Commit 08be89da by Nicolas Capens Committed by Shannon Woods

Make all depth formats texture filterable.

TRAC #23532 Signed-off-by: Jamie Madill Signed-off-by: Shannon Woods Author: Nicolas Capens
parent cb127d3d
...@@ -624,6 +624,7 @@ struct InternalFormatInfo ...@@ -624,6 +624,7 @@ struct InternalFormatInfo
formatInfo.mStorageType = storageType; formatInfo.mStorageType = storageType;
formatInfo.mIsDepthRenderable = depthRenderable; formatInfo.mIsDepthRenderable = depthRenderable;
formatInfo.mIsStencilRenderable = stencilRenderable; formatInfo.mIsStencilRenderable = stencilRenderable;
formatInfo.mIsTextureFilterable = AlwaysSupported;
formatInfo.mSupportFunction = supportFunction; formatInfo.mSupportFunction = supportFunction;
return formatInfo; return formatInfo;
} }
......
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