Commit 98c14e01 by John Kessenich

Add patch in/out block tests.

parent f0fce80a
...@@ -375,6 +375,7 @@ ERROR: node is still EOpNull! ...@@ -375,6 +375,7 @@ ERROR: node is still EOpNull!
0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float) 0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float) 0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'pv3' (3-component vector of float) 0:? 'pv3' (3-component vector of float)
0:? 'pinbi' (patch out block{out int a})
400.tese 400.tese
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing. Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
...@@ -530,6 +531,7 @@ ERROR: node is still EOpNull! ...@@ -530,6 +531,7 @@ ERROR: node is still EOpNull!
0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float) 0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float)
0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float) 0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float) 0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float)
0:? 'pinbi' (patch in block{in int a})
410.tesc 410.tesc
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing. Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
...@@ -1136,6 +1138,7 @@ vertices = 4 ...@@ -1136,6 +1138,7 @@ vertices = 4
0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float) 0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float) 0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'pv3' (3-component vector of float) 0:? 'pv3' (3-component vector of float)
0:? 'pinbi' (patch out block{out int a})
0:? 'a' (out 3-element array of int) 0:? 'a' (out 3-element array of int)
0:? 'outb' (out 5-element array of int) 0:? 'outb' (out 5-element array of int)
0:? 'outc' (out 4-element array of int) 0:? 'outc' (out 4-element array of int)
...@@ -1424,6 +1427,7 @@ ERROR: node is still EOpNull! ...@@ -1424,6 +1427,7 @@ ERROR: node is still EOpNull!
0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float) 0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float)
0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float) 0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float) 0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float)
0:? 'pinbi' (patch in block{in int a})
0:? 'a' (const 2X2 matrix of float) 0:? 'a' (const 2X2 matrix of float)
0:? 1.000000 0:? 1.000000
0:? 0.000000 0:? 0.000000
......
...@@ -160,6 +160,7 @@ ERROR: node is still EOpNull! ...@@ -160,6 +160,7 @@ ERROR: node is still EOpNull!
0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float) 0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float) 0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'pv3' (3-component vector of float) 0:? 'pv3' (3-component vector of float)
0:? 'pinbi' (patch out block{out int a})
Linked tessellation control stage: Linked tessellation control stage:
...@@ -311,4 +312,5 @@ ERROR: node is still EOpNull! ...@@ -311,4 +312,5 @@ ERROR: node is still EOpNull!
0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float) 0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float) 0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'pv3' (3-component vector of float) 0:? 'pv3' (3-component vector of float)
0:? 'pinbi' (patch out block{out int a})
...@@ -152,6 +152,7 @@ ERROR: node is still EOpNull! ...@@ -152,6 +152,7 @@ ERROR: node is still EOpNull!
0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float) 0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float)
0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float) 0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float) 0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float)
0:? 'pinbi' (patch in block{in int a})
Linked tessellation evaluation stage: Linked tessellation evaluation stage:
...@@ -276,4 +277,5 @@ ERROR: node is still EOpNull! ...@@ -276,4 +277,5 @@ ERROR: node is still EOpNull!
0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float) 0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float)
0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float) 0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float) 0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float)
0:? 'pinbi' (patch in block{in int a})
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment