Untabify compiler code

TRAC #12156 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@292 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 0a311a46
......@@ -12,20 +12,20 @@
//
enum TPrecision
{
EbpHigh,
EbpMedium,
EbpLow,
EbpHigh,
EbpMedium,
EbpLow,
};
__inline const char* getPrecisionString(TPrecision p)
{
switch(p)
{
case EbpHigh: return "highp"; break;
case EbpMedium: return "mediump"; break;
case EbpLow: return "lowp"; break;
default: return "unknown precision";
}
switch(p)
{
case EbpHigh: return "highp"; break;
case EbpMedium: return "mediump"; break;
case EbpLow: return "lowp"; break;
default: return "unknown precision";
}
}
//
......@@ -33,21 +33,21 @@ __inline const char* getPrecisionString(TPrecision p)
//
enum TBasicType
{
EbtVoid,
EbtFloat,
EbtInt,
EbtBool,
EbtGuardSamplerBegin, // non type: see implementation of IsSampler()
EbtSampler2D,
EbtSamplerCube,
EbtGuardSamplerEnd, // non type: see implementation of IsSampler()
EbtStruct,
EbtAddress, // should be deprecated??
EbtVoid,
EbtFloat,
EbtInt,
EbtBool,
EbtGuardSamplerBegin, // non type: see implementation of IsSampler()
EbtSampler2D,
EbtSamplerCube,
EbtGuardSamplerEnd, // non type: see implementation of IsSampler()
EbtStruct,
EbtAddress, // should be deprecated??
};
__inline bool IsSampler(TBasicType type)
{
return type > EbtGuardSamplerBegin && type < EbtGuardSamplerEnd;
return type > EbtGuardSamplerBegin && type < EbtGuardSamplerEnd;
}
//
......@@ -58,41 +58,41 @@ __inline bool IsSampler(TBasicType type)
//
enum TQualifier
{
EvqTemporary, // For temporaries (within a function), read/write
EvqGlobal, // For globals read/write
EvqConst, // User defined constants and non-output parameters in functions
EvqAttribute, // Readonly
EvqVaryingIn, // readonly, fragment shaders only
EvqVaryingOut, // vertex shaders only read/write
EvqInvariantVaryingIn, // readonly, fragment shaders only
EvqInvariantVaryingOut, // vertex shaders only read/write
EvqUniform, // Readonly, vertex and fragment
EvqTemporary, // For temporaries (within a function), read/write
EvqGlobal, // For globals read/write
EvqConst, // User defined constants and non-output parameters in functions
EvqAttribute, // Readonly
EvqVaryingIn, // readonly, fragment shaders only
EvqVaryingOut, // vertex shaders only read/write
EvqInvariantVaryingIn, // readonly, fragment shaders only
EvqInvariantVaryingOut, // vertex shaders only read/write
EvqUniform, // Readonly, vertex and fragment
// pack/unpack input and output
EvqInput,
EvqOutput,
// pack/unpack input and output
EvqInput,
EvqOutput,
// parameters
EvqIn,
EvqOut,
EvqInOut,
EvqConstReadOnly,
// parameters
EvqIn,
EvqOut,
EvqInOut,
EvqConstReadOnly,
// built-ins written by vertex shader
EvqPosition,
EvqPointSize,
// built-ins written by vertex shader
EvqPosition,
EvqPointSize,
// built-ins read by fragment shader
EvqFragCoord,
EvqFrontFacing,
EvqPointCoord,
// built-ins read by fragment shader
EvqFragCoord,
EvqFrontFacing,
EvqPointCoord,
// built-ins written by fragment shader
EvqFragColor,
EvqFragData,
// built-ins written by fragment shader
EvqFragColor,
EvqFragData,
// end of list
EvqLast,
// end of list
EvqLast,
};
//
......@@ -100,31 +100,31 @@ enum TQualifier
//
__inline const char* getQualifierString(TQualifier q)
{
switch(q)
{
case EvqTemporary: return "Temporary"; break;
case EvqGlobal: return "Global"; break;
case EvqConst: return "const"; break;
case EvqConstReadOnly: return "const"; break;
case EvqAttribute: return "attribute"; break;
case EvqVaryingIn: return "varying"; break;
case EvqVaryingOut: return "varying"; break;
case EvqInvariantVaryingIn: return "invariant varying"; break;
case EvqInvariantVaryingOut:return "invariant varying"; break;
case EvqUniform: return "uniform"; break;
case EvqIn: return "in"; break;
case EvqOut: return "out"; break;
case EvqInOut: return "inout"; break;
case EvqInput: return "input"; break;
case EvqOutput: return "output"; break;
case EvqPosition: return "Position"; break;
case EvqPointSize: return "PointSize"; break;
case EvqFragCoord: return "FragCoord"; break;
case EvqFrontFacing: return "FrontFacing"; break;
case EvqFragColor: return "FragColor"; break;
case EvqFragData: return "FragData"; break;
default: return "unknown qualifier";
}
switch(q)
{
case EvqTemporary: return "Temporary"; break;
case EvqGlobal: return "Global"; break;
case EvqConst: return "const"; break;
case EvqConstReadOnly: return "const"; break;
case EvqAttribute: return "attribute"; break;
case EvqVaryingIn: return "varying"; break;
case EvqVaryingOut: return "varying"; break;
case EvqInvariantVaryingIn: return "invariant varying"; break;
case EvqInvariantVaryingOut:return "invariant varying"; break;
case EvqUniform: return "uniform"; break;
case EvqIn: return "in"; break;
case EvqOut: return "out"; break;
case EvqInOut: return "inout"; break;
case EvqInput: return "input"; break;
case EvqOutput: return "output"; break;
case EvqPosition: return "Position"; break;
case EvqPointSize: return "PointSize"; break;
case EvqFragCoord: return "FragCoord"; break;
case EvqFrontFacing: return "FrontFacing"; break;
case EvqFragColor: return "FragColor"; break;
case EvqFragData: return "FragData"; break;
default: return "unknown qualifier";
}
}
#endif // _BASICTYPES_INCLUDED_
......@@ -16,590 +16,590 @@
void TBuiltIns::initialize()
{
//
// Initialize all the built-in strings for parsing.
//
TString BuiltInFunctions;
TString BuiltInFunctionsVertex;
TString BuiltInFunctionsFragment;
TString StandardUniforms;
{
//============================================================================
//
// Prototypes for built-in functions seen by both vertex and fragment shaders.
//
//============================================================================
TString& s = BuiltInFunctions;
//
// Angle and Trigonometric Functions.
//
s.append(TString("float radians(float degrees);"));
s.append(TString("vec2 radians(vec2 degrees);"));
s.append(TString("vec3 radians(vec3 degrees);"));
s.append(TString("vec4 radians(vec4 degrees);"));
s.append(TString("float degrees(float radians);"));
s.append(TString("vec2 degrees(vec2 radians);"));
s.append(TString("vec3 degrees(vec3 radians);"));
s.append(TString("vec4 degrees(vec4 radians);"));
s.append(TString("float sin(float angle);"));
s.append(TString("vec2 sin(vec2 angle);"));
s.append(TString("vec3 sin(vec3 angle);"));
s.append(TString("vec4 sin(vec4 angle);"));
s.append(TString("float cos(float angle);"));
s.append(TString("vec2 cos(vec2 angle);"));
s.append(TString("vec3 cos(vec3 angle);"));
s.append(TString("vec4 cos(vec4 angle);"));
s.append(TString("float tan(float angle);"));
s.append(TString("vec2 tan(vec2 angle);"));
s.append(TString("vec3 tan(vec3 angle);"));
s.append(TString("vec4 tan(vec4 angle);"));
s.append(TString("float asin(float x);"));
s.append(TString("vec2 asin(vec2 x);"));
s.append(TString("vec3 asin(vec3 x);"));
s.append(TString("vec4 asin(vec4 x);"));
s.append(TString("float acos(float x);"));
s.append(TString("vec2 acos(vec2 x);"));
s.append(TString("vec3 acos(vec3 x);"));
s.append(TString("vec4 acos(vec4 x);"));
s.append(TString("float atan(float y, float x);"));
s.append(TString("vec2 atan(vec2 y, vec2 x);"));
s.append(TString("vec3 atan(vec3 y, vec3 x);"));
s.append(TString("vec4 atan(vec4 y, vec4 x);"));
s.append(TString("float atan(float y_over_x);"));
s.append(TString("vec2 atan(vec2 y_over_x);"));
s.append(TString("vec3 atan(vec3 y_over_x);"));
s.append(TString("vec4 atan(vec4 y_over_x);"));
//
// Exponential Functions.
//
s.append(TString("float pow(float x, float y);"));
s.append(TString("vec2 pow(vec2 x, vec2 y);"));
s.append(TString("vec3 pow(vec3 x, vec3 y);"));
s.append(TString("vec4 pow(vec4 x, vec4 y);"));
s.append(TString("float exp(float x);"));
s.append(TString("vec2 exp(vec2 x);"));
s.append(TString("vec3 exp(vec3 x);"));
s.append(TString("vec4 exp(vec4 x);"));
s.append(TString("float log(float x);"));
s.append(TString("vec2 log(vec2 x);"));
s.append(TString("vec3 log(vec3 x);"));
s.append(TString("vec4 log(vec4 x);"));
s.append(TString("float exp2(float x);"));
s.append(TString("vec2 exp2(vec2 x);"));
s.append(TString("vec3 exp2(vec3 x);"));
s.append(TString("vec4 exp2(vec4 x);"));
s.append(TString("float log2(float x);"));
s.append(TString("vec2 log2(vec2 x);"));
s.append(TString("vec3 log2(vec3 x);"));
s.append(TString("vec4 log2(vec4 x);"));
s.append(TString("float sqrt(float x);"));
s.append(TString("vec2 sqrt(vec2 x);"));
s.append(TString("vec3 sqrt(vec3 x);"));
s.append(TString("vec4 sqrt(vec4 x);"));
s.append(TString("float inversesqrt(float x);"));
s.append(TString("vec2 inversesqrt(vec2 x);"));
s.append(TString("vec3 inversesqrt(vec3 x);"));
s.append(TString("vec4 inversesqrt(vec4 x);"));
//
// Common Functions.
