Commit 6e06b1f4 by Jamie Madill

Make TParseContext a class, with private data.

*re-land with build fix* BUG=angleproject:995 Change-Id: I67d3ded8f6c705b54fb372857e07ce1a86b58475 Reviewed-on: https://chromium-review.googlesource.com/271162Tested-by: 's avatarJamie Madill <jmadill@chromium.org> Reviewed-by: 's avatarZhenyao Mo <zmo@chromium.org>
parent 558d5eb4
......@@ -202,7 +202,7 @@ TIntermNode *TCompiler::compileTreeImpl(const char* const shaderStrings[],
shaderType, shaderSpec, compileOptions, true,
infoSink, debugShaderPrecision);
parseContext.fragmentPrecisionHigh = fragmentPrecisionHigh;
parseContext.setFragmentPrecisionHigh(fragmentPrecisionHigh);
SetGlobalParseContext(&parseContext);
// We preserve symbols at the built-in level from compile-to-compile.
......@@ -211,8 +211,8 @@ TIntermNode *TCompiler::compileTreeImpl(const char* const shaderStrings[],
// Parse shader.
bool success =
(PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], NULL, &parseContext) == 0) &&
(parseContext.treeRoot != NULL);
(PaParseStrings(numStrings - firstSource, &shaderStrings[firstSource], nullptr, &parseContext) == 0) &&
(parseContext.getTreeRoot() != nullptr);
shaderVersion = parseContext.getShaderVersion();
if (success && MapSpecToShaderVersion(shaderSpec) < shaderVersion)
......@@ -222,7 +222,7 @@ TIntermNode *TCompiler::compileTreeImpl(const char* const shaderStrings[],
success = false;
}
TIntermNode *root = NULL;
TIntermNode *root = nullptr;
if (success)
{
......@@ -232,7 +232,7 @@ TIntermNode *TCompiler::compileTreeImpl(const char* const shaderStrings[],
symbolTable.setGlobalInvariant();
}
root = parseContext.treeRoot;
root = parseContext.getTreeRoot();
success = intermediate.postProcess(root);
// Disallow expressions deemed too complex.
......
......@@ -10,7 +10,7 @@
bool InitializeParseContextIndex();
void FreeParseContextIndex();
struct TParseContext;
class TParseContext;
extern void SetGlobalParseContext(TParseContext* context);
extern TParseContext* GetGlobalParseContext();
......
......@@ -185,8 +185,8 @@ void TParseContext::error(const TSourceLoc& loc,
pp::SourceLocation srcLoc;
srcLoc.file = loc.first_file;
srcLoc.line = loc.first_line;
diagnostics.writeInfo(pp::Diagnostics::PP_ERROR,
srcLoc, reason, token, extraInfo);
mDiagnostics.writeInfo(pp::Diagnostics::PP_ERROR,
srcLoc, reason, token, extraInfo);
}
......@@ -196,8 +196,8 @@ void TParseContext::warning(const TSourceLoc& loc,
pp::SourceLocation srcLoc;
srcLoc.file = loc.first_file;
srcLoc.line = loc.first_line;
diagnostics.writeInfo(pp::Diagnostics::PP_WARNING,
srcLoc, reason, token, extraInfo);
mDiagnostics.writeInfo(pp::Diagnostics::PP_WARNING,
srcLoc, reason, token, extraInfo);
}
//
......@@ -236,7 +236,7 @@ void TParseContext::binaryOpError(const TSourceLoc& line, const char* op, TStrin
}
bool TParseContext::precisionErrorCheck(const TSourceLoc& line, TPrecision precision, TBasicType type){
if (!checksPrecisionErrors)
if (!mChecksPrecisionErrors)
return false;
switch( type ){
case EbtFloat:
......@@ -433,7 +433,7 @@ bool TParseContext::reservedErrorCheck(const TSourceLoc& line, const TString& id
error(line, reservedErrMsg, "gl_");
return true;
}
if (IsWebGLBasedSpec(shaderSpec)) {
if (IsWebGLBasedSpec(mShaderSpec)) {
if (identifier.compare(0, 6, "webgl_") == 0) {
error(line, reservedErrMsg, "webgl_");
return true;
......@@ -442,7 +442,7 @@ bool TParseContext::reservedErrorCheck(const TSourceLoc& line, const TString& id
error(line, reservedErrMsg, "_webgl_");
return true;
}
if (shaderSpec == SH_CSS_SHADERS_SPEC && identifier.compare(0, 4, "css_") == 0) {
if (mShaderSpec == SH_CSS_SHADERS_SPEC && identifier.compare(0, 4, "css_") == 0) {
error(line, reservedErrMsg, "css_");
return true;
}
......@@ -736,7 +736,7 @@ bool TParseContext::arraySizeErrorCheck(const TSourceLoc& line, TIntermTyped* ex
bool TParseContext::arrayQualifierErrorCheck(const TSourceLoc &line, const TPublicType &type)
{
if ((type.qualifier == EvqAttribute) || (type.qualifier == EvqVertexIn) ||
(type.qualifier == EvqConst && shaderVersion < 300))
(type.qualifier == EvqConst && mShaderVersion < 300))
{
error(line, "cannot declare arrays of this qualifier", TType(type).getCompleteString().c_str());
return true;
......@@ -779,7 +779,7 @@ bool TParseContext::nonInitErrorCheck(const TSourceLoc &line, const TString &ide
// Generate informative error messages for ESSL1.
// In ESSL3 arrays and structures containing arrays can be constant.
