Commit 04994ec4 by Jamie Madill

Use libANGLE to reduce duplicated ANGLE source compiles.

libGLESv2_static and libGLESv2 can re-use the same object files. BUG=angle:733 Change-Id: I894f4b5b6fbc1fc47812609d9e996691daf9f318 Reviewed-on: https://chromium-review.googlesource.com/214188Tested-by: 's avatarJamie Madill <jmadill@chromium.org> Reviewed-by: 's avatarGeoff Lang <geofflang@chromium.org>
parent ce20c7f1
......@@ -150,7 +150,12 @@ if (is_win) {
angle_enable_d3d11 = true
shared_library("libGLESv2") {
sources = rebase_path(gles_gypi.angle_libglesv2_sources, ".", "src")
sources = rebase_path(gles_gypi.angle_libangle_sources, ".", "src")
sources += [
"libGLESv2/libGLESv2.cpp",
"libGLESv2/libGLESv2.def",
"libGLESv2/libGLESv2.rc",
]
defines = [
"ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " +
......
......@@ -49,7 +49,7 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\src;..\..\include;..\..\src\libGLESv2;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<BufferSecurityCheck>true</BufferSecurityCheck>
......@@ -59,7 +59,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<MinimalRebuild>false</MinimalRebuild>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ &quot;d3dcompiler_46.dll&quot;, &quot;d3dcompiler_43.dll&quot; };%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<TreatWarningAsError>true</TreatWarningAsError>
......@@ -79,14 +79,14 @@
<TargetMachine>MachineX86</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\src;..\..\include;..\..\src\libGLESv2;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ &quot;d3dcompiler_46.dll&quot;, &quot;d3dcompiler_43.dll&quot; };%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\src;..\..\include;..\..\src\libGLESv2;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<BufferSecurityCheck>true</BufferSecurityCheck>
......@@ -96,7 +96,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<MinimalRebuild>false</MinimalRebuild>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ &quot;d3dcompiler_46.dll&quot;, &quot;d3dcompiler_43.dll&quot; };%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<TreatWarningAsError>true</TreatWarningAsError>
......@@ -116,14 +116,14 @@
<TargetMachine>MachineX64</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\src;..\..\include;..\..\src\libGLESv2;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ &quot;d3dcompiler_46.dll&quot;, &quot;d3dcompiler_43.dll&quot; };%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\src;..\..\include;..\..\src\libGLESv2;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BufferSecurityCheck>true</BufferSecurityCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
......@@ -132,7 +132,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<MinimalRebuild>false</MinimalRebuild>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ &quot;d3dcompiler_46.dll&quot;, &quot;d3dcompiler_43.dll&quot; };%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<TreatWarningAsError>true</TreatWarningAsError>
......@@ -152,14 +152,14 @@
<TargetMachine>MachineX86</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\src;..\..\include;..\..\src\libGLESv2;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ &quot;d3dcompiler_46.dll&quot;, &quot;d3dcompiler_43.dll&quot; };%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\src;..\..\include;..\..\src\libGLESv2;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BufferSecurityCheck>true</BufferSecurityCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
......@@ -168,7 +168,7 @@
<FunctionLevelLinking>true</FunctionLevelLinking>
<MinimalRebuild>false</MinimalRebuild>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ &quot;d3dcompiler_46.dll&quot;, &quot;d3dcompiler_43.dll&quot; };%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<TreatWarningAsError>true</TreatWarningAsError>
......@@ -188,9 +188,9 @@
<TargetMachine>MachineX64</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\src;..\..\include;..\..\src\libGLESv2;..\..\samples\angle\sample_util;..\..\util;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>ANGLE_TRANSLATOR_STATIC;GL_APICALL=;GL_GLEXT_PROTOTYPES=;EGLAPI=;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ &quot;d3dcompiler_46.dll&quot;, &quot;d3dcompiler_43.dll&quot; };%(PreprocessorDefinitions);%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemGroup>
......@@ -225,6 +225,10 @@
<Project>{22DC02D5-1598-943C-13E1-82185B469F81}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\src\libANGLE.vcxproj">
<Project>{CAAA04EE-A56A-43FB-D011-1A56053C070C}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\src\libGLESv2.vcxproj">
<Project>{7FBD6F69-B9A4-69F1-A12B-8DACB3F8CD81}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
......
