Stores texture in RenderbufferTexture via a BindingPointer (1/2)

TRAC #19335 Issue=271 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch git-svn-id: https://angleproject.googlecode.com/svn/trunk@947 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 6575602e
...@@ -52,12 +52,14 @@ GLuint RenderbufferInterface::getStencilSize() const ...@@ -52,12 +52,14 @@ GLuint RenderbufferInterface::getStencilSize() const
return dx2es::GetStencilSize(getD3DFormat()); return dx2es::GetStencilSize(getD3DFormat());
} }
RenderbufferTexture::RenderbufferTexture(Texture *texture, GLenum target) : mTexture(texture), mTarget(target) RenderbufferTexture::RenderbufferTexture(Texture *texture, GLenum target) : mTarget(target)
{ {
mTexture.set(texture);
} }
RenderbufferTexture::~RenderbufferTexture() RenderbufferTexture::~RenderbufferTexture()
{ {
mTexture.set(NULL);
} }
IDirect3DSurface9 *RenderbufferTexture::getRenderTarget() IDirect3DSurface9 *RenderbufferTexture::getRenderTarget()
......
...@@ -75,7 +75,7 @@ class RenderbufferTexture : public RenderbufferInterface ...@@ -75,7 +75,7 @@ class RenderbufferTexture : public RenderbufferInterface
private: private:
DISALLOW_COPY_AND_ASSIGN(RenderbufferTexture); DISALLOW_COPY_AND_ASSIGN(RenderbufferTexture);
Texture *mTexture; BindingPointer <Texture> mTexture;
GLenum mTarget; GLenum mTarget;
}; };
......
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