if (shaderVersion < 300 && type->isStructureContainingArrays())
if (mShaderVersion < 300 && type->isStructureContainingArrays())
{
error(line, "structures containing arrays may not be declared constant since they cannot be initialized", identifier.c_str());
}
......@@ -814,10 +814,10 @@ bool TParseContext::declareVariable(const TSourceLoc &line, const TString &ident
if (type.isArray() && identifier.compare(0, 15, "gl_LastFragData") == 0)
{
const TVariable *maxDrawBuffers =
static_cast<const TVariable *>(symbolTable.findBuiltIn("gl_MaxDrawBuffers", shaderVersion));
static_cast<const TVariable *>(symbolTable.findBuiltIn("gl_MaxDrawBuffers", mShaderVersion));
if (type.getArraySize() == maxDrawBuffers->getConstPointer()->getIConst())
{
if (TSymbol *builtInSymbol = symbolTable.findBuiltIn(identifier, shaderVersion))
if (TSymbol *builtInSymbol = symbolTable.findBuiltIn(identifier, mShaderVersion))
{
needsReservedErrorCheck = extensionErrorCheck(line, builtInSymbol->getExtension());
}
......@@ -1006,7 +1006,7 @@ void TParseContext::handleExtensionDirective(const TSourceLoc& loc, const char*
pp::SourceLocation srcLoc;
srcLoc.file = loc.first_file;
srcLoc.line = loc.first_line;
directiveHandler.handleExtension(srcLoc, extName, behavior);
mDirectiveHandler.handleExtension(srcLoc, extName, behavior);
}
void TParseContext::handlePragmaDirective(const TSourceLoc& loc, const char* name, const char* value, bool stdgl)
......@@ -1014,7 +1014,7 @@ void TParseContext::handlePragmaDirective(const TSourceLoc& loc, const char* nam
pp::SourceLocation srcLoc;
srcLoc.file = loc.first_file;
srcLoc.line = loc.first_line;
directiveHandler.handlePragma(srcLoc, name, value, stdgl);
mDirectiveHandler.handlePragma(srcLoc, name, value, stdgl);
}
/////////////////////////////////////////////////////////////////////////////////
......@@ -1043,7 +1043,7 @@ const TVariable *TParseContext::getNamedVariable(const TSourceLoc &location,
{
variable = static_cast<const TVariable*>(symbol);
if (symbolTable.findBuiltIn(variable->getName(), shaderVersion) &&
if (symbolTable.findBuiltIn(variable->getName(), mShaderVersion) &&
!variable->getExtension().empty() &&
extensionErrorCheck(location, variable->getExtension()))
{
......@@ -1224,7 +1224,7 @@ TPublicType TParseContext::addFullySpecifiedType(TQualifier qualifier, bool inva
returnType.clearArrayness();
}
if (shaderVersion < 300)
if (mShaderVersion < 300)
{
if (qualifier == EvqAttribute && (typeSpecifier.type == EbtBool || typeSpecifier.type == EbtInt))
{
......@@ -1645,7 +1645,7 @@ void TParseContext::parseGlobalLayoutQualifier(const TPublicType &typeQualifier)
const TLayoutQualifier layoutQualifier = typeQualifier.layoutQualifier;
ASSERT(!layoutQualifier.isEmpty());
if (shaderVersion < 300)
if (mShaderVersion < 300)
{
error(typeQualifier.line, "layout qualifiers supported in GLSL ES 3.00 only", "layout");
recover();
......@@ -1660,12 +1660,12 @@ void TParseContext::parseGlobalLayoutQualifier(const TPublicType &typeQualifier)
if (layoutQualifier.matrixPacking != EmpUnspecified)
{
defaultMatrixPacking = layoutQualifier.matrixPacking;
mDefaultMatrixPacking = layoutQualifier.matrixPacking;
}
if (layoutQualifier.blockStorage != EbsUnspecified)
{
defaultBlockStorage = layoutQualifier.blockStorage;
mDefaultBlockStorage = layoutQualifier.blockStorage;
}
}
......@@ -2016,12 +2016,12 @@ TIntermAggregate* TParseContext::addInterfaceBlock(const TPublicType& typeQualif
if (blockLayoutQualifier.matrixPacking == EmpUnspecified)
{
blockLayoutQualifier.matrixPacking = defaultMatrixPacking;
blockLayoutQualifier.matrixPacking = mDefaultMatrixPacking;
}
if (blockLayoutQualifier.blockStorage == EbsUnspecified)
{
blockLayoutQualifier.blockStorage = defaultBlockStorage;
blockLayoutQualifier.blockStorage = mDefaultBlockStorage;
}
TSymbol* blockNameSymbol = new TInterfaceBlockName(&blockName);
......@@ -2135,12 +2135,12 @@ TIntermAggregate* TParseContext::addInterfaceBlock(const TPublicType& typeQualif
bool TParseContext::enterStructDeclaration(const TSourceLoc& line, const TString& identifier)
{
++structNestingLevel;
++mStructNestingLevel;
// Embedded structure definitions are not supported per GLSL ES spec.
// They aren't allowed in GLSL either, but we need to detect this here
// so we don't rely on the GLSL compiler to catch it.
if (structNestingLevel > 1) {
if (mStructNestingLevel > 1) {
error(line, "", "Embedded struct definitions are not allowed");
return true;
}
......@@ -2150,7 +2150,7 @@ bool TParseContext::enterStructDeclaration(const TSourceLoc& line, const TString
void TParseContext::exitStructDeclaration()
{
--structNestingLevel;
--mStructNestingLevel;
}
namespace {
......@@ -2161,7 +2161,7 @@ const int kWebGLMaxStructNesting = 4;
bool TParseContext::structNestingErrorCheck(const TSourceLoc& line, const TField& field)
{
if (!IsWebGLBasedSpec(shaderSpec)) {
if (!IsWebGLBasedSpec(mShaderSpec)) {
return false;
}
......@@ -2517,7 +2517,7 @@ TIntermTyped* TParseContext::addFieldSelectionExpression(TIntermTyped *baseExpre
}
else
{
if (shaderVersion < 300)
if (mShaderVersion < 300)
{
error(dotLocation, " field selection requires structure, vector, or matrix on left hand side", fieldString.c_str());
}
......@@ -2914,7 +2914,7 @@ bool TParseContext::binaryOpCommonCheck(TOperator op, TIntermTyped *left, TInter
{
if (left->isArray() || right->isArray())
{
if (shaderVersion < 300)
if (mShaderVersion < 300)
{
error(loc, "Invalid operation for arrays", GetOperatorString(op));
return false;
......@@ -2994,7 +2994,7 @@ bool TParseContext::binaryOpCommonCheck(TOperator op, TIntermTyped *left, TInter
case EOpEqual:
case EOpNotEqual:
// ESSL 1.00 sections 5.7, 5.8, 5.9
if (shaderVersion < 300 && left->getType().isStructureContainingArrays())
if (mShaderVersion < 300 && left->getType().isStructureContainingArrays())
{
error(loc, "undefined operation for structs containing arrays", GetOperatorString(op));
return false;
......@@ -3002,7 +3002,7 @@ bool TParseContext::binaryOpCommonCheck(TOperator op, TIntermTyped *left, TInter
// Samplers as l-values are disallowed also in ESSL 3.00, see section 4.1.7,
// we interpret the spec so that this extends to structs containing samplers,
// similarly to ESSL 1.00 spec.
if ((shaderVersion < 300 || op == EOpAssign || op == EOpInitialize) &&
if ((mShaderVersion < 300 || op == EOpAssign || op == EOpInitialize) &&
left->getType().isStructureContainingSamplers())
{
error(loc, "undefined operation for structs containing samplers", GetOperatorString(op));
......@@ -3153,7 +3153,7 @@ TIntermBranch *TParseContext::addBranch(TOperator op, const TSourceLoc &loc)
}
break;
case EOpReturn:
if (currentFunctionType->getBasicType() != EbtVoid)
if (mCurrentFunctionType->getBasicType() != EbtVoid)
{
error(loc, "non-void function must return a value", "return");
recover();
......@@ -3170,12 +3170,12 @@ TIntermBranch *TParseContext::addBranch(TOperator op, TIntermTyped *returnValue,
{
ASSERT(op == EOpReturn);
mFunctionReturnsValue = true;
if (currentFunctionType->getBasicType() == EbtVoid)
if (mCurrentFunctionType->getBasicType() == EbtVoid)
{
error(loc, "void function cannot return a value", "return");
recover();
}
else if (*currentFunctionType != returnValue->getType())
else if (*mCurrentFunctionType != returnValue->getType())
{
error(loc, "function return is not matching type:", "return");
recover();
......@@ -3259,7 +3259,7 @@ TIntermTyped *TParseContext::addFunctionCallOrMethod(TFunction *fnCall, TIntermN
//
const TFunction* fnCandidate;
bool builtIn;
fnCandidate = findFunction(loc, fnCall, shaderVersion, &builtIn);
fnCandidate = findFunction(loc, fnCall, mShaderVersion, &builtIn);
if (fnCandidate)
{
//
......
......@@ -25,8 +25,9 @@ struct TMatrixFields
// The following are extra variables needed during parsing, grouped together so
// they can be passed to the parser without needing a global.
