Commit 22f954e7 by Ben Clayton

SpirvShader: Move GLSLstd450 handling to new cpp file

Bug: b/145336353 Change-Id: I39a5bffc1784c7b35ab9c4016658f4532d6ce5fb Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/38810 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com> Tested-by: 's avatarBen Clayton <bclayton@google.com>
parent 284953f5
...@@ -38,9 +38,10 @@ swiftshader_source_set("Pipeline") { ...@@ -38,9 +38,10 @@ swiftshader_source_set("Pipeline") {
"SamplerCore.cpp", "SamplerCore.cpp",
"SetupRoutine.cpp", "SetupRoutine.cpp",
"ShaderCore.cpp", "ShaderCore.cpp",
"SpirvShader_dbg.cpp",
"SpirvShader.cpp", "SpirvShader.cpp",
"SpirvShaderGLSLstd450.cpp",
"SpirvShaderSampling.cpp", "SpirvShaderSampling.cpp",
"SpirvShader_dbg.cpp",
"VertexProgram.cpp", "VertexProgram.cpp",
"VertexRoutine.cpp", "VertexRoutine.cpp",
] ]
......
...@@ -165,6 +165,7 @@ IF EXIST "$(SolutionDir)..\deqp\build\external\vulkancts\modules\vulkan\Release" ...@@ -165,6 +165,7 @@ IF EXIST "$(SolutionDir)..\deqp\build\external\vulkancts\modules\vulkan\Release"
<ClCompile Include="..\Pipeline\SetupRoutine.cpp" /> <ClCompile Include="..\Pipeline\SetupRoutine.cpp" />
<ClCompile Include="..\Pipeline\ShaderCore.cpp" /> <ClCompile Include="..\Pipeline\ShaderCore.cpp" />
<ClCompile Include="..\Pipeline\SpirvShader.cpp" /> <ClCompile Include="..\Pipeline\SpirvShader.cpp" />
<ClCompile Include="..\Pipeline\SpirvShaderGLSLstd450.cpp" />
<ClCompile Include="..\Pipeline\SpirvShaderSampling.cpp" /> <ClCompile Include="..\Pipeline\SpirvShaderSampling.cpp" />
<ClCompile Include="..\Pipeline\SpirvShader_dbg.cpp" /> <ClCompile Include="..\Pipeline\SpirvShader_dbg.cpp" />
<ClCompile Include="..\Pipeline\VertexProgram.cpp" /> <ClCompile Include="..\Pipeline\VertexProgram.cpp" />
......
...@@ -246,6 +246,9 @@ ...@@ -246,6 +246,9 @@
<ClCompile Include="..\Pipeline\SpirvShader.cpp"> <ClCompile Include="..\Pipeline\SpirvShader.cpp">
<Filter>Source Files\Pipeline</Filter> <Filter>Source Files\Pipeline</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\Pipeline\SpirvShaderGLSLstd450.cpp">
<Filter>Source Files\Pipeline</Filter>
</ClCompile>
<ClCompile Include="..\Pipeline\SpirvShaderSampling.cpp"> <ClCompile Include="..\Pipeline\SpirvShaderSampling.cpp">
<Filter>Source Files\Pipeline</Filter> <Filter>Source Files\Pipeline</Filter>
</ClCompile> </ClCompile>
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment