Commit e26b15a2 by Geoff Lang

Regenerate project files.

parent 61af78d1
Microsoft Visual Studio Solution File, Format Version 11.00 Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010 # Visual C++ Express 2010
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "(build)", ".", "{BC1FC5DA-9C54-7D77-0BFF-DEDDFD7A8F6C}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "(samples)", "..\samples", "{F3BC0D42-B0CF-B5A5-CB24-2A332226E744}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "(src)", "..\src", "{607B4E81-FB72-43DF-177C-C1403E500480}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "all", "all.vcxproj", "{F38E9C0E-E1F0-6C2F-966A-BAB0A9C226A9}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "all", "all.vcxproj", "{F38E9C0E-E1F0-6C2F-966A-BAB0A9C226A9}"
ProjectSection(ProjectDependencies) = postProject ProjectSection(ProjectDependencies) = postProject
{7642CFD5-F187-3E3F-F8FF-859949B9F13E} = {7642CFD5-F187-3E3F-F8FF-859949B9F13E} {7642CFD5-F187-3E3F-F8FF-859949B9F13E} = {7642CFD5-F187-3E3F-F8FF-859949B9F13E}
...@@ -219,25 +213,4 @@ Global ...@@ -219,25 +213,4 @@ Global
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{F38E9C0E-E1F0-6C2F-966A-BAB0A9C226A9} = {BC1FC5DA-9C54-7D77-0BFF-DEDDFD7A8F6C}
{A3860D3E-C52F-F6AC-4B16-067147646E4D} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{77BF5E61-D417-460B-3577-C6DB11F1C835} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{1B48E1FA-F164-F21D-BA38-D53C2A3D11E0} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{849D6AB5-9713-E302-D4B5-C6E1DA8F3ABF} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{3FB466F5-09FA-1D72-2AEB-7EC7BE7EE322} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{8542F0DD-960F-568F-4A42-29BE80FE20EC} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{E1D85D74-24E3-C2BE-8BF6-5727B1604F4A} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{6633AF08-BADE-2C68-2017-D4F75DE9694B} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{B78CD201-9348-EB6A-8D4D-0C327F80DA8B} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{C407D429-0F1C-BE5D-8F80-F08469D9DFC3} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{3B6C9A4F-60D0-0D71-9FAD-70E40A6B9241} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{38669276-9D11-644F-B21B-6340D7539360} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{48E2D2FB-F38E-3449-60F2-D4A11B0EED4A} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{777AC703-C49D-E67C-F2EA-2BEDE272A25F} = {607B4E81-FB72-43DF-177C-C1403E500480}
{D5D676ED-C189-2A6B-8DE3-F4CA6175550F} = {607B4E81-FB72-43DF-177C-C1403E500480}
{7642CFD5-F187-3E3F-F8FF-859949B9F13E} = {607B4E81-FB72-43DF-177C-C1403E500480}
{6AC42CF5-8088-F4BE-7C3D-1BD1BD440FCC} = {607B4E81-FB72-43DF-177C-C1403E500480}
{65BE9C8A-0FF1-A4B7-C81E-43801F64E13D} = {607B4E81-FB72-43DF-177C-C1403E500480}
EndGlobalSection
EndGlobal EndGlobal
Microsoft Visual Studio Solution File, Format Version 11.00 Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010 # Visual C++ Express 2010
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "(samples)", ".", "{F3BC0D42-B0CF-B5A5-CB24-2A332226E744}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "(src)", "..\src", "{607B4E81-FB72-43DF-177C-C1403E500480}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "es_util", "es_util.vcxproj", "{A3860D3E-C52F-F6AC-4B16-067147646E4D}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "es_util", "es_util.vcxproj", "{A3860D3E-C52F-F6AC-4B16-067147646E4D}"
ProjectSection(ProjectDependencies) = postProject ProjectSection(ProjectDependencies) = postProject
