//
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

#ifndef _INITIALIZE_INCLUDED_
#define _INITIALIZE_INCLUDED_

#include "Common.h"
#include "Compiler.h"
#include "SymbolTable.h"

void InsertBuiltInFunctions(GLenum shaderType, const ShBuiltInResources &resources, TSymbolTable &table);

void IdentifyBuiltIns(GLenum shaderType,
                      const ShBuiltInResources& resources,
                      TSymbolTable& symbolTable);

void InitExtensionBehavior(const ShBuiltInResources& resources,
                           TExtensionBehavior& extensionBehavior);

#endif // _INITIALIZE_INCLUDED_
