Commit b1e8c6fb by alokp@chromium.org

Getting ready to fix compile-errors on mac. This CL only contains cosmetic…

Getting ready to fix compile-errors on mac. This CL only contains cosmetic changes. Removed SGI_STL blocks. Removed tabs and fixed formatting. Review URL: http://codereview.appspot.com/1138043 git-svn-id: https://angleproject.googlecode.com/svn/trunk@272 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 4071e661
......@@ -152,11 +152,11 @@ const unsigned char TAllocation::guardBlockBeginVal = 0xfb;
const unsigned char TAllocation::guardBlockEndVal = 0xfe;
const unsigned char TAllocation::userDataFill = 0xcd;
# ifdef GUARD_BLOCKS
#ifdef GUARD_BLOCKS
const size_t TAllocation::guardBlockSize = 16;
# else
#else
const size_t TAllocation::guardBlockSize = 0;
# endif
#endif
//
// Check a single guard block for damage
......
......@@ -8,7 +8,7 @@
#define _POOLALLOC_INCLUDED_
#ifdef _DEBUG
# define GUARD_BLOCKS // define to enable guard block sanity checking
#define GUARD_BLOCKS // define to enable guard block sanity checking
#endif
//
......@@ -41,63 +41,63 @@
class TAllocation {
public:
TAllocation(size_t size, unsigned char* mem, TAllocation* prev = 0) :
size(size), mem(mem), prevAlloc(prev) {
// Allocations are bracketed:
// [allocationHeader][initialGuardBlock][userData][finalGuardBlock]
// This would be cleaner with if (guardBlockSize)..., but that
// makes the compiler print warnings about 0 length memsets,
// even with the if() protecting them.
# ifdef GUARD_BLOCKS
memset(preGuard(), guardBlockBeginVal, guardBlockSize);
memset(data(), userDataFill, size);
memset(postGuard(), guardBlockEndVal, guardBlockSize);
# endif
}
void check() const {
checkGuardBlock(preGuard(), guardBlockBeginVal, "before");
checkGuardBlock(postGuard(), guardBlockEndVal, "after");
}
void checkAllocList() const;
// Return total size needed to accomodate user buffer of 'size',
// plus our tracking data.
inline static size_t allocationSize(size_t size) {
return size + 2 * guardBlockSize + headerSize();
}
// Offset from surrounding buffer to get to user data buffer.
inline static unsigned char* offsetAllocation(unsigned char* m) {
return m + guardBlockSize + headerSize();
}
TAllocation(size_t size, unsigned char* mem, TAllocation* prev = 0) :
size(size), mem(mem), prevAlloc(prev) {
// Allocations are bracketed:
// [allocationHeader][initialGuardBlock][userData][finalGuardBlock]
// This would be cleaner with if (guardBlockSize)..., but that
// makes the compiler print warnings about 0 length memsets,
// even with the if() protecting them.
#ifdef GUARD_BLOCKS
memset(preGuard(), guardBlockBeginVal, guardBlockSize);
memset(data(), userDataFill, size);
memset(postGuard(), guardBlockEndVal, guardBlockSize);
#endif
}
void check() const {
checkGuardBlock(preGuard(), guardBlockBeginVal, "before");
checkGuardBlock(postGuard(), guardBlockEndVal, "after");
}
void checkAllocList() const;
// Return total size needed to accomodate user buffer of 'size',
// plus our tracking data.
inline static size_t allocationSize(size_t size) {
return size + 2 * guardBlockSize + headerSize();
}
// Offset from surrounding buffer to get to user data buffer.
