Move UBO bindings into Program shared state.
Sharing the bindings with the Impl (read-only) allows us to clean out
the applyUniformBuffers method from the Impl class, and make it D3D-
only.
BUG=angleproject:1123
Change-Id: Icb51a90cb227bbbdd83319ea308b68aa1c4c325e
Reviewed-on: https://chromium-review.googlesource.com/293824Reviewed-by:
Corentin Wallez <cwallez@chromium.org>
Reviewed-by:
Geoff Lang <geofflang@chromium.org>
Tested-by:
Jamie Madill <jmadill@chromium.org>
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