Use a trampoline for all GL entry functions.
Bug swiftshader:64
Change-Id: Ice0e96934bae8628a14d628fd02046fc81f7a0ab
Reviewed-on: https://swiftshader-review.googlesource.com/c/19608Reviewed-by:
Alexis Hétu <sugoi@google.com>
Tested-by:
Nicolas Capens <nicolascapens@google.com>
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src/OpenGL/libGLESv2/entry_points.h
0 → 100644
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