Prevent BC6h decoder from using global constructor

By using a C array instead of a std::vector, the data tables for BC6h are initialized without a constructor. This helps lower SwiftShader's startup costs. Tests: dEQP-VK.*bc6* Bug: b/174782098 Change-Id: I9bcfa2753bc6255ff16543d424cf8936c2817148 Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/54788Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com> Kokoro-Result: kokoro <noreply+kokoro@google.com> Tested-by: 's avatarSean Risser <srisser@google.com> Commit-Queue: Nicolas Capens <nicolascapens@google.com>
parent 5ecc95a0
......@@ -634,6 +634,7 @@ enum DataType
EP3 = 3,
Mode,
Partition,
End,
};
enum Channel
......@@ -720,13 +721,43 @@ struct BlockDesc
}
};
// Turns a legal mode into an index into the BlockDesc table.
// Illegal or reserved modes return -1.
int getIndex(uint8_t mode)
{
if(mode <= 3)
{
return mode;
}
else if((mode & 0x2) != 0)
{
if(mode <= 18)
{
// Turns 6 into 4, 7 into 5, 10 into 6, etc.
return (mode / 2) + 1 + (mode & 0x1);
}
else if(mode == 22 || mode == 26 || mode == 30)
{
// Turns 22 into 11, 26 into 12, etc.
return mode / 4 + 6;
}
}
return -1;
}
static constexpr int NumBlocks = 14;
// The largest number of descriptions within a block.
static constexpr int MaxBlockDescIndex = 26;
// Table describing the bitfields for each mode from the LSB to the MSB before
// the index data starts.
//
// The numbers come from the BC6h block description. The basic format is a list of bitfield
// descriptors of the form:
// {Type, Channel, MSB, LSB}
// * Type describes which endpoint this is, or if this is a mode or a partition number.
// * Type describes which endpoint this is, or if this is a mode, a partition number,
// or the end of the block description.
// * Channel describes one of the 3 color channels within an endpoint
// * MSB and LSB specificy:
// * The size of the bitfield being read
......@@ -736,172 +767,170 @@ struct BlockDesc
// is abs(MSB-LSB+1). And the position of the bitfield within the variable is
// min(LSB, MSB).
//
// Invalid or reserved modes do not have any fields within them.
static const std::vector<BlockDesc> blockDescs[32] = {
// Invalid or reserved modes are not present in the array.
static const BlockDesc blockDescs[NumBlocks][MaxBlockDescIndex] = {
// clang-format off
// Mode 0
{ { Mode, None, 1, 0, { 0, true, 2, 10, { 5, 5, 5 } } },
{ EP2, G, 4, 4 }, { EP2, B, 4, 4 }, { EP3, B, 4, 4 },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 4, 0 }, { EP3, G, 4, 4 }, { EP2, G, 3, 0 },
