Commit f359199c by John Kessenich

Support both dynamic CRT and static CRT configurations on VS11 build. The…

Support both dynamic CRT and static CRT configurations on VS11 build. The public download needs the static one for user simplicity, while some downstream tools need the dynamic one. git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24977 e7fa87d3-cd2b-0410-9028-fcbf551c1848
parent efb2b7d4
Microsoft Visual Studio Solution File, Format Version 11.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual C++ Express 2010 # Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StandAlone", "StandAlone.vcxproj", "{660D0A05-69A9-4F09-9664-02FBEB08FAE2}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StandAlone", "StandAlone.vcxproj", "{660D0A05-69A9-4F09-9664-02FBEB08FAE2}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "glslang.vcxproj", "{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "glslang.vcxproj", "{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug CRT DLL|Win32 = Debug CRT DLL|Win32
Debug|Win32 = Debug|Win32 Debug|Win32 = Debug|Win32
Release CRT DLL|Win32 = Release CRT DLL|Win32
Release|Win32 = Release|Win32 Release|Win32 = Release|Win32
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug CRT DLL|Win32.ActiveCfg = Debug CRT DLL|Win32
{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug CRT DLL|Win32.Build.0 = Debug CRT DLL|Win32
{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.ActiveCfg = Debug|Win32 {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.ActiveCfg = Debug|Win32
{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.Build.0 = Debug|Win32 {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Debug|Win32.Build.0 = Debug|Win32
{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release CRT DLL|Win32.ActiveCfg = Release CRT DLL|Win32
{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release CRT DLL|Win32.Build.0 = Release CRT DLL|Win32
{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|Win32.ActiveCfg = Release|Win32 {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|Win32.ActiveCfg = Release|Win32
{660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|Win32.Build.0 = Release|Win32 {660D0A05-69A9-4F09-9664-02FBEB08FAE2}.Release|Win32.Build.0 = Release|Win32
{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug CRT DLL|Win32.ActiveCfg = Debug CRT DLL|Win32
{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug CRT DLL|Win32.Build.0 = Debug CRT DLL|Win32
{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.ActiveCfg = Debug|Win32 {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.ActiveCfg = Debug|Win32
{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.Build.0 = Debug|Win32 {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Debug|Win32.Build.0 = Debug|Win32
{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release CRT DLL|Win32.ActiveCfg = Release CRT DLL|Win32
{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release CRT DLL|Win32.Build.0 = Release CRT DLL|Win32
{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.ActiveCfg = Release|Win32 {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.ActiveCfg = Release|Win32
{3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.Build.0 = Release|Win32 {3B146CC5-B2B8-4573-9D46-6139E2EDFEA3}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection EndGlobalSection
......
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...@@ -21,36 +29,65 @@ ...@@ -21,36 +29,65 @@
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...@@ -95,6 +132,50 @@ ...@@ -95,6 +132,50 @@
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...@@ -147,6 +228,58 @@ xcopy /y StandAlone\UserM_Release\glslangValidator.exe Install\Windows ...@@ -147,6 +228,58 @@ xcopy /y StandAlone\UserM_Release\glslangValidator.exe Install\Windows
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......
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...@@ -21,33 +29,60 @@ ...@@ -21,33 +29,60 @@
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<OutputFile>$(IntDir)$(TargetName)$(TargetExt)</OutputFile>
</Link>
<Midl>
<TypeLibraryName>UserM_Debug/generic/glslang.tlb</TypeLibraryName>
</Midl>
<PostBuildEvent>
<Message>copy dll</Message>
<Command>del Test\$(TargetName)$(TargetExt)
xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0809</Culture>
</ResourceCompile>
<PreBuildEvent>
<Command>SubWCRev . glslang/Include/revision.template glslang/Include/revision.h -q</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile> <ClCompile>
<Optimization>MaxSpeed</Optimization> <Optimization>MaxSpeed</Optimization>
...@@ -154,11 +238,69 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command> ...@@ -154,11 +238,69 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
<Command>SubWCRev . glslang/Include/revision.template glslang/Include/revision.h -q</Command> <Command>SubWCRev . glslang/Include/revision.template glslang/Include/revision.h -q</Command>
</PreBuildEvent> </PreBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>glslang;glslang\MachineIndependent;glslang\OSDependent\Windows;OGLCompilersDLL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>NDEBUG;WIN32;_CONSOLE;_USRDLL;TEST_EXPORTS;GENERIC_COMPILER;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>true</BufferSecurityCheck>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeaderOutputFile>
</PrecompiledHeaderOutputFile>
<AssemblerListingLocation>UserM_Release/</AssemblerListingLocation>
<ObjectFileName>UserM_Release/</ObjectFileName>
<ProgramDataBaseFileName>
</ProgramDataBaseFileName>
<BrowseInformation>