//
struct TParseContext : angle::NonCopyable
class TParseContext : angle::NonCopyable
{
public:
TParseContext(TSymbolTable &symt,
TExtensionBehavior &ext,
TIntermediate &interm,
......@@ -38,58 +39,73 @@ struct TParseContext : angle::NonCopyable
bool debugShaderPrecisionSupported)
: intermediate(interm),
symbolTable(symt),
shaderType(type),
shaderSpec(spec),
compileOptions(options),
treeRoot(nullptr),
mShaderType(type),
mShaderSpec(spec),
mCompileOptions(options),
mTreeRoot(nullptr),
mLoopNestingLevel(0),
structNestingLevel(0),
mStructNestingLevel(0),
mSwitchNestingLevel(0),
currentFunctionType(nullptr),
mCurrentFunctionType(nullptr),
mFunctionReturnsValue(false),
checksPrecisionErrors(checksPrecErrors),
fragmentPrecisionHigh(false),
defaultMatrixPacking(EmpColumnMajor),
defaultBlockStorage(EbsShared),
diagnostics(is),
shaderVersion(100),
directiveHandler(ext, diagnostics, shaderVersion, debugShaderPrecisionSupported),
preprocessor(&diagnostics, &directiveHandler),
scanner(nullptr),
mChecksPrecisionErrors(checksPrecErrors),
mFragmentPrecisionHigh(false),
mDefaultMatrixPacking(EmpColumnMajor),
mDefaultBlockStorage(EbsShared),
mDiagnostics(is),
mShaderVersion(100),
mDirectiveHandler(ext, mDiagnostics, mShaderVersion, debugShaderPrecisionSupported),
mPreprocessor(&mDiagnostics, &mDirectiveHandler),
mScanner(nullptr),
mDeferredSingleDeclarationErrorCheck(false)
{
}
TIntermediate &intermediate; // to hold and build a parse tree
TSymbolTable &symbolTable; // symbol table that goes with the language currently being parsed
sh::GLenum shaderType; // vertex or fragment language (future: pack or unpack)
ShShaderSpec shaderSpec; // The language specification compiler conforms to - GLES2 or WebGL.
int shaderVersion;
int compileOptions;
TIntermNode *treeRoot; // root of parse tree being created
int mLoopNestingLevel; // 0 if outside all loops
int structNestingLevel; // incremented while parsing a struct declaration
int mSwitchNestingLevel; // 0 if outside all switch statements
const TType *currentFunctionType; // the return type of the function that's currently being parsed
bool mFunctionReturnsValue; // true if a non-void function has a return
bool checksPrecisionErrors; // true if an error will be generated when a variable is declared without precision, explicit or implicit.
bool fragmentPrecisionHigh; // true if highp precision is supported in the fragment language.
TLayoutMatrixPacking defaultMatrixPacking;
TLayoutBlockStorage defaultBlockStorage;
TString HashErrMsg;
TDiagnostics diagnostics;
TDirectiveHandler directiveHandler;
pp::Preprocessor preprocessor;
void *scanner;
int getShaderVersion() const { return shaderVersion; }
int numErrors() const { return diagnostics.numErrors(); }
TInfoSink &infoSink() { return diagnostics.infoSink(); }
const pp::Preprocessor &getPreprocessor() const { return mPreprocessor; }
pp::Preprocessor &getPreprocessor() { return mPreprocessor; }
void *getScanner() const { return mScanner; }
void setScanner(void *scanner) { mScanner = scanner; }
int getShaderVersion() const { return mShaderVersion; }
sh::GLenum getShaderType() const { return mShaderType; }
ShShaderSpec getShaderSpec() const { return mShaderSpec; }
int numErrors() const { return mDiagnostics.numErrors(); }
TInfoSink &infoSink() { return mDiagnostics.infoSink(); }
void error(const TSourceLoc &loc, const char *reason, const char *token,
const char *extraInfo="");
void warning(const TSourceLoc &loc, const char *reason, const char *token,
const char *extraInfo="");
void recover();
TIntermNode *getTreeRoot() const { return mTreeRoot; }
void setTreeRoot(TIntermNode *treeRoot) { mTreeRoot = treeRoot; }
bool getFragmentPrecisionHigh() const { return mFragmentPrecisionHigh; }
void setFragmentPrecisionHigh(bool fragmentPrecisionHigh)
{
mFragmentPrecisionHigh = fragmentPrecisionHigh;
}
bool getFunctionReturnsValue() const { return mFunctionReturnsValue; }
void setFunctionReturnsValue(bool functionReturnsValue)
{
mFunctionReturnsValue = functionReturnsValue;
}
void setLoopNestingLevel(int loopNestintLevel)
{
mLoopNestingLevel = loopNestintLevel;
}
const TType *getCurrentFunctionType() const { return mCurrentFunctionType; }
void setCurrentFunctionType(const TType *currentFunctionType)
{
mCurrentFunctionType = currentFunctionType;
}
void incrLoopNestingLevel() { ++mLoopNestingLevel; }
void decrLoopNestingLevel() { --mLoopNestingLevel; }
void incrSwitchNestingLevel() { ++mSwitchNestingLevel; }
void decrSwitchNestingLevel() { --mSwitchNestingLevel; }
// This method is guaranteed to succeed, even if no variable with 'name' exists.
const TVariable *getNamedVariable(const TSourceLoc &location, const TString *name, const TSymbol *symbol);
......@@ -123,8 +139,8 @@ struct TParseContext : angle::NonCopyable
bool functionCallLValueErrorCheck(const TFunction *fnCandidate, TIntermAggregate *);
void es3InvariantErrorCheck(const TQualifier qualifier, const TSourceLoc &invariantLocation);
const TPragma &pragma() const { return directiveHandler.pragma(); }
const TExtensionBehavior &extensionBehavior() const { return directiveHandler.extensionBehavior(); }
const TPragma &pragma() const { return mDirectiveHandler.pragma(); }
const TExtensionBehavior &extensionBehavior() const { return mDirectiveHandler.extensionBehavior(); }
bool supportsExtension(const char *extension);
bool isExtensionEnabled(const char *extension) const;
void handleExtensionDirective(const TSourceLoc &loc, const char *extName, const char *behavior);
......@@ -281,6 +297,10 @@ struct TParseContext : angle::NonCopyable
TIntermTyped *addTernarySelection(
TIntermTyped *cond, TIntermTyped *trueBlock, TIntermTyped *falseBlock, const TSourceLoc &line);
// TODO(jmadill): make these private
TIntermediate &intermediate; // to hold and build a parse tree
TSymbolTable &symbolTable; // symbol table that goes with the language currently being parsed
private:
bool declareVariable(const TSourceLoc &line, const TString &identifier, const TType &type, TVariable **variable);
......@@ -301,6 +321,26 @@ struct TParseContext : angle::NonCopyable
// Set to true when the last/current declarator list was started with an empty declaration.
bool mDeferredSingleDeclarationErrorCheck;
sh::GLenum mShaderType; // vertex or fragment language (future: pack or unpack)
ShShaderSpec mShaderSpec; // The language specification compiler conforms to - GLES2 or WebGL.
int mShaderVersion;
int mCompileOptions;
TIntermNode *mTreeRoot; // root of parse tree being created
int mLoopNestingLevel; // 0 if outside all loops
int mStructNestingLevel; // incremented while parsing a struct declaration
int mSwitchNestingLevel; // 0 if outside all switch statements
const TType *mCurrentFunctionType; // the return type of the function that's currently being parsed
bool mFunctionReturnsValue; // true if a non-void function has a return
bool mChecksPrecisionErrors; // true if an error will be generated when a variable is declared without precision, explicit or implicit.
bool mFragmentPrecisionHigh; // true if highp precision is supported in the fragment language.