{ EP1, G, 4, 0 }, { EP3, B, 0, 0 }, { EP3, G, 3, 0 },
{ EP1, B, 4, 0 }, { EP3, B, 1, 1 }, { EP2, B, 3, 0 },
{ EP2, R, 4, 0 }, { EP3, B, 2, 2 }, { EP3, R, 4, 0 },
{ EP3, B, 3, 3 },
{ Partition, None, 4, 0 } },
// Mode 1
{ { Mode, None, 1, 0, { 1, true, 2, 7, { 6, 6, 6 } } },
{ EP2, G, 5, 5 }, { EP3, G, 5, 4 }, { EP0, R, 6, 0 },
{ EP3, B, 1, 0 }, { EP2, B, 4, 4 }, { EP0, G, 6, 0 },
{ EP2, B, 5, 5 }, { EP3, B, 2, 2 }, { EP2, G, 4, 4 },
{ EP0, B, 6, 0 }, { EP3, B, 3, 3 }, { EP3, B, 5, 5 },
{ EP3, B, 4, 4 }, { EP1, R, 5, 0 }, { EP2, G, 3, 0 },
{ EP1, G, 5, 0 }, { EP3, G, 3, 0 }, { EP1, B, 5, 0 },
{ EP2, B, 3, 0 }, { EP2, R, 5, 0 }, { EP3, R, 5, 0 },
{ Partition, None, 4, 0 } },
// Mode 2
{ { Mode, None, 4, 0, { 2, true, 2, 11, { 5, 4, 4 } } },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 4, 0 }, { EP0, R, 10, 10 }, { EP2, G, 3, 0 },
{ EP1, G, 3, 0 }, { EP0, G, 10, 10 }, { EP3, B, 0, 0 },
{ EP3, G, 3, 0 }, { EP1, B, 3, 0 }, { EP0, B, 10, 10 },
{ EP3, B, 1, 1 }, { EP2, B, 3, 0 }, { EP2, R, 4, 0 },
{ EP3, B, 2, 2 }, { EP3, R, 4, 0 }, { EP3, B, 3, 3 },
{ Partition, None, 4, 0 } },
// Mode 3
{
{ Mode, None, 4, 0, { 3, false, 1, 10, { 0, 0, 0 } } },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 9, 0 }, { EP1, G, 9, 0 }, { EP1, B, 9, 0 },
// Mode 0, Index 0
{
{ Mode, None, 1, 0, { 0, true, 2, 10, { 5, 5, 5 } } },
{ EP2, G, 4, 4 }, { EP2, B, 4, 4 }, { EP3, B, 4, 4 },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 4, 0 }, { EP3, G, 4, 4 }, { EP2, G, 3, 0 },
{ EP1, G, 4, 0 }, { EP3, B, 0, 0 }, { EP3, G, 3, 0 },
{ EP1, B, 4, 0 }, { EP3, B, 1, 1 }, { EP2, B, 3, 0 },
{ EP2, R, 4, 0 }, { EP3, B, 2, 2 }, { EP3, R, 4, 0 },
{ EP3, B, 3, 3 },
{ Partition, None, 4, 0 },
{ End, None, 0, 0},
},
// Mode 1, Index 1
{
{ Mode, None, 1, 0, { 1, true, 2, 7, { 6, 6, 6 } } },
{ EP2, G, 5, 5 }, { EP3, G, 5, 4 }, { EP0, R, 6, 0 },
{ EP3, B, 1, 0 }, { EP2, B, 4, 4 }, { EP0, G, 6, 0 },
{ EP2, B, 5, 5 }, { EP3, B, 2, 2 }, { EP2, G, 4, 4 },
{ EP0, B, 6, 0 }, { EP3, B, 3, 3 }, { EP3, B, 5, 5 },
{ EP3, B, 4, 4 }, { EP1, R, 5, 0 }, { EP2, G, 3, 0 },
{ EP1, G, 5, 0 }, { EP3, G, 3, 0 }, { EP1, B, 5, 0 },
{ EP2, B, 3, 0 }, { EP2, R, 5, 0 }, { EP3, R, 5, 0 },
{ Partition, None, 4, 0 },
{ End, None, 0, 0},
},
// Mode 2, Index 2
{
{ Mode, None, 4, 0, { 2, true, 2, 11, { 5, 4, 4 } } },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 4, 0 }, { EP0, R, 10, 10 }, { EP2, G, 3, 0 },