inline static unsigned char* offsetAllocation(unsigned char* m) {
return m + guardBlockSize + headerSize();
}
private:
void checkGuardBlock(unsigned char* blockMem, unsigned char val, const char* locText) const;
// Find offsets to pre and post guard blocks, and user data buffer
unsigned char* preGuard() const { return mem + headerSize(); }
unsigned char* data() const { return preGuard() + guardBlockSize; }
unsigned char* postGuard() const { return data() + size; }
size_t size; // size of the user data area
unsigned char* mem; // beginning of our allocation (pts to header)
TAllocation* prevAlloc; // prior allocation in the chain
// Support MSVC++ 6.0
const static unsigned char guardBlockBeginVal;
const static unsigned char guardBlockEndVal;
const static unsigned char userDataFill;
const static size_t guardBlockSize;
# ifdef GUARD_BLOCKS
inline static size_t headerSize() { return sizeof(TAllocation); }
# else
inline static size_t headerSize() { return 0; }
# endif
void checkGuardBlock(unsigned char* blockMem, unsigned char val, const char* locText) const;
// Find offsets to pre and post guard blocks, and user data buffer
unsigned char* preGuard() const { return mem + headerSize(); }
unsigned char* data() const { return preGuard() + guardBlockSize; }
unsigned char* postGuard() const { return data() + size; }
size_t size; // size of the user data area
unsigned char* mem; // beginning of our allocation (pts to header)
TAllocation* prevAlloc; // prior allocation in the chain
// Support MSVC++ 6.0
const static unsigned char guardBlockBeginVal;
const static unsigned char guardBlockEndVal;
const static unsigned char userDataFill;
const static size_t guardBlockSize;
#ifdef GUARD_BLOCKS
inline static size_t headerSize() { return sizeof(TAllocation); }
#else
inline static size_t headerSize() { return 0; }
#endif
};
//
// There are several stacks. One is to track the pushing and popping
// of the user, and not yet implemented. The others are simply a
......@@ -114,102 +114,102 @@ private:
//
class TPoolAllocator {
public:
TPoolAllocator(bool global = false, int growthIncrement = 8*1024, int allocationAlignment = 16);
//
// Don't call the destructor just to free up the memory, call pop()
//
~TPoolAllocator();
//
// Call push() to establish a new place to pop memory too. Does not
// have to be called to get things started.
//
void push();
//
// Call pop() to free all memory allocated since the last call to push(),
// or if no last call to push, frees all memory since first allocation.
//
void pop();
//
// Call popAll() to free all memory allocated.
//
void popAll();
//
// Call allocate() to actually acquire memory. Returns 0 if no memory
// available, otherwise a properly aligned pointer to 'numBytes' of memory.
//
void* allocate(size_t numBytes);
//
// There is no deallocate. The point of this class is that
// deallocation can be skipped by the user of it, as the model
// of use is to simultaneously deallocate everything at once
// by calling pop(), and to not have to solve memory leak problems.
//
TPoolAllocator(bool global = false, int growthIncrement = 8*1024, int allocationAlignment = 16);
//
// Don't call the destructor just to free up the memory, call pop()
//
~TPoolAllocator();
//
// Call push() to establish a new place to pop memory too. Does not
// have to be called to get things started.
//
void push();
//
// Call pop() to free all memory allocated since the last call to push(),
// or if no last call to push, frees all memory since first allocation.
//
void pop();
//
// Call popAll() to free all memory allocated.
//
void popAll();
//
// Call allocate() to actually acquire memory. Returns 0 if no memory
// available, otherwise a properly aligned pointer to 'numBytes' of memory.
//
void* allocate(size_t numBytes);
//
// There is no deallocate. The point of this class is that
// deallocation can be skipped by the user of it, as the model
// of use is to simultaneously deallocate everything at once
// by calling pop(), and to not have to solve memory leak problems.