{777AC703-C49D-E67C-F2EA-2BEDE272A25F} = {777AC703-C49D-E67C-F2EA-2BEDE272A25F} {777AC703-C49D-E67C-F2EA-2BEDE272A25F} = {777AC703-C49D-E67C-F2EA-2BEDE272A25F}
...@@ -185,23 +181,4 @@ Global ...@@ -185,23 +181,4 @@ Global
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{A3860D3E-C52F-F6AC-4B16-067147646E4D} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{77BF5E61-D417-460B-3577-C6DB11F1C835} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{1B48E1FA-F164-F21D-BA38-D53C2A3D11E0} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{849D6AB5-9713-E302-D4B5-C6E1DA8F3ABF} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{3FB466F5-09FA-1D72-2AEB-7EC7BE7EE322} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{8542F0DD-960F-568F-4A42-29BE80FE20EC} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{E1D85D74-24E3-C2BE-8BF6-5727B1604F4A} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{6633AF08-BADE-2C68-2017-D4F75DE9694B} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{B78CD201-9348-EB6A-8D4D-0C327F80DA8B} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{C407D429-0F1C-BE5D-8F80-F08469D9DFC3} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{3B6C9A4F-60D0-0D71-9FAD-70E40A6B9241} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{38669276-9D11-644F-B21B-6340D7539360} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{48E2D2FB-F38E-3449-60F2-D4A11B0EED4A} = {F3BC0D42-B0CF-B5A5-CB24-2A332226E744}
{777AC703-C49D-E67C-F2EA-2BEDE272A25F} = {607B4E81-FB72-43DF-177C-C1403E500480}
{D5D676ED-C189-2A6B-8DE3-F4CA6175550F} = {607B4E81-FB72-43DF-177C-C1403E500480}
{7642CFD5-F187-3E3F-F8FF-859949B9F13E} = {607B4E81-FB72-43DF-177C-C1403E500480}
{65BE9C8A-0FF1-A4B7-C81E-43801F64E13D} = {607B4E81-FB72-43DF-177C-C1403E500480}
EndGlobalSection
EndGlobal EndGlobal
Microsoft Visual Studio Solution File, Format Version 11.00 Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010 # Visual C++ Express 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libEGL", "libEGL.vcxproj", "{777AC703-C49D-E67C-F2EA-2BEDE272A25F}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libEGL", "libEGL.vcxproj", "{777AC703-C49D-E67C-F2EA-2BEDE272A25F}"
ProjectSection(ProjectDependencies) = postProject ProjectSection(ProjectDependencies) = postProject
{D5D676ED-C189-2A6B-8DE3-F4CA6175550F} = {D5D676ED-C189-2A6B-8DE3-F4CA6175550F} {D5D676ED-C189-2A6B-8DE3-F4CA6175550F} = {D5D676ED-C189-2A6B-8DE3-F4CA6175550F}
...@@ -47,6 +47,4 @@ Global ...@@ -47,6 +47,4 @@ Global
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
EndGlobalSection EndGlobalSection
GlobalSection(NestedProjects) = preSolution
EndGlobalSection
EndGlobal EndGlobal
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{65BE9C8A-0FF1-A4B7-C81E-43801F64E13D}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>translator_static</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props"/>
<PropertyGroup Label="Configuration">
<CharacterSet>Unicode</CharacterSet>
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props"/>
<ImportGroup Label="ExtensionSettings"/>
<ImportGroup Label="PropertySheets">
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"/>
</ImportGroup>
<PropertyGroup Label="UserMacros"/>
<PropertyGroup>
<ExecutablePath>$(ExecutablePath);$(MSBuildProjectDirectory)\..\third_party\cygwin\bin\;$(MSBuildProjectDirectory)\..\third_party\python_26\</ExecutablePath>
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<IntDir>$(OutDir)obj\$(ProjectName)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<TargetName>$(ProjectName)</TargetName>