//
s.append(TString("float abs(float x);"));
s.append(TString("vec2 abs(vec2 x);"));
s.append(TString("vec3 abs(vec3 x);"));
s.append(TString("vec4 abs(vec4 x);"));
s.append(TString("float sign(float x);"));
s.append(TString("vec2 sign(vec2 x);"));
s.append(TString("vec3 sign(vec3 x);"));
s.append(TString("vec4 sign(vec4 x);"));
s.append(TString("float floor(float x);"));
s.append(TString("vec2 floor(vec2 x);"));
s.append(TString("vec3 floor(vec3 x);"));
s.append(TString("vec4 floor(vec4 x);"));
s.append(TString("float ceil(float x);"));
s.append(TString("vec2 ceil(vec2 x);"));
s.append(TString("vec3 ceil(vec3 x);"));
s.append(TString("vec4 ceil(vec4 x);"));
s.append(TString("float fract(float x);"));
s.append(TString("vec2 fract(vec2 x);"));
s.append(TString("vec3 fract(vec3 x);"));
s.append(TString("vec4 fract(vec4 x);"));
s.append(TString("float mod(float x, float y);"));
s.append(TString("vec2 mod(vec2 x, float y);"));
s.append(TString("vec3 mod(vec3 x, float y);"));
s.append(TString("vec4 mod(vec4 x, float y);"));
s.append(TString("vec2 mod(vec2 x, vec2 y);"));
s.append(TString("vec3 mod(vec3 x, vec3 y);"));
s.append(TString("vec4 mod(vec4 x, vec4 y);"));
s.append(TString("float min(float x, float y);"));
s.append(TString("vec2 min(vec2 x, float y);"));
s.append(TString("vec3 min(vec3 x, float y);"));
s.append(TString("vec4 min(vec4 x, float y);"));
s.append(TString("vec2 min(vec2 x, vec2 y);"));
s.append(TString("vec3 min(vec3 x, vec3 y);"));
s.append(TString("vec4 min(vec4 x, vec4 y);"));
s.append(TString("float max(float x, float y);"));
s.append(TString("vec2 max(vec2 x, float y);"));
s.append(TString("vec3 max(vec3 x, float y);"));
s.append(TString("vec4 max(vec4 x, float y);"));
s.append(TString("vec2 max(vec2 x, vec2 y);"));
s.append(TString("vec3 max(vec3 x, vec3 y);"));
s.append(TString("vec4 max(vec4 x, vec4 y);"));
s.append(TString("float clamp(float x, float minVal, float maxVal);"));
s.append(TString("vec2 clamp(vec2 x, float minVal, float maxVal);"));
s.append(TString("vec3 clamp(vec3 x, float minVal, float maxVal);"));
s.append(TString("vec4 clamp(vec4 x, float minVal, float maxVal);"));
s.append(TString("vec2 clamp(vec2 x, vec2 minVal, vec2 maxVal);"));
s.append(TString("vec3 clamp(vec3 x, vec3 minVal, vec3 maxVal);"));
s.append(TString("vec4 clamp(vec4 x, vec4 minVal, vec4 maxVal);"));
s.append(TString("float mix(float x, float y, float a);"));
s.append(TString("vec2 mix(vec2 x, vec2 y, float a);"));
s.append(TString("vec3 mix(vec3 x, vec3 y, float a);"));
s.append(TString("vec4 mix(vec4 x, vec4 y, float a);"));
s.append(TString("vec2 mix(vec2 x, vec2 y, vec2 a);"));
s.append(TString("vec3 mix(vec3 x, vec3 y, vec3 a);"));
s.append(TString("vec4 mix(vec4 x, vec4 y, vec4 a);"));
s.append(TString("float step(float edge, float x);"));
s.append(TString("vec2 step(vec2 edge, vec2 x);"));
s.append(TString("vec3 step(vec3 edge, vec3 x);"));
s.append(TString("vec4 step(vec4 edge, vec4 x);"));
s.append(TString("vec2 step(float edge, vec2 x);"));
s.append(TString("vec3 step(float edge, vec3 x);"));
s.append(TString("vec4 step(float edge, vec4 x);"));
s.append(TString("float smoothstep(float edge0, float edge1, float x);"));
s.append(TString("vec2 smoothstep(vec2 edge0, vec2 edge1, vec2 x);"));
s.append(TString("vec3 smoothstep(vec3 edge0, vec3 edge1, vec3 x);"));
s.append(TString("vec4 smoothstep(vec4 edge0, vec4 edge1, vec4 x);"));
s.append(TString("vec2 smoothstep(float edge0, float edge1, vec2 x);"));
s.append(TString("vec3 smoothstep(float edge0, float edge1, vec3 x);"));
s.append(TString("vec4 smoothstep(float edge0, float edge1, vec4 x);"));
//
// Geometric Functions.
//
s.append(TString("float length(float x);"));
s.append(TString("float length(vec2 x);"));
s.append(TString("float length(vec3 x);"));
s.append(TString("float length(vec4 x);"));
s.append(TString("float distance(float p0, float p1);"));
s.append(TString("float distance(vec2 p0, vec2 p1);"));
s.append(TString("float distance(vec3 p0, vec3 p1);"));
s.append(TString("float distance(vec4 p0, vec4 p1);"));
s.append(TString("float dot(float x, float y);"));
s.append(TString("float dot(vec2 x, vec2 y);"));
s.append(TString("float dot(vec3 x, vec3 y);"));
s.append(TString("float dot(vec4 x, vec4 y);"));
s.append(TString("vec3 cross(vec3 x, vec3 y);"));
s.append(TString("float normalize(float x);"));
s.append(TString("vec2 normalize(vec2 x);"));
s.append(TString("vec3 normalize(vec3 x);"));
s.append(TString("vec4 normalize(vec4 x);"));
s.append(TString("float faceforward(float N, float I, float Nref);"));
s.append(TString("vec2 faceforward(vec2 N, vec2 I, vec2 Nref);"));
s.append(TString("vec3 faceforward(vec3 N, vec3 I, vec3 Nref);"));
s.append(TString("vec4 faceforward(vec4 N, vec4 I, vec4 Nref);"));
s.append(TString("float reflect(float I, float N);"));
s.append(TString("vec2 reflect(vec2 I, vec2 N);"));
s.append(TString("vec3 reflect(vec3 I, vec3 N);"));
s.append(TString("vec4 reflect(vec4 I, vec4 N);"));
s.append(TString("float refract(float I, float N, float eta);"));
s.append(TString("vec2 refract(vec2 I, vec2 N, float eta);"));
s.append(TString("vec3 refract(vec3 I, vec3 N, float eta);"));
s.append(TString("vec4 refract(vec4 I, vec4 N, float eta);"));
//
// Matrix Functions.
//
s.append(TString("mat2 matrixCompMult(mat2 x, mat2 y);"));
s.append(TString("mat3 matrixCompMult(mat3 x, mat3 y);"));
s.append(TString("mat4 matrixCompMult(mat4 x, mat4 y);"));
//
// Vector relational functions.
//
s.append(TString("bvec2 lessThan(vec2 x, vec2 y);"));
s.append(TString("bvec3 lessThan(vec3 x, vec3 y);"));
s.append(TString("bvec4 lessThan(vec4 x, vec4 y);"));
s.append(TString("bvec2 lessThan(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 lessThan(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 lessThan(ivec4 x, ivec4 y);"));
s.append(TString("bvec2 lessThanEqual(vec2 x, vec2 y);"));
s.append(TString("bvec3 lessThanEqual(vec3 x, vec3 y);"));
s.append(TString("bvec4 lessThanEqual(vec4 x, vec4 y);"));
s.append(TString("bvec2 lessThanEqual(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 lessThanEqual(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 lessThanEqual(ivec4 x, ivec4 y);"));
s.append(TString("bvec2 greaterThan(vec2 x, vec2 y);"));
s.append(TString("bvec3 greaterThan(vec3 x, vec3 y);"));
s.append(TString("bvec4 greaterThan(vec4 x, vec4 y);"));
s.append(TString("bvec2 greaterThan(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 greaterThan(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 greaterThan(ivec4 x, ivec4 y);"));
s.append(TString("bvec2 greaterThanEqual(vec2 x, vec2 y);"));
s.append(TString("bvec3 greaterThanEqual(vec3 x, vec3 y);"));
s.append(TString("bvec4 greaterThanEqual(vec4 x, vec4 y);"));
s.append(TString("bvec2 greaterThanEqual(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 greaterThanEqual(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 greaterThanEqual(ivec4 x, ivec4 y);"));
s.append(TString("bvec2 equal(vec2 x, vec2 y);"));
s.append(TString("bvec3 equal(vec3 x, vec3 y);"));
s.append(TString("bvec4 equal(vec4 x, vec4 y);"));
s.append(TString("bvec2 equal(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 equal(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 equal(ivec4 x, ivec4 y);"));
s.append(TString("bvec2 equal(bvec2 x, bvec2 y);"));
s.append(TString("bvec3 equal(bvec3 x, bvec3 y);"));
s.append(TString("bvec4 equal(bvec4 x, bvec4 y);"));
s.append(TString("bvec2 notEqual(vec2 x, vec2 y);"));
s.append(TString("bvec3 notEqual(vec3 x, vec3 y);"));
s.append(TString("bvec4 notEqual(vec4 x, vec4 y);"));
s.append(TString("bvec2 notEqual(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 notEqual(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 notEqual(ivec4 x, ivec4 y);"));
s.append(TString("bvec2 notEqual(bvec2 x, bvec2 y);"));
s.append(TString("bvec3 notEqual(bvec3 x, bvec3 y);"));
s.append(TString("bvec4 notEqual(bvec4 x, bvec4 y);"));
s.append(TString("bool any(bvec2 x);"));
s.append(TString("bool any(bvec3 x);"));
s.append(TString("bool any(bvec4 x);"));
s.append(TString("bool all(bvec2 x);"));
s.append(TString("bool all(bvec3 x);"));
s.append(TString("bool all(bvec4 x);"));
s.append(TString("bvec2 not(bvec2 x);"));
s.append(TString("bvec3 not(bvec3 x);"));
s.append(TString("bvec4 not(bvec4 x);"));
//
// Texture Functions.
//
s.append(TString("vec4 texture2D(sampler2D sampler, vec2 coord);"));
s.append(TString("vec4 texture2DProj(sampler2D sampler, vec3 coord);"));
s.append(TString("vec4 texture2DProj(sampler2D sampler, vec4 coord);"));
s.append(TString("vec4 textureCube(samplerCube sampler, vec3 coord);"));
//
// Noise functions.
//
// s.append(TString("float noise1(float x);"));
// s.append(TString("float noise1(vec2 x);"));
// s.append(TString("float noise1(vec3 x);"));
// s.append(TString("float noise1(vec4 x);"));
// s.append(TString("vec2 noise2(float x);"));
// s.append(TString("vec2 noise2(vec2 x);"));
// s.append(TString("vec2 noise2(vec3 x);"));
// s.append(TString("vec2 noise2(vec4 x);"));
// s.append(TString("vec3 noise3(float x);"));
// s.append(TString("vec3 noise3(vec2 x);"));
// s.append(TString("vec3 noise3(vec3 x);"));
// s.append(TString("vec3 noise3(vec4 x);"));
// s.append(TString("vec4 noise4(float x);"));
// s.append(TString("vec4 noise4(vec2 x);"));
// s.append(TString("vec4 noise4(vec3 x);"));
// s.append(TString("vec4 noise4(vec4 x);"));
s.append(TString("\n"));
}
{
//============================================================================
//
// Prototypes for built-in functions seen by vertex shaders only.
//
//============================================================================
TString& s = BuiltInFunctionsVertex;
//
// Geometric Functions.
//
s.append(TString("vec4 ftransform();"));
//
// Texture Functions.
//
s.append(TString("vec4 texture2DLod(sampler2D sampler, vec2 coord, float lod);"));
s.append(TString("vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod);"));
s.append(TString("vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod);"));
s.append(TString("vec4 textureCubeLod(samplerCube sampler, vec3 coord, float lod);"));
s.append(TString("\n"));
}
{
//============================================================================
//
// Prototypes for built-in functions seen by fragment shaders only.
//
//============================================================================
TString& s = BuiltInFunctionsFragment;
//
// Texture Functions.
//
s.append(TString("vec4 texture2D(sampler2D sampler, vec2 coord, float bias);"));
s.append(TString("vec4 texture2DProj(sampler2D sampler, vec3 coord, float bias);"));
s.append(TString("vec4 texture2DProj(sampler2D sampler, vec4 coord, float bias);"));
s.append(TString("vec4 textureCube(samplerCube sampler, vec3 coord, float bias);"));
// s.append(TString("float dFdx(float p);"));
// s.append(TString("vec2 dFdx(vec2 p);"));
// s.append(TString("vec3 dFdx(vec3 p);"));
// s.append(TString("vec4 dFdx(vec4 p);"));
// s.append(TString("float dFdy(float p);"));
// s.append(TString("vec2 dFdy(vec2 p);"));
// s.append(TString("vec3 dFdy(vec3 p);"));
// s.append(TString("vec4 dFdy(vec4 p);"));
s.append(TString("float fwidth(float p);"));
s.append(TString("vec2 fwidth(vec2 p);"));
s.append(TString("vec3 fwidth(vec3 p);"));
s.append(TString("vec4 fwidth(vec4 p);"));
s.append(TString("\n"));
}
{
//============================================================================
//
// Standard Uniforms
//
//============================================================================
TString& s = StandardUniforms;
//
// Depth range in window coordinates
//
s.append(TString("struct gl_DepthRangeParameters {"));
s.append(TString(" float near;")); // n // FIXME: highp
s.append(TString(" float far;")); // f // FIXME: highp
s.append(TString(" float diff;")); // f - n // FIXME: highp
s.append(TString("};"));
s.append(TString("uniform gl_DepthRangeParameters gl_DepthRange;"));
s.append(TString("\n"));
}
builtInStrings[EShLangFragment].push_back(BuiltInFunctions.c_str());
builtInStrings[EShLangFragment].push_back(BuiltInFunctionsFragment);
builtInStrings[EShLangFragment].push_back(StandardUniforms);
builtInStrings[EShLangVertex].push_back(BuiltInFunctions);
builtInStrings[EShLangVertex].push_back(BuiltInFunctionsVertex);
builtInStrings[EShLangVertex].push_back(StandardUniforms);
//
// Initialize all the built-in strings for parsing.