......@@ -9,6 +9,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "All", "All.vcxproj", "{D048
{19386E01-D811-FA3B-9F1E-122BB0C0E9F5} = {19386E01-D811-FA3B-9F1E-122BB0C0E9F5}
{3B7F5656-177F-52EE-26B3-D6A75368D0A9} = {3B7F5656-177F-52EE-26B3-D6A75368D0A9}
{22DC02D5-1598-943C-13E1-82185B469F81} = {22DC02D5-1598-943C-13E1-82185B469F81}
{CAAA04EE-A56A-43FB-D011-1A56053C070C} = {CAAA04EE-A56A-43FB-D011-1A56053C070C}
{7FBD6F69-B9A4-69F1-A12B-8DACB3F8CD81} = {7FBD6F69-B9A4-69F1-A12B-8DACB3F8CD81}
{F8ABD31A-EC2F-A211-D514-076C763B69F9} = {F8ABD31A-EC2F-A211-D514-076C763B69F9}
{FBAEE4F6-562A-588F-01F9-72DCABB3B061} = {FBAEE4F6-562A-588F-01F9-72DCABB3B061}
......@@ -70,6 +71,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "hello_triangle", "..\sample
{E4DD691C-228B-A904-A008-10E26DC0F09E} = {E4DD691C-228B-A904-A008-10E26DC0F09E}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libANGLE", "..\src\libANGLE.vcxproj", "{CAAA04EE-A56A-43FB-D011-1A56053C070C}"
ProjectSection(ProjectDependencies) = postProject
{3B7F5656-177F-52EE-26B3-D6A75368D0A9} = {3B7F5656-177F-52EE-26B3-D6A75368D0A9}
{22DC02D5-1598-943C-13E1-82185B469F81} = {22DC02D5-1598-943C-13E1-82185B469F81}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libEGL", "..\src\libEGL.vcxproj", "{FBAEE4F6-562A-588F-01F9-72DCABB3B061}"
ProjectSection(ProjectDependencies) = postProject
{7FBD6F69-B9A4-69F1-A12B-8DACB3F8CD81} = {7FBD6F69-B9A4-69F1-A12B-8DACB3F8CD81}
......@@ -78,18 +85,16 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libEGL", "..\src\libEGL.vcx
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGLESv2", "..\src\libGLESv2.vcxproj", "{7FBD6F69-B9A4-69F1-A12B-8DACB3F8CD81}"
ProjectSection(ProjectDependencies) = postProject
{CAAA04EE-A56A-43FB-D011-1A56053C070C} = {CAAA04EE-A56A-43FB-D011-1A56053C070C}
{C15697F6-5057-016E-BD29-422971875679} = {C15697F6-5057-016E-BD29-422971875679}
{3B7F5656-177F-52EE-26B3-D6A75368D0A9} = {3B7F5656-177F-52EE-26B3-D6A75368D0A9}
{22DC02D5-1598-943C-13E1-82185B469F81} = {22DC02D5-1598-943C-13E1-82185B469F81}
{276D20F5-2943-414C-0FF6-21F4723A5CF6} = {276D20F5-2943-414C-0FF6-21F4723A5CF6}
{C7BAF548-697D-2DCB-9DF3-9D1506A7B444} = {C7BAF548-697D-2DCB-9DF3-9D1506A7B444}
{3B7F5656-177F-52EE-26B3-D6A75368D0A9} = {3B7F5656-177F-52EE-26B3-D6A75368D0A9}
{22DC02D5-1598-943C-13E1-82185B469F81} = {22DC02D5-1598-943C-13E1-82185B469F81}
{63FB0B97-D1D9-5158-8E85-7F5B1E403817} = {63FB0B97-D1D9-5158-8E85-7F5B1E403817}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGLESv2_static", "..\src\libGLESv2_static.vcxproj", "{F8ABD31A-EC2F-A211-D514-076C763B69F9}"
ProjectSection(ProjectDependencies) = postProject
{3B7F5656-177F-52EE-26B3-D6A75368D0A9} = {3B7F5656-177F-52EE-26B3-D6A75368D0A9}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mip_map_2d", "..\samples\mip_map_2d.vcxproj", "{A6E86EB3-561F-9FAB-670F-EF23556344BE}"
ProjectSection(ProjectDependencies) = postProject
......@@ -385,6 +390,14 @@ Global
{C7BAF548-697D-2DCB-9DF3-9D1506A7B444}.Release|x64.Build.0 = Release|x64
{C7BAF548-697D-2DCB-9DF3-9D1506A7B444}.Release|Win32.ActiveCfg = Release|Win32
{C7BAF548-697D-2DCB-9DF3-9D1506A7B444}.Release|Win32.Build.0 = Release|Win32
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Debug|x64.ActiveCfg = Debug|x64
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Debug|x64.Build.0 = Debug|x64
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Debug|Win32.ActiveCfg = Debug|Win32
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Debug|Win32.Build.0 = Debug|Win32
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Release|x64.ActiveCfg = Release|x64
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Release|x64.Build.0 = Release|x64
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Release|Win32.ActiveCfg = Release|Win32
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Release|Win32.Build.0 = Release|Win32
{CBE3D362-43EA-60FC-D5AC-490039CA449A}.Debug|x64.ActiveCfg = Debug|x64
{CBE3D362-43EA-60FC-D5AC-490039CA449A}.Debug|x64.Build.0 = Debug|x64
{CBE3D362-43EA-60FC-D5AC-490039CA449A}.Debug|Win32.ActiveCfg = Debug|Win32
......
......@@ -50,7 +50,7 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<BufferSecurityCheck>true</BufferSecurityCheck>
......@@ -81,14 +81,14 @@
<TargetMachine>MachineX86</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<BufferSecurityCheck>true</BufferSecurityCheck>