//
protected:
friend struct tHeader;
struct tHeader {
tHeader(tHeader* nextPage, size_t pageCount) :
friend struct tHeader;
struct tHeader {
tHeader(tHeader* nextPage, size_t pageCount) :
#ifdef GUARD_BLOCKS
lastAllocation(0),
lastAllocation(0),
#endif
nextPage(nextPage), pageCount(pageCount) { }
nextPage(nextPage),
pageCount(pageCount) { }
~tHeader() {
~tHeader() {
#ifdef GUARD_BLOCKS
if (lastAllocation)
lastAllocation->checkAllocList();
if (lastAllocation)
lastAllocation->checkAllocList();
#endif
}
}
tHeader* nextPage;
size_t pageCount;
tHeader* nextPage;
size_t pageCount;
#ifdef GUARD_BLOCKS
TAllocation* lastAllocation;
TAllocation* lastAllocation;
#endif
};
struct tAllocState {
size_t offset;
tHeader* page;
};
typedef std::vector<tAllocState> tAllocStack;
// Track allocations if and only if we're using guard blocks
void* initializeAllocation(tHeader* block, unsigned char* memory, size_t numBytes) {
# ifdef GUARD_BLOCKS
new(memory) TAllocation(numBytes, memory, block->lastAllocation);
block->lastAllocation = reinterpret_cast<TAllocation*>(memory);
# endif
// This is optimized entirely away if GUARD_BLOCKS is not defined.
return TAllocation::offsetAllocation(memory);
}
bool global; // should be true if this object is globally scoped
size_t pageSize; // granularity of allocation from the OS
size_t alignment; // all returned allocations will be aligned at
// this granularity, which will be a power of 2
size_t alignmentMask;
size_t headerSkip; // amount of memory to skip to make room for the
// header (basically, size of header, rounded
// up to make it aligned
size_t currentPageOffset; // next offset in top of inUseList to allocate from
tHeader* freeList; // list of popped memory
tHeader* inUseList; // list of all memory currently being used
tAllocStack stack; // stack of where to allocate from, to partition pool
int numCalls; // just an interesting statistic
size_t totalBytes; // just an interesting statistic
};
struct tAllocState {
size_t offset;
tHeader* page;
};
typedef std::vector<tAllocState> tAllocStack;
// Track allocations if and only if we're using guard blocks
void* initializeAllocation(tHeader* block, unsigned char* memory, size_t numBytes) {
#ifdef GUARD_BLOCKS
new(memory) TAllocation(numBytes, memory, block->lastAllocation);
block->lastAllocation = reinterpret_cast<TAllocation*>(memory);
#endif
// This is optimized entirely away if GUARD_BLOCKS is not defined.
return TAllocation::offsetAllocation(memory);
}
bool global; // should be true if this object is globally scoped
size_t pageSize; // granularity of allocation from the OS
size_t alignment; // all returned allocations will be aligned at
// this granularity, which will be a power of 2
size_t alignmentMask;
size_t headerSkip; // amount of memory to skip to make room for the
// header (basically, size of header, rounded
// up to make it aligned
size_t currentPageOffset; // next offset in top of inUseList to allocate from
tHeader* freeList; // list of popped memory
tHeader* inUseList; // list of all memory currently being used
tAllocStack stack; // stack of where to allocate from, to partition pool
int numCalls; // just an interesting statistic
size_t totalBytes; // just an interesting statistic
private:
TPoolAllocator& operator=(const TPoolAllocator&); // dont allow assignment operator
TPoolAllocator(const TPoolAllocator&); // dont allow default copy constructor
TPoolAllocator& operator=(const TPoolAllocator&); // dont allow assignment operator
TPoolAllocator(const TPoolAllocator&); // dont allow default copy constructor
};
......@@ -225,7 +225,7 @@ extern TPoolAllocator& GetGlobalPoolAllocator();
struct TThreadGlobalPools
{
TPoolAllocator* globalPoolAllocator;
TPoolAllocator* globalPoolAllocator;
};
void SetGlobalPoolAllocatorPtr(TPoolAllocator* poolAllocator);
......@@ -240,82 +240,56 @@ void SetGlobalPoolAllocatorPtr(TPoolAllocator* poolAllocator);
template<class T>
class pool_allocator {
public:
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef T *pointer;