{ EP1, G, 3, 0 }, { EP0, G, 10, 10 }, { EP3, B, 0, 0 },
{ EP3, G, 3, 0 }, { EP1, B, 3, 0 }, { EP0, B, 10, 10 },
{ EP3, B, 1, 1 }, { EP2, B, 3, 0 }, { EP2, R, 4, 0 },
{ EP3, B, 2, 2 }, { EP3, R, 4, 0 }, { EP3, B, 3, 3 },
{ Partition, None, 4, 0 },
{ End, None, 0, 0},
},
// Mode 3, Index 3
{
{ Mode, None, 4, 0, { 3, false, 1, 10, { 0, 0, 0 } } },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 9, 0 }, { EP1, G, 9, 0 }, { EP1, B, 9, 0 },
{ End, None, 0, 0},
},
// Mode 6, Index 4
{
{ Mode, None, 4, 0, { 6, true, 2, 11, { 4, 5, 4 } } }, // 1 1
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 3, 0 }, { EP0, R, 10, 10 }, { EP3, G, 4, 4 },
{ EP2, G, 3, 0 }, { EP1, G, 4, 0 }, { EP0, G, 10, 10 },
{ EP3, G, 3, 0 }, { EP1, B, 3, 0 }, { EP0, B, 10, 10 },
{ EP3, B, 1, 1 }, { EP2, B, 3, 0 }, { EP2, R, 3, 0 },
{ EP3, B, 0, 0 }, { EP3, B, 2, 2 }, { EP3, R, 3, 0 }, // 18 19
{ EP2, G, 4, 4 }, { EP3, B, 3, 3 }, // 2 21
{ Partition, None, 4, 0 },
{ End, None, 0, 0},
},
// Mode 7, Index 5
{
{ Mode, None, 4, 0, { 7, true, 1, 11, { 9, 9, 9 } } },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 8, 0 }, { EP0, R, 10, 10 }, { EP1, G, 8, 0 },
{ EP0, G, 10, 10 }, { EP1, B, 8, 0 }, { EP0, B, 10, 10 },
{ End, None, 0, 0},
},
// Mode 4: Illegal
{},
// Mode 5: Illegal
{},
// Mode 6
{ { Mode, None, 4, 0, { 6, true, 2, 11, { 4, 5, 4 } } },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 3, 0 }, { EP0, R, 10, 10 }, { EP3, G, 4, 4 },
{ EP2, G, 3, 0 }, { EP1, G, 4, 0 }, { EP0, G, 10, 10 },
{ EP3, G, 3, 0 }, { EP1, B, 3, 0 }, { EP0, B, 10, 10 },
{ EP3, B, 1, 1 }, { EP2, B, 3, 0 }, { EP2, R, 3, 0 },
{ EP3, B, 0, 0 }, { EP3, B, 2, 2 }, { EP3, R, 3, 0 },
{ EP2, G, 4, 4 }, { EP3, B, 3, 3 },
{ Partition, None, 4, 0 } },
// Mode 7
{
{ Mode, None, 4, 0, { 7, true, 1, 11, { 9, 9, 9 } } },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 8, 0 }, { EP0, R, 10, 10 }, { EP1, G, 8, 0 },
{ EP0, G, 10, 10 }, { EP1, B, 8, 0 }, { EP0, B, 10, 10 },
// Mode 10, Index 6
{
{ Mode, None, 4, 0, { 10, true, 2, 11, { 4, 4, 5 } } },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 3, 0 }, { EP0, R, 10, 10 }, { EP2, B, 4, 4 },
{ EP2, G, 3, 0 }, { EP1, G, 3, 0 }, { EP0, G, 10, 10 },
{ EP3, B, 0, 0 }, { EP3, G, 3, 0 }, { EP1, B, 4, 0 },
{ EP0, B, 10, 10 }, { EP2, B, 3, 0 }, { EP2, R, 3, 0 },
{ EP3, B, 1, 1 }, { EP3, B, 2, 2 }, { EP3, R, 3, 0 },
{ EP3, B, 4, 4 }, { EP3, B, 3, 3 },
{ Partition, None, 4, 0 },
{ End, None, 0, 0},
},
// Mode 8: Illegal
{},