TLayoutMatrixPacking mDefaultMatrixPacking;
TLayoutBlockStorage mDefaultBlockStorage;
TString mHashErrMsg;
TDiagnostics mDiagnostics;
TDirectiveHandler mDirectiveHandler;
pp::Preprocessor mPreprocessor;
void *mScanner;
};
int PaParseStrings(
......
......@@ -8,7 +8,7 @@
#define COMPILER_TRANSLATOR_VALIDATEGLOBALINITIALIZER_H_
class TIntermTyped;
struct TParseContext;
class TParseContext;
// Returns true if the initializer is valid.
bool ValidateGlobalInitializer(TIntermTyped *initializer, const TParseContext *context, bool *warning);
......
......@@ -389,7 +389,7 @@ bool ValidateLimitations::validateFunctionCall(TIntermAggregate *node)
bool valid = true;
TSymbolTable& symbolTable = GetGlobalParseContext()->symbolTable;
TSymbol* symbol = symbolTable.find(node->getName(), GetGlobalParseContext()->shaderVersion);
TSymbol* symbol = symbolTable.find(node->getName(), GetGlobalParseContext()->getShaderVersion());
ASSERT(symbol && symbol->isFunction());
TFunction *function = static_cast<TFunction *>(symbol);
for (ParamIndex::const_iterator i = pIndex.begin();
......
......@@ -9,7 +9,7 @@
#include "compiler/translator/IntermNode.h"
struct TParseContext;
class TParseContext;
class ValidateSwitch : public TIntermTraverser
{
......
......@@ -7,7 +7,7 @@
#ifndef COMPILER_TRANSLATOR_GLSLANG_H_
#define COMPILER_TRANSLATOR_GLSLANG_H_
struct TParseContext;
class TParseContext;
extern int glslang_initialize(TParseContext* context);
extern int glslang_finalize(TParseContext* context);
......
......@@ -246,7 +246,7 @@ O [0-7]
"sampler2DMSArray" |
"isampler2DMSArray" |
"usampler2DMSArray" {
if (context->shaderVersion < 300) {
if (context->getShaderVersion() < 300) {
yylval->lex.string = NewPoolTString(yytext);
return check_type(yyscanner);
}
......@@ -255,7 +255,7 @@ O [0-7]
/* Reserved keywords in GLSL ES 1.00 that are not reserved in GLSL ES 3.00 */
"packed" {
if (context->shaderVersion >= 300)
if (context->getShaderVersion() >= 300)
{
yylval->lex.string = NewPoolTString(yytext);
return check_type(yyscanner);
......@@ -399,7 +399,7 @@ O [0-7]
yy_size_t string_input(char* buf, yy_size_t max_size, yyscan_t yyscanner) {
pp::Token token;
yyget_extra(yyscanner)->preprocessor.lex(&token);
yyget_extra(yyscanner)->getPreprocessor().lex(&token);
yy_size_t len = token.type == pp::Token::LAST ? 0 : token.text.size();
if (len < max_size)
memcpy(buf, token.text.c_str(), len);
......@@ -417,7 +417,7 @@ int check_type(yyscan_t yyscanner) {
struct yyguts_t* yyg = (struct yyguts_t*) yyscanner;
int token = IDENTIFIER;
TSymbol* symbol = yyextra->symbolTable.find(yytext, yyextra->shaderVersion);
TSymbol* symbol = yyextra->symbolTable.find(yytext, yyextra->getShaderVersion());
if (symbol && symbol->isVariable()) {
TVariable* variable = static_cast<TVariable*>(symbol);
if (variable->isUserType()) {
......@@ -438,9 +438,9 @@ int reserved_word(yyscan_t yyscanner) {
int ES2_reserved_ES3_keyword(TParseContext *context, int token)
{
yyscan_t yyscanner = (yyscan_t) context->scanner;
yyscan_t yyscanner = (yyscan_t) context->getScanner();
if (context->shaderVersion < 300)
if (context->getShaderVersion() < 300)
{
return reserved_word(yyscanner);
}
......@@ -450,9 +450,9 @@ int ES2_reserved_ES3_keyword(TParseContext *context, int token)
int ES2_keyword_ES3_reserved(TParseContext *context, int token)
{
yyscan_t yyscanner = (yyscan_t) context->scanner;
yyscan_t yyscanner = (yyscan_t) context->getScanner();
if (context->shaderVersion >= 300)
if (context->getShaderVersion() >= 300)
{
return reserved_word(yyscanner);
}
......@@ -462,11 +462,11 @@ int ES2_keyword_ES3_reserved(TParseContext *context, int token)
int ES2_ident_ES3_keyword(TParseContext *context, int token)
{
struct yyguts_t* yyg = (struct yyguts_t*) context->scanner;
yyscan_t yyscanner = (yyscan_t) context->scanner;
struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner();
yyscan_t yyscanner = (yyscan_t) context->getScanner();
// not a reserved word in GLSL ES 1.00, so could be used as an identifier/type name
if (context->shaderVersion < 300)
if (context->getShaderVersion() < 300)
{
yylval->lex.string = NewPoolTString(yytext);
return check_type(yyscanner);
......@@ -477,10 +477,10 @@ int ES2_ident_ES3_keyword(TParseContext *context, int token)
int uint_constant(TParseContext *context)
{
struct yyguts_t* yyg = (struct yyguts_t*) context->scanner;
yyscan_t yyscanner = (yyscan_t) context->scanner;
struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner();
yyscan_t yyscanner = (yyscan_t) context->getScanner();
if (context->shaderVersion < 300)
if (context->getShaderVersion() < 300)
{
context->error(*yylloc, "Unsigned integers are unsupported prior to GLSL ES 3.00", yytext, "");
context->recover();
......@@ -495,9 +495,9 @@ int uint_constant(TParseContext *context)
int floatsuffix_check(TParseContext* context)
{
struct yyguts_t* yyg = (struct yyguts_t*) context->scanner;
struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner();
if (context->shaderVersion < 300)
if (context->getShaderVersion() < 300)
{
context->error(*yylloc, "Floating-point suffix unsupported prior to GLSL ES 3.00", yytext);
context->recover();
......@@ -536,15 +536,15 @@ int glslang_initialize(TParseContext* context) {
if (yylex_init_extra(context, &scanner))
return 1;
context->scanner = scanner;
context->setScanner(scanner);
return 0;
}
int glslang_finalize(TParseContext* context) {
yyscan_t scanner = context->scanner;
yyscan_t scanner = context->getScanner();
if (scanner == NULL) return 0;
context->scanner = NULL;
context->setScanner(NULL);
yylex_destroy(scanner);
return 0;
......@@ -552,24 +552,26 @@ int glslang_finalize(TParseContext* context) {
int glslang_scan(size_t count, const char* const string[], const int length[],
TParseContext* context) {
yyrestart(NULL, context->scanner);
yyset_column(0, context->scanner);
yyset_lineno(1, context->scanner);
yyrestart(NULL, context->getScanner());
yyset_column(0, context->getScanner());
yyset_lineno(1, context->getScanner());
// Initialize preprocessor.
if (!context->preprocessor.init(count, string, length))
pp::Preprocessor *preprocessor = &context->getPreprocessor();
if (!preprocessor->init(count, string, length))
return 1;
// Define extension macros.
const TExtensionBehavior& extBehavior = context->extensionBehavior();
for (TExtensionBehavior::const_iterator iter = extBehavior.begin();
iter != extBehavior.end(); ++iter) {
context->preprocessor.predefineMacro(iter->first.c_str(), 1);
preprocessor->predefineMacro(iter->first.c_str(), 1);
}
if (context->fragmentPrecisionHigh)
context->preprocessor.predefineMacro("GL_FRAGMENT_PRECISION_HIGH", 1);
if (context->getFragmentPrecisionHigh())
preprocessor->predefineMacro("GL_FRAGMENT_PRECISION_HIGH", 1);
context->preprocessor.setMaxTokenSize(GetGlobalMaxTokenSize(context->shaderSpec));
preprocessor->setMaxTokenSize(GetGlobalMaxTokenSize(context->getShaderSpec()));
return 0;
}
......
