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Chen Yisong
glslang
Commits
98c14e01
Commit
98c14e01
authored
Oct 08, 2014
by
John Kessenich
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Add patch in/out block tests.
git-svn-id:
https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@28505
e7fa87d3-cd2b-0410-9028-fcbf551c1848
parent
f0fce80a
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150.tesc.out
Test/baseResults/150.tesc.out
+4
-0
400.tesc.out
Test/baseResults/400.tesc.out
+2
-0
400.tese.out
Test/baseResults/400.tese.out
+2
-0
No files found.
Test/baseResults/150.tesc.out
View file @
98c14e01
...
@@ -375,6 +375,7 @@ ERROR: node is still EOpNull!
...
@@ -375,6 +375,7 @@ ERROR: node is still EOpNull!
0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'pv3' (3-component vector of float)
0:? 'pv3' (3-component vector of float)
0:? 'pinbi' (patch out block{out int a})
400.tese
400.tese
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
...
@@ -530,6 +531,7 @@ ERROR: node is still EOpNull!
...
@@ -530,6 +531,7 @@ ERROR: node is still EOpNull!
0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float)
0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float)
0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float)
0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float)
0:? 'pinbi' (patch in block{in int a})
410.tesc
410.tesc
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
...
@@ -1136,6 +1138,7 @@ vertices = 4
...
@@ -1136,6 +1138,7 @@ vertices = 4
0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'pv3' (3-component vector of float)
0:? 'pv3' (3-component vector of float)
0:? 'pinbi' (patch out block{out int a})
0:? 'a' (out 3-element array of int)
0:? 'a' (out 3-element array of int)
0:? 'outb' (out 5-element array of int)
0:? 'outb' (out 5-element array of int)
0:? 'outc' (out 4-element array of int)
0:? 'outc' (out 4-element array of int)
...
@@ -1424,6 +1427,7 @@ ERROR: node is still EOpNull!
...
@@ -1424,6 +1427,7 @@ ERROR: node is still EOpNull!
0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float)
0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float)
0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float)
0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float)
0:? 'pinbi' (patch in block{in int a})
0:? 'a' (const 2X2 matrix of float)
0:? 'a' (const 2X2 matrix of float)
0:? 1.000000
0:? 1.000000
0:? 0.000000
0:? 0.000000
...
...
Test/baseResults/400.tesc.out
View file @
98c14e01
...
@@ -160,6 +160,7 @@ ERROR: node is still EOpNull!
...
@@ -160,6 +160,7 @@ ERROR: node is still EOpNull!
0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'pv3' (3-component vector of float)
0:? 'pv3' (3-component vector of float)
0:? 'pinbi' (patch out block{out int a})
Linked tessellation control stage:
Linked tessellation control stage:
...
@@ -311,4 +312,5 @@ ERROR: node is still EOpNull!
...
@@ -311,4 +312,5 @@ ERROR: node is still EOpNull!
0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float)
0:? 'pv3' (3-component vector of float)
0:? 'pv3' (3-component vector of float)
0:? 'pinbi' (patch out block{out int a})
Test/baseResults/400.tese.out
View file @
98c14e01
...
@@ -152,6 +152,7 @@ ERROR: node is still EOpNull!
...
@@ -152,6 +152,7 @@ ERROR: node is still EOpNull!
0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float)
0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float)
0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float)
0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float)
0:? 'pinbi' (patch in block{in int a})
Linked tessellation evaluation stage:
Linked tessellation evaluation stage:
...
@@ -276,4 +277,5 @@ ERROR: node is still EOpNull!
...
@@ -276,4 +277,5 @@ ERROR: node is still EOpNull!
0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float)
0:? 'ivlc' (layout(location=24 ) in 32-element array of 4-component vector of float)
0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float)
0:? 'ovla' (layout(location=23 ) out 2-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float)
0:? 'ovlb' (layout(location=24 ) out 2-element array of 4-component vector of float)
0:? 'pinbi' (patch in block{in int a})
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