<TargetPath>$(OutDir)lib\$(ProjectName)$(TargetExt)</TargetPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>.;..\include;$(ProgramFiles)\Windows Kits\8.0\Include\shared;$(ProgramFiles)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<BufferSecurityCheck>true</BufferSecurityCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4100;4127;4189;4239;4244;4245;4512;4702;4267;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<FunctionLevelLinking>true</FunctionLevelLinking>
<MinimalRebuild>false</MinimalRebuild>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;_HAS_EXCEPTIONS=0;_WIN32_WINNT=0x0600;_WINDOWS;NOMINMAX;WIN32;WIN32_LEAN_AND_MEAN;WINVER=0x0600;_DEBUG;ANGLE_DISABLE_TRACE;ANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL1;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT(&quot;d3dcompiler_46.dll&quot;), TEXT(&quot;d3dcompiler_43.dll&quot;) };ANGLE_TRANSLATOR_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<TreatWarningAsError>true</TreatWarningAsError>
<WarningLevel>Level4</WarningLevel>
</ClCompile>
<Lib>
<AdditionalLibraryDirectories>$(ProgramFiles)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)lib\$(ProjectName)$(TargetExt)</OutputFile>
</Lib>
<Link>
<AdditionalDependencies>kernel32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;user32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(ProgramFiles)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<FixedBaseAddress>false</FixedBaseAddress>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
<SubSystem>Console</SubSystem>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>.;..\include;$(ProgramFiles)\Windows Kits\8.0\Include\shared;$(ProgramFiles)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>ANGLE_DISABLE_TRACE;ANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL1;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT(&quot;d3dcompiler_46.dll&quot;), TEXT(&quot;d3dcompiler_43.dll&quot;) };ANGLE_TRANSLATOR_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>.;..\include;$(ProgramFiles)\Windows Kits\8.0\Include\shared;$(ProgramFiles)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BufferSecurityCheck>true</BufferSecurityCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4100;4127;4189;4239;4244;4245;4512;4702;4267;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<FunctionLevelLinking>true</FunctionLevelLinking>
<MinimalRebuild>false</MinimalRebuild>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;_HAS_EXCEPTIONS=0;_WIN32_WINNT=0x0600;_WINDOWS;NOMINMAX;WIN32;WIN32_LEAN_AND_MEAN;WINVER=0x0600;NDEBUG;ANGLE_DISABLE_TRACE;ANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL1;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT(&quot;d3dcompiler_46.dll&quot;), TEXT(&quot;d3dcompiler_43.dll&quot;) };ANGLE_TRANSLATOR_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<TreatWarningAsError>true</TreatWarningAsError>
<WarningLevel>Level4</WarningLevel>
</ClCompile>
<Lib>
<AdditionalLibraryDirectories>$(ProgramFiles)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)lib\$(ProjectName)$(TargetExt)</OutputFile>
</Lib>
<Link>
<AdditionalDependencies>kernel32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;user32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(ProgramFiles)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<FixedBaseAddress>false</FixedBaseAddress>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