typedef const T *const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef T value_type;
template<class Other>
struct rebind {
typedef pool_allocator<Other> other;
};
pointer address(reference x) const { return &x; }
const_pointer address(const_reference x) const { return &x; }
#ifdef USING_SGI_STL
pool_allocator() { }
#else
pool_allocator() : allocator(GlobalPoolAllocator) { }
pool_allocator(TPoolAllocator& a) : allocator(a) { }
pool_allocator(const pool_allocator<T>& p) : allocator(p.allocator) { }
#endif
#if defined(_MSC_VER) && _MSC_VER >= 1300
template<class Other>
#ifdef USING_SGI_STL
pool_allocator(const pool_allocator<Other>& p) /*: allocator(p.getAllocator())*/ { }
#else
pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
#endif
#endif
#ifndef _WIN32
template<class Other>
pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
#endif
#ifdef USING_SGI_STL
static pointer allocate(size_type n) {
return reinterpret_cast<pointer>(getAllocator().allocate(n)); }
pointer allocate(size_type n, const void*) {
return reinterpret_cast<pointer>(getAllocator().allocate(n)); }
static void deallocate(void*, size_type) { }
static void deallocate(pointer, size_type) { }
#else
pointer allocate(size_type n) {
return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); }
pointer allocate(size_type n, const void*) {
return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); }
void deallocate(void*, size_type) { }
void deallocate(pointer, size_type) { }
#endif
pointer _Charalloc(size_t n) {
return reinterpret_cast<pointer>(getAllocator().allocate(n)); }
void construct(pointer p, const T& val) { new ((void *)p) T(val); }
void destroy(pointer p) { p->T::~T(); }
bool operator==(const pool_allocator& rhs) const { return &getAllocator() == &rhs.getAllocator(); }
bool operator!=(const pool_allocator& rhs) const { return &getAllocator() != &rhs.getAllocator(); }
size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); }
size_type max_size(int size) const { return static_cast<size_type>(-1) / size; }
#ifdef USING_SGI_STL
//void setAllocator(TPoolAllocator* a) { allocator = a; }
static TPoolAllocator& getAllocator() { return GlobalPoolAllocator; }
#else
void setAllocator(TPoolAllocator* a) { allocator = *a; }
TPoolAllocator& getAllocator() const { return allocator; }
typedef size_t size_type;
typedef ptrdiff_t difference_type;
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef T value_type;
template<class Other>
struct rebind {
typedef pool_allocator<Other> other;
};
pointer address(reference x) const { return &x; }
const_pointer address(const_reference x) const { return &x; }
pool_allocator() : allocator(GlobalPoolAllocator) { }
pool_allocator(TPoolAllocator& a) : allocator(a) { }
pool_allocator(const pool_allocator<T>& p) : allocator(p.allocator) { }
template<class Other>
pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
pointer allocate(size_type n) {
return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T)));
}
pointer allocate(size_type n, const void*) {
return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T)));
}
void deallocate(void*, size_type) { }
void deallocate(pointer, size_type) { }
pointer _Charalloc(size_t n) {
return reinterpret_cast<pointer>(getAllocator().allocate(n));
}
void construct(pointer p, const T& val) { new ((void *)p) T(val); }
void destroy(pointer p) { p->T::~T(); }
bool operator==(const pool_allocator& rhs) const { return &getAllocator() == &rhs.getAllocator(); }
bool operator!=(const pool_allocator& rhs) const { return &getAllocator() != &rhs.getAllocator(); }
size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); }
size_type max_size(int size) const { return static_cast<size_type>(-1) / size; }
void setAllocator(TPoolAllocator* a) { allocator = *a; }
TPoolAllocator& getAllocator() const { return allocator; }
protected:
TPoolAllocator& allocator;
#endif
TPoolAllocator& allocator;
};
#endif // _POOLALLOC_INCLUDED_
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