// Mode 9: Illegal
{},
// Mode 10
{ { Mode, None, 4, 0, { 10, true, 2, 11, { 4, 4, 5 } } },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 3, 0 }, { EP0, R, 10, 10 }, { EP2, B, 4, 4 },
{ EP2, G, 3, 0 }, { EP1, G, 3, 0 }, { EP0, G, 10, 10 },
{ EP3, B, 0, 0 }, { EP3, G, 3, 0 }, { EP1, B, 4, 0 },
{ EP0, B, 10, 10 }, { EP2, B, 3, 0 }, { EP2, R, 3, 0 },
{ EP3, B, 1, 1 }, { EP3, B, 2, 2 }, { EP3, R, 3, 0 },
{ EP3, B, 4, 4 }, { EP3, B, 3, 3 },
{ Partition, None, 4, 0 } },
// Mode 11
{
{ Mode, None, 4, 0, { 11, true, 1, 12, { 8, 8, 8 } } },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 7, 0 }, { EP0, R, 10, 11 }, { EP1, G, 7, 0 },
{ EP0, G, 10, 11 }, { EP1, B, 7, 0 }, { EP0, B, 10, 11 },
// Mode 11, Index 7
{
{ Mode, None, 4, 0, { 11, true, 1, 12, { 8, 8, 8 } } },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 7, 0 }, { EP0, R, 10, 11 }, { EP1, G, 7, 0 },
{ EP0, G, 10, 11 }, { EP1, B, 7, 0 }, { EP0, B, 10, 11 },
{ End, None, 0, 0},
},
// Mode 12: Illegal
{},
// Mode 13: Illegal
{},
// Mode 14
{ { Mode, None, 4, 0, { 14, true, 2, 9, { 5, 5, 5 } } },
{ EP0, R, 8, 0 }, { EP2, B, 4, 4 }, { EP0, G, 8, 0 },
{ EP2, G, 4, 4 }, { EP0, B, 8, 0 }, { EP3, B, 4, 4 },
{ EP1, R, 4, 0 }, { EP3, G, 4, 4 }, { EP2, G, 3, 0 },
{ EP1, G, 4, 0 }, { EP3, B, 0, 0 }, { EP3, G, 3, 0 },
{ EP1, B, 4, 0 }, { EP3, B, 1, 1 }, { EP2, B, 3, 0 },
{ EP2, R, 4, 0 }, { EP3, B, 2, 2 }, { EP3, R, 4, 0 },
{ EP3, B, 3, 3 },
{ Partition, None, 4, 0 } },
// Mode 15
{
{ Mode, None, 4, 0, { 15, true, 1, 16, { 4, 4, 4 } } },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 3, 0 }, { EP0, R, 10, 15 }, { EP1, G, 3, 0 },
{ EP0, G, 10, 15 }, { EP1, B, 3, 0 }, { EP0, B, 10, 15 },
// Mode 14, Index 8
{
{ Mode, None, 4, 0, { 14, true, 2, 9, { 5, 5, 5 } } },
{ EP0, R, 8, 0 }, { EP2, B, 4, 4 }, { EP0, G, 8, 0 },
{ EP2, G, 4, 4 }, { EP0, B, 8, 0 }, { EP3, B, 4, 4 },
{ EP1, R, 4, 0 }, { EP3, G, 4, 4 }, { EP2, G, 3, 0 },
{ EP1, G, 4, 0 }, { EP3, B, 0, 0 }, { EP3, G, 3, 0 },
{ EP1, B, 4, 0 }, { EP3, B, 1, 1 }, { EP2, B, 3, 0 },
{ EP2, R, 4, 0 }, { EP3, B, 2, 2 }, { EP3, R, 4, 0 },
{ EP3, B, 3, 3 },
{ Partition, None, 4, 0 },
{ End, None, 0, 0},
},
// Mode 16: Illegal
{},
// Mode 17: Illegal
{},
// Mode 18
{ { Mode, None, 4, 0, { 18, true, 2, 8, { 6, 5, 5 } } },
{ EP0, R, 7, 0 }, { EP3, G, 4, 4 }, { EP2, B, 4, 4 },
{ EP0, G, 7, 0 }, { EP3, B, 2, 2 }, { EP2, G, 4, 4 },
{ EP0, B, 7, 0 }, { EP3, B, 3, 3 }, { EP3, B, 4, 4 },
{ EP1, R, 5, 0 }, { EP2, G, 3, 0 }, { EP1, G, 4, 0 },
