// GENERATED FILE - DO NOT EDIT.
// Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml.
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// frame_capture_utils_autogen.cpp:
//   ANGLE Frame capture types and helper functions.

#include "libANGLE/frame_capture_utils_autogen.h"

#include "libANGLE/FrameCapture.h"

namespace angle
{
void WriteParamTypeToStream(std::ostream &os, ParamType paramType, const ParamValue &paramValue)
{
    switch (paramType)
    {
        case ParamType::TAlphaTestFunc:
            WriteParamValueToStream<ParamType::TAlphaTestFunc>(os, paramValue.AlphaTestFuncVal);
            break;
        case ParamType::TBufferBinding:
            WriteParamValueToStream<ParamType::TBufferBinding>(os, paramValue.BufferBindingVal);
            break;
        case ParamType::TBufferUsage:
            WriteParamValueToStream<ParamType::TBufferUsage>(os, paramValue.BufferUsageVal);
            break;
        case ParamType::TClientVertexArrayType:
            WriteParamValueToStream<ParamType::TClientVertexArrayType>(
                os, paramValue.ClientVertexArrayTypeVal);
            break;
        case ParamType::TCullFaceMode:
            WriteParamValueToStream<ParamType::TCullFaceMode>(os, paramValue.CullFaceModeVal);
            break;
        case ParamType::TDrawElementsType:
            WriteParamValueToStream<ParamType::TDrawElementsType>(os,
                                                                  paramValue.DrawElementsTypeVal);
            break;
        case ParamType::TGLDEBUGPROC:
            WriteParamValueToStream<ParamType::TGLDEBUGPROC>(os, paramValue.GLDEBUGPROCVal);
            break;
        case ParamType::TGLDEBUGPROCKHR:
            WriteParamValueToStream<ParamType::TGLDEBUGPROCKHR>(os, paramValue.GLDEBUGPROCKHRVal);
            break;
        case ParamType::TGLbitfield:
            WriteParamValueToStream<ParamType::TGLbitfield>(os, paramValue.GLbitfieldVal);
            break;
        case ParamType::TGLboolean:
            WriteParamValueToStream<ParamType::TGLboolean>(os, paramValue.GLbooleanVal);
            break;
        case ParamType::TGLbooleanConstPointer:
            WriteParamValueToStream<ParamType::TGLbooleanConstPointer>(
                os, paramValue.GLbooleanConstPointerVal);
            break;
        case ParamType::TGLbooleanPointer:
            WriteParamValueToStream<ParamType::TGLbooleanPointer>(os,
                                                                  paramValue.GLbooleanPointerVal);
            break;
        case ParamType::TGLbyte:
            WriteParamValueToStream<ParamType::TGLbyte>(os, paramValue.GLbyteVal);
            break;
        case ParamType::TGLbyteConstPointer:
            WriteParamValueToStream<ParamType::TGLbyteConstPointer>(
                os, paramValue.GLbyteConstPointerVal);
            break;
        case ParamType::TGLcharConstPointer:
            WriteParamValueToStream<ParamType::TGLcharConstPointer>(
                os, paramValue.GLcharConstPointerVal);
            break;
        case ParamType::TGLcharConstPointerPointer:
            WriteParamValueToStream<ParamType::TGLcharConstPointerPointer>(
                os, paramValue.GLcharConstPointerPointerVal);
            break;
        case ParamType::TGLcharPointer:
            WriteParamValueToStream<ParamType::TGLcharPointer>(os, paramValue.GLcharPointerVal);
            break;
        case ParamType::TGLclampx:
            WriteParamValueToStream<ParamType::TGLclampx>(os, paramValue.GLclampxVal);
            break;
        case ParamType::TGLdouble:
            WriteParamValueToStream<ParamType::TGLdouble>(os, paramValue.GLdoubleVal);
            break;
        case ParamType::TGLdoubleConstPointer:
            WriteParamValueToStream<ParamType::TGLdoubleConstPointer>(
                os, paramValue.GLdoubleConstPointerVal);
            break;
        case ParamType::TGLdoublePointer:
            WriteParamValueToStream<ParamType::TGLdoublePointer>(os, paramValue.GLdoublePointerVal);
            break;
        case ParamType::TGLeglImageOES:
            WriteParamValueToStream<ParamType::TGLeglImageOES>(os, paramValue.GLeglImageOESVal);
            break;
        case ParamType::TGLenum:
            WriteParamValueToStream<ParamType::TGLenum>(os, paramValue.GLenumVal);