//
TString BuiltInFunctions;
TString BuiltInFunctionsVertex;
TString BuiltInFunctionsFragment;
TString StandardUniforms;
{
//============================================================================
//
// Prototypes for built-in functions seen by both vertex and fragment shaders.
//
//============================================================================
TString& s = BuiltInFunctions;
//
// Angle and Trigonometric Functions.
//
s.append(TString("float radians(float degrees);"));
s.append(TString("vec2 radians(vec2 degrees);"));
s.append(TString("vec3 radians(vec3 degrees);"));
s.append(TString("vec4 radians(vec4 degrees);"));
s.append(TString("float degrees(float radians);"));
s.append(TString("vec2 degrees(vec2 radians);"));
s.append(TString("vec3 degrees(vec3 radians);"));
s.append(TString("vec4 degrees(vec4 radians);"));
s.append(TString("float sin(float angle);"));
s.append(TString("vec2 sin(vec2 angle);"));
s.append(TString("vec3 sin(vec3 angle);"));
s.append(TString("vec4 sin(vec4 angle);"));
s.append(TString("float cos(float angle);"));
s.append(TString("vec2 cos(vec2 angle);"));
s.append(TString("vec3 cos(vec3 angle);"));
s.append(TString("vec4 cos(vec4 angle);"));
s.append(TString("float tan(float angle);"));
s.append(TString("vec2 tan(vec2 angle);"));
s.append(TString("vec3 tan(vec3 angle);"));
s.append(TString("vec4 tan(vec4 angle);"));
s.append(TString("float asin(float x);"));
s.append(TString("vec2 asin(vec2 x);"));
s.append(TString("vec3 asin(vec3 x);"));
s.append(TString("vec4 asin(vec4 x);"));
s.append(TString("float acos(float x);"));
s.append(TString("vec2 acos(vec2 x);"));
s.append(TString("vec3 acos(vec3 x);"));
s.append(TString("vec4 acos(vec4 x);"));
s.append(TString("float atan(float y, float x);"));
s.append(TString("vec2 atan(vec2 y, vec2 x);"));
s.append(TString("vec3 atan(vec3 y, vec3 x);"));
s.append(TString("vec4 atan(vec4 y, vec4 x);"));
s.append(TString("float atan(float y_over_x);"));
s.append(TString("vec2 atan(vec2 y_over_x);"));
s.append(TString("vec3 atan(vec3 y_over_x);"));
s.append(TString("vec4 atan(vec4 y_over_x);"));
//
// Exponential Functions.
//
s.append(TString("float pow(float x, float y);"));
s.append(TString("vec2 pow(vec2 x, vec2 y);"));
s.append(TString("vec3 pow(vec3 x, vec3 y);"));
s.append(TString("vec4 pow(vec4 x, vec4 y);"));
s.append(TString("float exp(float x);"));
s.append(TString("vec2 exp(vec2 x);"));
s.append(TString("vec3 exp(vec3 x);"));
s.append(TString("vec4 exp(vec4 x);"));
s.append(TString("float log(float x);"));
s.append(TString("vec2 log(vec2 x);"));
s.append(TString("vec3 log(vec3 x);"));
s.append(TString("vec4 log(vec4 x);"));
s.append(TString("float exp2(float x);"));
s.append(TString("vec2 exp2(vec2 x);"));
s.append(TString("vec3 exp2(vec3 x);"));
s.append(TString("vec4 exp2(vec4 x);"));
s.append(TString("float log2(float x);"));
s.append(TString("vec2 log2(vec2 x);"));
s.append(TString("vec3 log2(vec3 x);"));
s.append(TString("vec4 log2(vec4 x);"));
s.append(TString("float sqrt(float x);"));
s.append(TString("vec2 sqrt(vec2 x);"));
s.append(TString("vec3 sqrt(vec3 x);"));
s.append(TString("vec4 sqrt(vec4 x);"));
s.append(TString("float inversesqrt(float x);"));
s.append(TString("vec2 inversesqrt(vec2 x);"));
s.append(TString("vec3 inversesqrt(vec3 x);"));
s.append(TString("vec4 inversesqrt(vec4 x);"));
//
// Common Functions.
//
s.append(TString("float abs(float x);"));
s.append(TString("vec2 abs(vec2 x);"));
s.append(TString("vec3 abs(vec3 x);"));
s.append(TString("vec4 abs(vec4 x);"));
s.append(TString("float sign(float x);"));
s.append(TString("vec2 sign(vec2 x);"));
s.append(TString("vec3 sign(vec3 x);"));
s.append(TString("vec4 sign(vec4 x);"));
s.append(TString("float floor(float x);"));
s.append(TString("vec2 floor(vec2 x);"));
s.append(TString("vec3 floor(vec3 x);"));
s.append(TString("vec4 floor(vec4 x);"));
s.append(TString("float ceil(float x);"));
s.append(TString("vec2 ceil(vec2 x);"));
s.append(TString("vec3 ceil(vec3 x);"));
s.append(TString("vec4 ceil(vec4 x);"));
s.append(TString("float fract(float x);"));
s.append(TString("vec2 fract(vec2 x);"));
s.append(TString("vec3 fract(vec3 x);"));
s.append(TString("vec4 fract(vec4 x);"));
s.append(TString("float mod(float x, float y);"));
s.append(TString("vec2 mod(vec2 x, float y);"));
s.append(TString("vec3 mod(vec3 x, float y);"));
s.append(TString("vec4 mod(vec4 x, float y);"));
s.append(TString("vec2 mod(vec2 x, vec2 y);"));
s.append(TString("vec3 mod(vec3 x, vec3 y);"));
s.append(TString("vec4 mod(vec4 x, vec4 y);"));
s.append(TString("float min(float x, float y);"));
s.append(TString("vec2 min(vec2 x, float y);"));
s.append(TString("vec3 min(vec3 x, float y);"));
s.append(TString("vec4 min(vec4 x, float y);"));
s.append(TString("vec2 min(vec2 x, vec2 y);"));
s.append(TString("vec3 min(vec3 x, vec3 y);"));
s.append(TString("vec4 min(vec4 x, vec4 y);"));
s.append(TString("float max(float x, float y);"));
s.append(TString("vec2 max(vec2 x, float y);"));
s.append(TString("vec3 max(vec3 x, float y);"));
s.append(TString("vec4 max(vec4 x, float y);"));
s.append(TString("vec2 max(vec2 x, vec2 y);"));
s.append(TString("vec3 max(vec3 x, vec3 y);"));
s.append(TString("vec4 max(vec4 x, vec4 y);"));
s.append(TString("float clamp(float x, float minVal, float maxVal);"));
s.append(TString("vec2 clamp(vec2 x, float minVal, float maxVal);"));
s.append(TString("vec3 clamp(vec3 x, float minVal, float maxVal);"));
s.append(TString("vec4 clamp(vec4 x, float minVal, float maxVal);"));
s.append(TString("vec2 clamp(vec2 x, vec2 minVal, vec2 maxVal);"));
s.append(TString("vec3 clamp(vec3 x, vec3 minVal, vec3 maxVal);"));
s.append(TString("vec4 clamp(vec4 x, vec4 minVal, vec4 maxVal);"));
s.append(TString("float mix(float x, float y, float a);"));
s.append(TString("vec2 mix(vec2 x, vec2 y, float a);"));
s.append(TString("vec3 mix(vec3 x, vec3 y, float a);"));
s.append(TString("vec4 mix(vec4 x, vec4 y, float a);"));
s.append(TString("vec2 mix(vec2 x, vec2 y, vec2 a);"));
s.append(TString("vec3 mix(vec3 x, vec3 y, vec3 a);"));
s.append(TString("vec4 mix(vec4 x, vec4 y, vec4 a);"));
s.append(TString("float step(float edge, float x);"));
s.append(TString("vec2 step(vec2 edge, vec2 x);"));
s.append(TString("vec3 step(vec3 edge, vec3 x);"));
s.append(TString("vec4 step(vec4 edge, vec4 x);"));
s.append(TString("vec2 step(float edge, vec2 x);"));
s.append(TString("vec3 step(float edge, vec3 x);"));
s.append(TString("vec4 step(float edge, vec4 x);"));
s.append(TString("float smoothstep(float edge0, float edge1, float x);"));
s.append(TString("vec2 smoothstep(vec2 edge0, vec2 edge1, vec2 x);"));
s.append(TString("vec3 smoothstep(vec3 edge0, vec3 edge1, vec3 x);"));
s.append(TString("vec4 smoothstep(vec4 edge0, vec4 edge1, vec4 x);"));
s.append(TString("vec2 smoothstep(float edge0, float edge1, vec2 x);"));
s.append(TString("vec3 smoothstep(float edge0, float edge1, vec3 x);"));
s.append(TString("vec4 smoothstep(float edge0, float edge1, vec4 x);"));
//
// Geometric Functions.
//
s.append(TString("float length(float x);"));
s.append(TString("float length(vec2 x);"));
s.append(TString("float length(vec3 x);"));
s.append(TString("float length(vec4 x);"));
s.append(TString("float distance(float p0, float p1);"));
s.append(TString("float distance(vec2 p0, vec2 p1);"));
s.append(TString("float distance(vec3 p0, vec3 p1);"));
s.append(TString("float distance(vec4 p0, vec4 p1);"));
s.append(TString("float dot(float x, float y);"));
s.append(TString("float dot(vec2 x, vec2 y);"));
s.append(TString("float dot(vec3 x, vec3 y);"));
s.append(TString("float dot(vec4 x, vec4 y);"));
s.append(TString("vec3 cross(vec3 x, vec3 y);"));
s.append(TString("float normalize(float x);"));
s.append(TString("vec2 normalize(vec2 x);"));
s.append(TString("vec3 normalize(vec3 x);"));
s.append(TString("vec4 normalize(vec4 x);"));
s.append(TString("float faceforward(float N, float I, float Nref);"));
s.append(TString("vec2 faceforward(vec2 N, vec2 I, vec2 Nref);"));
s.append(TString("vec3 faceforward(vec3 N, vec3 I, vec3 Nref);"));
s.append(TString("vec4 faceforward(vec4 N, vec4 I, vec4 Nref);"));
s.append(TString("float reflect(float I, float N);"));
s.append(TString("vec2 reflect(vec2 I, vec2 N);"));
s.append(TString("vec3 reflect(vec3 I, vec3 N);"));
s.append(TString("vec4 reflect(vec4 I, vec4 N);"));
s.append(TString("float refract(float I, float N, float eta);"));
s.append(TString("vec2 refract(vec2 I, vec2 N, float eta);"));
s.append(TString("vec3 refract(vec3 I, vec3 N, float eta);"));
s.append(TString("vec4 refract(vec4 I, vec4 N, float eta);"));
//
// Matrix Functions.
//
s.append(TString("mat2 matrixCompMult(mat2 x, mat2 y);"));
s.append(TString("mat3 matrixCompMult(mat3 x, mat3 y);"));
s.append(TString("mat4 matrixCompMult(mat4 x, mat4 y);"));
//
// Vector relational functions.
