Commit 03aee541 by Ben Clayton

SpirvShader: Fix unused local warning in release builds.

Bug: b/123933266 Change-Id: I4585c881ea7328b03b7c98bd5b4c255a399a0a70 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/26532Reviewed-by: 's avatarChris Forbes <chrisforbes@google.com> Reviewed-by: 's avatarNicolas Capens <nicolascapens@google.com> Tested-by: 's avatarBen Clayton <bclayton@google.com>
parent 3c6dc555
......@@ -1250,10 +1250,9 @@ namespace sw
TypeID typeId = insn.word(1);
ObjectID objectId = insn.word(2);
ObjectID baseId = insn.word(3);
auto &object = getObject(objectId);
auto &type = getType(typeId);
ASSERT(type.sizeInComponents == 1);
ASSERT(getObject(baseId).pointerBase == object.pointerBase);
ASSERT(getObject(baseId).pointerBase == getObject(objectId).pointerBase);
auto &dst = routine->createIntermediate(objectId, type.sizeInComponents);
dst.emplace(0, As<SIMD::Float>(WalkAccessChain(baseId, insn.wordCount() - 4, insn.wordPointer(4), routine)));
......
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