#
# Copyright 2020 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
#
# capture_replay_expectations:
#   Skip these tests because they are expected to fail
#

# Failed tests
D3DImageFormatConversionTest.*
FramebufferTest.MultiContextNoRenderingFeedbackLoops/*
PbufferTest.BindTexImage/*
PbufferTest.Clearing/*
PbufferTest.TextureSizeReset/*
SimpleStateChangeTest.DrawAndClearTextureRepeatedly/*
SimpleStateChangeTest.RebindTranslatedAttribute/*
WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D/*
WebGLDrawElementsTest.DrawElementsTypeAlignment/*
WebGLGLSLTest.*
WebGLReadOutsideFramebufferTest.*

# http://anglebug.com/6006 Failing on bots
GLSLTest.InactiveVaryingInVertexActiveInFragment/*

# http://anglebug.com/5974 New tests, need triage
IndexBufferOffsetTest.UInt16Index/*
IndexBufferOffsetTest.UInt16IndexSmallUpdates/*
IndexBufferOffsetTest.UInt32Index/*
IndexBufferOffsetTest.UInt32IndexSmallUpdates/*
IndexBufferOffsetTest.UInt8Index/*
IndexBufferOffsetTest.UInt8IndexSmallUpdates/*

# Flanky tests, pass standalone, but fail in a group
ColorMaskTest.AMDZeroColorMaskBug/ES3_OpenGL

# Has undefined framebuffer pixels. This fails comparison checks.
SimpleOperationTest.ClearAndSwap/*
SimpleOperationTest.DrawQuadAndSwap/*

# Crashed tests
BlitFramebufferANGLETest.*
BufferDataTest.*
ClipDistanceTest.*
CopyCompressedTextureTest.InternalFormat/*
DebugMarkerTest.*
DebugTest.*
DepthStencilTest.*
DrawBuffersTest.*
EGLPrintEGLinfoTest.PrintGLESCapabilities/*
EGLStreamTest.*
ExternalWrapTest.*
FenceNVTest.*
GetImageTestNoExtensions.EntryPointsInactive/*
GLSLTest.ArrayOfStructContainingArrayOfSamplers/*
GLSLTest.InactiveSamplersInStruct/*
GLSLTest.MixedShaderLengths/*
GLSLTest.ZeroShaderLength/*
GPUTestConfigTest.GPUTestConfigConditions_D3D11/*
ImageTest.*
IndexedPointsTestUByte.*
IndexedPointsTestUInt.*
IndexedPointsTestUShort.*
OcclusionQueriesTest.*
PBOExtensionTest.*
PixmapTest.Clearing/*
RobustClientMemoryTest.*
SemaphoreTest.*
SRGBFramebufferTest.Validation/*
StateChangeRenderTest.GenerateMipmap/*
SyncQueriesTest.*
TextureLimitsTest.MaxCombinedTextures/*
TimerQueriesTest.*
UniformTest.Sampler/*
UnpackAlignmentTest.*
UnpackRowLengthTest.*
VertexAttributeCachingTest.*
VertexAttributeOORTest.*
VertexAttributeTest.*
ViewportTest.*
VulkanExternalImageTest.*

WebGLCompatibilityTest.*
WebGLFramebufferTest.*

# Skipped tests
EGLProgramCacheControlTest.NegativeAPI/*
EGLProgramCacheControlTest.SaveAndReload/*
LineLoopTest.DISABLED_DrawArraysWithLargeCount/*
MipmapTest.DISABLED_ThreeLevelsInitData/*

# Compile failed tests
RobustResourceInitTest.SurfaceInitializedAfterSwap/*

# ES1 crashed tests
FramebufferObjectTest.FramebufferObject/*
FramebufferObjectTest.RenderbufferObject/*
FramebufferObjectTest.TextureObjectDifferentFormats/*

# ES1 comparison failed tests
BootAnimationTest.DefaultBootAnimation/*

# ES1 compile failed tests
ClipPlaneTest.InitialState/*
ClipPlaneTest.Negative/*
ClipPlaneTest.Set/*
CurrentColorTest.Set/*
FogTest.NegativeParameter/*
FogTest.NegativeValues/*
FogTest.Set/*
LightsTest.InitialState/*
LightsTest.NegativeInvalidEnum/*
LightsTest.NegativeInvalidValue/*
LightsTest.Set/*
MaterialsTest.InitialState/*
MaterialsTest.InvalidParameter/*
MaterialsTest.SetParameters/*
MatrixModeTest.InitialState/*
PointParameterTest.NegativeEnum/*
PointParameterTest.NegativeValue/*
PointParameterTest.Set/*
TextureEnvTest.InitialState/*
TextureEnvTest.Set/*
TextureParameterTest.SetFixedPoint/*