//
s.append(TString("bvec2 lessThan(vec2 x, vec2 y);"));
s.append(TString("bvec3 lessThan(vec3 x, vec3 y);"));
s.append(TString("bvec4 lessThan(vec4 x, vec4 y);"));
s.append(TString("bvec2 lessThan(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 lessThan(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 lessThan(ivec4 x, ivec4 y);"));
s.append(TString("bvec2 lessThanEqual(vec2 x, vec2 y);"));
s.append(TString("bvec3 lessThanEqual(vec3 x, vec3 y);"));
s.append(TString("bvec4 lessThanEqual(vec4 x, vec4 y);"));
s.append(TString("bvec2 lessThanEqual(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 lessThanEqual(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 lessThanEqual(ivec4 x, ivec4 y);"));
s.append(TString("bvec2 greaterThan(vec2 x, vec2 y);"));
s.append(TString("bvec3 greaterThan(vec3 x, vec3 y);"));
s.append(TString("bvec4 greaterThan(vec4 x, vec4 y);"));
s.append(TString("bvec2 greaterThan(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 greaterThan(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 greaterThan(ivec4 x, ivec4 y);"));
s.append(TString("bvec2 greaterThanEqual(vec2 x, vec2 y);"));
s.append(TString("bvec3 greaterThanEqual(vec3 x, vec3 y);"));
s.append(TString("bvec4 greaterThanEqual(vec4 x, vec4 y);"));
s.append(TString("bvec2 greaterThanEqual(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 greaterThanEqual(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 greaterThanEqual(ivec4 x, ivec4 y);"));
s.append(TString("bvec2 equal(vec2 x, vec2 y);"));
s.append(TString("bvec3 equal(vec3 x, vec3 y);"));
s.append(TString("bvec4 equal(vec4 x, vec4 y);"));
s.append(TString("bvec2 equal(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 equal(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 equal(ivec4 x, ivec4 y);"));
s.append(TString("bvec2 equal(bvec2 x, bvec2 y);"));
s.append(TString("bvec3 equal(bvec3 x, bvec3 y);"));
s.append(TString("bvec4 equal(bvec4 x, bvec4 y);"));
s.append(TString("bvec2 notEqual(vec2 x, vec2 y);"));
s.append(TString("bvec3 notEqual(vec3 x, vec3 y);"));
s.append(TString("bvec4 notEqual(vec4 x, vec4 y);"));
s.append(TString("bvec2 notEqual(ivec2 x, ivec2 y);"));
s.append(TString("bvec3 notEqual(ivec3 x, ivec3 y);"));
s.append(TString("bvec4 notEqual(ivec4 x, ivec4 y);"));
s.append(TString("bvec2 notEqual(bvec2 x, bvec2 y);"));
s.append(TString("bvec3 notEqual(bvec3 x, bvec3 y);"));
s.append(TString("bvec4 notEqual(bvec4 x, bvec4 y);"));
s.append(TString("bool any(bvec2 x);"));
s.append(TString("bool any(bvec3 x);"));
s.append(TString("bool any(bvec4 x);"));
s.append(TString("bool all(bvec2 x);"));
s.append(TString("bool all(bvec3 x);"));
s.append(TString("bool all(bvec4 x);"));
s.append(TString("bvec2 not(bvec2 x);"));
s.append(TString("bvec3 not(bvec3 x);"));
s.append(TString("bvec4 not(bvec4 x);"));
//
// Texture Functions.
//
s.append(TString("vec4 texture2D(sampler2D sampler, vec2 coord);"));
s.append(TString("vec4 texture2DProj(sampler2D sampler, vec3 coord);"));
s.append(TString("vec4 texture2DProj(sampler2D sampler, vec4 coord);"));
s.append(TString("vec4 textureCube(samplerCube sampler, vec3 coord);"));
//
// Noise functions.
//
// s.append(TString("float noise1(float x);"));
// s.append(TString("float noise1(vec2 x);"));
// s.append(TString("float noise1(vec3 x);"));
// s.append(TString("float noise1(vec4 x);"));
// s.append(TString("vec2 noise2(float x);"));
// s.append(TString("vec2 noise2(vec2 x);"));
// s.append(TString("vec2 noise2(vec3 x);"));
// s.append(TString("vec2 noise2(vec4 x);"));
// s.append(TString("vec3 noise3(float x);"));
// s.append(TString("vec3 noise3(vec2 x);"));
// s.append(TString("vec3 noise3(vec3 x);"));
// s.append(TString("vec3 noise3(vec4 x);"));
// s.append(TString("vec4 noise4(float x);"));
// s.append(TString("vec4 noise4(vec2 x);"));
// s.append(TString("vec4 noise4(vec3 x);"));
// s.append(TString("vec4 noise4(vec4 x);"));
s.append(TString("\n"));
}
{
//============================================================================
//
// Prototypes for built-in functions seen by vertex shaders only.
//
//============================================================================
TString& s = BuiltInFunctionsVertex;
//
// Geometric Functions.
//
s.append(TString("vec4 ftransform();"));
//
// Texture Functions.
//
s.append(TString("vec4 texture2DLod(sampler2D sampler, vec2 coord, float lod);"));
s.append(TString("vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod);"));
s.append(TString("vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod);"));
s.append(TString("vec4 textureCubeLod(samplerCube sampler, vec3 coord, float lod);"));
s.append(TString("\n"));
}
{
//============================================================================
//
// Prototypes for built-in functions seen by fragment shaders only.
//
//============================================================================
TString& s = BuiltInFunctionsFragment;
//
// Texture Functions.
//
s.append(TString("vec4 texture2D(sampler2D sampler, vec2 coord, float bias);"));
s.append(TString("vec4 texture2DProj(sampler2D sampler, vec3 coord, float bias);"));
s.append(TString("vec4 texture2DProj(sampler2D sampler, vec4 coord, float bias);"));
s.append(TString("vec4 textureCube(samplerCube sampler, vec3 coord, float bias);"));
// s.append(TString("float dFdx(float p);"));
// s.append(TString("vec2 dFdx(vec2 p);"));
// s.append(TString("vec3 dFdx(vec3 p);"));
// s.append(TString("vec4 dFdx(vec4 p);"));
// s.append(TString("float dFdy(float p);"));
// s.append(TString("vec2 dFdy(vec2 p);"));
// s.append(TString("vec3 dFdy(vec3 p);"));
// s.append(TString("vec4 dFdy(vec4 p);"));
s.append(TString("float fwidth(float p);"));
s.append(TString("vec2 fwidth(vec2 p);"));
s.append(TString("vec3 fwidth(vec3 p);"));
s.append(TString("vec4 fwidth(vec4 p);"));
s.append(TString("\n"));
}
{
//============================================================================
//
// Standard Uniforms
//
//============================================================================
TString& s = StandardUniforms;
//
// Depth range in window coordinates
//
s.append(TString("struct gl_DepthRangeParameters {"));
s.append(TString(" float near;")); // n // FIXME: highp
s.append(TString(" float far;")); // f // FIXME: highp
s.append(TString(" float diff;")); // f - n // FIXME: highp
s.append(TString("};"));
s.append(TString("uniform gl_DepthRangeParameters gl_DepthRange;"));
s.append(TString("\n"));
}
builtInStrings[EShLangFragment].push_back(BuiltInFunctions.c_str());
builtInStrings[EShLangFragment].push_back(BuiltInFunctionsFragment);
builtInStrings[EShLangFragment].push_back(StandardUniforms);
builtInStrings[EShLangVertex].push_back(BuiltInFunctions);
builtInStrings[EShLangVertex].push_back(BuiltInFunctionsVertex);
builtInStrings[EShLangVertex].push_back(StandardUniforms);
}
void TBuiltIns::initialize(const TBuiltInResource &resources)
{
TString builtIns;
TString builtIns;
// Implementation dependent constants
char builtInConstant[80];
// Implementation dependent constants
char builtInConstant[80];
sprintf(builtInConstant, "const int gl_MaxVertexAttribs = %d;", resources.maxVertexAttribs);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxVertexAttribs = %d;", resources.maxVertexAttribs);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxVertexUniformVectors = %d;", resources.maxVertexUniformVectors);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxVertexUniformVectors = %d;", resources.maxVertexUniformVectors);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxVaryingVectors = %d;", resources.maxVaryingVectors);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxVaryingVectors = %d;", resources.maxVaryingVectors);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxVertexTextureImageUnits = %d;", resources.maxVertexTextureImageUnits);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxVertexTextureImageUnits = %d;", resources.maxVertexTextureImageUnits);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxCombinedTextureImageUnits = %d;", resources.maxCombinedTextureImageUnits);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxCombinedTextureImageUnits = %d;", resources.maxCombinedTextureImageUnits);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxTextureImageUnits = %d;", resources.maxTextureImageUnits);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxTextureImageUnits = %d;", resources.maxTextureImageUnits);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxFragmentUniformVectors = %d;", resources.maxFragmentUniformVectors);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxDrawBuffers = %d;", resources.maxDrawBuffers);
builtIns.append(TString(builtInConstant));
sprintf(builtInConstant, "const int gl_MaxDrawBuffers = %d;", resources.maxDrawBuffers);
builtIns.append(TString(builtInConstant));
builtInStrings[EShLangFragment].push_back(builtIns);
builtInStrings[EShLangVertex].push_back(builtIns);
builtInStrings[EShLangFragment].push_back(builtIns);
builtInStrings[EShLangVertex].push_back(builtIns);
}
void IdentifyBuiltIns(EShLanguage language, TSymbolTable& symbolTable)
{
//
// First, insert some special built-in variables that are not in
// the built-in header files.
//
switch(language) {
case EShLangFragment: {
symbolTable.insert(*new TVariable(NewPoolTString("gl_FragCoord"), TType(EbtFloat, EvqFragCoord, 4))); // FIXME: mediump
symbolTable.insert(*new TVariable(NewPoolTString("gl_FrontFacing"), TType(EbtBool, EvqFrontFacing, 1)));
symbolTable.insert(*new TVariable(NewPoolTString("gl_FragColor"), TType(EbtFloat, EvqFragColor, 4))); // FIXME: mediump
symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData[gl_MaxDrawBuffers]"), TType(EbtFloat, EvqFragData, 4))); // FIXME: mediump
symbolTable.insert(*new TVariable(NewPoolTString("gl_PointCoord"), TType(EbtFloat, EvqPointCoord, 2))); // FIXME: mediump
}
break;
case EShLangVertex:
symbolTable.insert(*new TVariable(NewPoolTString("gl_Position"), TType(EbtFloat, EvqPosition, 4))); // FIXME: highp
symbolTable.insert(*new TVariable(NewPoolTString("gl_PointSize"), TType(EbtFloat, EvqPointSize, 1))); // FIXME: mediump
break;
default: break;
}
//
// Next, identify which built-ins from the already loaded headers have
// a mapping to an operator. Those that are not identified as such are
// expected to be resolved through a library of functions, versus as
// operations.
