# Copyright (c) 2010 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.

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            'libGLESv2/Renderbuffer.h',
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            'libGLESv2/ResourceManager.h',
            'libGLESv2/Shader.cpp',
            'libGLESv2/Shader.h',
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# tab-width:2
# indent-tabs-mode:nil
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