// GENERATED FILE - DO NOT EDIT.
// Generated by generate_entry_points.py using data from gl.xml.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// entry_points_gles_1_0_autogen.cpp:
//   Defines the GLES 1.0 entry points.

#include "libGLESv2/entry_points_gles_1_0_autogen.h"

#include "common/entry_points_enum_autogen.h"
#include "libANGLE/Context.h"
#include "libANGLE/Context.inl.h"
#include "libANGLE/capture_gles_1_0_autogen.h"
#include "libANGLE/entry_points_utils.h"
#include "libANGLE/gl_enum_utils.h"
#include "libANGLE/validationES1.h"
#include "libGLESv2/global_state.h"

using namespace gl;

extern "C" {
void GL_APIENTRY GL_AlphaFunc(GLenum func, GLfloat ref)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLAlphaFunc, "context = %d, func = %s, ref = %f", CID(context),
          GLenumToString(GLenumGroup::AlphaFunction, func), ref);

    if (context)
    {
        AlphaTestFunc funcPacked                              = PackParam<AlphaTestFunc>(func);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateAlphaFunc(context, funcPacked, ref));
        if (isCallValid)
        {
            context->alphaFunc(funcPacked, ref);
        }
        ANGLE_CAPTURE(AlphaFunc, isCallValid, context, funcPacked, ref);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_AlphaFuncx(GLenum func, GLfixed ref)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLAlphaFuncx, "context = %d, func = %s, ref = 0x%X", CID(context),
          GLenumToString(GLenumGroup::AlphaFunction, func), ref);

    if (context)
    {
        AlphaTestFunc funcPacked                              = PackParam<AlphaTestFunc>(func);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateAlphaFuncx(context, funcPacked, ref));
        if (isCallValid)
        {
            context->alphaFuncx(funcPacked, ref);
        }
        ANGLE_CAPTURE(AlphaFuncx, isCallValid, context, funcPacked, ref);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_ClearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLClearColorx,
          "context = %d, red = 0x%X, green = 0x%X, blue = 0x%X, alpha = 0x%X", CID(context), red,
          green, blue, alpha);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateClearColorx(context, red, green, blue, alpha));
        if (isCallValid)
        {
            context->clearColorx(red, green, blue, alpha);
        }
        ANGLE_CAPTURE(ClearColorx, isCallValid, context, red, green, blue, alpha);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_ClearDepthx(GLfixed depth)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLClearDepthx, "context = %d, depth = 0x%X", CID(context), depth);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateClearDepthx(context, depth));
        if (isCallValid)
        {
            context->clearDepthx(depth);
        }
        ANGLE_CAPTURE(ClearDepthx, isCallValid, context, depth);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_ClientActiveTexture(GLenum texture)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLClientActiveTexture, "context = %d, texture = %s", CID(context),
          GLenumToString(GLenumGroup::TextureUnit, texture));

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateClientActiveTexture(context, texture));
        if (isCallValid)
        {
            context->clientActiveTexture(texture);
        }
        ANGLE_CAPTURE(ClientActiveTexture, isCallValid, context, texture);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_ClipPlanef(GLenum p, const GLfloat *eqn)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLClipPlanef, "context = %d, p = %s, eqn = 0x%016" PRIxPTR "", CID(context),
          GLenumToString(GLenumGroup::ClipPlaneName, p), (uintptr_t)eqn);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateClipPlanef(context, p, eqn));
        if (isCallValid)
        {
            context->clipPlanef(p, eqn);
        }
        ANGLE_CAPTURE(ClipPlanef, isCallValid, context, p, eqn);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_ClipPlanex(GLenum plane, const GLfixed *equation)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLClipPlanex, "context = %d, plane = %s, equation = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::ClipPlaneName, plane), (uintptr_t)equation);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateClipPlanex(context, plane, equation));
        if (isCallValid)
        {
            context->clipPlanex(plane, equation);
        }
        ANGLE_CAPTURE(ClipPlanex, isCallValid, context, plane, equation);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLColor4f, "context = %d, red = %f, green = %f, blue = %f, alpha = %f",
          CID(context), red, green, blue, alpha);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateColor4f(context, red, green, blue, alpha));
        if (isCallValid)
        {
            context->color4f(red, green, blue, alpha);
        }
        ANGLE_CAPTURE(Color4f, isCallValid, context, red, green, blue, alpha);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLColor4ub, "context = %d, red = %d, green = %d, blue = %d, alpha = %d",
          CID(context), red, green, blue, alpha);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateColor4ub(context, red, green, blue, alpha));
        if (isCallValid)
        {
            context->color4ub(red, green, blue, alpha);
        }
        ANGLE_CAPTURE(Color4ub, isCallValid, context, red, green, blue, alpha);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Color4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLColor4x, "context = %d, red = 0x%X, green = 0x%X, blue = 0x%X, alpha = 0x%X",
          CID(context), red, green, blue, alpha);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateColor4x(context, red, green, blue, alpha));
        if (isCallValid)
        {
            context->color4x(red, green, blue, alpha);
        }
        ANGLE_CAPTURE(Color4x, isCallValid, context, red, green, blue, alpha);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_ColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLColorPointer,
          "context = %d, size = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "",
          CID(context), size, GLenumToString(GLenumGroup::ColorPointerType, type), stride,
          (uintptr_t)pointer);