//
symbolTable.relateToOperator("not", EOpVectorLogicalNot);
symbolTable.relateToOperator("matrixCompMult", EOpMul);
symbolTable.relateToOperator("equal", EOpVectorEqual);
symbolTable.relateToOperator("notEqual", EOpVectorNotEqual);
symbolTable.relateToOperator("lessThan", EOpLessThan);
symbolTable.relateToOperator("greaterThan", EOpGreaterThan);
symbolTable.relateToOperator("lessThanEqual", EOpLessThanEqual);
symbolTable.relateToOperator("greaterThanEqual", EOpGreaterThanEqual);
symbolTable.relateToOperator("radians", EOpRadians);
symbolTable.relateToOperator("degrees", EOpDegrees);
symbolTable.relateToOperator("sin", EOpSin);
symbolTable.relateToOperator("cos", EOpCos);
symbolTable.relateToOperator("tan", EOpTan);
symbolTable.relateToOperator("asin", EOpAsin);
symbolTable.relateToOperator("acos", EOpAcos);
symbolTable.relateToOperator("atan", EOpAtan);
symbolTable.relateToOperator("pow", EOpPow);
symbolTable.relateToOperator("exp2", EOpExp2);
symbolTable.relateToOperator("log", EOpLog);
symbolTable.relateToOperator("exp", EOpExp);
symbolTable.relateToOperator("log2", EOpLog2);
symbolTable.relateToOperator("sqrt", EOpSqrt);
symbolTable.relateToOperator("inversesqrt", EOpInverseSqrt);
symbolTable.relateToOperator("abs", EOpAbs);
symbolTable.relateToOperator("sign", EOpSign);
symbolTable.relateToOperator("floor", EOpFloor);
symbolTable.relateToOperator("ceil", EOpCeil);
symbolTable.relateToOperator("fract", EOpFract);
symbolTable.relateToOperator("mod", EOpMod);
symbolTable.relateToOperator("min", EOpMin);
symbolTable.relateToOperator("max", EOpMax);
symbolTable.relateToOperator("clamp", EOpClamp);
symbolTable.relateToOperator("mix", EOpMix);
symbolTable.relateToOperator("step", EOpStep);
symbolTable.relateToOperator("smoothstep", EOpSmoothStep);
symbolTable.relateToOperator("length", EOpLength);
symbolTable.relateToOperator("distance", EOpDistance);
symbolTable.relateToOperator("dot", EOpDot);
symbolTable.relateToOperator("cross", EOpCross);
symbolTable.relateToOperator("normalize", EOpNormalize);
symbolTable.relateToOperator("faceforward", EOpFaceForward);
symbolTable.relateToOperator("reflect", EOpReflect);
symbolTable.relateToOperator("refract", EOpRefract);
symbolTable.relateToOperator("any", EOpAny);
symbolTable.relateToOperator("all", EOpAll);
switch(language)
{
case EShLangVertex:
break;
case EShLangFragment:
// symbolTable.relateToOperator("dFdx", EOpDPdx); // OES_standard_derivatives extension
// symbolTable.relateToOperator("dFdy", EOpDPdy); // OES_standard_derivatives extension
// symbolTable.relateToOperator("fwidth", EOpFwidth); // OES_standard_derivatives extension
break;
default: assert(false && "Language not supported");
}
//
// First, insert some special built-in variables that are not in
// the built-in header files.
//
switch(language) {
case EShLangFragment: {
symbolTable.insert(*new TVariable(NewPoolTString("gl_FragCoord"), TType(EbtFloat, EvqFragCoord, 4))); // FIXME: mediump
symbolTable.insert(*new TVariable(NewPoolTString("gl_FrontFacing"), TType(EbtBool, EvqFrontFacing, 1)));
symbolTable.insert(*new TVariable(NewPoolTString("gl_FragColor"), TType(EbtFloat, EvqFragColor, 4))); // FIXME: mediump
symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData[gl_MaxDrawBuffers]"), TType(EbtFloat, EvqFragData, 4))); // FIXME: mediump
symbolTable.insert(*new TVariable(NewPoolTString("gl_PointCoord"), TType(EbtFloat, EvqPointCoord, 2))); // FIXME: mediump
}
break;
case EShLangVertex:
symbolTable.insert(*new TVariable(NewPoolTString("gl_Position"), TType(EbtFloat, EvqPosition, 4))); // FIXME: highp
symbolTable.insert(*new TVariable(NewPoolTString("gl_PointSize"), TType(EbtFloat, EvqPointSize, 1))); // FIXME: mediump
break;
default: break;
}
//
// Next, identify which built-ins from the already loaded headers have
// a mapping to an operator. Those that are not identified as such are
// expected to be resolved through a library of functions, versus as
// operations.
//
symbolTable.relateToOperator("not", EOpVectorLogicalNot);
symbolTable.relateToOperator("matrixCompMult", EOpMul);
symbolTable.relateToOperator("equal", EOpVectorEqual);
symbolTable.relateToOperator("notEqual", EOpVectorNotEqual);
symbolTable.relateToOperator("lessThan", EOpLessThan);
symbolTable.relateToOperator("greaterThan", EOpGreaterThan);
symbolTable.relateToOperator("lessThanEqual", EOpLessThanEqual);
symbolTable.relateToOperator("greaterThanEqual", EOpGreaterThanEqual);
symbolTable.relateToOperator("radians", EOpRadians);
symbolTable.relateToOperator("degrees", EOpDegrees);
symbolTable.relateToOperator("sin", EOpSin);
symbolTable.relateToOperator("cos", EOpCos);
symbolTable.relateToOperator("tan", EOpTan);
symbolTable.relateToOperator("asin", EOpAsin);
symbolTable.relateToOperator("acos", EOpAcos);
symbolTable.relateToOperator("atan", EOpAtan);
symbolTable.relateToOperator("pow", EOpPow);
symbolTable.relateToOperator("exp2", EOpExp2);
symbolTable.relateToOperator("log", EOpLog);
symbolTable.relateToOperator("exp", EOpExp);
symbolTable.relateToOperator("log2", EOpLog2);
symbolTable.relateToOperator("sqrt", EOpSqrt);
symbolTable.relateToOperator("inversesqrt", EOpInverseSqrt);
symbolTable.relateToOperator("abs", EOpAbs);
symbolTable.relateToOperator("sign", EOpSign);
symbolTable.relateToOperator("floor", EOpFloor);
symbolTable.relateToOperator("ceil", EOpCeil);
symbolTable.relateToOperator("fract", EOpFract);
symbolTable.relateToOperator("mod", EOpMod);
symbolTable.relateToOperator("min", EOpMin);
symbolTable.relateToOperator("max", EOpMax);
symbolTable.relateToOperator("clamp", EOpClamp);
symbolTable.relateToOperator("mix", EOpMix);
symbolTable.relateToOperator("step", EOpStep);
symbolTable.relateToOperator("smoothstep", EOpSmoothStep);
symbolTable.relateToOperator("length", EOpLength);
symbolTable.relateToOperator("distance", EOpDistance);
symbolTable.relateToOperator("dot", EOpDot);
symbolTable.relateToOperator("cross", EOpCross);
symbolTable.relateToOperator("normalize", EOpNormalize);
symbolTable.relateToOperator("faceforward", EOpFaceForward);
symbolTable.relateToOperator("reflect", EOpReflect);
symbolTable.relateToOperator("refract", EOpRefract);
symbolTable.relateToOperator("any", EOpAny);
symbolTable.relateToOperator("all", EOpAll);
switch(language)
{
case EShLangVertex:
break;
case EShLangFragment:
// symbolTable.relateToOperator("dFdx", EOpDPdx); // OES_standard_derivatives extension
// symbolTable.relateToOperator("dFdy", EOpDPdy); // OES_standard_derivatives extension
// symbolTable.relateToOperator("fwidth", EOpFwidth); // OES_standard_derivatives extension
break;
default: assert(false && "Language not supported");
}
}
void IdentifyBuiltIns(EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources)
{
//
// First, insert some special built-in variables that are not in
// the built-in header files.
//
switch(language) {
case EShLangFragment: {
// Set up gl_FragData. The array size.
TType fragData(EbtFloat, EvqFragColor, 4, false, true);
fragData.setArraySize(resources.maxDrawBuffers);
symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"), fragData));
}
break;
default: break;
}
//
// First, insert some special built-in variables that are not in
// the built-in header files.
//
switch(language) {
case EShLangFragment: {
// Set up gl_FragData. The array size.
TType fragData(EbtFloat, EvqFragColor, 4, false, true);
fragData.setArraySize(resources.maxDrawBuffers);
symbolTable.insert(*new TVariable(NewPoolTString("gl_FragData"), fragData));
}
break;
default: break;
}
}
const char* GetPreprocessorBuiltinString()
{
static const char *PreprocessorBuiltinString = "";
static const char *PreprocessorBuiltinString = "";
return PreprocessorBuiltinString;
return PreprocessorBuiltinString;
}
......@@ -11,24 +11,24 @@
#include "compiler/localintermediate.h"
struct TMatrixFields {
bool wholeRow;
bool wholeCol;
int row;
int col;
bool wholeRow;
bool wholeCol;
int row;
int col;
};
typedef enum {
EBhRequire,
EBhEnable,
EBhWarn,
EBhDisable
EBhRequire,
EBhEnable,
EBhWarn,
EBhDisable
} TBehavior;
struct TPragma {
TPragma(bool o, bool d) : optimize(o), debug(d) { }
bool optimize;
bool debug;
TPragmaTable pragmaTable;
TPragma(bool o, bool d) : optimize(o), debug(d) { }
bool optimize;
bool debug;
TPragmaTable pragmaTable;
};
//
......@@ -36,71 +36,71 @@ struct TPragma {
// they can be passed to the parser without needing a global.
