Enclose error(GLint) and error(EGLint) into gl and egl namespaces.
This should generate a compile time error if we try to call the wrong function.
TRAC #22411
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1856 736b8ea6-26fd-11df-bfd4-992fa37f6226
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