    if (context)
    {
        VertexAttribType typePacked                           = PackParam<VertexAttribType>(type);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateColorPointer(context, size, typePacked, stride, pointer));
        if (isCallValid)
        {
            context->colorPointer(size, typePacked, stride, pointer);
        }
        ANGLE_CAPTURE(ColorPointer, isCallValid, context, size, typePacked, stride, pointer);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_DepthRangex(GLfixed n, GLfixed f)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLDepthRangex, "context = %d, n = 0x%X, f = 0x%X", CID(context), n, f);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateDepthRangex(context, n, f));
        if (isCallValid)
        {
            context->depthRangex(n, f);
        }
        ANGLE_CAPTURE(DepthRangex, isCallValid, context, n, f);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_DisableClientState(GLenum array)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLDisableClientState, "context = %d, array = %s", CID(context),
          GLenumToString(GLenumGroup::EnableCap, array));

    if (context)
    {
        ClientVertexArrayType arrayPacked = PackParam<ClientVertexArrayType>(array);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateDisableClientState(context, arrayPacked));
        if (isCallValid)
        {
            context->disableClientState(arrayPacked);
        }
        ANGLE_CAPTURE(DisableClientState, isCallValid, context, arrayPacked);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_EnableClientState(GLenum array)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLEnableClientState, "context = %d, array = %s", CID(context),
          GLenumToString(GLenumGroup::EnableCap, array));

    if (context)
    {
        ClientVertexArrayType arrayPacked = PackParam<ClientVertexArrayType>(array);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateEnableClientState(context, arrayPacked));
        if (isCallValid)
        {
            context->enableClientState(arrayPacked);
        }
        ANGLE_CAPTURE(EnableClientState, isCallValid, context, arrayPacked);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Fogf(GLenum pname, GLfloat param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLFogf, "context = %d, pname = %s, param = %f", CID(context),
          GLenumToString(GLenumGroup::FogParameter, pname), param);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateFogf(context, pname, param));
        if (isCallValid)
        {
            context->fogf(pname, param);
        }
        ANGLE_CAPTURE(Fogf, isCallValid, context, pname, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Fogfv(GLenum pname, const GLfloat *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLFogfv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
          GLenumToString(GLenumGroup::FogParameter, pname), (uintptr_t)params);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateFogfv(context, pname, params));
        if (isCallValid)
        {
            context->fogfv(pname, params);
        }
        ANGLE_CAPTURE(Fogfv, isCallValid, context, pname, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Fogx(GLenum pname, GLfixed param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLFogx, "context = %d, pname = %s, param = 0x%X", CID(context),
          GLenumToString(GLenumGroup::FogPName, pname), param);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateFogx(context, pname, param));
        if (isCallValid)
        {
            context->fogx(pname, param);
        }
        ANGLE_CAPTURE(Fogx, isCallValid, context, pname, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Fogxv(GLenum pname, const GLfixed *param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLFogxv, "context = %d, pname = %s, param = 0x%016" PRIxPTR "", CID(context),
          GLenumToString(GLenumGroup::FogPName, pname), (uintptr_t)param);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateFogxv(context, pname, param));
        if (isCallValid)
        {
            context->fogxv(pname, param);
        }
        ANGLE_CAPTURE(Fogxv, isCallValid, context, pname, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Frustumf(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLFrustumf, "context = %d, l = %f, r = %f, b = %f, t = %f, n = %f, f = %f",
          CID(context), l, r, b, t, n, f);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateFrustumf(context, l, r, b, t, n, f));
        if (isCallValid)
        {
            context->frustumf(l, r, b, t, n, f);
        }
        ANGLE_CAPTURE(Frustumf, isCallValid, context, l, r, b, t, n, f);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Frustumx(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLFrustumx,
          "context = %d, l = 0x%X, r = 0x%X, b = 0x%X, t = 0x%X, n = 0x%X, f = 0x%X", CID(context),
          l, r, b, t, n, f);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateFrustumx(context, l, r, b, t, n, f));
        if (isCallValid)
        {
            context->frustumx(l, r, b, t, n, f);
        }
        ANGLE_CAPTURE(Frustumx, isCallValid, context, l, r, b, t, n, f);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_GetClipPlanef(GLenum plane, GLfloat *equation)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLGetClipPlanef, "context = %d, plane = %s, equation = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::ClipPlaneName, plane), (uintptr_t)equation);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateGetClipPlanef(context, plane, equation));
        if (isCallValid)
        {
            context->getClipPlanef(plane, equation);
        }
        ANGLE_CAPTURE(GetClipPlanef, isCallValid, context, plane, equation);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_GetClipPlanex(GLenum plane, GLfixed *equation)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLGetClipPlanex, "context = %d, plane = %s, equation = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::ClipPlaneName, plane), (uintptr_t)equation);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateGetClipPlanex(context, plane, equation));
        if (isCallValid)
        {
            context->getClipPlanex(plane, equation);
        }
        ANGLE_CAPTURE(GetClipPlanex, isCallValid, context, plane, equation);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_GetFixedv(GLenum pname, GLfixed *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLGetFixedv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::GetPName, pname), (uintptr_t)params);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateGetFixedv(context, pname, params));
        if (isCallValid)
        {
            context->getFixedv(pname, params);
        }
        ANGLE_CAPTURE(GetFixedv, isCallValid, context, pname, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_GetLightfv(GLenum light, GLenum pname, GLfloat *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLGetLightfv, "context = %d, light = %s, pname = %s, params = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::LightName, light),
          GLenumToString(GLenumGroup::LightParameter, pname), (uintptr_t)params);

