Merge pull request #387 from steve-lunarg/samplers
HLSL: add offset Sample() form and arrayed texture support
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Test/hlsl.sample.basicarraydx10.frag
0 → 100644
Test/hlsl.sample.offsetarraydx10.frag
0 → 100644
Test/hlsl.sample.offsetdx10.frag
0 → 100644
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