......@@ -110,28 +110,28 @@ extern void yyerror(YYLTYPE* yylloc, TParseContext* context, void *scanner, cons
} while (0)
#define VERTEX_ONLY(S, L) { \
if (context->shaderType != GL_VERTEX_SHADER) { \
if (context->getShaderType() != GL_VERTEX_SHADER) { \
context->error(L, " supported in vertex shaders only ", S); \
context->recover(); \
} \
}
#define FRAG_ONLY(S, L) { \
if (context->shaderType != GL_FRAGMENT_SHADER) { \
if (context->getShaderType() != GL_FRAGMENT_SHADER) { \
context->error(L, " supported in fragment shaders only ", S); \
context->recover(); \
} \
}
#define ES2_ONLY(S, L) { \
if (context->shaderVersion != 100) { \
if (context->getShaderVersion() != 100) { \
context->error(L, " supported in GLSL ES 1.00 only ", S); \
context->recover(); \
} \
}
#define ES3_ONLY(TOKEN, LINE, REASON) { \
if (context->shaderVersion != 300) { \
if (context->getShaderVersion() != 300) { \
context->error(LINE, REASON " supported in GLSL ES 3.00 only ", TOKEN); \
context->recover(); \
} \
......@@ -633,7 +633,7 @@ declaration
$$ = aggNode;
}
| PRECISION precision_qualifier type_specifier_no_prec SEMICOLON {
if (($2 == EbpHigh) && (context->shaderType == GL_FRAGMENT_SHADER) && !context->fragmentPrecisionHigh) {
if (($2 == EbpHigh) && (context->getShaderType() == GL_FRAGMENT_SHADER) && !context->getFragmentPrecisionHigh()) {
context->error(@1, "precision is not supported in fragment shader", "highp");
context->recover();
}
......@@ -671,7 +671,7 @@ function_prototype
//
// Redeclarations are allowed. But, return types and parameter qualifiers must match.
//
TFunction* prevDec = static_cast<TFunction*>(context->symbolTable.find($1->getMangledName(), context->shaderVersion));
TFunction* prevDec = static_cast<TFunction*>(context->symbolTable.find($1->getMangledName(), context->getShaderVersion()));
if (prevDec) {
if (prevDec->getReturnType() != $1->getReturnType()) {
context->error(@2, "overloaded functions must have the same return type", $1->getReturnType().getBasicString());
......@@ -688,7 +688,7 @@ function_prototype
//
// Check for previously declared variables using the same name.
//
TSymbol *prevSym = context->symbolTable.find($1->getName(), context->shaderVersion);
TSymbol *prevSym = context->symbolTable.find($1->getName(), context->getShaderVersion());
if (prevSym)
{
if (!prevSym->isFunction())
......@@ -934,7 +934,7 @@ fully_specified_type
if ($1.array) {
ES3_ONLY("[]", @1, "first-class-array");
if (context->shaderVersion != 300) {
if (context->getShaderVersion() != 300) {
$1.clearArrayness();
}
}
......@@ -971,7 +971,7 @@ type_qualifier
ES2_ONLY("varying", @1);
if (context->globalErrorCheck(@1, context->symbolTable.atGlobalLevel(), "varying"))
context->recover();
if (context->shaderType == GL_VERTEX_SHADER)
if (context->getShaderType() == GL_VERTEX_SHADER)
$$.setBasic(EbtVoid, EvqVaryingOut, @1);
else
$$.setBasic(EbtVoid, EvqVaryingIn, @1);
......@@ -980,7 +980,7 @@ type_qualifier
ES2_ONLY("varying", @1);
if (context->globalErrorCheck(@1, context->symbolTable.atGlobalLevel(), "invariant varying"))
context->recover();
if (context->shaderType == GL_VERTEX_SHADER)
if (context->getShaderType() == GL_VERTEX_SHADER)
$$.setBasic(EbtVoid, EvqVaryingOut, @1);
else
$$.setBasic(EbtVoid, EvqVaryingIn, @1);
......@@ -1030,29 +1030,29 @@ storage_qualifier
}
| IN_QUAL {
ES3_ONLY("in", @1, "storage qualifier");
$$.qualifier = (context->shaderType == GL_FRAGMENT_SHADER) ? EvqFragmentIn : EvqVertexIn;
$$.qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqFragmentIn : EvqVertexIn;
}
| OUT_QUAL {
ES3_ONLY("out", @1, "storage qualifier");
$$.qualifier = (context->shaderType == GL_FRAGMENT_SHADER) ? EvqFragmentOut : EvqVertexOut;
$$.qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqFragmentOut : EvqVertexOut;
}
| CENTROID IN_QUAL {
ES3_ONLY("centroid in", @1, "storage qualifier");
if (context->shaderType == GL_VERTEX_SHADER)
if (context->getShaderType() == GL_VERTEX_SHADER)
{
context->error(@1, "invalid storage qualifier", "it is an error to use 'centroid in' in the vertex shader");
context->recover();
}
$$.qualifier = (context->shaderType == GL_FRAGMENT_SHADER) ? EvqCentroidIn : EvqVertexIn;
$$.qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqCentroidIn : EvqVertexIn;
}
| CENTROID OUT_QUAL {
ES3_ONLY("centroid out", @1, "storage qualifier");
if (context->shaderType == GL_FRAGMENT_SHADER)
if (context->getShaderType() == GL_FRAGMENT_SHADER)
{
context->error(@1, "invalid storage qualifier", "it is an error to use 'centroid out' in the fragment shader");
context->recover();
}
$$.qualifier = (context->shaderType == GL_FRAGMENT_SHADER) ? EvqFragmentOut : EvqCentroidOut;
$$.qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqFragmentOut : EvqCentroidOut;
}
| UNIFORM {
if (context->globalErrorCheck(@1, context->symbolTable.atGlobalLevel(), "uniform"))
......@@ -1530,9 +1530,9 @@ selection_rest_statement
;
switch_statement
: SWITCH LEFT_PAREN expression RIGHT_PAREN { ++context->mSwitchNestingLevel; } compound_statement {
: SWITCH LEFT_PAREN expression RIGHT_PAREN { context->incrSwitchNestingLevel(); } compound_statement {
$$ = context->addSwitch($3, $6, @1);
--context->mSwitchNestingLevel;
context->decrSwitchNestingLevel();
}
;
......@@ -1567,22 +1567,22 @@ condition
;
iteration_statement
: WHILE LEFT_PAREN { context->symbolTable.push(); ++context->mLoopNestingLevel; } condition RIGHT_PAREN statement_no_new_scope {
: WHILE LEFT_PAREN { context->symbolTable.push(); context->incrLoopNestingLevel(); } condition RIGHT_PAREN statement_no_new_scope {
context->symbolTable.pop();
$$ = context->intermediate.addLoop(ELoopWhile, 0, $4, 0, $6, @1);
--context->mLoopNestingLevel;
context->decrLoopNestingLevel();
}
| DO { ++context->mLoopNestingLevel; } statement_with_scope WHILE LEFT_PAREN expression RIGHT_PAREN SEMICOLON {
| DO { context->incrLoopNestingLevel(); } statement_with_scope WHILE LEFT_PAREN expression RIGHT_PAREN SEMICOLON {
if (context->boolErrorCheck(@8, $6))
context->recover();
$$ = context->intermediate.addLoop(ELoopDoWhile, 0, $6, 0, $3, @4);
--context->mLoopNestingLevel;
context->decrLoopNestingLevel();
}
| FOR LEFT_PAREN { context->symbolTable.push(); ++context->mLoopNestingLevel; } for_init_statement for_rest_statement RIGHT_PAREN statement_no_new_scope {
| FOR LEFT_PAREN { context->symbolTable.push(); context->incrLoopNestingLevel(); } for_init_statement for_rest_statement RIGHT_PAREN statement_no_new_scope {
context->symbolTable.pop();
$$ = context->intermediate.addLoop(ELoopFor, $4, reinterpret_cast<TIntermTyped*>($5.node1), reinterpret_cast<TIntermTyped*>($5.node2), $7, @1);
--context->mLoopNestingLevel;
context->decrLoopNestingLevel();
}
;
......@@ -1639,11 +1639,11 @@ jump_statement
translation_unit
: external_declaration {
$$ = $1;
