Commit 26f37224 by Nicolas Capens

Fix RGB565 rounding.

Bug 20891368 Change-Id: Icc0957db55cf82e42c0ccb2c8881332f71f52f5f Reviewed-on: https://swiftshader-review.googlesource.com/3993Tested-by: 's avatarNicolas Capens <capn@google.com> Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com> Reviewed-by: 's avatarNicolas Capens <capn@google.com>
parent df01da3a
...@@ -1391,7 +1391,9 @@ namespace sw ...@@ -1391,7 +1391,9 @@ namespace sw
switch(state.targetFormat[index]) switch(state.targetFormat[index])
{ {
case FORMAT_R5G6B5: case FORMAT_R5G6B5:
// UNIMPLEMENTED(); // FIXME current.x = AddSat(As<UShort4>(current.x), UShort4(0x0400));
current.y = AddSat(As<UShort4>(current.y), UShort4(0x0200));
current.z = AddSat(As<UShort4>(current.z), UShort4(0x0400));
break; break;
case FORMAT_X8G8R8B8Q: case FORMAT_X8G8R8B8Q:
case FORMAT_A8G8R8B8Q: case FORMAT_A8G8R8B8Q:
...@@ -1399,12 +1401,10 @@ namespace sw ...@@ -1399,12 +1401,10 @@ namespace sw
case FORMAT_X8B8G8R8: case FORMAT_X8B8G8R8:
case FORMAT_A8R8G8B8: case FORMAT_A8R8G8B8:
case FORMAT_A8B8G8R8: case FORMAT_A8B8G8R8:
{
current.x = current.x - As<Short4>(As<UShort4>(current.x) >> 8) + Short4(0x0080, 0x0080, 0x0080, 0x0080); current.x = current.x - As<Short4>(As<UShort4>(current.x) >> 8) + Short4(0x0080, 0x0080, 0x0080, 0x0080);
current.y = current.y - As<Short4>(As<UShort4>(current.y) >> 8) + Short4(0x0080, 0x0080, 0x0080, 0x0080); current.y = current.y - As<Short4>(As<UShort4>(current.y) >> 8) + Short4(0x0080, 0x0080, 0x0080, 0x0080);
current.z = current.z - As<Short4>(As<UShort4>(current.z) >> 8) + Short4(0x0080, 0x0080, 0x0080, 0x0080); current.z = current.z - As<Short4>(As<UShort4>(current.z) >> 8) + Short4(0x0080, 0x0080, 0x0080, 0x0080);
current.w = current.w - As<Short4>(As<UShort4>(current.w) >> 8) + Short4(0x0080, 0x0080, 0x0080, 0x0080); current.w = current.w - As<Short4>(As<UShort4>(current.w) >> 8) + Short4(0x0080, 0x0080, 0x0080, 0x0080);
}
break; break;
} }
} }
......
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