    if (context)
    {
        LightParameter pnamePacked                            = PackParam<LightParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateGetLightfv(context, light, pnamePacked, params));
        if (isCallValid)
        {
            context->getLightfv(light, pnamePacked, params);
        }
        ANGLE_CAPTURE(GetLightfv, isCallValid, context, light, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_GetLightxv(GLenum light, GLenum pname, GLfixed *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLGetLightxv, "context = %d, light = %s, pname = %s, params = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::LightName, light),
          GLenumToString(GLenumGroup::LightParameter, pname), (uintptr_t)params);

    if (context)
    {
        LightParameter pnamePacked                            = PackParam<LightParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateGetLightxv(context, light, pnamePacked, params));
        if (isCallValid)
        {
            context->getLightxv(light, pnamePacked, params);
        }
        ANGLE_CAPTURE(GetLightxv, isCallValid, context, light, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_GetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLGetMaterialfv,
          "context = %d, face = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
          GLenumToString(GLenumGroup::MaterialFace, face),
          GLenumToString(GLenumGroup::MaterialParameter, pname), (uintptr_t)params);

    if (context)
    {
        MaterialParameter pnamePacked                         = PackParam<MaterialParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateGetMaterialfv(context, face, pnamePacked, params));
        if (isCallValid)
        {
            context->getMaterialfv(face, pnamePacked, params);
        }
        ANGLE_CAPTURE(GetMaterialfv, isCallValid, context, face, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_GetMaterialxv(GLenum face, GLenum pname, GLfixed *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLGetMaterialxv,
          "context = %d, face = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
          GLenumToString(GLenumGroup::MaterialFace, face),
          GLenumToString(GLenumGroup::MaterialParameter, pname), (uintptr_t)params);

    if (context)
    {
        MaterialParameter pnamePacked                         = PackParam<MaterialParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateGetMaterialxv(context, face, pnamePacked, params));
        if (isCallValid)
        {
            context->getMaterialxv(face, pnamePacked, params);
        }
        ANGLE_CAPTURE(GetMaterialxv, isCallValid, context, face, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_GetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLGetTexEnvfv,
          "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
          GLenumToString(GLenumGroup::TextureEnvTarget, target),
          GLenumToString(GLenumGroup::TextureEnvParameter, pname), (uintptr_t)params);

    if (context)
    {
        TextureEnvTarget targetPacked   = PackParam<TextureEnvTarget>(target);
        TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateGetTexEnvfv(context, targetPacked, pnamePacked, params));
        if (isCallValid)
        {
            context->getTexEnvfv(targetPacked, pnamePacked, params);
        }
        ANGLE_CAPTURE(GetTexEnvfv, isCallValid, context, targetPacked, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_GetTexEnviv(GLenum target, GLenum pname, GLint *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLGetTexEnviv,
          "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
          GLenumToString(GLenumGroup::TextureEnvTarget, target),
          GLenumToString(GLenumGroup::TextureEnvParameter, pname), (uintptr_t)params);

    if (context)
    {
        TextureEnvTarget targetPacked   = PackParam<TextureEnvTarget>(target);
        TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateGetTexEnviv(context, targetPacked, pnamePacked, params));
        if (isCallValid)
        {
            context->getTexEnviv(targetPacked, pnamePacked, params);
        }
        ANGLE_CAPTURE(GetTexEnviv, isCallValid, context, targetPacked, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_GetTexEnvxv(GLenum target, GLenum pname, GLfixed *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLGetTexEnvxv,
          "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
          GLenumToString(GLenumGroup::TextureEnvTarget, target),
          GLenumToString(GLenumGroup::TextureEnvParameter, pname), (uintptr_t)params);

    if (context)
    {
        TextureEnvTarget targetPacked   = PackParam<TextureEnvTarget>(target);
        TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateGetTexEnvxv(context, targetPacked, pnamePacked, params));
        if (isCallValid)
        {
            context->getTexEnvxv(targetPacked, pnamePacked, params);
        }
        ANGLE_CAPTURE(GetTexEnvxv, isCallValid, context, targetPacked, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_GetTexParameterxv(GLenum target, GLenum pname, GLfixed *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLGetTexParameterxv,
          "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
          GLenumToString(GLenumGroup::TextureTarget, target),
          GLenumToString(GLenumGroup::GetTextureParameter, pname), (uintptr_t)params);