......@@ -119,13 +119,13 @@
<TargetMachine>MachineX64</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BufferSecurityCheck>true</BufferSecurityCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
......@@ -155,14 +155,14 @@
<TargetMachine>MachineX86</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BufferSecurityCheck>true</BufferSecurityCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
......@@ -192,7 +192,7 @@
<TargetMachine>MachineX64</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
</ResourceCompile>
</ItemDefinitionGroup>
......
......@@ -50,7 +50,7 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<BufferSecurityCheck>true</BufferSecurityCheck>
......@@ -81,14 +81,14 @@
<TargetMachine>MachineX86</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(OutDir)obj\global_intermediate\angle;..\..\include;..\..\samples\angle\sample_util;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
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......@@ -192,7 +192,7 @@
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......
......@@ -50,7 +50,7 @@
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......@@ -81,14 +81,14 @@
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......@@ -119,13 +119,13 @@
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......@@ -155,14 +155,14 @@
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......@@ -192,7 +192,7 @@
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......
......@@ -39,6 +39,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "hello_triangle", "hello_tri
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......@@ -349,6 +356,14 @@ Global
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......
......@@ -50,7 +50,7 @@
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......@@ -81,14 +81,14 @@
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......@@ -119,13 +119,13 @@
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......@@ -155,14 +155,14 @@
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......@@ -192,7 +192,7 @@
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......@@ -50,7 +50,7 @@
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......@@ -81,14 +81,14 @@
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......@@ -119,13 +119,13 @@
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......@@ -155,14 +155,14 @@
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......@@ -192,7 +192,7 @@
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......@@ -50,7 +50,7 @@
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......@@ -81,14 +81,14 @@
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......@@ -119,13 +119,13 @@
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......@@ -155,14 +155,14 @@
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......@@ -192,7 +192,7 @@
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......
......@@ -50,7 +50,7 @@
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......@@ -81,14 +81,14 @@
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......@@ -119,13 +119,13 @@
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......@@ -155,14 +155,14 @@
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......@@ -192,7 +192,7 @@
<TargetMachine>MachineX64</TargetMachine>
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......
......@@ -50,7 +50,7 @@
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......@@ -81,14 +81,14 @@
<TargetMachine>MachineX86</TargetMachine>
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......@@ -119,13 +119,13 @@
<TargetMachine>MachineX64</TargetMachine>
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......@@ -155,14 +155,14 @@
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......@@ -192,7 +192,7 @@
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......
......@@ -50,7 +50,7 @@
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......@@ -81,14 +81,14 @@
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......@@ -119,13 +119,13 @@
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......@@ -155,14 +155,14 @@
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......@@ -192,7 +192,7 @@
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......
