Parser & SPV: Implement two extensions regarding GLSL sparse texture.
Implement extension "GL_ARB_sparse_texture2".
Implement extension "GL_ARB_sparse_texture_clamp".
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Test/baseResults/spv.sparseTexture.frag.out
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Test/spv.sparseTexture.frag
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Test/spv.sparseTextureClamp.frag
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