    if (context)
    {
        TextureType targetPacked                              = PackParam<TextureType>(target);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateGetTexParameterxv(context, targetPacked, pname, params));
        if (isCallValid)
        {
            context->getTexParameterxv(targetPacked, pname, params);
        }
        ANGLE_CAPTURE(GetTexParameterxv, isCallValid, context, targetPacked, pname, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_LightModelf(GLenum pname, GLfloat param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLLightModelf, "context = %d, pname = %s, param = %f", CID(context),
          GLenumToString(GLenumGroup::LightModelParameter, pname), param);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateLightModelf(context, pname, param));
        if (isCallValid)
        {
            context->lightModelf(pname, param);
        }
        ANGLE_CAPTURE(LightModelf, isCallValid, context, pname, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_LightModelfv(GLenum pname, const GLfloat *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLLightModelfv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::LightModelParameter, pname), (uintptr_t)params);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateLightModelfv(context, pname, params));
        if (isCallValid)
        {
            context->lightModelfv(pname, params);
        }
        ANGLE_CAPTURE(LightModelfv, isCallValid, context, pname, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_LightModelx(GLenum pname, GLfixed param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLLightModelx, "context = %d, pname = %s, param = 0x%X", CID(context),
          GLenumToString(GLenumGroup::LightModelParameter, pname), param);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateLightModelx(context, pname, param));
        if (isCallValid)
        {
            context->lightModelx(pname, param);
        }
        ANGLE_CAPTURE(LightModelx, isCallValid, context, pname, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_LightModelxv(GLenum pname, const GLfixed *param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLLightModelxv, "context = %d, pname = %s, param = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::LightModelParameter, pname), (uintptr_t)param);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateLightModelxv(context, pname, param));
        if (isCallValid)
        {
            context->lightModelxv(pname, param);
        }
        ANGLE_CAPTURE(LightModelxv, isCallValid, context, pname, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Lightf(GLenum light, GLenum pname, GLfloat param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLLightf, "context = %d, light = %s, pname = %s, param = %f", CID(context),
          GLenumToString(GLenumGroup::LightName, light),
          GLenumToString(GLenumGroup::LightParameter, pname), param);

    if (context)
    {
        LightParameter pnamePacked                            = PackParam<LightParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateLightf(context, light, pnamePacked, param));
        if (isCallValid)
        {
            context->lightf(light, pnamePacked, param);
        }
        ANGLE_CAPTURE(Lightf, isCallValid, context, light, pnamePacked, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Lightfv(GLenum light, GLenum pname, const GLfloat *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLLightfv, "context = %d, light = %s, pname = %s, params = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::LightName, light),
          GLenumToString(GLenumGroup::LightParameter, pname), (uintptr_t)params);

    if (context)
    {
        LightParameter pnamePacked                            = PackParam<LightParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateLightfv(context, light, pnamePacked, params));
        if (isCallValid)
        {
            context->lightfv(light, pnamePacked, params);
        }
        ANGLE_CAPTURE(Lightfv, isCallValid, context, light, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Lightx(GLenum light, GLenum pname, GLfixed param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLLightx, "context = %d, light = %s, pname = %s, param = 0x%X", CID(context),
          GLenumToString(GLenumGroup::LightName, light),
          GLenumToString(GLenumGroup::LightParameter, pname), param);

    if (context)
    {
        LightParameter pnamePacked                            = PackParam<LightParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateLightx(context, light, pnamePacked, param));
        if (isCallValid)
        {
            context->lightx(light, pnamePacked, param);
        }
        ANGLE_CAPTURE(Lightx, isCallValid, context, light, pnamePacked, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Lightxv(GLenum light, GLenum pname, const GLfixed *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLLightxv, "context = %d, light = %s, pname = %s, params = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::LightName, light),
          GLenumToString(GLenumGroup::LightParameter, pname), (uintptr_t)params);

    if (context)
    {
        LightParameter pnamePacked                            = PackParam<LightParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateLightxv(context, light, pnamePacked, params));
        if (isCallValid)
        {
            context->lightxv(light, pnamePacked, params);
        }
        ANGLE_CAPTURE(Lightxv, isCallValid, context, light, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_LineWidthx(GLfixed width)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLLineWidthx, "context = %d, width = 0x%X", CID(context), width);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateLineWidthx(context, width));
        if (isCallValid)
        {
            context->lineWidthx(width);
        }
        ANGLE_CAPTURE(LineWidthx, isCallValid, context, width);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_LoadIdentity()
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLLoadIdentity, "context = %d", CID(context));

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateLoadIdentity(context));
        if (isCallValid)
        {
            context->loadIdentity();
        }
        ANGLE_CAPTURE(LoadIdentity, isCallValid, context);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_LoadMatrixf(const GLfloat *m)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLLoadMatrixf, "context = %d, m = 0x%016" PRIxPTR "", CID(context),
          (uintptr_t)m);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateLoadMatrixf(context, m));
        if (isCallValid)
        {
            context->loadMatrixf(m);
        }
        ANGLE_CAPTURE(LoadMatrixf, isCallValid, context, m);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_LoadMatrixx(const GLfixed *m)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLLoadMatrixx, "context = %d, m = 0x%016" PRIxPTR "", CID(context),
          (uintptr_t)m);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateLoadMatrixx(context, m));
        if (isCallValid)
        {
            context->loadMatrixx(m);
        }
        ANGLE_CAPTURE(LoadMatrixx, isCallValid, context, m);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_LogicOp(GLenum opcode)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLLogicOp, "context = %d, opcode = %s", CID(context),
          GLenumToString(GLenumGroup::LogicOp, opcode));