context->treeRoot = $$;
context->setTreeRoot($$);
}
| translation_unit external_declaration {
$$ = context->intermediate.growAggregate($1, $2, @$);
context->treeRoot = $$;
context->setTreeRoot($$);
}
;
......@@ -1660,7 +1660,7 @@ function_definition
: function_prototype {
TFunction* function = $1.function;
const TSymbol *builtIn = context->symbolTable.findBuiltIn(function->getMangledName(), context->shaderVersion);
const TSymbol *builtIn = context->symbolTable.findBuiltIn(function->getMangledName(), context->getShaderVersion());
if (builtIn)
{
......@@ -1668,7 +1668,7 @@ function_definition
context->recover();
}
TFunction* prevDec = static_cast<TFunction*>(context->symbolTable.find(function->getMangledName(), context->shaderVersion));
TFunction* prevDec = static_cast<TFunction*>(context->symbolTable.find(function->getMangledName(), context->getShaderVersion()));
//
// Note: 'prevDec' could be 'function' if this is the first time we've seen function
// as it would have just been put in the symbol table. Otherwise, we're looking up
......@@ -1706,8 +1706,8 @@ function_definition
//
// Remember the return type for later checking for RETURN statements.
//
context->currentFunctionType = &(prevDec->getReturnType());
context->mFunctionReturnsValue = false;
context->setCurrentFunctionType(&(prevDec->getReturnType()));
context->setFunctionReturnsValue(false);
//
// Insert parameters into the symbol table.
......@@ -1746,12 +1746,12 @@ function_definition
}
context->intermediate.setAggregateOperator(paramNodes, EOpParameters, @1);
$1.intermAggregate = paramNodes;
context->mLoopNestingLevel = 0;
context->setLoopNestingLevel(0);
}
compound_statement_no_new_scope {
//?? Check that all paths return a value if return type != void ?
// May be best done as post process phase on intermediate code
if (context->currentFunctionType->getBasicType() != EbtVoid && ! context->mFunctionReturnsValue) {
if (context->getCurrentFunctionType()->getBasicType() != EbtVoid && !context->getFunctionReturnsValue()) {
context->error(@1, "function does not return a value:", "", $1.function->getName().c_str());
context->recover();
}
......@@ -1774,5 +1774,5 @@ function_definition
%%
int glslang_parse(TParseContext* context) {
return yyparse(context, context->scanner);
return yyparse(context, context->getScanner());
}
......@@ -1759,7 +1759,7 @@ case 133:
case 134:
YY_RULE_SETUP
{
if (context->shaderVersion < 300) {
if (context->getShaderVersion() < 300) {
yylval->lex.string = NewPoolTString(yytext);
return check_type(yyscanner);
}
......@@ -1770,7 +1770,7 @@ YY_RULE_SETUP
case 135:
YY_RULE_SETUP
{
if (context->shaderVersion >= 300)
if (context->getShaderVersion() >= 300)
{
yylval->lex.string = NewPoolTString(yytext);
return check_type(yyscanner);
......@@ -3234,7 +3234,7 @@ void yyfree (void * ptr , yyscan_t yyscanner)
yy_size_t string_input(char* buf, yy_size_t max_size, yyscan_t yyscanner) {
pp::Token token;
yyget_extra(yyscanner)->preprocessor.lex(&token);
yyget_extra(yyscanner)->getPreprocessor().lex(&token);
yy_size_t len = token.type == pp::Token::LAST ? 0 : token.text.size();
if (len < max_size)
memcpy(buf, token.text.c_str(), len);
......@@ -3252,7 +3252,7 @@ int check_type(yyscan_t yyscanner) {
struct yyguts_t* yyg = (struct yyguts_t*) yyscanner;
int token = IDENTIFIER;
TSymbol* symbol = yyextra->symbolTable.find(yytext, yyextra->shaderVersion);
TSymbol* symbol = yyextra->symbolTable.find(yytext, yyextra->getShaderVersion());
if (symbol && symbol->isVariable()) {
TVariable* variable = static_cast<TVariable*>(symbol);
if (variable->isUserType()) {
......@@ -3273,9 +3273,9 @@ int reserved_word(yyscan_t yyscanner) {
int ES2_reserved_ES3_keyword(TParseContext *context, int token)
{
yyscan_t yyscanner = (yyscan_t) context->scanner;
yyscan_t yyscanner = (yyscan_t) context->getScanner();
if (context->shaderVersion < 300)
if (context->getShaderVersion() < 300)
{
return reserved_word(yyscanner);
}
......@@ -3285,9 +3285,9 @@ int ES2_reserved_ES3_keyword(TParseContext *context, int token)
int ES2_keyword_ES3_reserved(TParseContext *context, int token)
{
yyscan_t yyscanner = (yyscan_t) context->scanner;
yyscan_t yyscanner = (yyscan_t) context->getScanner();
if (context->shaderVersion >= 300)
if (context->getShaderVersion() >= 300)
{
return reserved_word(yyscanner);
}
......@@ -3297,11 +3297,11 @@ int ES2_keyword_ES3_reserved(TParseContext *context, int token)
int ES2_ident_ES3_keyword(TParseContext *context, int token)
{
struct yyguts_t* yyg = (struct yyguts_t*) context->scanner;
yyscan_t yyscanner = (yyscan_t) context->scanner;
struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner();
yyscan_t yyscanner = (yyscan_t) context->getScanner();
// not a reserved word in GLSL ES 1.00, so could be used as an identifier/type name
if (context->shaderVersion < 300)
if (context->getShaderVersion() < 300)
{
yylval->lex.string = NewPoolTString(yytext);
return check_type(yyscanner);
......@@ -3312,10 +3312,10 @@ int ES2_ident_ES3_keyword(TParseContext *context, int token)
int uint_constant(TParseContext *context)
{
struct yyguts_t* yyg = (struct yyguts_t*) context->scanner;
yyscan_t yyscanner = (yyscan_t) context->scanner;
struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner();
yyscan_t yyscanner = (yyscan_t) context->getScanner();
if (context->shaderVersion < 300)
if (context->getShaderVersion() < 300)
{
context->error(*yylloc, "Unsigned integers are unsupported prior to GLSL ES 3.00", yytext, "");
context->recover();
......@@ -3330,9 +3330,9 @@ int uint_constant(TParseContext *context)
int floatsuffix_check(TParseContext* context)
{
struct yyguts_t* yyg = (struct yyguts_t*) context->scanner;
struct yyguts_t* yyg = (struct yyguts_t*) context->getScanner();
if (context->shaderVersion < 300)
if (context->getShaderVersion() < 300)
{
context->error(*yylloc, "Floating-point suffix unsupported prior to GLSL ES 3.00", yytext);
context->recover();
......@@ -3371,15 +3371,15 @@ int glslang_initialize(TParseContext* context) {
if (yylex_init_extra(context,&scanner))
return 1;
context->scanner = scanner;
context->setScanner(scanner);
return 0;
}
int glslang_finalize(TParseContext* context) {
yyscan_t scanner = context->scanner;
yyscan_t scanner = context->getScanner();
if (scanner == NULL) return 0;
context->scanner = NULL;
context->setScanner(NULL);
yylex_destroy(scanner);
return 0;
......@@ -3387,24 +3387,26 @@ int glslang_finalize(TParseContext* context) {
int glslang_scan(size_t count, const char* const string[], const int length[],
TParseContext* context) {
yyrestart(NULL,context->scanner);
yyset_column(0,context->scanner);
yyset_lineno(1,context->scanner);
yyrestart(NULL,context->getScanner());
yyset_column(0,context->getScanner());
yyset_lineno(1,context->getScanner());
// Initialize preprocessor.