{ EP3, B, 0, 0 }, { EP3, G, 3, 0 }, { EP1, B, 4, 0 },
{ EP3, B, 1, 1 }, { EP2, B, 3, 0 }, { EP2, R, 5, 0 },
{ EP3, R, 5, 0 },
{ Partition, None, 4, 0 } },
// Mode 19: Reserved
{},
// Mode 20: Illegal
{},
// Mode 21: Illegal
{},
// Mode 22:
{ { Mode, None, 4, 0, { 22, true, 2, 8, { 5, 6, 5 } } },
{ EP0, R, 7, 0 }, { EP3, B, 0, 0 }, { EP2, B, 4, 4 },
{ EP0, G, 7, 0 }, { EP2, G, 5, 5 }, { EP2, G, 4, 4 },
{ EP0, B, 7, 0 }, { EP3, G, 5, 5 }, { EP3, B, 4, 4 },
{ EP1, R, 4, 0 }, { EP3, G, 4, 4 }, { EP2, G, 3, 0 },
{ EP1, G, 5, 0 }, { EP3, G, 3, 0 }, { EP1, B, 4, 0 },
{ EP3, B, 1, 1 }, { EP2, B, 3, 0 }, { EP2, R, 4, 0 },
{ EP3, B, 2, 2 }, { EP3, R, 4, 0 }, { EP3, B, 3, 3 },
{ Partition, None, 4, 0 } },
// Mode 23: Reserved
{},
// Mode 24: Illegal
{},
// Mode 25: Illegal
{},
// Mode 26
{ { Mode, None, 4, 0, { 26, true, 2, 8, { 5, 5, 6 } } },
{ EP0, R, 7, 0 }, { EP3, B, 1, 1 }, { EP2, B, 4, 4 },
{ EP0, G, 7, 0 }, { EP2, B, 5, 5 }, { EP2, G, 4, 4 },
{ EP0, B, 7, 0 }, { EP3, B, 5, 5 }, { EP3, B, 4, 4 },
{ EP1, R, 4, 0 }, { EP3, G, 4, 4 }, { EP2, G, 3, 0 },
{ EP1, G, 4, 0 }, { EP3, B, 0, 0 }, { EP3, G, 3, 0 },
{ EP1, B, 5, 0 }, { EP2, B, 3, 0 }, { EP2, R, 4, 0 },
{ EP3, B, 2, 2 }, { EP3, R, 4, 0 }, { EP3, B, 3, 3 },
{ Partition, None, 4, 0 } },
// Mode 27: Reserved
{},
// Mode 28: Illegal
{},
// Mode 29: Illegal
{},
// Mode 30
{ { Mode, None, 4, 0, { 30, false, 2, 6, { 0, 0, 0 } } },
{ EP0, R, 5, 0 }, { EP3, G, 4, 4 }, { EP3, B, 0, 0 },
{ EP3, B, 1, 1 }, { EP2, B, 4, 4 }, { EP0, G, 5, 0 },
{ EP2, G, 5, 5 }, { EP2, B, 5, 5 }, { EP3, B, 2, 2 },
{ EP2, G, 4, 4 }, { EP0, B, 5, 0 }, { EP3, G, 5, 5 },
{ EP3, B, 3, 3 }, { EP3, B, 5, 5 }, { EP3, B, 4, 4 },
{ EP1, R, 5, 0 }, { EP2, G, 3, 0 }, { EP1, G, 5, 0 },
{ EP3, G, 3, 0 }, { EP1, B, 5, 0 }, { EP2, B, 3, 0 },
{ EP2, R, 5, 0 }, { EP3, R, 5, 0 },
{ Partition, None, 4, 0 } },
// Mode 31: Reserved
{},
// Mode 15, Index 9
{
{ Mode, None, 4, 0, { 15, true, 1, 16, { 4, 4, 4 } } },
{ EP0, R, 9, 0 }, { EP0, G, 9, 0 }, { EP0, B, 9, 0 },
{ EP1, R, 3, 0 }, { EP0, R, 10, 15 }, { EP1, G, 3, 0 },
{ EP0, G, 10, 15 }, { EP1, B, 3, 0 }, { EP0, B, 10, 15 },
{ End, None, 0, 0},
},
// Mode 18, Index 10
{
{ Mode, None, 4, 0, { 18, true, 2, 8, { 6, 5, 5 } } },
{ EP0, R, 7, 0 }, { EP3, G, 4, 4 }, { EP2, B, 4, 4 },
{ EP0, G, 7, 0 }, { EP3, B, 2, 2 }, { EP2, G, 4, 4 },
{ EP0, B, 7, 0 }, { EP3, B, 3, 3 }, { EP3, B, 4, 4 },
{ EP1, R, 5, 0 }, { EP2, G, 3, 0 }, { EP1, G, 4, 0 },