......@@ -9,6 +9,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "copy_compiler_dll", "copy_c
EndProject
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EndProject
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ProjectSection(ProjectDependencies) = postProject
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{22DC02D5-1598-943C-13E1-82185B469F81} = {22DC02D5-1598-943C-13E1-82185B469F81}
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ProjectSection(ProjectDependencies) = postProject
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......@@ -17,18 +23,16 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libEGL", "libEGL.vcxproj",
EndProject
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ProjectSection(ProjectDependencies) = postProject
{CAAA04EE-A56A-43FB-D011-1A56053C070C} = {CAAA04EE-A56A-43FB-D011-1A56053C070C}
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<Filter>src\common</Filter>
</ClCompile>
<ClCompile Include="..\..\src\common\blocklayout.cpp">
<Filter>src\common</Filter>
</ClCompile>
<ClInclude Include="..\..\src\common\angleutils.h">
<Filter>src\common</Filter>
</ClInclude>
<ClInclude Include="..\..\src\third_party\systeminfo\SystemInfo.h">
<Filter>src\third_party\systeminfo</Filter>
</ClInclude>
<ClCompile Include="..\..\src\third_party\systeminfo\SystemInfo.cpp">
<Filter>src\third_party\systeminfo</Filter>
</ClCompile>
<ClInclude Include="..\..\src\third_party\murmurhash\MurmurHash3.h">
<Filter>src\third_party\murmurhash</Filter>
</ClInclude>
<ClCompile Include="..\..\src\third_party\murmurhash\MurmurHash3.cpp">
<Filter>src\third_party\murmurhash</Filter>
<ClCompile Include="..\..\src\libGLESv2\libGLESv2.cpp">
<Filter>libGLESv2</Filter>
</ClCompile>
<ClInclude Include="..\..\include\angle_gl.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="..\..\include\KHR\khrplatform.h">
<Filter>include\KHR</Filter>
</ClInclude>
<ClInclude Include="..\..\include\GLSLANG\ShaderLang.h">
<Filter>include\GLSLANG</Filter>
</ClInclude>
<ClInclude Include="..\..\include\GLSLANG\ShaderVars.h">
<Filter>include\GLSLANG</Filter>
</ClInclude>
<ClInclude Include="..\..\include\GLES2\gl2platform.h">
<Filter>include\GLES2</Filter>
</ClInclude>
<ClInclude Include="..\..\include\GLES2\gl2ext.h">
<Filter>include\GLES2</Filter>
</ClInclude>
<ClInclude Include="..\..\include\GLES2\gl2.h">
<Filter>include\GLES2</Filter>
</ClInclude>
<ClInclude Include="..\..\include\GLES3\gl3ext.h">
<Filter>include\GLES3</Filter>
</ClInclude>
<ClInclude Include="..\..\include\GLES3\gl3.h">
<Filter>include\GLES3</Filter>
</ClInclude>
<ClInclude Include="..\..\include\GLES3\gl3platform.h">
<Filter>include\GLES3</Filter>
</ClInclude>
<ClInclude Include="..\..\include\EGL\eglext.h">
<Filter>include\EGL</Filter>
</ClInclude>
<ClInclude Include="..\..\include\EGL\egl.h">
<Filter>include\EGL</Filter>
</ClInclude>
<ClInclude Include="..\..\include\EGL\eglplatform.h">
<Filter>include\EGL</Filter>
</ClInclude>
</ItemGroup>
</Project>
......@@ -50,7 +50,7 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\include;..\..\util;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<BufferSecurityCheck>true</BufferSecurityCheck>
......@@ -81,14 +81,14 @@
<TargetMachine>MachineX86</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\include;..\..\util;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\include;..\..\util;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<BufferSecurityCheck>true</BufferSecurityCheck>
......@@ -119,13 +119,13 @@
<TargetMachine>MachineX64</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\include;..\..\util;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\include;..\..\util;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BufferSecurityCheck>true</BufferSecurityCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
......@@ -155,14 +155,14 @@
<TargetMachine>MachineX86</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\include;..\..\util;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\include;..\..\util;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BufferSecurityCheck>true</BufferSecurityCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
......@@ -192,7 +192,7 @@
<TargetMachine>MachineX64</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\include;..\..\util;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\include;..\..\util;$(OutDir)obj\global_intermediate\angle;C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
</ResourceCompile>
</ItemDefinitionGroup>
......
