Commit 522d5121 by Nicolas Capens Committed by Nicolas Capens

Simplify Vulkan ICD loading for testing

The STANDALONE preprocessor macro is only for controlling the loading of a delay loaded DLL, on Windows. Change-Id: Ife765f27c7e03c542d7e81d90c09c97e4e2cbe5d Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/33248 Kokoro-Presubmit: kokoro <noreply+kokoro@google.com> Tested-by: 's avatarNicolas Capens <nicolascapens@google.com> Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com> Reviewed-by: 's avatarBen Clayton <bclayton@google.com>
parent cd98c739
......@@ -57,35 +57,30 @@ bool Driver::loadSwiftShader()
return true;
#elif defined(NDEBUG)
#if defined(_WIN64)
return load("./build/Release_Win64/vk_swiftshader.dll") ||
return load("./build/Release_x64/vk_swiftshader.dll") ||
#else
return load("./build/Release_Win32/vk_swiftshader.dll") ||
#endif
load("./build/Release/libvk_swiftshader.dll");
#else
#if defined(_WIN64)
return load("./build/Debug_Win64/vk_swiftshader.dll") ||
return load("./build/Debug_x64/vk_swiftshader.dll") ||
#else
return load("./build/Debug_Win32/vk_swiftshader.dll") ||
#endif
load("./build/Debug/libvk_swiftshader.dll");
#endif
#elif OS_MAC
#if defined(STANDALONE)
return load("./build/Darwin/libvk_swiftshader.dylib");
#else
return load("libvulkan.dylib");
#endif
return load("./build/Darwin/libvk_swiftshader.dylib") ||
load("swiftshader/libvulkan.dylib");
#elif OS_LINUX
#if defined(STANDALONE)
return load("./build/Linux/libvk_swiftshader.so");
#else
return load("libvulkan.so");
#endif
return load("./build/Linux/libvk_swiftshader.so") ||
load("swiftshader/libvulkan.so") ||
load("libvk_swiftshader.so");
#elif OS_ANDROID
return load("libvk_swiftshader.so");
#else
# error Unimplemented platform
#error Unimplemented platform
#endif
}
......
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