<SubSystem>Console</SubSystem>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>.;..\include;$(ProgramFiles)\Windows Kits\8.0\Include\shared;$(ProgramFiles)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>ANGLE_DISABLE_TRACE;ANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL1;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT(&quot;d3dcompiler_46.dll&quot;), TEXT(&quot;d3dcompiler_43.dll&quot;) };ANGLE_TRANSLATOR_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
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<ItemGroup>
<None Include="angle.gyp"/>
<None Include="compiler\translator\glslang.y"/>
<None Include="compiler\translator\glslang.l"/>
</ItemGroup>
<ItemGroup>
<ClInclude Include="third_party\compiler\ArrayBoundsClamper.h"/>
<ClInclude Include="common\RefCountObject.h"/>
<ClInclude Include="common\mathutil.h"/>
<ClInclude Include="common\event_tracer.h"/>
<ClInclude Include="common\system.h"/>
<ClInclude Include="common\debug.h"/>
<ClInclude Include="common\version.h"/>
<ClInclude Include="common\utilities.h"/>
<ClInclude Include="common\angleutils.h"/>
<ClInclude Include="compiler\translator\BaseTypes.h"/>
<ClInclude Include="compiler\translator\compilerdebug.h"/>
<ClInclude Include="compiler\translator\Common.h"/>
<ClInclude Include="compiler\translator\util.h"/>
<ClInclude Include="compiler\translator\OutputGLSL.h"/>
<ClInclude Include="compiler\translator\FlagStd140Structs.h"/>
<ClInclude Include="compiler\translator\MapLongVariableNames.h"/>
<ClInclude Include="compiler\translator\PoolAlloc.h"/>
<ClInclude Include="compiler\translator\DetectDiscontinuity.h"/>
<ClInclude Include="compiler\translator\BuiltInFunctionEmulator.h"/>
<ClInclude Include="compiler\translator\ValidateOutputs.h"/>
<ClInclude Include="compiler\translator\UnfoldShortCircuit.h"/>
<ClInclude Include="compiler\translator\TranslatorGLSL.h"/>
<ClInclude Include="compiler\translator\SymbolTable.h"/>
<ClInclude Include="compiler\translator\InitializeGlobals.h"/>
<ClInclude Include="compiler\translator\osinclude.h"/>
<ClInclude Include="compiler\translator\Initialize.h"/>
<ClInclude Include="compiler\translator\HLSLLayoutEncoder.h"/>
<ClInclude Include="compiler\translator\QualifierAlive.h"/>
<ClInclude Include="compiler\translator\ConstantUnion.h"/>
<ClInclude Include="compiler\translator\Diagnostics.h"/>
<ClInclude Include="compiler\translator\VersionGLSL.h"/>
<ClInclude Include="compiler\translator\HashNames.h"/>
<ClInclude Include="compiler\translator\DirectiveHandler.h"/>
<ClInclude Include="compiler\translator\TranslatorESSL.h"/>
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<ClInclude Include="compiler\translator\ShHandle.h"/>
<ClInclude Include="compiler\translator\OutputGLSLBase.h"/>
<ClInclude Include="compiler\translator\ForLoopUnroll.h"/>
<ClInclude Include="compiler\translator\InitializeGLPosition.h"/>
<ClInclude Include="compiler\translator\ShaderVariable.h"/>
<ClInclude Include="compiler\translator\Pragma.h"/>
<ClInclude Include="compiler\translator\intermediate.h"/>
<ClInclude Include="compiler\translator\TranslatorHLSL.h"/>
<ClInclude Include="compiler\translator\OutputESSL.h"/>
<ClInclude Include="compiler\translator\RenameFunction.h"/>
<ClInclude Include="compiler\translator\ValidateLimitations.h"/>
<ClInclude Include="compiler\translator\Types.h"/>
<ClInclude Include="compiler\translator\InfoSink.h"/>
<ClInclude Include="compiler\translator\RemoveTree.h"/>
<ClInclude Include="compiler\translator\DetectCallDepth.h"/>
<ClInclude Include="compiler\translator\VariablePacker.h"/>
<ClInclude Include="compiler\translator\glslang.h"/>
<ClInclude Include="compiler\translator\SearchSymbol.h"/>
<ClInclude Include="compiler\translator\ParseHelper.h"/>