......@@ -15,6 +15,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "copy_compiler_dll", "..\src
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "copy_scripts", "..\src\copy_scripts.vcxproj", "{63FB0B97-D1D9-5158-8E85-7F5B1E403817}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libANGLE", "..\src\libANGLE.vcxproj", "{CAAA04EE-A56A-43FB-D011-1A56053C070C}"
ProjectSection(ProjectDependencies) = postProject
{3B7F5656-177F-52EE-26B3-D6A75368D0A9} = {3B7F5656-177F-52EE-26B3-D6A75368D0A9}
{22DC02D5-1598-943C-13E1-82185B469F81} = {22DC02D5-1598-943C-13E1-82185B469F81}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libEGL", "..\src\libEGL.vcxproj", "{FBAEE4F6-562A-588F-01F9-72DCABB3B061}"
ProjectSection(ProjectDependencies) = postProject
{7FBD6F69-B9A4-69F1-A12B-8DACB3F8CD81} = {7FBD6F69-B9A4-69F1-A12B-8DACB3F8CD81}
......@@ -23,11 +29,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libEGL", "..\src\libEGL.vcx
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libGLESv2", "..\src\libGLESv2.vcxproj", "{7FBD6F69-B9A4-69F1-A12B-8DACB3F8CD81}"
ProjectSection(ProjectDependencies) = postProject
{CAAA04EE-A56A-43FB-D011-1A56053C070C} = {CAAA04EE-A56A-43FB-D011-1A56053C070C}
{C15697F6-5057-016E-BD29-422971875679} = {C15697F6-5057-016E-BD29-422971875679}
{3B7F5656-177F-52EE-26B3-D6A75368D0A9} = {3B7F5656-177F-52EE-26B3-D6A75368D0A9}
{22DC02D5-1598-943C-13E1-82185B469F81} = {22DC02D5-1598-943C-13E1-82185B469F81}
{276D20F5-2943-414C-0FF6-21F4723A5CF6} = {276D20F5-2943-414C-0FF6-21F4723A5CF6}
{C7BAF548-697D-2DCB-9DF3-9D1506A7B444} = {C7BAF548-697D-2DCB-9DF3-9D1506A7B444}
{3B7F5656-177F-52EE-26B3-D6A75368D0A9} = {3B7F5656-177F-52EE-26B3-D6A75368D0A9}
{22DC02D5-1598-943C-13E1-82185B469F81} = {22DC02D5-1598-943C-13E1-82185B469F81}
{63FB0B97-D1D9-5158-8E85-7F5B1E403817} = {63FB0B97-D1D9-5158-8E85-7F5B1E403817}
EndProjectSection
EndProject
......@@ -101,6 +108,14 @@ Global
{C7BAF548-697D-2DCB-9DF3-9D1506A7B444}.Release|x64.Build.0 = Release|x64
{C7BAF548-697D-2DCB-9DF3-9D1506A7B444}.Release|Win32.ActiveCfg = Release|Win32
{C7BAF548-697D-2DCB-9DF3-9D1506A7B444}.Release|Win32.Build.0 = Release|Win32
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Debug|x64.ActiveCfg = Debug|x64
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Debug|x64.Build.0 = Debug|x64
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Debug|Win32.ActiveCfg = Debug|Win32
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Debug|Win32.Build.0 = Debug|Win32
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Release|x64.ActiveCfg = Release|x64
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Release|x64.Build.0 = Release|x64
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Release|Win32.ActiveCfg = Release|Win32
{CAAA04EE-A56A-43FB-D011-1A56053C070C}.Release|Win32.Build.0 = Release|Win32
{E4DD691C-228B-A904-A008-10E26DC0F09E}.Debug|x64.ActiveCfg = Debug|x64
{E4DD691C-228B-A904-A008-10E26DC0F09E}.Debug|x64.Build.0 = Debug|x64
{E4DD691C-228B-A904-A008-10E26DC0F09E}.Debug|Win32.ActiveCfg = Debug|Win32
......