            break;
        case ParamType::TGLenumConstPointer:
            WriteParamValueToStream<ParamType::TGLenumConstPointer>(
                os, paramValue.GLenumConstPointerVal);
            break;
        case ParamType::TGLenumPointer:
            WriteParamValueToStream<ParamType::TGLenumPointer>(os, paramValue.GLenumPointerVal);
            break;
        case ParamType::TGLfixed:
            WriteParamValueToStream<ParamType::TGLfixed>(os, paramValue.GLfixedVal);
            break;
        case ParamType::TGLfixedConstPointer:
            WriteParamValueToStream<ParamType::TGLfixedConstPointer>(
                os, paramValue.GLfixedConstPointerVal);
            break;
        case ParamType::TGLfixedPointer:
            WriteParamValueToStream<ParamType::TGLfixedPointer>(os, paramValue.GLfixedPointerVal);
            break;
        case ParamType::TGLfloat:
            WriteParamValueToStream<ParamType::TGLfloat>(os, paramValue.GLfloatVal);
            break;
        case ParamType::TGLfloatConstPointer:
            WriteParamValueToStream<ParamType::TGLfloatConstPointer>(
                os, paramValue.GLfloatConstPointerVal);
            break;
        case ParamType::TGLfloatPointer:
            WriteParamValueToStream<ParamType::TGLfloatPointer>(os, paramValue.GLfloatPointerVal);
            break;
        case ParamType::TGLint:
            WriteParamValueToStream<ParamType::TGLint>(os, paramValue.GLintVal);
            break;
        case ParamType::TGLint64Pointer:
            WriteParamValueToStream<ParamType::TGLint64Pointer>(os, paramValue.GLint64PointerVal);
            break;
        case ParamType::TGLintConstPointer:
            WriteParamValueToStream<ParamType::TGLintConstPointer>(os,
                                                                   paramValue.GLintConstPointerVal);
            break;
        case ParamType::TGLintPointer:
            WriteParamValueToStream<ParamType::TGLintPointer>(os, paramValue.GLintPointerVal);
            break;
        case ParamType::TGLintptr:
            WriteParamValueToStream<ParamType::TGLintptr>(os, paramValue.GLintptrVal);
            break;
        case ParamType::TGLintptrConstPointer:
            WriteParamValueToStream<ParamType::TGLintptrConstPointer>(
                os, paramValue.GLintptrConstPointerVal);
            break;
        case ParamType::TGLshort:
            WriteParamValueToStream<ParamType::TGLshort>(os, paramValue.GLshortVal);
            break;
        case ParamType::TGLshortConstPointer:
            WriteParamValueToStream<ParamType::TGLshortConstPointer>(
                os, paramValue.GLshortConstPointerVal);
            break;
        case ParamType::TGLsizei:
            WriteParamValueToStream<ParamType::TGLsizei>(os, paramValue.GLsizeiVal);
            break;
        case ParamType::TGLsizeiConstPointer:
            WriteParamValueToStream<ParamType::TGLsizeiConstPointer>(
                os, paramValue.GLsizeiConstPointerVal);
            break;
        case ParamType::TGLsizeiPointer:
            WriteParamValueToStream<ParamType::TGLsizeiPointer>(os, paramValue.GLsizeiPointerVal);
            break;
        case ParamType::TGLsizeiptr:
            WriteParamValueToStream<ParamType::TGLsizeiptr>(os, paramValue.GLsizeiptrVal);
            break;
        case ParamType::TGLsizeiptrConstPointer:
            WriteParamValueToStream<ParamType::TGLsizeiptrConstPointer>(
                os, paramValue.GLsizeiptrConstPointerVal);
            break;
        case ParamType::TGLsync:
            WriteParamValueToStream<ParamType::TGLsync>(os, paramValue.GLsyncVal);
            break;
        case ParamType::TGLubyte:
            WriteParamValueToStream<ParamType::TGLubyte>(os, paramValue.GLubyteVal);
            break;
        case ParamType::TGLubyteConstPointer:
            WriteParamValueToStream<ParamType::TGLubyteConstPointer>(
                os, paramValue.GLubyteConstPointerVal);
            break;
        case ParamType::TGLubytePointer:
            WriteParamValueToStream<ParamType::TGLubytePointer>(os, paramValue.GLubytePointerVal);
            break;
        case ParamType::TGLuint:
            WriteParamValueToStream<ParamType::TGLuint>(os, paramValue.GLuintVal);