    if (context)
    {
        LogicalOperation opcodePacked                         = PackParam<LogicalOperation>(opcode);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateLogicOp(context, opcodePacked));
        if (isCallValid)
        {
            context->logicOp(opcodePacked);
        }
        ANGLE_CAPTURE(LogicOp, isCallValid, context, opcodePacked);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Materialf(GLenum face, GLenum pname, GLfloat param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLMaterialf, "context = %d, face = %s, pname = %s, param = %f", CID(context),
          GLenumToString(GLenumGroup::MaterialFace, face),
          GLenumToString(GLenumGroup::MaterialParameter, pname), param);

    if (context)
    {
        MaterialParameter pnamePacked                         = PackParam<MaterialParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateMaterialf(context, face, pnamePacked, param));
        if (isCallValid)
        {
            context->materialf(face, pnamePacked, param);
        }
        ANGLE_CAPTURE(Materialf, isCallValid, context, face, pnamePacked, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Materialfv(GLenum face, GLenum pname, const GLfloat *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLMaterialfv, "context = %d, face = %s, pname = %s, params = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::MaterialFace, face),
          GLenumToString(GLenumGroup::MaterialParameter, pname), (uintptr_t)params);

    if (context)
    {
        MaterialParameter pnamePacked                         = PackParam<MaterialParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateMaterialfv(context, face, pnamePacked, params));
        if (isCallValid)
        {
            context->materialfv(face, pnamePacked, params);
        }
        ANGLE_CAPTURE(Materialfv, isCallValid, context, face, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Materialx(GLenum face, GLenum pname, GLfixed param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLMaterialx, "context = %d, face = %s, pname = %s, param = 0x%X", CID(context),
          GLenumToString(GLenumGroup::MaterialFace, face),
          GLenumToString(GLenumGroup::MaterialParameter, pname), param);

    if (context)
    {
        MaterialParameter pnamePacked                         = PackParam<MaterialParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateMaterialx(context, face, pnamePacked, param));
        if (isCallValid)
        {
            context->materialx(face, pnamePacked, param);
        }
        ANGLE_CAPTURE(Materialx, isCallValid, context, face, pnamePacked, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Materialxv(GLenum face, GLenum pname, const GLfixed *param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLMaterialxv, "context = %d, face = %s, pname = %s, param = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::MaterialFace, face),
          GLenumToString(GLenumGroup::MaterialParameter, pname), (uintptr_t)param);

    if (context)
    {
        MaterialParameter pnamePacked                         = PackParam<MaterialParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateMaterialxv(context, face, pnamePacked, param));
        if (isCallValid)
        {
            context->materialxv(face, pnamePacked, param);
        }
        ANGLE_CAPTURE(Materialxv, isCallValid, context, face, pnamePacked, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_MatrixMode(GLenum mode)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLMatrixMode, "context = %d, mode = %s", CID(context),
          GLenumToString(GLenumGroup::MatrixMode, mode));

    if (context)
    {
        MatrixType modePacked                                 = PackParam<MatrixType>(mode);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateMatrixMode(context, modePacked));
        if (isCallValid)
        {
            context->matrixMode(modePacked);
        }
        ANGLE_CAPTURE(MatrixMode, isCallValid, context, modePacked);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_MultMatrixf(const GLfloat *m)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLMultMatrixf, "context = %d, m = 0x%016" PRIxPTR "", CID(context),
          (uintptr_t)m);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateMultMatrixf(context, m));
        if (isCallValid)
        {
            context->multMatrixf(m);
        }
        ANGLE_CAPTURE(MultMatrixf, isCallValid, context, m);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_MultMatrixx(const GLfixed *m)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLMultMatrixx, "context = %d, m = 0x%016" PRIxPTR "", CID(context),
          (uintptr_t)m);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateMultMatrixx(context, m));
        if (isCallValid)
        {
            context->multMatrixx(m);
        }
        ANGLE_CAPTURE(MultMatrixx, isCallValid, context, m);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLMultiTexCoord4f, "context = %d, target = %s, s = %f, t = %f, r = %f, q = %f",
          CID(context), GLenumToString(GLenumGroup::TextureUnit, target), s, t, r, q);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateMultiTexCoord4f(context, target, s, t, r, q));
        if (isCallValid)
        {
            context->multiTexCoord4f(target, s, t, r, q);
        }
        ANGLE_CAPTURE(MultiTexCoord4f, isCallValid, context, target, s, t, r, q);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_MultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLMultiTexCoord4x,
          "context = %d, texture = %s, s = 0x%X, t = 0x%X, r = 0x%X, q = 0x%X", CID(context),
          GLenumToString(GLenumGroup::TextureUnit, texture), s, t, r, q);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateMultiTexCoord4x(context, texture, s, t, r, q));
        if (isCallValid)
        {
            context->multiTexCoord4x(texture, s, t, r, q);
        }
        ANGLE_CAPTURE(MultiTexCoord4x, isCallValid, context, texture, s, t, r, q);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Normal3f(GLfloat nx, GLfloat ny, GLfloat nz)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLNormal3f, "context = %d, nx = %f, ny = %f, nz = %f", CID(context), nx, ny, nz);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateNormal3f(context, nx, ny, nz));
        if (isCallValid)
        {
            context->normal3f(nx, ny, nz);
        }
        ANGLE_CAPTURE(Normal3f, isCallValid, context, nx, ny, nz);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Normal3x(GLfixed nx, GLfixed ny, GLfixed nz)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLNormal3x, "context = %d, nx = 0x%X, ny = 0x%X, nz = 0x%X", CID(context), nx,
          ny, nz);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateNormal3x(context, nx, ny, nz));
        if (isCallValid)
        {
            context->normal3x(nx, ny, nz);
        }
        ANGLE_CAPTURE(Normal3x, isCallValid, context, nx, ny, nz);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_NormalPointer(GLenum type, GLsizei stride, const void *pointer)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLNormalPointer,
          "context = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "", CID(context),
          GLenumToString(GLenumGroup::NormalPointerType, type), stride, (uintptr_t)pointer);