......@@ -61,7 +61,7 @@
],
},
],
'direct_dependent_settings':
'all_dependent_settings':
{
'include_dirs':
[
......@@ -84,7 +84,7 @@
'files': [ '<(angle_id_header_base)' ]
}
],
'direct_dependent_settings':
'all_dependent_settings':
{
'include_dirs':
[
......
......@@ -8,7 +8,7 @@
'angle_enable_d3d9%': 1,
'angle_enable_d3d11%': 1,
# These file lists are shared with the GN build.
'angle_libglesv2_sources':
'angle_libangle_sources':
[
'../include/EGL/egl.h',
'../include/EGL/eglext.h',
......@@ -90,9 +90,6 @@
'libGLESv2/constants.h',
'libGLESv2/formatutils.cpp',
'libGLESv2/formatutils.h',
'libGLESv2/libGLESv2.cpp',
'libGLESv2/libGLESv2.def',
'libGLESv2/libGLESv2.rc',
'libGLESv2/main.cpp',
'libGLESv2/main.h',
'libGLESv2/queryconversions.cpp',
......@@ -308,8 +305,9 @@
'targets':
[
{
'target_name': 'libGLESv2',
'type': 'shared_library',
'target_name': 'libANGLE',
#TODO(jamdill/geofflang): support shared
'type': 'static_library',
'dependencies': [ 'translator', 'commit_id', 'copy_compiler_dll' ],
'includes': [ '../build/common_defines.gypi', ],
'include_dirs':
......@@ -320,7 +318,7 @@
],
'sources':
[
'<@(angle_libglesv2_sources)',
'<@(angle_libangle_sources)',
],
'defines':
[
......@@ -329,6 +327,22 @@
'EGLAPI=',
'ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" }',
],
'direct_dependent_settings':
{
'include_dirs':
[
'.',
'../include',
'libGLESv2',
],
'defines':
[
'GL_APICALL=',
'GL_GLEXT_PROTOTYPES=',
'EGLAPI=',
'ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ "d3dcompiler_46.dll", "d3dcompiler_43.dll" }',
],
},
'conditions':
[
['angle_enable_d3d9==1 or angle_enable_d3d11==1',
......@@ -348,15 +362,18 @@
[
'ANGLE_ENABLE_D3D9',
],
'msvs_settings':
'link_settings':
{
'VCLinkerTool':
'msvs_settings':
{
'AdditionalDependencies':
[
'd3d9.lib',
]
}
'VCLinkerTool':
{
'AdditionalDependencies':
[
'd3d9.lib',
]
}
},
},
}],
['angle_enable_d3d11==1',
......@@ -369,14 +386,17 @@
[
'ANGLE_ENABLE_D3D11',
],
'msvs_settings':
'link_settings':
{
'VCLinkerTool':
'msvs_settings':
{
'AdditionalDependencies':
[
'dxguid.lib',
],
'VCLinkerTool':
{
'AdditionalDependencies':
[
'dxguid.lib',
]
}
},
},
}],
......@@ -404,30 +424,26 @@
},
},
{
# This target supports angle_implementation_unittests.
# It only executes cross-platform code and therefore
# doesn't need any Direct3D DLLs.
'target_name': 'libGLESv2_static',
'type': 'static_library',
'dependencies': [ 'translator', 'commit_id' ],
'target_name': 'libGLESv2',
'type': 'shared_library',
'dependencies': [ 'libANGLE' ],
'includes': [ '../build/common_defines.gypi', ],
'include_dirs':
[
'.',
'../include',
'libGLESv2',
],
'sources':
[
'<@(angle_libglesv2_sources)',
'libGLESv2/libGLESv2.cpp',
'libGLESv2/libGLESv2.def',
'libGLESv2/libGLESv2.rc',
],
'defines':
},
{
'target_name': 'libGLESv2_static',
'type': 'static_library',
'dependencies': [ 'libANGLE' ],
'includes': [ '../build/common_defines.gypi', ],
'sources':
[
'GL_APICALL=',
'GL_GLEXT_PROTOTYPES=',
'EGLAPI=',
# Workaround for D3D-specific code in Renderer.h
'ANGLE_COMPILE_OPTIMIZATION_LEVEL=0',
'libGLESv2/libGLESv2.cpp',
'libGLESv2/libGLESv2.rc',
],
},
],
......
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