if (!context->preprocessor.init(count, string, length))
pp::Preprocessor *preprocessor = &context->getPreprocessor();
if (!preprocessor->init(count, string, length))
return 1;
// Define extension macros.
const TExtensionBehavior& extBehavior = context->extensionBehavior();
for (TExtensionBehavior::const_iterator iter = extBehavior.begin();
iter != extBehavior.end(); ++iter) {
context->preprocessor.predefineMacro(iter->first.c_str(), 1);
preprocessor->predefineMacro(iter->first.c_str(), 1);
}
if (context->fragmentPrecisionHigh)
context->preprocessor.predefineMacro("GL_FRAGMENT_PRECISION_HIGH", 1);
if (context->getFragmentPrecisionHigh())
preprocessor->predefineMacro("GL_FRAGMENT_PRECISION_HIGH", 1);
context->preprocessor.setMaxTokenSize(GetGlobalMaxTokenSize(context->shaderSpec));
preprocessor->setMaxTokenSize(GetGlobalMaxTokenSize(context->getShaderSpec()));
return 0;
}
......
......@@ -354,28 +354,28 @@ extern void yyerror(YYLTYPE* yylloc, TParseContext* context, void *scanner, cons
} while (0)
#define VERTEX_ONLY(S, L) { \
if (context->shaderType != GL_VERTEX_SHADER) { \
if (context->getShaderType() != GL_VERTEX_SHADER) { \
context->error(L, " supported in vertex shaders only ", S); \
context->recover(); \
} \
}
#define FRAG_ONLY(S, L) { \
if (context->shaderType != GL_FRAGMENT_SHADER) { \
if (context->getShaderType() != GL_FRAGMENT_SHADER) { \
context->error(L, " supported in fragment shaders only ", S); \
context->recover(); \
} \
}
#define ES2_ONLY(S, L) { \
if (context->shaderVersion != 100) { \
if (context->getShaderVersion() != 100) { \
context->error(L, " supported in GLSL ES 1.00 only ", S); \
context->recover(); \
} \
}
#define ES3_ONLY(TOKEN, LINE, REASON) { \
if (context->shaderVersion != 300) { \
if (context->getShaderVersion() != 300) { \
context->error(LINE, REASON " supported in GLSL ES 3.00 only ", TOKEN); \
context->recover(); \
} \
......@@ -3110,7 +3110,7 @@ yyreduce:
case 90:
{
if (((yyvsp[-2].interm.precision) == EbpHigh) && (context->shaderType == GL_FRAGMENT_SHADER) && !context->fragmentPrecisionHigh) {
if (((yyvsp[-2].interm.precision) == EbpHigh) && (context->getShaderType() == GL_FRAGMENT_SHADER) && !context->getFragmentPrecisionHigh()) {
context->error((yylsp[-3]), "precision is not supported in fragment shader", "highp");
context->recover();
}
......@@ -3170,7 +3170,7 @@ yyreduce:
//
// Redeclarations are allowed. But, return types and parameter qualifiers must match.
//
TFunction* prevDec = static_cast<TFunction*>(context->symbolTable.find((yyvsp[-1].interm.function)->getMangledName(), context->shaderVersion));
TFunction* prevDec = static_cast<TFunction*>(context->symbolTable.find((yyvsp[-1].interm.function)->getMangledName(), context->getShaderVersion()));
if (prevDec) {
if (prevDec->getReturnType() != (yyvsp[-1].interm.function)->getReturnType()) {
context->error((yylsp[0]), "overloaded functions must have the same return type", (yyvsp[-1].interm.function)->getReturnType().getBasicString());
......@@ -3187,7 +3187,7 @@ yyreduce:
//
// Check for previously declared variables using the same name.