    if (context)
    {
        VertexAttribType typePacked                           = PackParam<VertexAttribType>(type);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateNormalPointer(context, typePacked, stride, pointer));
        if (isCallValid)
        {
            context->normalPointer(typePacked, stride, pointer);
        }
        ANGLE_CAPTURE(NormalPointer, isCallValid, context, typePacked, stride, pointer);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Orthof(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLOrthof, "context = %d, l = %f, r = %f, b = %f, t = %f, n = %f, f = %f",
          CID(context), l, r, b, t, n, f);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateOrthof(context, l, r, b, t, n, f));
        if (isCallValid)
        {
            context->orthof(l, r, b, t, n, f);
        }
        ANGLE_CAPTURE(Orthof, isCallValid, context, l, r, b, t, n, f);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Orthox(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLOrthox,
          "context = %d, l = 0x%X, r = 0x%X, b = 0x%X, t = 0x%X, n = 0x%X, f = 0x%X", CID(context),
          l, r, b, t, n, f);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateOrthox(context, l, r, b, t, n, f));
        if (isCallValid)
        {
            context->orthox(l, r, b, t, n, f);
        }
        ANGLE_CAPTURE(Orthox, isCallValid, context, l, r, b, t, n, f);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_PointParameterf(GLenum pname, GLfloat param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLPointParameterf, "context = %d, pname = %s, param = %f", CID(context),
          GLenumToString(GLenumGroup::DefaultGroup, pname), param);

    if (context)
    {
        PointParameter pnamePacked                            = PackParam<PointParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidatePointParameterf(context, pnamePacked, param));
        if (isCallValid)
        {
            context->pointParameterf(pnamePacked, param);
        }
        ANGLE_CAPTURE(PointParameterf, isCallValid, context, pnamePacked, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_PointParameterfv(GLenum pname, const GLfloat *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLPointParameterfv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::DefaultGroup, pname), (uintptr_t)params);

    if (context)
    {
        PointParameter pnamePacked                            = PackParam<PointParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidatePointParameterfv(context, pnamePacked, params));
        if (isCallValid)
        {
            context->pointParameterfv(pnamePacked, params);
        }
        ANGLE_CAPTURE(PointParameterfv, isCallValid, context, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_PointParameterx(GLenum pname, GLfixed param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLPointParameterx, "context = %d, pname = %s, param = 0x%X", CID(context),
          GLenumToString(GLenumGroup::DefaultGroup, pname), param);

    if (context)
    {
        PointParameter pnamePacked                            = PackParam<PointParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidatePointParameterx(context, pnamePacked, param));
        if (isCallValid)
        {
            context->pointParameterx(pnamePacked, param);
        }
        ANGLE_CAPTURE(PointParameterx, isCallValid, context, pnamePacked, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_PointParameterxv(GLenum pname, const GLfixed *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLPointParameterxv, "context = %d, pname = %s, params = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::DefaultGroup, pname), (uintptr_t)params);

    if (context)
    {
        PointParameter pnamePacked                            = PackParam<PointParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidatePointParameterxv(context, pnamePacked, params));
        if (isCallValid)
        {
            context->pointParameterxv(pnamePacked, params);
        }
        ANGLE_CAPTURE(PointParameterxv, isCallValid, context, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_PointSize(GLfloat size)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLPointSize, "context = %d, size = %f", CID(context), size);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidatePointSize(context, size));
        if (isCallValid)
        {
            context->pointSize(size);
        }
        ANGLE_CAPTURE(PointSize, isCallValid, context, size);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_PointSizex(GLfixed size)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLPointSizex, "context = %d, size = 0x%X", CID(context), size);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidatePointSizex(context, size));
        if (isCallValid)
        {
            context->pointSizex(size);
        }
        ANGLE_CAPTURE(PointSizex, isCallValid, context, size);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_PolygonOffsetx(GLfixed factor, GLfixed units)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLPolygonOffsetx, "context = %d, factor = 0x%X, units = 0x%X", CID(context),
          factor, units);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidatePolygonOffsetx(context, factor, units));
        if (isCallValid)
        {
            context->polygonOffsetx(factor, units);
        }
        ANGLE_CAPTURE(PolygonOffsetx, isCallValid, context, factor, units);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_PopMatrix()
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLPopMatrix, "context = %d", CID(context));

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidatePopMatrix(context));
        if (isCallValid)
        {
            context->popMatrix();
        }
        ANGLE_CAPTURE(PopMatrix, isCallValid, context);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_PushMatrix()
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLPushMatrix, "context = %d", CID(context));

