Created a BufferStorage9 class.

TRAC #22297 Signed-off-by: Jamie Madill Signed-off-by: Nicolas Capens Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1880 736b8ea6-26fd-11df-bfd4-992fa37f6226
parent 1dc3956e
...@@ -264,6 +264,8 @@ ...@@ -264,6 +264,8 @@
'libGLESv2/renderer/Blit.h', 'libGLESv2/renderer/Blit.h',
'libGLESv2/renderer/BufferStorage.h', 'libGLESv2/renderer/BufferStorage.h',
'libGLESv2/renderer/BufferStorage.cpp', 'libGLESv2/renderer/BufferStorage.cpp',
'libGLESv2/renderer/BufferStorage9.cpp',
'libGLESv2/renderer/BufferStorage9.h',
'libGLESv2/renderer/FenceImpl.h', 'libGLESv2/renderer/FenceImpl.h',
'libGLESv2/renderer/Fence9.cpp', 'libGLESv2/renderer/Fence9.cpp',
'libGLESv2/renderer/Fence9.h', 'libGLESv2/renderer/Fence9.h',
......
...@@ -247,6 +247,7 @@ copy "$(OutDir)libGLESv2.lib" "$(ProjectDir)..\..\lib\$(Configuration)\" ...@@ -247,6 +247,7 @@ copy "$(OutDir)libGLESv2.lib" "$(ProjectDir)..\..\lib\$(Configuration)\"
<ClCompile Include="renderer\Fence11.cpp" /> <ClCompile Include="renderer\Fence11.cpp" />
<ClCompile Include="renderer\Fence9.cpp" /> <ClCompile Include="renderer\Fence9.cpp" />
<ClCompile Include="renderer\BufferStorage.cpp" /> <ClCompile Include="renderer\BufferStorage.cpp" />
<ClCompile Include="renderer\BufferStorage9.cpp" />
<ClCompile Include="renderer\Image.cpp" /> <ClCompile Include="renderer\Image.cpp" />
<ClCompile Include="renderer\Image9.cpp" /> <ClCompile Include="renderer\Image9.cpp" />
<ClCompile Include="renderer\IndexBuffer.cpp" /> <ClCompile Include="renderer\IndexBuffer.cpp" />
...@@ -310,6 +311,7 @@ copy "$(OutDir)libGLESv2.lib" "$(ProjectDir)..\..\lib\$(Configuration)\" ...@@ -310,6 +311,7 @@ copy "$(OutDir)libGLESv2.lib" "$(ProjectDir)..\..\lib\$(Configuration)\"
<ClInclude Include="renderer\Fence9.h" /> <ClInclude Include="renderer\Fence9.h" />
<ClInclude Include="renderer\FenceImpl.h" /> <ClInclude Include="renderer\FenceImpl.h" />
<ClInclude Include="renderer\BufferStorage.h" /> <ClInclude Include="renderer\BufferStorage.h" />
<ClInclude Include="renderer\BufferStorage9.h" />
<ClInclude Include="renderer\generatemip.h" /> <ClInclude Include="renderer\generatemip.h" />
<ClInclude Include="renderer\Image.h" /> <ClInclude Include="renderer\Image.h" />
<ClInclude Include="renderer\Image11.h" /> <ClInclude Include="renderer\Image11.h" />
......
...@@ -194,6 +194,9 @@ ...@@ -194,6 +194,9 @@
<ClCompile Include="renderer\BufferStorage.cpp"> <ClCompile Include="renderer\BufferStorage.cpp">
<Filter>Renderer</Filter> <Filter>Renderer</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="renderer\BufferStorage9.cpp">
<Filter>Renderer</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="BinaryStream.h"> <ClInclude Include="BinaryStream.h">
...@@ -445,6 +448,9 @@ ...@@ -445,6 +448,9 @@
<ClInclude Include="renderer\BufferStorage.h"> <ClInclude Include="renderer\BufferStorage.h">
<Filter>Renderer</Filter> <Filter>Renderer</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="renderer\BufferStorage9.h">
<Filter>Renderer</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="libGLESv2.def"> <None Include="libGLESv2.def">
......
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// BufferStorage9.cpp Defines the BufferStorage9 class.
#include "libGLESv2/renderer/BufferStorage9.h"
#include "libGLESv2/main.h"
#include "common/debug.h"
#include <stdlib.h>
#include <string.h>
namespace rx
{
BufferStorage9::BufferStorage9()
{
mMemory = NULL;
mAllocatedSize = 0;
mSize = 0;
}
BufferStorage9::~BufferStorage9()
{
delete[] mMemory;
}
BufferStorage9 *BufferStorage9::makeBufferStorage9(BufferStorage *bufferStorage)
{
ASSERT(HAS_DYNAMIC_TYPE(BufferStorage9*, bufferStorage));
return static_cast<BufferStorage9*>(bufferStorage);
}
void *BufferStorage9::getData()
{
return mMemory;
}
void BufferStorage9::setData(const void* data, unsigned int size, unsigned int offset)
{
if (!mMemory || offset + size > mAllocatedSize)
{
unsigned int newAllocatedSize = offset + size;
void *newMemory = new char[newAllocatedSize];
if (offset > 0 && mMemory && mAllocatedSize > 0)
{
memcpy(newMemory, mMemory, std::min(offset, mAllocatedSize));
}
delete[] mMemory;
mMemory = newMemory;
mAllocatedSize = newAllocatedSize;
}
mSize = std::max(mSize, offset + size);
memcpy(reinterpret_cast<char*>(mMemory) + offset, data, size);
}
void BufferStorage9::clear()
{
mSize = 0;
}
unsigned int BufferStorage9::getSize() const
{
return mSize;
}
bool BufferStorage9::supportsDirectBinding() const
{
return false;
}
}
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// BufferStorage9.h Defines the BufferStorage9 class.
#ifndef LIBGLESV2_RENDERER_BUFFERSTORAGE9_H_
#define LIBGLESV2_RENDERER_BUFFERSTORAGE9_H_
#include "libGLESv2/renderer/BufferStorage.h"
namespace rx
{
class BufferStorage9 : public BufferStorage
{
public:
BufferStorage9();
virtual ~BufferStorage9();
static BufferStorage9 *makeBufferStorage9(BufferStorage *bufferStorage);
virtual void *getData();
virtual void setData(const void* data, unsigned int size, unsigned int offset);
virtual void clear();
virtual unsigned int getSize() const;
virtual bool supportsDirectBinding() const;
private:
DISALLOW_COPY_AND_ASSIGN(BufferStorage9);
void *mMemory;
unsigned int mAllocatedSize;
unsigned int mSize;
};
}
#endif // LIBGLESV2_RENDERER_BUFFERSTORAGE9_H_
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