//
struct TParseContext {
TParseContext(TSymbolTable& symt, TIntermediate& interm, EShLanguage L, TInfoSink& is) :
intermediate(interm), symbolTable(symt), infoSink(is), language(L), treeRoot(0),
recoveredFromError(false), numErrors(0), lexAfterType(false), loopNestingLevel(0),
inTypeParen(false), contextPragma(true, false) { }
TIntermediate& intermediate; // to hold and build a parse tree
TSymbolTable& symbolTable; // symbol table that goes with the language currently being parsed
TInfoSink& infoSink;
EShLanguage language; // vertex or fragment language (future: pack or unpack)
TIntermNode* treeRoot; // root of parse tree being created
bool recoveredFromError; // true if a parse error has occurred, but we continue to parse
int numErrors;
bool lexAfterType; // true if we've recognized a type, so can only be looking for an identifier
int loopNestingLevel; // 0 if outside all loops
bool inTypeParen; // true if in parentheses, looking only for an identifier
const TType* currentFunctionType; // the return type of the function that's currently being parsed
bool functionReturnsValue; // true if a non-void function has a return
TMap<TString, TBehavior> extensionBehavior;
void initializeExtensionBehavior();
TParseContext(TSymbolTable& symt, TIntermediate& interm, EShLanguage L, TInfoSink& is) :
intermediate(interm), symbolTable(symt), infoSink(is), language(L), treeRoot(0),
recoveredFromError(false), numErrors(0), lexAfterType(false), loopNestingLevel(0),
inTypeParen(false), contextPragma(true, false) { }
TIntermediate& intermediate; // to hold and build a parse tree
TSymbolTable& symbolTable; // symbol table that goes with the language currently being parsed
TInfoSink& infoSink;
EShLanguage language; // vertex or fragment language (future: pack or unpack)
TIntermNode* treeRoot; // root of parse tree being created
bool recoveredFromError; // true if a parse error has occurred, but we continue to parse
int numErrors;
bool lexAfterType; // true if we've recognized a type, so can only be looking for an identifier
int loopNestingLevel; // 0 if outside all loops
bool inTypeParen; // true if in parentheses, looking only for an identifier
const TType* currentFunctionType; // the return type of the function that's currently being parsed
bool functionReturnsValue; // true if a non-void function has a return
TMap<TString, TBehavior> extensionBehavior;
void initializeExtensionBehavior();
void C_DECL error(TSourceLoc, const char *szReason, const char *szToken,
const char *szExtraInfoFormat, ...);
bool reservedErrorCheck(int line, const TString& identifier);
void recover();
void C_DECL error(TSourceLoc, const char *szReason, const char *szToken,
const char *szExtraInfoFormat, ...);
bool reservedErrorCheck(int line, const TString& identifier);
void recover();
bool parseVectorFields(const TString&, int vecSize, TVectorFields&, int line);
bool parseMatrixFields(const TString&, int matSize, TMatrixFields&, int line);
void assignError(int line, const char* op, TString left, TString right);
void unaryOpError(int line, const char* op, TString operand);
void binaryOpError(int line, const char* op, TString left, TString right);
bool lValueErrorCheck(int line, const char* op, TIntermTyped*);
bool constErrorCheck(TIntermTyped* node);
bool integerErrorCheck(TIntermTyped* node, const char* token);
bool globalErrorCheck(int line, bool global, const char* token);
bool constructorErrorCheck(int line, TIntermNode*, TFunction&, TOperator, TType*);
bool arraySizeErrorCheck(int line, TIntermTyped* expr, int& size);
bool arrayQualifierErrorCheck(int line, TPublicType type);
bool arrayTypeErrorCheck(int line, TPublicType type);
bool arrayErrorCheck(int line, TString& identifier, TPublicType type, TVariable*& variable);
bool voidErrorCheck(int, const TString&, const TPublicType&);
bool boolErrorCheck(int, const TIntermTyped*);
bool boolErrorCheck(int, const TPublicType&);
bool samplerErrorCheck(int line, const TPublicType& pType, const char* reason);
bool structQualifierErrorCheck(int line, const TPublicType& pType);
bool parameterSamplerErrorCheck(int line, TQualifier qualifier, const TType& type);
bool containsSampler(TType& type);
bool nonInitConstErrorCheck(int line, TString& identifier, TPublicType& type);
bool nonInitErrorCheck(int line, TString& identifier, TPublicType& type);
bool paramErrorCheck(int line, TQualifier qualifier, TQualifier paramQualifier, TType* type);
bool extensionErrorCheck(int line, const char*);
const TFunction* findFunction(int line, TFunction* pfnCall, bool *builtIn = 0);
bool executeInitializer(TSourceLoc line, TString& identifier, TPublicType& pType,
TIntermTyped* initializer, TIntermNode*& intermNode, TVariable* variable = 0);
bool areAllChildConst(TIntermAggregate* aggrNode);
TIntermTyped* addConstructor(TIntermNode*, const TType*, TOperator, TFunction*, TSourceLoc);
TIntermTyped* foldConstConstructor(TIntermAggregate* aggrNode, const TType& type);
TIntermTyped* constructStruct(TIntermNode*, TType*, int, TSourceLoc, bool subset);
TIntermTyped* constructBuiltIn(const TType*, TOperator, TIntermNode*, TSourceLoc, bool subset);
TIntermTyped* addConstVectorNode(TVectorFields&, TIntermTyped*, TSourceLoc);
TIntermTyped* addConstMatrixNode(int , TIntermTyped*, TSourceLoc);
TIntermTyped* addConstArrayNode(int index, TIntermTyped* node, TSourceLoc line);
TIntermTyped* addConstStruct(TString& , TIntermTyped*, TSourceLoc);
bool arraySetMaxSize(TIntermSymbol*, TType*, int, bool, TSourceLoc);
struct TPragma contextPragma;
TString HashErrMsg;
bool AfterEOF;
bool parseVectorFields(const TString&, int vecSize, TVectorFields&, int line);
bool parseMatrixFields(const TString&, int matSize, TMatrixFields&, int line);
void assignError(int line, const char* op, TString left, TString right);
void unaryOpError(int line, const char* op, TString operand);
void binaryOpError(int line, const char* op, TString left, TString right);
bool lValueErrorCheck(int line, const char* op, TIntermTyped*);
bool constErrorCheck(TIntermTyped* node);
bool integerErrorCheck(TIntermTyped* node, const char* token);
bool globalErrorCheck(int line, bool global, const char* token);
bool constructorErrorCheck(int line, TIntermNode*, TFunction&, TOperator, TType*);
bool arraySizeErrorCheck(int line, TIntermTyped* expr, int& size);
bool arrayQualifierErrorCheck(int line, TPublicType type);
bool arrayTypeErrorCheck(int line, TPublicType type);
bool arrayErrorCheck(int line, TString& identifier, TPublicType type, TVariable*& variable);
bool voidErrorCheck(int, const TString&, const TPublicType&);
bool boolErrorCheck(int, const TIntermTyped*);
bool boolErrorCheck(int, const TPublicType&);
bool samplerErrorCheck(int line, const TPublicType& pType, const char* reason);
bool structQualifierErrorCheck(int line, const TPublicType& pType);
bool parameterSamplerErrorCheck(int line, TQualifier qualifier, const TType& type);
bool containsSampler(TType& type);
bool nonInitConstErrorCheck(int line, TString& identifier, TPublicType& type);
bool nonInitErrorCheck(int line, TString& identifier, TPublicType& type);
bool paramErrorCheck(int line, TQualifier qualifier, TQualifier paramQualifier, TType* type);
bool extensionErrorCheck(int line, const char*);
const TFunction* findFunction(int line, TFunction* pfnCall, bool *builtIn = 0);
bool executeInitializer(TSourceLoc line, TString& identifier, TPublicType& pType,
TIntermTyped* initializer, TIntermNode*& intermNode, TVariable* variable = 0);
bool areAllChildConst(TIntermAggregate* aggrNode);
TIntermTyped* addConstructor(TIntermNode*, const TType*, TOperator, TFunction*, TSourceLoc);
TIntermTyped* foldConstConstructor(TIntermAggregate* aggrNode, const TType& type);
TIntermTyped* constructStruct(TIntermNode*, TType*, int, TSourceLoc, bool subset);
TIntermTyped* constructBuiltIn(const TType*, TOperator, TIntermNode*, TSourceLoc, bool subset);
TIntermTyped* addConstVectorNode(TVectorFields&, TIntermTyped*, TSourceLoc);
TIntermTyped* addConstMatrixNode(int , TIntermTyped*, TSourceLoc);
TIntermTyped* addConstArrayNode(int index, TIntermTyped* node, TSourceLoc line);
TIntermTyped* addConstStruct(TString& , TIntermTyped*, TSourceLoc);
bool arraySetMaxSize(TIntermSymbol*, TType*, int, bool, TSourceLoc);
struct TPragma contextPragma;
TString HashErrMsg;
bool AfterEOF;
};
int PaParseStrings(char* argv[], int strLen[], int argc, TParseContext&);
......@@ -115,7 +115,7 @@ extern TParseContextPointer& GetGlobalParseContext();
typedef struct TThreadParseContextRec
{
TParseContext *lpGlobalParseContext;
TParseContext *lpGlobalParseContext;
} TThreadParseContext;
#endif // _PARSER_HELPER_INCLUDED_
......@@ -20,53 +20,53 @@
//
void TType::buildMangledName(TString& mangledName)
{
if (isMatrix())
mangledName += 'm';
else if (isVector())
mangledName += 'v';
switch (type) {
case EbtFloat: mangledName += 'f'; break;
case EbtInt: mangledName += 'i'; break;
case EbtBool: mangledName += 'b'; break;
case EbtSampler2D: mangledName += "s2"; break;
case EbtSamplerCube: mangledName += "sC"; break;
case EbtStruct:
mangledName += "struct-";
if (typeName)
mangledName += *typeName;
{// support MSVC++6.0
for (unsigned int i = 0; i < structure->size(); ++i) {
mangledName += '-';
(*structure)[i].type->buildMangledName(mangledName);
}
}
default:
break;
}
mangledName += static_cast<char>('0' + getNominalSize());
if (isArray()) {
char buf[20];
sprintf(buf, "%d", arraySize);
mangledName += '[';
mangledName += buf;
mangledName += ']';
}
if (isMatrix())
mangledName += 'm';
else if (isVector())
mangledName += 'v';
switch (type) {
case EbtFloat: mangledName += 'f'; break;
case EbtInt: mangledName += 'i'; break;
case EbtBool: mangledName += 'b'; break;
case EbtSampler2D: mangledName += "s2"; break;
case EbtSamplerCube: mangledName += "sC"; break;
case EbtStruct:
mangledName += "struct-";
if (typeName)
mangledName += *typeName;
{// support MSVC++6.0
for (unsigned int i = 0; i < structure->size(); ++i) {
mangledName += '-';
(*structure)[i].type->buildMangledName(mangledName);
}
}
default:
break;
}
mangledName += static_cast<char>('0' + getNominalSize());
if (isArray()) {
char buf[20];
sprintf(buf, "%d", arraySize);
mangledName += '[';
mangledName += buf;
mangledName += ']';
}
}
int TType::getStructSize() const
{
if (!getStruct()) {
assert(false && "Not a struct");
return 0;
}
if (!getStruct()) {
assert(false && "Not a struct");
return 0;
}
if (structureSize == 0)
for (TTypeList::iterator tl = getStruct()->begin(); tl != getStruct()->end(); tl++)
structureSize += ((*tl).type)->getObjectSize();
if (structureSize == 0)
for (TTypeList::iterator tl = getStruct()->begin(); tl != getStruct()->end(); tl++)
structureSize += ((*tl).type)->getObjectSize();
return structureSize;
return structureSize;
}
//
......@@ -75,31 +75,31 @@ int TType::getStructSize() const
void TVariable::dump(TInfoSink& infoSink) const
{
infoSink.debug << getName().c_str() << ": " << type.getQualifierString() << " " << type.getBasicString();
if (type.isArray()) {
infoSink.debug << "[0]";
}
infoSink.debug << "\n";
infoSink.debug << getName().c_str() << ": " << type.getQualifierString() << " " << type.getBasicString();
if (type.isArray()) {
infoSink.debug << "[0]";
}
infoSink.debug << "\n";
}
void TFunction::dump(TInfoSink &infoSink) const
{
infoSink.debug << getName().c_str() << ": " << returnType.getBasicString() << " " << getMangledName().c_str() << "\n";
infoSink.debug << getName().c_str() << ": " << returnType.getBasicString() << " " << getMangledName().c_str() << "\n";
}
void TSymbolTableLevel::dump(TInfoSink &infoSink) const
{
tLevel::const_iterator it;
for (it = level.begin(); it != level.end(); ++it)
(*it).second->dump(infoSink);
tLevel::const_iterator it;
for (it = level.begin(); it != level.end(); ++it)
(*it).second->dump(infoSink);
}
void TSymbolTable::dump(TInfoSink &infoSink) const
{
for (int level = currentLevel(); level >= 0; --level) {
infoSink.debug << "LEVEL " << level << "\n";
table[level]->dump(infoSink);
}
for (int level = currentLevel(); level >= 0; --level) {
infoSink.debug << "LEVEL " << level << "\n";
table[level]->dump(infoSink);
}
}
//
......@@ -107,8 +107,8 @@ void TSymbolTable::dump(TInfoSink &infoSink) const
//
TFunction::~TFunction()
{
for (TParamList::iterator i = parameters.begin(); i != parameters.end(); ++i)
delete (*i).type;
for (TParamList::iterator i = parameters.begin(); i != parameters.end(); ++i)
delete (*i).type;
}
//
......@@ -116,8 +116,8 @@ TFunction::~TFunction()
//
TSymbolTableLevel::~TSymbolTableLevel()
{
for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
delete (*it).second;
for (tLevel::iterator it = level.begin(); it != level.end(); ++it)
delete (*it).second;
}
//
