Proper mipmap size allocation for compressed textures
Bug b/119620767
Change-Id: I2d0513ab4947e6794fb5122e625641ed1a7c84cb
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/28108Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
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