//
TSymbol *prevSym = context->symbolTable.find((yyvsp[-1].interm.function)->getName(), context->shaderVersion);
TSymbol *prevSym = context->symbolTable.find((yyvsp[-1].interm.function)->getName(), context->getShaderVersion());
if (prevSym)
{
if (!prevSym->isFunction())
......@@ -3540,7 +3540,7 @@ yyreduce:
if ((yyvsp[0].interm.type).array) {
ES3_ONLY("[]", (yylsp[0]), "first-class-array");
if (context->shaderVersion != 300) {
if (context->getShaderVersion() != 300) {
(yyvsp[0].interm.type).clearArrayness();
}
}
......@@ -3598,7 +3598,7 @@ yyreduce:
ES2_ONLY("varying", (yylsp[0]));
if (context->globalErrorCheck((yylsp[0]), context->symbolTable.atGlobalLevel(), "varying"))
context->recover();
if (context->shaderType == GL_VERTEX_SHADER)
if (context->getShaderType() == GL_VERTEX_SHADER)
(yyval.interm.type).setBasic(EbtVoid, EvqVaryingOut, (yylsp[0]));
else
(yyval.interm.type).setBasic(EbtVoid, EvqVaryingIn, (yylsp[0]));
......@@ -3612,7 +3612,7 @@ yyreduce:
ES2_ONLY("varying", (yylsp[-1]));
if (context->globalErrorCheck((yylsp[-1]), context->symbolTable.atGlobalLevel(), "invariant varying"))
context->recover();
if (context->shaderType == GL_VERTEX_SHADER)
if (context->getShaderType() == GL_VERTEX_SHADER)
(yyval.interm.type).setBasic(EbtVoid, EvqVaryingOut, (yylsp[-1]));
else
(yyval.interm.type).setBasic(EbtVoid, EvqVaryingIn, (yylsp[-1]));
......@@ -3704,7 +3704,7 @@ yyreduce:
{
ES3_ONLY("in", (yylsp[0]), "storage qualifier");
(yyval.interm.type).qualifier = (context->shaderType == GL_FRAGMENT_SHADER) ? EvqFragmentIn : EvqVertexIn;
(yyval.interm.type).qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqFragmentIn : EvqVertexIn;
}
break;
......@@ -3713,7 +3713,7 @@ yyreduce:
{
ES3_ONLY("out", (yylsp[0]), "storage qualifier");
(yyval.interm.type).qualifier = (context->shaderType == GL_FRAGMENT_SHADER) ? EvqFragmentOut : EvqVertexOut;
(yyval.interm.type).qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqFragmentOut : EvqVertexOut;
}
break;
......@@ -3722,12 +3722,12 @@ yyreduce:
{
ES3_ONLY("centroid in", (yylsp[-1]), "storage qualifier");
if (context->shaderType == GL_VERTEX_SHADER)
if (context->getShaderType() == GL_VERTEX_SHADER)
{
context->error((yylsp[-1]), "invalid storage qualifier", "it is an error to use 'centroid in' in the vertex shader");
context->recover();
}
(yyval.interm.type).qualifier = (context->shaderType == GL_FRAGMENT_SHADER) ? EvqCentroidIn : EvqVertexIn;
(yyval.interm.type).qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqCentroidIn : EvqVertexIn;
}
break;
......@@ -3736,12 +3736,12 @@ yyreduce:
{
ES3_ONLY("centroid out", (yylsp[-1]), "storage qualifier");
if (context->shaderType == GL_FRAGMENT_SHADER)
if (context->getShaderType() == GL_FRAGMENT_SHADER)
{
context->error((yylsp[-1]), "invalid storage qualifier", "it is an error to use 'centroid out' in the fragment shader");
context->recover();
}
(yyval.interm.type).qualifier = (context->shaderType == GL_FRAGMENT_SHADER) ? EvqFragmentOut : EvqCentroidOut;
(yyval.interm.type).qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqFragmentOut : EvqCentroidOut;
}
break;
......@@ -4662,7 +4662,7 @@ yyreduce:
case 247:
{ ++context->mSwitchNestingLevel; }
{ context->incrSwitchNestingLevel(); }
break;
......@@ -4670,7 +4670,7 @@ yyreduce:
{
(yyval.interm.intermSwitch) = context->addSwitch((yyvsp[-3].interm.intermTypedNode), (yyvsp[0].interm.intermAggregate), (yylsp[-5]));
--context->mSwitchNestingLevel;
context->decrSwitchNestingLevel();
}
break;
......@@ -4720,7 +4720,7 @@ yyreduce:
case 253:
{ context->symbolTable.push(); ++context->mLoopNestingLevel; }
{ context->symbolTable.push(); context->incrLoopNestingLevel(); }
break;
......@@ -4729,14 +4729,14 @@ yyreduce:
{
context->symbolTable.pop();
(yyval.interm.intermNode) = context->intermediate.addLoop(ELoopWhile, 0, (yyvsp[-2].interm.intermTypedNode), 0, (yyvsp[0].interm.intermNode), (yylsp[-5]));
--context->mLoopNestingLevel;
context->decrLoopNestingLevel();
}
break;
case 255:
{ ++context->mLoopNestingLevel; }
{ context->incrLoopNestingLevel(); }
break;
......@@ -4747,14 +4747,14 @@ yyreduce:
context->recover();
(yyval.interm.intermNode) = context->intermediate.addLoop(ELoopDoWhile, 0, (yyvsp[-2].interm.intermTypedNode), 0, (yyvsp[-5].interm.intermNode), (yylsp[-4]));
--context->mLoopNestingLevel;
context->decrLoopNestingLevel();
}
break;
case 257:
{ context->symbolTable.push(); ++context->mLoopNestingLevel; }
{ context->symbolTable.push(); context->incrLoopNestingLevel(); }
break;
......@@ -4763,7 +4763,7 @@ yyreduce:
{
context->symbolTable.pop();
(yyval.interm.intermNode) = context->intermediate.addLoop(ELoopFor, (yyvsp[-3].interm.intermNode), reinterpret_cast<TIntermTyped*>((yyvsp[-2].interm.nodePair).node1), reinterpret_cast<TIntermTyped*>((yyvsp[-2].interm.nodePair).node2), (yyvsp[0].interm.intermNode), (yylsp[-6]));
--context->mLoopNestingLevel;
context->decrLoopNestingLevel();
}
break;
......@@ -4863,7 +4863,7 @@ yyreduce:
{
(yyval.interm.intermNode) = (yyvsp[0].interm.intermNode);
context->treeRoot = (yyval.interm.intermNode);
context->setTreeRoot((yyval.interm.intermNode));
}
break;
......@@ -4872,7 +4872,7 @@ yyreduce:
{
(yyval.interm.intermNode) = context->intermediate.growAggregate((yyvsp[-1].interm.intermNode), (yyvsp[0].interm.intermNode), (yyloc));
context->treeRoot = (yyval.interm.intermNode);
context->setTreeRoot((yyval.interm.intermNode));
}
break;
......@@ -4898,7 +4898,7 @@ yyreduce:
{
TFunction* function = (yyvsp[0].interm).function;
const TSymbol *builtIn = context->symbolTable.findBuiltIn(function->getMangledName(), context->shaderVersion);
const TSymbol *builtIn = context->symbolTable.findBuiltIn(function->getMangledName(), context->getShaderVersion());
if (builtIn)
{
......@@ -4906,7 +4906,7 @@ yyreduce:
context->recover();
}
TFunction* prevDec = static_cast<TFunction*>(context->symbolTable.find(function->getMangledName(), context->shaderVersion));
TFunction* prevDec = static_cast<TFunction*>(context->symbolTable.find(function->getMangledName(), context->getShaderVersion()));
//
// Note: 'prevDec' could be 'function' if this is the first time we've seen function
// as it would have just been put in the symbol table. Otherwise, we're looking up
......@@ -4944,8 +4944,8 @@ yyreduce:
//
// Remember the return type for later checking for RETURN statements.
//
context->currentFunctionType = &(prevDec->getReturnType());
context->mFunctionReturnsValue = false;
context->setCurrentFunctionType(&(prevDec->getReturnType()));
context->setFunctionReturnsValue(false);
//
// Insert parameters into the symbol table.
......@@ -4984,7 +4984,7 @@ yyreduce:
}
context->intermediate.setAggregateOperator(paramNodes, EOpParameters, (yylsp[0]));
(yyvsp[0].interm).intermAggregate = paramNodes;
context->mLoopNestingLevel = 0;
context->setLoopNestingLevel(0);
}
break;
......@@ -4994,7 +4994,7 @@ yyreduce:
{
//?? Check that all paths return a value if return type != void ?
// May be best done as post process phase on intermediate code
if (context->currentFunctionType->getBasicType() != EbtVoid && ! context->mFunctionReturnsValue) {
if (context->getCurrentFunctionType()->getBasicType() != EbtVoid && !context->getFunctionReturnsValue()) {
context->error((yylsp[-2]), "function does not return a value:", "", (yyvsp[-2].interm).function->getName().c_str());
context->recover();
}
......@@ -5255,5 +5255,5 @@ yyreturn:
int glslang_parse(TParseContext* context) {
return yyparse(context, context->scanner);
return yyparse(context, context->getScanner());
}
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