......@@ -128,84 +128,84 @@ TSymbolTableLevel::~TSymbolTableLevel()
//
void TSymbolTableLevel::relateToOperator(const char* name, TOperator op)
{
tLevel::iterator it;
for (it = level.begin(); it != level.end(); ++it) {
if ((*it).second->isFunction()) {
TFunction* function = static_cast<TFunction*>((*it).second);
if (function->getName() == name)
function->relateToOperator(op);
}
}
tLevel::iterator it;
for (it = level.begin(); it != level.end(); ++it) {
if ((*it).second->isFunction()) {
TFunction* function = static_cast<TFunction*>((*it).second);
if (function->getName() == name)
function->relateToOperator(op);
}
}
}
TSymbol::TSymbol(const TSymbol& copyOf)
{
name = NewPoolTString(copyOf.name->c_str());
uniqueId = copyOf.uniqueId;
name = NewPoolTString(copyOf.name->c_str());
uniqueId = copyOf.uniqueId;
}
TVariable::TVariable(const TVariable& copyOf, TStructureMap& remapper) : TSymbol(copyOf)
{
type.copyType(copyOf.type, remapper);
userType = copyOf.userType;
// for builtIn symbol table level, unionArray and arrayInformation pointers should be NULL
assert(copyOf.arrayInformationType == 0);
arrayInformationType = 0;
type.copyType(copyOf.type, remapper);
userType = copyOf.userType;
// for builtIn symbol table level, unionArray and arrayInformation pointers should be NULL
assert(copyOf.arrayInformationType == 0);
arrayInformationType = 0;
if (copyOf.unionArray) {
assert(!copyOf.type.getStruct());
assert(copyOf.type.getObjectSize() == 1);
unionArray = new ConstantUnion[1];
unionArray[0] = copyOf.unionArray[0];
} else
unionArray = 0;
if (copyOf.unionArray) {
assert(!copyOf.type.getStruct());
assert(copyOf.type.getObjectSize() == 1);
unionArray = new ConstantUnion[1];
unionArray[0] = copyOf.unionArray[0];
} else
unionArray = 0;
}
TVariable* TVariable::clone(TStructureMap& remapper)
{
TVariable *variable = new TVariable(*this, remapper);
TVariable *variable = new TVariable(*this, remapper);
return variable;
return variable;
}
TFunction::TFunction(const TFunction& copyOf, TStructureMap& remapper) : TSymbol(copyOf)
{
for (unsigned int i = 0; i < copyOf.parameters.size(); ++i) {
TParameter param;
parameters.push_back(param);
parameters.back().copyParam(copyOf.parameters[i], remapper);
}
for (unsigned int i = 0; i < copyOf.parameters.size(); ++i) {
TParameter param;
parameters.push_back(param);
parameters.back().copyParam(copyOf.parameters[i], remapper);
}
returnType.copyType(copyOf.returnType, remapper);
mangledName = copyOf.mangledName;
op = copyOf.op;
defined = copyOf.defined;
returnType.copyType(copyOf.returnType, remapper);
mangledName = copyOf.mangledName;
op = copyOf.op;
defined = copyOf.defined;
}
TFunction* TFunction::clone(TStructureMap& remapper)
{
TFunction *function = new TFunction(*this, remapper);
TFunction *function = new TFunction(*this, remapper);
return function;
return function;
}
TSymbolTableLevel* TSymbolTableLevel::clone(TStructureMap& remapper)
{
TSymbolTableLevel *symTableLevel = new TSymbolTableLevel();
tLevel::iterator iter;
for (iter = level.begin(); iter != level.end(); ++iter) {
symTableLevel->insert(*iter->second->clone(remapper));
}
TSymbolTableLevel *symTableLevel = new TSymbolTableLevel();
tLevel::iterator iter;
for (iter = level.begin(); iter != level.end(); ++iter) {
symTableLevel->insert(*iter->second->clone(remapper));
}
return symTableLevel;
return symTableLevel;
}
void TSymbolTable::copyTable(const TSymbolTable& copyOf)
{
TStructureMap remapper;
uniqueId = copyOf.uniqueId;
for (unsigned int i = 0; i < copyOf.table.size(); ++i) {
table.push_back(copyOf.table[i]->clone(remapper));
}
TStructureMap remapper;
uniqueId = copyOf.uniqueId;
for (unsigned int i = 0; i < copyOf.table.size(); ++i) {
table.push_back(copyOf.table[i]->clone(remapper));
}
}
......@@ -15,15 +15,15 @@
//
class TType;
struct TTypeLine {
TType* type;
int line;
TType* type;
int line;
};
typedef TVector<TTypeLine> TTypeList;
inline TTypeList* NewPoolTTypeList()
{
void* memory = GlobalPoolAllocator.allocate(sizeof(TTypeList));
return new(memory) TTypeList;
void* memory = GlobalPoolAllocator.allocate(sizeof(TTypeList));
return new(memory) TTypeList;
}
//
......@@ -37,45 +37,45 @@ inline TTypeList* NewPoolTTypeList()
//
class TPublicType {
public:
TBasicType type;
TQualifier qualifier;
TPrecision precision;
int size; // size of vector or matrix, not size of array
bool matrix;
bool array;
int arraySize;
TType* userDef;
int line;
void setBasic(TBasicType bt, TQualifier q, int ln = 0)
{
type = bt;
qualifier = q;
precision = EbpHigh;
size = 1;
matrix = false;
array = false;
arraySize = 0;
userDef = 0;
line = ln;
}
void setPrecision(TPrecision pcs)
{
precision = pcs;
}
void setAggregate(int s, bool m = false)
{
size = s;
matrix = m;
}
void setArray(bool a, int s = 0)
{
array = a;
arraySize = s;
}
TBasicType type;
TQualifier qualifier;
TPrecision precision;
int size; // size of vector or matrix, not size of array
bool matrix;
bool array;
int arraySize;
TType* userDef;
int line;
void setBasic(TBasicType bt, TQualifier q, int ln = 0)
{
type = bt;
qualifier = q;
precision = EbpHigh;
size = 1;
matrix = false;
array = false;
arraySize = 0;
userDef = 0;
line = ln;
}
void setPrecision(TPrecision pcs)
{
precision = pcs;
}
void setAggregate(int s, bool m = false)
{
size = s;
matrix = m;
}
void setArray(bool a, int s = 0)
{
array = a;
arraySize = s;
}
};
typedef TMap<TTypeList*, TTypeList*> TStructureMap;
......@@ -85,197 +85,197 @@ typedef TMap<TTypeList*, TTypeList*>::iterator TStructureMapIterator;
//
class TType {
public:
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
explicit TType(TBasicType t, TQualifier q = EvqTemporary, int s = 1, bool m = false, bool a = false, TPrecision p = EbpHigh) :
type(t), precision(p), qualifier(q), size(s), matrix(m), array(a), arraySize(0),
structure(0), structureSize(0), maxArraySize(0), arrayInformationType(0), fieldName(0), mangled(0), typeName(0)
{ }
explicit TType(const TPublicType &p) :
type(p.type), precision(p.precision), qualifier(p.qualifier), size(p.size), matrix(p.matrix), array(p.array), arraySize(p.arraySize),
structure(0), structureSize(0), maxArraySize(0), arrayInformationType(0), fieldName(0), mangled(0), typeName(0)
{
if (p.userDef) {
structure = p.userDef->getStruct();
typeName = NewPoolTString(p.userDef->getTypeName().c_str());
}
}
explicit TType(TTypeList* userDef, const TString& n, TPrecision p = EbpHigh) :
type(EbtStruct), precision(p), qualifier(EvqTemporary), size(1), matrix(false), array(false), arraySize(0),
structure(userDef), structureSize(0), maxArraySize(0), arrayInformationType(0), fieldName(0), mangled(0) {
typeName = NewPoolTString(n.c_str());
}
explicit TType() {}
virtual ~TType() {}
TType(const TType& type) { *this = type; }
void copyType(const TType& copyOf, TStructureMap& remapper)
{
type = copyOf.type;
precision = copyOf.precision;
qualifier = copyOf.qualifier;
size = copyOf.size;
matrix = copyOf.matrix;
array = copyOf.array;
arraySize = copyOf.arraySize;
TStructureMapIterator iter;
if (copyOf.structure) {
if ((iter = remapper.find(structure)) == remapper.end()) {
// create the new structure here
structure = NewPoolTTypeList();
for (unsigned int i = 0; i < copyOf.structure->size(); ++i) {
TTypeLine typeLine;
typeLine.line = (*copyOf.structure)[i].line;
typeLine.type = (*copyOf.structure)[i].type->clone(remapper);
structure->push_back(typeLine);
}
} else {
structure = iter->second;
}
} else
structure = 0;
fieldName = 0;
if (copyOf.fieldName)
fieldName = NewPoolTString(copyOf.fieldName->c_str());
typeName = 0;
if (copyOf.typeName)
typeName = NewPoolTString(copyOf.typeName->c_str());
mangled = 0;
if (copyOf.mangled)
mangled = NewPoolTString(copyOf.mangled->c_str());
structureSize = copyOf.structureSize;
maxArraySize = copyOf.maxArraySize;
assert(copyOf.arrayInformationType == 0);
arrayInformationType = 0; // arrayInformationType should not be set for builtIn symbol table level
}
TType* clone(TStructureMap& remapper)
{
TType *newType = new TType();
newType->copyType(*this, remapper);
return newType;
}
virtual void setType(TBasicType t, int s, bool m, bool a, int aS = 0)
{ type = t; size = s; matrix = m; array = a; arraySize = aS; }
virtual void setType(TBasicType t, int s, bool m, TType* userDef = 0)
{ type = t;
size = s;
matrix = m;
if (userDef)
structure = userDef->getStruct();
// leave array information intact.
}
virtual void setTypeName(const TString& n) { typeName = NewPoolTString(n.c_str()); }
virtual void setFieldName(const TString& n) { fieldName = NewPoolTString(n.c_str()); }
virtual const TString& getTypeName() const
{
assert(typeName);
return *typeName;
}
virtual const TString& getFieldName() const
{
assert(fieldName);
return *fieldName;
}
virtual TBasicType getBasicType() const { return type; }
virtual TPrecision getPrecision() const { return precision; }
virtual TQualifier getQualifier() const { return qualifier; }
virtual void changePrecision(TPrecision p) { precision = p; }
virtual void changeQualifier(TQualifier q) { qualifier = q; }
// One-dimensional size of single instance type
virtual int getNominalSize() const { return size; }
// Full-dimensional size of single instance of type
virtual int getInstanceSize() const
{
if (matrix)
return size * size;
else
return size;
}
virtual bool isMatrix() const { return matrix ? true : false; }
virtual bool isArray() const { return array ? true : false; }
bool isField() const { return fieldName != 0; }
int getArraySize() const { return arraySize; }
void setArraySize(int s) { array = true; arraySize = s; }
void setMaxArraySize (int s) { maxArraySize = s; }
int getMaxArraySize () const { return maxArraySize; }
void clearArrayness() { array = false; arraySize = 0; maxArraySize = 0; }
void setArrayInformationType(TType* t) { arrayInformationType = t; }
TType* getArrayInformationType() const { return arrayInformationType; }
virtual bool isVector() const { return size > 1 && !matrix; }
POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator)
explicit TType(TBasicType t, TQualifier q = EvqTemporary, int s = 1, bool m = false, bool a = false, TPrecision p = EbpHigh) :
type(t), precision(p), qualifier(q), size(s), matrix(m), array(a), arraySize(0),
structure(0), structureSize(0), maxArraySize(0), arrayInformationType(0), fieldName(0), mangled(0), typeName(0)
{ }
explicit TType(const TPublicType &p) :
type(p.type), precision(p.precision), qualifier(p.qualifier), size(p.size), matrix(p.matrix), array(p.array), arraySize(p.arraySize),
structure(0), structureSize(0), maxArraySize(0), arrayInformationType(0), fieldName(0), mangled(0), typeName(0)
{
if (p.userDef) {
structure = p.userDef->getStruct();
typeName = NewPoolTString(p.userDef->getTypeName().c_str());
}
}
explicit TType(TTypeList* userDef, const TString& n, TPrecision p = EbpHigh) :
type(EbtStruct), precision(p), qualifier(EvqTemporary), size(1), matrix(false), array(false), arraySize(0),
structure(userDef), structureSize(0), maxArraySize(0), arrayInformationType(0), fieldName(0), mangled(0) {
typeName = NewPoolTString(n.c_str());
}
explicit TType() {}
virtual ~TType() {}
TType(const TType& type) { *this = type; }
void copyType(const TType& copyOf, TStructureMap& remapper)
{
type = copyOf.type;
precision = copyOf.precision;
qualifier = copyOf.qualifier;
size = copyOf.size;
matrix = copyOf.matrix;
array = copyOf.array;
arraySize = copyOf.arraySize;
TStructureMapIterator iter;
if (copyOf.structure) {
if ((iter = remapper.find(structure)) == remapper.end()) {
// create the new structure here
structure = NewPoolTTypeList();
for (unsigned int i = 0; i < copyOf.structure->size(); ++i) {
TTypeLine typeLine;
typeLine.line = (*copyOf.structure)[i].line;
typeLine.type = (*copyOf.structure)[i].type->clone(remapper);
structure->push_back(typeLine);
}
} else {
structure = iter->second;
}
} else
structure = 0;
fieldName = 0;
if (copyOf.fieldName)
fieldName = NewPoolTString(copyOf.fieldName->c_str());
typeName = 0;
if (copyOf.typeName)
typeName = NewPoolTString(copyOf.typeName->c_str());
mangled = 0;
if (copyOf.mangled)
mangled = NewPoolTString(copyOf.mangled->c_str());
structureSize = copyOf.structureSize;
maxArraySize = copyOf.maxArraySize;
assert(copyOf.arrayInformationType == 0);
arrayInformationType = 0; // arrayInformationType should not be set for builtIn symbol table level
}
TType* clone(TStructureMap& remapper)
{
TType *newType = new TType();
newType->copyType(*this, remapper);
return newType;
}
virtual void setType(TBasicType t, int s, bool m, bool a, int aS = 0)
{ type = t; size = s; matrix = m; array = a; arraySize = aS; }
virtual void setType(TBasicType t, int s, bool m, TType* userDef = 0)
{ type = t;
size = s;
matrix = m;
if (userDef)
structure = userDef->getStruct();
// leave array information intact.