{ EP3, B, 0, 0 }, { EP3, G, 3, 0 }, { EP1, B, 4, 0 },
{ EP3, B, 1, 1 }, { EP2, B, 3, 0 }, { EP2, R, 5, 0 },
{ EP3, R, 5, 0 },
{ Partition, None, 4, 0 },
{ End, None, 0, 0},
},
// Mode 22, Index 11
{
{ Mode, None, 4, 0, { 22, true, 2, 8, { 5, 6, 5 } } },
{ EP0, R, 7, 0 }, { EP3, B, 0, 0 }, { EP2, B, 4, 4 },
{ EP0, G, 7, 0 }, { EP2, G, 5, 5 }, { EP2, G, 4, 4 },
{ EP0, B, 7, 0 }, { EP3, G, 5, 5 }, { EP3, B, 4, 4 },
{ EP1, R, 4, 0 }, { EP3, G, 4, 4 }, { EP2, G, 3, 0 },
{ EP1, G, 5, 0 }, { EP3, G, 3, 0 }, { EP1, B, 4, 0 },
{ EP3, B, 1, 1 }, { EP2, B, 3, 0 }, { EP2, R, 4, 0 },
{ EP3, B, 2, 2 }, { EP3, R, 4, 0 }, { EP3, B, 3, 3 },
{ Partition, None, 4, 0 },
{ End, None, 0, 0},
},
// Mode 26, Index 12
{
{ Mode, None, 4, 0, { 26, true, 2, 8, { 5, 5, 6 } } },
{ EP0, R, 7, 0 }, { EP3, B, 1, 1 }, { EP2, B, 4, 4 },
{ EP0, G, 7, 0 }, { EP2, B, 5, 5 }, { EP2, G, 4, 4 },
{ EP0, B, 7, 0 }, { EP3, B, 5, 5 }, { EP3, B, 4, 4 },
{ EP1, R, 4, 0 }, { EP3, G, 4, 4 }, { EP2, G, 3, 0 },
{ EP1, G, 4, 0 }, { EP3, B, 0, 0 }, { EP3, G, 3, 0 },
{ EP1, B, 5, 0 }, { EP2, B, 3, 0 }, { EP2, R, 4, 0 },
{ EP3, B, 2, 2 }, { EP3, R, 4, 0 }, { EP3, B, 3, 3 },
{ Partition, None, 4, 0 },
{ End, None, 0, 0},
},
// Mode 30, Index 13
{
{ Mode, None, 4, 0, { 30, false, 2, 6, { 0, 0, 0 } } },
{ EP0, R, 5, 0 }, { EP3, G, 4, 4 }, { EP3, B, 0, 0 },
{ EP3, B, 1, 1 }, { EP2, B, 4, 4 }, { EP0, G, 5, 0 },
{ EP2, G, 5, 5 }, { EP2, B, 5, 5 }, { EP3, B, 2, 2 },
{ EP2, G, 4, 4 }, { EP0, B, 5, 0 }, { EP3, G, 5, 5 },
{ EP3, B, 3, 3 }, { EP3, B, 5, 5 }, { EP3, B, 4, 4 },
{ EP1, R, 5, 0 }, { EP2, G, 3, 0 }, { EP1, G, 5, 0 },
{ EP3, G, 3, 0 }, { EP1, B, 5, 0 }, { EP2, B, 3, 0 },
{ EP2, R, 5, 0 }, { EP3, R, 5, 0 },
{ Partition, None, 4, 0 },
{ End, None, 0, 0},
}
// clang-format on
};
......@@ -925,8 +954,9 @@ struct Block
mode = data.consumeBits(4, 0);
}
// Illegal or reserved mode
if(blockDescs[mode].size() == 0)
int index = getIndex(mode);
// Handle illegal or reserved mode
if(index < 0)
{
for(int y = 0; y < 4 && y + dstY < dstHeight; y++)
{
......@@ -944,10 +974,13 @@ struct Block
int partition = 0;
ModeDesc modeDesc;
// For assertion checks
modeDesc.number = -1;
for(auto desc : blockDescs[mode])
for(auto desc : blockDescs[index])
{
if(desc.type == End)
{
break;
}
switch(desc.type)
{
case Mode:
......@@ -982,8 +1015,6 @@ struct Block
}
}
ASSERT_MSG(modeDesc.number != -1, "Failed to decode mode %d", mode);
// Sign extension
if(isSigned)
{
......
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