<ClInclude Include="compiler\translator\BlockLayoutEncoder.h"/>
<ClInclude Include="compiler\translator\MMap.h"/>
<ClInclude Include="compiler\translator\OutputHLSL.h"/>
<ClInclude Include="compiler\translator\InitializeParseContext.h"/>
<ClInclude Include="compiler\translator\VariableInfo.h"/>
<ClInclude Include="compiler\translator\glslang_tab.h"/>
<ClInclude Include="compiler\translator\ExtensionBehavior.h"/>
<ClInclude Include="compiler\translator\timing\RestrictVertexShaderTiming.h"/>
<ClInclude Include="compiler\translator\timing\RestrictFragmentShaderTiming.h"/>
<ClInclude Include="compiler\translator\depgraph\DependencyGraph.h"/>
<ClInclude Include="compiler\translator\depgraph\DependencyGraphOutput.h"/>
<ClInclude Include="compiler\translator\depgraph\DependencyGraphBuilder.h"/>
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<ItemGroup>
<ClCompile Include="third_party\compiler\ArrayBoundsClamper.cpp"/>
<ClCompile Include="common\event_tracer.cpp"/>
<ClCompile Include="common\utilities.cpp"/>
<ClCompile Include="common\RefCountObject.cpp"/>
<ClCompile Include="common\mathutil.cpp"/>
<ClCompile Include="common\debug.cpp"/>
<ClCompile Include="compiler\translator\HLSLLayoutEncoder.cpp"/>
<ClCompile Include="compiler\translator\InfoSink.cpp"/>
<ClCompile Include="compiler\translator\OutputESSL.cpp"/>
<ClCompile Include="compiler\translator\ValidateLimitations.cpp"/>
<ClCompile Include="compiler\translator\BuiltInFunctionEmulator.cpp"/>
<ClCompile Include="compiler\translator\glslang_lex.cpp"/>
<ClCompile Include="compiler\translator\OutputGLSL.cpp"/>
<ClCompile Include="compiler\translator\TranslatorHLSL.cpp"/>
<ClCompile Include="compiler\translator\OutputGLSLBase.cpp"/>
<ClCompile Include="compiler\translator\ShaderVariable.cpp"/>
<ClCompile Include="compiler\translator\RemoveTree.cpp"/>
<ClCompile Include="compiler\translator\InitializeDll.cpp"/>
<ClCompile Include="compiler\translator\PoolAlloc.cpp"/>
<ClCompile Include="compiler\translator\BlockLayoutEncoder.cpp"/>
<ClCompile Include="compiler\translator\ossource_win.cpp"/>
<ClCompile Include="compiler\translator\Diagnostics.cpp"/>
<ClCompile Include="compiler\translator\QualifierAlive.cpp"/>
<ClCompile Include="compiler\translator\util.cpp"/>
<ClCompile Include="compiler\translator\ShaderLang.cpp"/>
<ClCompile Include="compiler\translator\ValidateOutputs.cpp"/>
<ClCompile Include="compiler\translator\TranslatorESSL.cpp"/>
<ClCompile Include="compiler\translator\InitializeGLPosition.cpp"/>
<ClCompile Include="compiler\translator\VariablePacker.cpp"/>
<ClCompile Include="compiler\translator\parseConst.cpp"/>
<ClCompile Include="compiler\translator\ParseHelper.cpp"/>
<ClCompile Include="compiler\translator\VersionGLSL.cpp"/>
<ClCompile Include="compiler\translator\DetectCallDepth.cpp"/>
<ClCompile Include="compiler\translator\InitializeParseContext.cpp"/>
<ClCompile Include="compiler\translator\MapLongVariableNames.cpp"/>
<ClCompile Include="compiler\translator\CodeGen.cpp"/>
<ClCompile Include="compiler\translator\IntermTraverse.cpp"/>
<ClCompile Include="compiler\translator\intermOut.cpp"/>
<ClCompile Include="compiler\translator\glslang_tab.cpp"/>
<ClCompile Include="compiler\translator\ForLoopUnroll.cpp"/>
<ClCompile Include="compiler\translator\SearchSymbol.cpp"/>
<ClCompile Include="compiler\translator\TranslatorGLSL.cpp"/>
<ClCompile Include="compiler\translator\SymbolTable.cpp"/>
<ClCompile Include="compiler\translator\DirectiveHandler.cpp"/>
<ClCompile Include="compiler\translator\FlagStd140Structs.cpp"/>
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