Don't subclass windows in SurfaceD3D.
The subclassing was not used by chromium and caused problems for users
that wanted to use a window owned by another thread as an EGL surface.
BUG=angleproject:961
Change-Id: I1d91323c758374de317179874320961385b10ae0
Reviewed-on: https://chromium-review.googlesource.com/266658Reviewed-by:
Jamie Madill <jmadill@chromium.org>
Reviewed-by:
John Bauman <jbauman@chromium.org>
Tested-by:
Geoff Lang <geofflang@chromium.org>
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