            break;
        case ParamType::TGLuint64:
            WriteParamValueToStream<ParamType::TGLuint64>(os, paramValue.GLuint64Val);
            break;
        case ParamType::TGLuint64ConstPointer:
            WriteParamValueToStream<ParamType::TGLuint64ConstPointer>(
                os, paramValue.GLuint64ConstPointerVal);
            break;
        case ParamType::TGLuint64Pointer:
            WriteParamValueToStream<ParamType::TGLuint64Pointer>(os, paramValue.GLuint64PointerVal);
            break;
        case ParamType::TGLuintConstPointer:
            WriteParamValueToStream<ParamType::TGLuintConstPointer>(
                os, paramValue.GLuintConstPointerVal);
            break;
        case ParamType::TGLuintPointer:
            WriteParamValueToStream<ParamType::TGLuintPointer>(os, paramValue.GLuintPointerVal);
            break;
        case ParamType::TGLushort:
            WriteParamValueToStream<ParamType::TGLushort>(os, paramValue.GLushortVal);
            break;
        case ParamType::TGLushortConstPointer:
            WriteParamValueToStream<ParamType::TGLushortConstPointer>(
                os, paramValue.GLushortConstPointerVal);
            break;
        case ParamType::TGLushortPointer:
            WriteParamValueToStream<ParamType::TGLushortPointer>(os, paramValue.GLushortPointerVal);
            break;
        case ParamType::TGLvoidConstPointer:
            WriteParamValueToStream<ParamType::TGLvoidConstPointer>(
                os, paramValue.GLvoidConstPointerVal);
            break;
        case ParamType::TGLvoidConstPointerPointer:
            WriteParamValueToStream<ParamType::TGLvoidConstPointerPointer>(
                os, paramValue.GLvoidConstPointerPointerVal);
            break;
        case ParamType::TGraphicsResetStatus:
            WriteParamValueToStream<ParamType::TGraphicsResetStatus>(
                os, paramValue.GraphicsResetStatusVal);
            break;
        case ParamType::THandleType:
            WriteParamValueToStream<ParamType::THandleType>(os, paramValue.HandleTypeVal);
            break;
        case ParamType::TLightParameter:
            WriteParamValueToStream<ParamType::TLightParameter>(os, paramValue.LightParameterVal);
            break;
        case ParamType::TLogicalOperation:
            WriteParamValueToStream<ParamType::TLogicalOperation>(os,
                                                                  paramValue.LogicalOperationVal);
            break;
        case ParamType::TMaterialParameter:
            WriteParamValueToStream<ParamType::TMaterialParameter>(os,
                                                                   paramValue.MaterialParameterVal);
            break;
        case ParamType::TMatrixType:
            WriteParamValueToStream<ParamType::TMatrixType>(os, paramValue.MatrixTypeVal);
            break;
        case ParamType::TPointParameter:
            WriteParamValueToStream<ParamType::TPointParameter>(os, paramValue.PointParameterVal);
            break;
        case ParamType::TPrimitiveMode:
            WriteParamValueToStream<ParamType::TPrimitiveMode>(os, paramValue.PrimitiveModeVal);
            break;
        case ParamType::TProvokingVertexConvention:
            WriteParamValueToStream<ParamType::TProvokingVertexConvention>(
                os, paramValue.ProvokingVertexConventionVal);
            break;
        case ParamType::TQueryType:
            WriteParamValueToStream<ParamType::TQueryType>(os, paramValue.QueryTypeVal);
            break;
        case ParamType::TRenderbufferID:
            WriteParamValueToStream<ParamType::TRenderbufferID>(os, paramValue.RenderbufferIDVal);
            break;
        case ParamType::TRenderbufferIDConstPointer:
            WriteParamValueToStream<ParamType::TRenderbufferIDConstPointer>(
                os, paramValue.RenderbufferIDConstPointerVal);
            break;
        case ParamType::TRenderbufferIDPointer:
            WriteParamValueToStream<ParamType::TRenderbufferIDPointer>(
                os, paramValue.RenderbufferIDPointerVal);
            break;
        case ParamType::TShaderType:
            WriteParamValueToStream<ParamType::TShaderType>(os, paramValue.ShaderTypeVal);
            break;
        case ParamType::TShadingModel:
            WriteParamValueToStream<ParamType::TShadingModel>(os, paramValue.ShadingModelVal);
            break;
        case ParamType::TTextureEnvParameter:
            WriteParamValueToStream<ParamType::TTextureEnvParameter>(
                os, paramValue.TextureEnvParameterVal);
            break;
        case ParamType::TTextureEnvTarget:
            WriteParamValueToStream<ParamType::TTextureEnvTarget>(os,
                                                                  paramValue.TextureEnvTargetVal);
            break;
        case ParamType::TTextureTarget:
            WriteParamValueToStream<ParamType::TTextureTarget>(os, paramValue.TextureTargetVal);
            break;
        case ParamType::TTextureType:
            WriteParamValueToStream<ParamType::TTextureType>(os, paramValue.TextureTypeVal);
            break;
        case ParamType::TVertexAttribType:
            WriteParamValueToStream<ParamType::TVertexAttribType>(os,
                                                                  paramValue.VertexAttribTypeVal);
            break;
        case ParamType::TvoidConstPointer:
            WriteParamValueToStream<ParamType::TvoidConstPointer>(os,
                                                                  paramValue.voidConstPointerVal);
            break;
        case ParamType::TvoidConstPointerPointer:
            WriteParamValueToStream<ParamType::TvoidConstPointerPointer>(
                os, paramValue.voidConstPointerPointerVal);
            break;
        case ParamType::TvoidPointer:
            WriteParamValueToStream<ParamType::TvoidPointer>(os, paramValue.voidPointerVal);
            break;
        case ParamType::TvoidPointerPointer:
            WriteParamValueToStream<ParamType::TvoidPointerPointer>(
                os, paramValue.voidPointerPointerVal);
            break;
        default:
            os << "unknown";
            break;
    }
}

const char *ParamTypeToString(ParamType paramType)
{
    switch (paramType)
    {
        case ParamType::TAlphaTestFunc:
            return "gl::AlphaTestFunc";
        case ParamType::TBufferBinding:
            return "gl::BufferBinding";
        case ParamType::TBufferUsage:
            return "gl::BufferUsage";
        case ParamType::TClientVertexArrayType:
            return "gl::ClientVertexArrayType";
        case ParamType::TCullFaceMode:
            return "gl::CullFaceMode";
        case ParamType::TDrawElementsType:
            return "gl::DrawElementsType";
        case ParamType::TGLDEBUGPROC:
            return "GLDEBUGPROC";
        case ParamType::TGLDEBUGPROCKHR:
            return "GLDEBUGPROCKHR";
        case ParamType::TGLbitfield:
            return "GLbitfield";
        case ParamType::TGLboolean:
            return "GLboolean";
        case ParamType::TGLbooleanConstPointer:
            return "const GLboolean *";
        case ParamType::TGLbooleanPointer:
            return "GLboolean *";
        case ParamType::TGLbyte:
            return "GLbyte";
        case ParamType::TGLbyteConstPointer:
            return "const GLbyte *";
        case ParamType::TGLcharConstPointer:
            return "const GLchar *";
        case ParamType::TGLcharConstPointerPointer:
            return "const GLchar * const *";
        case ParamType::TGLcharPointer:
            return "GLchar *";
        case ParamType::TGLclampx:
            return "GLclampx";
        case ParamType::TGLdouble:
            return "GLdouble";
        case ParamType::TGLdoubleConstPointer:
            return "const GLdouble *";
        case ParamType::TGLdoublePointer:
            return "GLdouble *";
        case ParamType::TGLeglImageOES:
            return "GLeglImageOES";
        case ParamType::TGLenum:
            return "GLenum";
        case ParamType::TGLenumConstPointer:
            return "const GLenum *";
        case ParamType::TGLenumPointer:
            return "GLenum *";
        case ParamType::TGLfixed:
            return "GLfixed";
        case ParamType::TGLfixedConstPointer:
            return "const GLfixed *";
        case ParamType::TGLfixedPointer:
            return "GLfixed *";
        case ParamType::TGLfloat:
            return "GLfloat";
        case ParamType::TGLfloatConstPointer:
            return "const GLfloat *";
        case ParamType::TGLfloatPointer:
            return "GLfloat *";
        case ParamType::TGLint:
            return "GLint";
        case ParamType::TGLint64Pointer:
            return "GLint64 *";
        case ParamType::TGLintConstPointer:
            return "const GLint *";
        case ParamType::TGLintPointer:
            return "GLint *";
        case ParamType::TGLintptr:
            return "GLintptr";
        case ParamType::TGLintptrConstPointer:
            return "const GLintptr *";
        case ParamType::TGLshort:
            return "GLshort";
        case ParamType::TGLshortConstPointer:
            return "const GLshort *";
        case ParamType::TGLsizei:
            return "GLsizei";
        case ParamType::TGLsizeiConstPointer:
            return "const GLsizei *";
        case ParamType::TGLsizeiPointer:
            return "GLsizei *";
        case ParamType::TGLsizeiptr:
            return "GLsizeiptr";
        case ParamType::TGLsizeiptrConstPointer:
            return "const GLsizeiptr *";
        case ParamType::TGLsync:
            return "GLsync";
        case ParamType::TGLubyte:
            return "GLubyte";
        case ParamType::TGLubyteConstPointer:
            return "const GLubyte *";
        case ParamType::TGLubytePointer:
            return "GLubyte *";
        case ParamType::TGLuint:
            return "GLuint";
        case ParamType::TGLuint64:
            return "GLuint64";
        case ParamType::TGLuint64ConstPointer:
            return "const GLuint64 *";
        case ParamType::TGLuint64Pointer:
            return "GLuint64 *";
        case ParamType::TGLuintConstPointer:
            return "const GLuint *";
        case ParamType::TGLuintPointer:
            return "GLuint *";
        case ParamType::TGLushort:
            return "GLushort";
        case ParamType::TGLushortConstPointer:
            return "const GLushort *";
        case ParamType::TGLushortPointer:
            return "GLushort *";
        case ParamType::TGLvoidConstPointer:
            return "const GLvoid *";
        case ParamType::TGLvoidConstPointerPointer:
            return "const GLvoid * const *";
        case ParamType::TGraphicsResetStatus:
            return "gl::GraphicsResetStatus";
        case ParamType::THandleType:
            return "gl::HandleType";
        case ParamType::TLightParameter:
            return "gl::LightParameter";
        case ParamType::TLogicalOperation:
            return "gl::LogicalOperation";
        case ParamType::TMaterialParameter:
            return "gl::MaterialParameter";
        case ParamType::TMatrixType:
            return "gl::MatrixType";
        case ParamType::TPointParameter:
            return "gl::PointParameter";
        case ParamType::TPrimitiveMode:
            return "gl::PrimitiveMode";
        case ParamType::TProvokingVertexConvention:
            return "gl::ProvokingVertexConvention";
        case ParamType::TQueryType:
            return "gl::QueryType";
        case ParamType::TRenderbufferID:
            return "gl::RenderbufferID";
        case ParamType::TRenderbufferIDConstPointer:
            return "const gl::RenderbufferID *";
        case ParamType::TRenderbufferIDPointer:
            return "gl::RenderbufferID *";
        case ParamType::TShaderType:
            return "gl::ShaderType";
        case ParamType::TShadingModel:
            return "gl::ShadingModel";
        case ParamType::TTextureEnvParameter:
            return "gl::TextureEnvParameter";
        case ParamType::TTextureEnvTarget:
            return "gl::TextureEnvTarget";
        case ParamType::TTextureTarget:
            return "gl::TextureTarget";
        case ParamType::TTextureType:
            return "gl::TextureType";
        case ParamType::TVertexAttribType:
            return "gl::VertexAttribType";
        case ParamType::TvoidConstPointer:
            return "const void *";
        case ParamType::TvoidConstPointerPointer:
            return "const void * const *";
        case ParamType::TvoidPointer:
            return "void *";
        case ParamType::TvoidPointerPointer:
            return "void **";
        default:
            UNREACHABLE();
            return "unknown";
    }
}
}  // namespace angle
