDROID
//  NVIDIA AMD INTEL
//  DEBUG RELEASE
//  D3D9 D3D11 OPENGL GLES VULKAN
//  NEXUS5X PIXEL2
//  QUADROP400
//
//
// TEST_NAME can be a specific test name, or have a '*' in the end, which
// indicates a prefix matching.
//
// Examples:
// fails on both windows and mac (crash)
//  91530 WIN : context_lost_restored = SKIP
//  91530 MAC : context_lost_restored = SKIP
// fails on windows using NVIDIA GPUs
//  91533 WIN NVIDIA : gl_min_uniforms = FAIL
// fails on Nexus5X with GLES backend (hangs)
//  91531 NEXUS5X GLES : conformance_more_* = SKIP

// For now we only log Vulkan test expectations. More back-ends can follow as we need them.

// Limits:
3520 VULKAN : KHR-GLES31.core.texture_gather* = FAIL
3520 VULKAN : KHR-GLES31.core.layout_binding.sampler2D_* = FAIL
3520 VULKAN : KHR-GLES31.core.layout_binding.block_* = FAIL

// Compute shaders
3562 VULKAN : KHR-GLES31.core.constant_expressions.basic_radians_float_* = FAIL

// Multisampled textures:
3565 VULKAN : KHR-GLES31.core.texture_storage_multisample.* = SKIP

// 2D array textures:
3189 VULKAN : KHR-GLES31.core.texture_gather*2darray = SKIP
3189 VULKAN : KHR-GLES31.core.layout_binding.sampler2DArray_* = SKIP

// 3D textures:
3188 VULKAN : KHR-GLES31.core.layout_binding.sampler3D_* = SKIP

// Base texture level:
3184 VULKAN : KHR-GLES31.core.texture*base-level* = SKIP

// Atomic counters:
3566 VULKAN : KHR-GLES31.core.shader_atomic_counters* = FAIL

// RGBA32F:
3520 VULKAN : KHR-GLES31.core.texture_gather.*-gather-float-2d-rgb = SKIP

// Separate shader objects:
3570 VULKAN : KHR-GLES31.core.sepshaderobjs* = FAIL

// Shader support:
3569 VULKAN : KHR-GLES31.core.shader_bitfield_operation* = FAIL
3569 VULKAN : KHR-GLES31.core.shader_integer_mix.* = FAIL