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidatePushMatrix(context));
        if (isCallValid)
        {
            context->pushMatrix();
        }
        ANGLE_CAPTURE(PushMatrix, isCallValid, context);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLRotatef, "context = %d, angle = %f, x = %f, y = %f, z = %f", CID(context),
          angle, x, y, z);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateRotatef(context, angle, x, y, z));
        if (isCallValid)
        {
            context->rotatef(angle, x, y, z);
        }
        ANGLE_CAPTURE(Rotatef, isCallValid, context, angle, x, y, z);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Rotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLRotatex, "context = %d, angle = 0x%X, x = 0x%X, y = 0x%X, z = 0x%X",
          CID(context), angle, x, y, z);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateRotatex(context, angle, x, y, z));
        if (isCallValid)
        {
            context->rotatex(angle, x, y, z);
        }
        ANGLE_CAPTURE(Rotatex, isCallValid, context, angle, x, y, z);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_SampleCoveragex(GLclampx value, GLboolean invert)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLSampleCoveragex, "context = %d, value = 0x%X, invert = %s", CID(context),
          value, GLbooleanToString(invert));

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid =
            (context->skipValidation() || ValidateSampleCoveragex(context, value, invert));
        if (isCallValid)
        {
            context->sampleCoveragex(value, invert);
        }
        ANGLE_CAPTURE(SampleCoveragex, isCallValid, context, value, invert);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Scalef(GLfloat x, GLfloat y, GLfloat z)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLScalef, "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateScalef(context, x, y, z));
        if (isCallValid)
        {
            context->scalef(x, y, z);
        }
        ANGLE_CAPTURE(Scalef, isCallValid, context, x, y, z);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Scalex(GLfixed x, GLfixed y, GLfixed z)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLScalex, "context = %d, x = 0x%X, y = 0x%X, z = 0x%X", CID(context), x, y, z);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateScalex(context, x, y, z));
        if (isCallValid)
        {
            context->scalex(x, y, z);
        }
        ANGLE_CAPTURE(Scalex, isCallValid, context, x, y, z);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_ShadeModel(GLenum mode)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLShadeModel, "context = %d, mode = %s", CID(context),
          GLenumToString(GLenumGroup::ShadingModel, mode));

    if (context)
    {
        ShadingModel modePacked                               = PackParam<ShadingModel>(mode);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateShadeModel(context, modePacked));
        if (isCallValid)
        {
            context->shadeModel(modePacked);
        }
        ANGLE_CAPTURE(ShadeModel, isCallValid, context, modePacked);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLTexCoordPointer,
          "context = %d, size = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "",
          CID(context), size, GLenumToString(GLenumGroup::TexCoordPointerType, type), stride,
          (uintptr_t)pointer);

    if (context)
    {
        VertexAttribType typePacked                           = PackParam<VertexAttribType>(type);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateTexCoordPointer(context, size, typePacked, stride, pointer));
        if (isCallValid)
        {
            context->texCoordPointer(size, typePacked, stride, pointer);
        }
        ANGLE_CAPTURE(TexCoordPointer, isCallValid, context, size, typePacked, stride, pointer);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_TexEnvf(GLenum target, GLenum pname, GLfloat param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLTexEnvf, "context = %d, target = %s, pname = %s, param = %f", CID(context),
          GLenumToString(GLenumGroup::TextureEnvTarget, target),
          GLenumToString(GLenumGroup::TextureEnvParameter, pname), param);

    if (context)
    {
        TextureEnvTarget targetPacked   = PackParam<TextureEnvTarget>(target);
        TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateTexEnvf(context, targetPacked, pnamePacked, param));
        if (isCallValid)
        {
            context->texEnvf(targetPacked, pnamePacked, param);
        }
        ANGLE_CAPTURE(TexEnvf, isCallValid, context, targetPacked, pnamePacked, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLTexEnvfv, "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::TextureEnvTarget, target),
          GLenumToString(GLenumGroup::TextureEnvParameter, pname), (uintptr_t)params);

    if (context)
    {
        TextureEnvTarget targetPacked   = PackParam<TextureEnvTarget>(target);
        TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateTexEnvfv(context, targetPacked, pnamePacked, params));
        if (isCallValid)
        {
            context->texEnvfv(targetPacked, pnamePacked, params);
        }
        ANGLE_CAPTURE(TexEnvfv, isCallValid, context, targetPacked, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_TexEnvi(GLenum target, GLenum pname, GLint param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLTexEnvi, "context = %d, target = %s, pname = %s, param = %d", CID(context),
          GLenumToString(GLenumGroup::TextureEnvTarget, target),
          GLenumToString(GLenumGroup::TextureEnvParameter, pname), param);

    if (context)
    {
        TextureEnvTarget targetPacked   = PackParam<TextureEnvTarget>(target);
        TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateTexEnvi(context, targetPacked, pnamePacked, param));
        if (isCallValid)
        {
            context->texEnvi(targetPacked, pnamePacked, param);
        }
        ANGLE_CAPTURE(TexEnvi, isCallValid, context, targetPacked, pnamePacked, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_TexEnviv(GLenum target, GLenum pname, const GLint *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLTexEnviv, "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::TextureEnvTarget, target),
          GLenumToString(GLenumGroup::TextureEnvParameter, pname), (uintptr_t)params);

