Silently ignore attempts to delete default VAO.
The spec for glDeleteVertexArrays states that "Unused names in arrays
are silently ignored, as is the value zero."
b/116699321
Change-Id: I7cca0336dd9841b360f8fa20f6c0ac9677ec3ce1
Reviewed-on: https://swiftshader-review.googlesource.com/21048Reviewed-by:
Chris Forbes <chrisforbes@google.com>
Reviewed-by:
Alexis Hétu <sugoi@google.com>
Tested-by:
Nicolas Capens <nicolascapens@google.com>
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