</BrowseInformation>
<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<CallingConvention>Cdecl</CallingConvention>
<CompileAs>Default</CompileAs>
</ClCompile>
<Link>
<AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>UserM_Release/generic/glslang.dll</OutputFile>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>libcmtd.lib;libcd.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>UserM_Release/generic/glslang.pdb</ProgramDatabaseFile>
<SubSystem>Console</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ImportLibrary>UserM_Release/generic/glslang.lib</ImportLibrary>
</Link>
<Midl>
<TypeLibraryName>UserM_Release/generic/glslang.tlb</TypeLibraryName>
</Midl>
<PostBuildEvent>
<Message>copy dll</Message>
<Command>del Test\$(TargetName)$(TargetExt)
xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
</PostBuildEvent>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0809</Culture>
</ResourceCompile>
<PreBuildEvent>
<Command>SubWCRev . glslang/Include/revision.template glslang/Include/revision.h -q</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="glslang\MachineIndependent\Constant.cpp" /> <ClCompile Include="glslang\MachineIndependent\Constant.cpp" />
<ClCompile Include="glslang\MachineIndependent\glslang_tab.cpp"> <ClCompile Include="glslang\MachineIndependent\glslang_tab.cpp">
<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">4065</DisableSpecificWarnings> <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">4065</DisableSpecificWarnings>
<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">4065</DisableSpecificWarnings>
<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">4065</DisableSpecificWarnings> <DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">4065</DisableSpecificWarnings>
<DisableSpecificWarnings Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">4065</DisableSpecificWarnings>
</ClCompile> </ClCompile>
<ClCompile Include="glslang\MachineIndependent\InfoSink.cpp" /> <ClCompile Include="glslang\MachineIndependent\InfoSink.cpp" />
<ClCompile Include="glslang\MachineIndependent\Initialize.cpp" /> <ClCompile Include="glslang\MachineIndependent\Initialize.cpp" />
...@@ -188,9 +330,13 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command> ...@@ -188,9 +330,13 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
<ClCompile Include="glslang\OSDependent\Windows\ossource.cpp" /> <ClCompile Include="glslang\OSDependent\Windows\ossource.cpp" />
<ClCompile Include="glslang\OSDependent\Linux\ossource.cpp"> <ClCompile Include="glslang\OSDependent\Linux\ossource.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">true</ExcludedFromBuild>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName> <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">true</ExcludedFromBuild>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName> <ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
</ClCompile> </ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
...@@ -226,17 +372,29 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command> ...@@ -226,17 +372,29 @@ xcopy /y $(IntDir)$(TargetName)$(TargetExt) Test</Command>
<CustomBuild Include="glslang\MachineIndependent\glslang.y"> <CustomBuild Include="glslang\MachineIndependent\glslang.y">
<FileType>Document</FileType> <FileType>Document</FileType>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Executing Bison on glslang.y</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Executing Bison on glslang.y</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">Executing Bison on glslang.y</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
cd %(RootDir)%(Directory) cd %(RootDir)%(Directory)
%(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command> %(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
cd %(RootDir)%(Directory)
%(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs> <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug CRT DLL|Win32'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Executing Bison on glslang.y</Message> <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Executing Bison on glslang.y</Message>
<Message Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">Executing Bison on glslang.y</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
cd %(RootDir)%(Directory) cd %(RootDir)%(Directory)
%(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command> %(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
<Command Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">SET BISON_SIMPLE=%(RootDir)%(Directory)..\..\tools\bison.simple
SET BISON_HAIRY=%(RootDir)%(Directory)..\..\tools\bison.simple
cd %(RootDir)%(Directory)
%(RootDir)%(Directory)..\..\tools\bison.exe --defines=glslang_tab.cpp.h -t glslang.y -o glslang_tab.cpp</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs> <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release CRT DLL|Win32'">%(RootDir)%(Directory)%(Filename)_tab.cpp.h;%(RootDir)%(Directory)%(Filename)_tab.cpp</Outputs>
</CustomBuild> </CustomBuild>
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
......
...@@ -9,5 +9,5 @@ ...@@ -9,5 +9,5 @@
// source have to figure out how to create revision.h just to get a build // source have to figure out how to create revision.h just to get a build
// going. However, if it is not updated, it can be a version behind. // going. However, if it is not updated, it can be a version behind.
#define GLSLANG_REVISION "24959" #define GLSLANG_REVISION "24964"
#define GLSLANG_DATE "2014/01/22 16:37:55" #define GLSLANG_DATE "2014/01/22 17:35:24"
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