Consider out-of-range texture units to be incomplete.

TRAC #12224 Signed-off-by: Shannon Woods Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@271 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent a71cdd7c
...@@ -190,9 +190,16 @@ GLint Program::getSamplerMapping(unsigned int samplerIndex) ...@@ -190,9 +190,16 @@ GLint Program::getSamplerMapping(unsigned int samplerIndex)
{ {
assert(samplerIndex < sizeof(mSamplers)/sizeof(mSamplers[0])); assert(samplerIndex < sizeof(mSamplers)/sizeof(mSamplers[0]));
GLint logicalTextureUnit = -1;
if (mSamplers[samplerIndex].active) if (mSamplers[samplerIndex].active)
{ {
return mSamplers[samplerIndex].logicalTextureUnit; logicalTextureUnit = mSamplers[samplerIndex].logicalTextureUnit;
}
if (logicalTextureUnit < MAX_TEXTURE_IMAGE_UNITS)
{
return logicalTextureUnit;
} }
return -1; return -1;
...@@ -1816,8 +1823,6 @@ bool Program::applyUniform1iv(GLint location, GLsizei count, const GLint *v) ...@@ -1816,8 +1823,6 @@ bool Program::applyUniform1iv(GLint location, GLsizei count, const GLint *v)
{ {
GLint mappedSampler = v[0]; GLint mappedSampler = v[0];
if (mappedSampler >= 0 && mappedSampler < MAX_TEXTURE_IMAGE_UNITS)
{
if (samplerIndex >= 0 && samplerIndex < MAX_TEXTURE_IMAGE_UNITS) if (samplerIndex >= 0 && samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
{ {
ASSERT(mSamplers[samplerIndex].active); ASSERT(mSamplers[samplerIndex].active);
...@@ -1825,7 +1830,6 @@ bool Program::applyUniform1iv(GLint location, GLsizei count, const GLint *v) ...@@ -1825,7 +1830,6 @@ bool Program::applyUniform1iv(GLint location, GLsizei count, const GLint *v)
mSamplers[samplerIndex].dirty = true; mSamplers[samplerIndex].dirty = true;
} }
} }
}
return true; return true;
} }
......
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