    if (context)
    {
        TextureEnvTarget targetPacked   = PackParam<TextureEnvTarget>(target);
        TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateTexEnviv(context, targetPacked, pnamePacked, params));
        if (isCallValid)
        {
            context->texEnviv(targetPacked, pnamePacked, params);
        }
        ANGLE_CAPTURE(TexEnviv, isCallValid, context, targetPacked, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_TexEnvx(GLenum target, GLenum pname, GLfixed param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLTexEnvx, "context = %d, target = %s, pname = %s, param = 0x%X", CID(context),
          GLenumToString(GLenumGroup::TextureEnvTarget, target),
          GLenumToString(GLenumGroup::TextureEnvParameter, pname), param);

    if (context)
    {
        TextureEnvTarget targetPacked   = PackParam<TextureEnvTarget>(target);
        TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateTexEnvx(context, targetPacked, pnamePacked, param));
        if (isCallValid)
        {
            context->texEnvx(targetPacked, pnamePacked, param);
        }
        ANGLE_CAPTURE(TexEnvx, isCallValid, context, targetPacked, pnamePacked, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_TexEnvxv(GLenum target, GLenum pname, const GLfixed *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLTexEnvxv, "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "",
          CID(context), GLenumToString(GLenumGroup::TextureEnvTarget, target),
          GLenumToString(GLenumGroup::TextureEnvParameter, pname), (uintptr_t)params);

    if (context)
    {
        TextureEnvTarget targetPacked   = PackParam<TextureEnvTarget>(target);
        TextureEnvParameter pnamePacked = PackParam<TextureEnvParameter>(pname);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateTexEnvxv(context, targetPacked, pnamePacked, params));
        if (isCallValid)
        {
            context->texEnvxv(targetPacked, pnamePacked, params);
        }
        ANGLE_CAPTURE(TexEnvxv, isCallValid, context, targetPacked, pnamePacked, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_TexParameterx(GLenum target, GLenum pname, GLfixed param)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLTexParameterx, "context = %d, target = %s, pname = %s, param = 0x%X",
          CID(context), GLenumToString(GLenumGroup::TextureTarget, target),
          GLenumToString(GLenumGroup::GetTextureParameter, pname), param);

    if (context)
    {
        TextureType targetPacked                              = PackParam<TextureType>(target);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateTexParameterx(context, targetPacked, pname, param));
        if (isCallValid)
        {
            context->texParameterx(targetPacked, pname, param);
        }
        ANGLE_CAPTURE(TexParameterx, isCallValid, context, targetPacked, pname, param);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_TexParameterxv(GLenum target, GLenum pname, const GLfixed *params)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLTexParameterxv,
          "context = %d, target = %s, pname = %s, params = 0x%016" PRIxPTR "", CID(context),
          GLenumToString(GLenumGroup::TextureTarget, target),
          GLenumToString(GLenumGroup::GetTextureParameter, pname), (uintptr_t)params);

    if (context)
    {
        TextureType targetPacked                              = PackParam<TextureType>(target);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateTexParameterxv(context, targetPacked, pname, params));
        if (isCallValid)
        {
            context->texParameterxv(targetPacked, pname, params);
        }
        ANGLE_CAPTURE(TexParameterxv, isCallValid, context, targetPacked, pname, params);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Translatef(GLfloat x, GLfloat y, GLfloat z)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLTranslatef, "context = %d, x = %f, y = %f, z = %f", CID(context), x, y, z);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateTranslatef(context, x, y, z));
        if (isCallValid)
        {
            context->translatef(x, y, z);
        }
        ANGLE_CAPTURE(Translatef, isCallValid, context, x, y, z);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_Translatex(GLfixed x, GLfixed y, GLfixed z)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLTranslatex, "context = %d, x = 0x%X, y = 0x%X, z = 0x%X", CID(context), x, y,
          z);

    if (context)
    {
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid = (context->skipValidation() || ValidateTranslatex(context, x, y, z));
        if (isCallValid)
        {
            context->translatex(x, y, z);
        }
        ANGLE_CAPTURE(Translatex, isCallValid, context, x, y, z);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

void GL_APIENTRY GL_VertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
{
    Context *context = GetValidGlobalContext();
    EVENT(context, GLVertexPointer,
          "context = %d, size = %d, type = %s, stride = %d, pointer = 0x%016" PRIxPTR "",
          CID(context), size, GLenumToString(GLenumGroup::VertexPointerType, type), stride,
          (uintptr_t)pointer);

    if (context)
    {
        VertexAttribType typePacked                           = PackParam<VertexAttribType>(type);
        std::unique_lock<angle::GlobalMutex> shareContextLock = GetContextLock(context);
        bool isCallValid                                      = (context->skipValidation() ||
                            ValidateVertexPointer(context, size, typePacked, stride, pointer));
        if (isCallValid)
        {
            context->vertexPointer(size, typePacked, stride, pointer);
        }
        ANGLE_CAPTURE(VertexPointer, isCallValid, context, size, typePacked, stride, pointer);
    }
    else
    {
        GenerateContextLostErrorOnCurrentGlobalContext();
    }
}

}  // extern "C"
