Tighten clear-twice workaround on Windows Skylake Intel GPU
The workaround for calling clearRenderTargetView on small targets
isn't needed on the newly released Intel D3D driver 15.46-4771
because the fix of this bug has been merged into this driver.
BUG=chromium:655534
Change-Id: I90125971fd4b782b7363b8ca3104bd500e21a034
Reviewed-on: https://chromium-review.googlesource.com/668223
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by:
Jamie Madill <jmadill@chromium.org>
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