}
virtual void setTypeName(const TString& n) { typeName = NewPoolTString(n.c_str()); }
virtual void setFieldName(const TString& n) { fieldName = NewPoolTString(n.c_str()); }
virtual const TString& getTypeName() const
{
assert(typeName);
return *typeName;
}
virtual const TString& getFieldName() const
{
assert(fieldName);
return *fieldName;
}
virtual TBasicType getBasicType() const { return type; }
virtual TPrecision getPrecision() const { return precision; }
virtual TQualifier getQualifier() const { return qualifier; }
virtual void changePrecision(TPrecision p) { precision = p; }
virtual void changeQualifier(TQualifier q) { qualifier = q; }
// One-dimensional size of single instance type
virtual int getNominalSize() const { return size; }
// Full-dimensional size of single instance of type
virtual int getInstanceSize() const
{
if (matrix)
return size * size;
else
return size;
}
virtual bool isMatrix() const { return matrix ? true : false; }
virtual bool isArray() const { return array ? true : false; }
bool isField() const { return fieldName != 0; }
int getArraySize() const { return arraySize; }
void setArraySize(int s) { array = true; arraySize = s; }
void setMaxArraySize (int s) { maxArraySize = s; }
int getMaxArraySize () const { return maxArraySize; }
void clearArrayness() { array = false; arraySize = 0; maxArraySize = 0; }
void setArrayInformationType(TType* t) { arrayInformationType = t; }
TType* getArrayInformationType() const { return arrayInformationType; }
virtual bool isVector() const { return size > 1 && !matrix; }
virtual bool isScalar() const { return size == 1 && !matrix && !structure; }
static const char* getBasicString(TBasicType t) {
switch (t) {
case EbtVoid: return "void"; break;
case EbtFloat: return "float"; break;
case EbtInt: return "int"; break;
case EbtBool: return "bool"; break;
case EbtSampler2D: return "sampler2D"; break;
case EbtSamplerCube: return "samplerCube"; break;
case EbtStruct: return "structure"; break;
default: return "unknown type";
}
}
const char* getBasicString() const { return TType::getBasicString(type); }
const char* getPrecisionString() const { return ::getPrecisionString(precision); }
const char* getQualifierString() const { return ::getQualifierString(qualifier); }
TTypeList* getStruct() { return structure; }
int getObjectSize() const
{
int totalSize;
if (getBasicType() == EbtStruct)
totalSize = getStructSize();
else if (matrix)
totalSize = size * size;
else
totalSize = size;
if (isArray())
static const char* getBasicString(TBasicType t) {
switch (t) {
case EbtVoid: return "void"; break;
case EbtFloat: return "float"; break;
case EbtInt: return "int"; break;
case EbtBool: return "bool"; break;
case EbtSampler2D: return "sampler2D"; break;
case EbtSamplerCube: return "samplerCube"; break;
case EbtStruct: return "structure"; break;
default: return "unknown type";
}
}
const char* getBasicString() const { return TType::getBasicString(type); }
const char* getPrecisionString() const { return ::getPrecisionString(precision); }
const char* getQualifierString() const { return ::getQualifierString(qualifier); }
TTypeList* getStruct() { return structure; }
int getObjectSize() const
{
int totalSize;
if (getBasicType() == EbtStruct)
totalSize = getStructSize();
else if (matrix)
totalSize = size * size;
else
totalSize = size;
if (isArray())
totalSize *= std::max(getArraySize(), getMaxArraySize());
return totalSize;
}
TTypeList* getStruct() const { return structure; }
TString& getMangledName() {
if (!mangled) {
mangled = NewPoolTString("");
buildMangledName(*mangled);
*mangled += ';' ;
}
return *mangled;
}
bool sameElementType(const TType& right) const {
return type == right.type &&
size == right.size &&
matrix == right.matrix &&
structure == right.structure;
}
bool operator==(const TType& right) const {
return type == right.type &&
size == right.size &&
matrix == right.matrix &&
array == right.array && (!array || arraySize == right.arraySize) &&
structure == right.structure;
// don't check the qualifier, it's not ever what's being sought after
}
bool operator!=(const TType& right) const {
return !operator==(right);
}
return totalSize;
}
TTypeList* getStruct() const { return structure; }
TString& getMangledName() {
if (!mangled) {
mangled = NewPoolTString("");
buildMangledName(*mangled);
*mangled += ';' ;
}
return *mangled;
}
bool sameElementType(const TType& right) const {
return type == right.type &&
size == right.size &&
matrix == right.matrix &&
structure == right.structure;
}
bool operator==(const TType& right) const {
return type == right.type &&
size == right.size &&
matrix == right.matrix &&
array == right.array && (!array || arraySize == right.arraySize) &&
structure == right.structure;
// don't check the qualifier, it's not ever what's being sought after
}
bool operator!=(const TType& right) const {
return !operator==(right);
}
bool operator<(const TType& right) const {
if (type != right.type) return type < right.type;
if (size != right.size) return size < right.size;
......@@ -285,28 +285,28 @@ public:
if (structure != right.structure) return structure < right.structure;
return false;
}
TString getCompleteString() const;
}
TString getCompleteString() const;
protected:
void buildMangledName(TString&);
int getStructSize() const;
TBasicType type : 6;
TPrecision precision;
TQualifier qualifier : 7;
int size : 8; // size of vector or matrix, not size of array
unsigned int matrix : 1;
unsigned int array : 1;
int arraySize;
TTypeList* structure; // 0 unless this is a struct
mutable int structureSize;
int maxArraySize;
TType* arrayInformationType;
TString *fieldName; // for structure field names
TString *mangled;
TString *typeName; // for structure field type name
void buildMangledName(TString&);
int getStructSize() const;
TBasicType type : 6;
TPrecision precision;
TQualifier qualifier : 7;
int size : 8; // size of vector or matrix, not size of array
unsigned int matrix : 1;
unsigned int array : 1;
int arraySize;
TTypeList* structure; // 0 unless this is a struct
mutable int structureSize;
int maxArraySize;
TType* arrayInformationType;
TString *fieldName; // for structure field names
TString *mangled;
TString *typeName; // for structure field type name
};
#endif // _TYPES_INCLUDED_
......@@ -732,7 +732,7 @@ unary_expression
switch($1.op) {
case EOpNegative: errorOp = "-"; break;
case EOpLogicalNot: errorOp = "!"; break;
default: break;
default: break;
}
parseContext->unaryOpError($1.line, errorOp, $2->getCompleteString());
parseContext->recover();
......@@ -1011,12 +1011,12 @@ declaration
$$ = prototype;
}
| init_declarator_list SEMICOLON {
if ($1.intermAggregate)
if ($1.intermAggregate)
$1.intermAggregate->setOperator(EOpDeclaration);
$$ = $1.intermAggregate;
}
| PRECISION precision_qualifier type_specifier_no_prec SEMICOLON {
$$ = 0;
$$ = 0;
}
;
......@@ -1274,7 +1274,7 @@ init_declarator_list
if (parseContext->arrayTypeErrorCheck($4.line, $1.type) || parseContext->arrayQualifierErrorCheck($4.line, $1.type))
parseContext->recover();
else {
$1.type.setArray(true, $7->getType().getArraySize());
$1.type.setArray(true, $7->getType().getArraySize());
if (parseContext->arrayErrorCheck($4.line, *$3.string, $1.type, variable))
parseContext->recover();
}
......@@ -1345,7 +1345,7 @@ init_declarator_list
// build the intermediate representation
//
if (intermNode)
$$.intermAggregate = parseContext->intermediate.growAggregate($1.intermNode, intermNode, $4.line);
$$.intermAggregate = parseContext->intermediate.growAggregate($1.intermNode, intermNode, $4.line);
else
$$.intermAggregate = $1.intermAggregate;
} else {
......@@ -1361,7 +1361,7 @@ single_declaration
$$.intermAggregate = parseContext->intermediate.makeAggregate(parseContext->intermediate.addSymbol(0, "", TType($1), $1.line), $1.line);
}
| fully_specified_type IDENTIFIER {
$$.intermAggregate = parseContext->intermediate.makeAggregate(parseContext->intermediate.addSymbol(0, *$2.string, TType($1), $2.line), $2.line);
$$.intermAggregate = parseContext->intermediate.makeAggregate(parseContext->intermediate.addSymbol(0, *$2.string, TType($1), $2.line), $2.line);
if (parseContext->structQualifierErrorCheck($2.line, $$.type))
parseContext->recover();
......@@ -1395,11 +1395,11 @@ single_declaration
}
}
| fully_specified_type IDENTIFIER LEFT_BRACKET constant_expression RIGHT_BRACKET {
TType type = TType($1);
int size;
TType type = TType($1);
int size;
if (parseContext->arraySizeErrorCheck($2.line, $4, size))
parseContext->recover();
type.setArraySize(size);
type.setArraySize(size);
$$.intermAggregate = parseContext->intermediate.makeAggregate(parseContext->intermediate.addSymbol(0, *$2.string, type, $2.line), $2.line);
if (parseContext->structQualifierErrorCheck($2.line, $1))
......@@ -1429,24 +1429,24 @@ single_declaration
$$.type = $1;
TIntermNode* intermNode;
TIntermNode* intermNode;
if (!parseContext->executeInitializer($2.line, *$2.string, $1, $4, intermNode)) {
//
// Build intermediate representation
//
//
// Build intermediate representation
//
if(intermNode)
$$.intermAggregate = parseContext->intermediate.makeAggregate(intermNode, $3.line);
$$.intermAggregate = parseContext->intermediate.makeAggregate(intermNode, $3.line);
else
$$.intermAggregate = 0;
$$.intermAggregate = 0;
} else {
parseContext->recover();
$$.intermAggregate = 0;
}
}
parseContext->recover();
$$.intermAggregate = 0;
}
}
| INVARIANT IDENTIFIER {
VERTEX_ONLY("invariant declaration", $1.line);
$$.qualifier = EvqInvariantVaryingOut;
$$.intermAggregate = 0;
VERTEX_ONLY("invariant declaration", $1.line);
$$.qualifier = EvqInvariantVaryingOut;
$$.intermAggregate = 0;
}
//
......@@ -1589,23 +1589,23 @@ type_qualifier
type_specifier
: type_specifier_no_prec {
$$ = $1;
$$ = $1;
}
| precision_qualifier type_specifier_no_prec {
$$ = $2;
$$.setPrecision($1);
$$ = $2;
$$.setPrecision($1);
}
;
precision_qualifier
: HIGH_PRECISION {
$$ = EbpHigh;
$$ = EbpHigh;
}
| MEDIUM_PRECISION {
$$ = EbpMedium;
$$ = EbpMedium;
}
| LOW_PRECISION {
$$ = EbpLow;
$$ = EbpLow;
}
;
......
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