Fix initializing the allocator before creating empty vector.
MSVC's implementation of the STL allocates memory even for an empty
vector. Since we're using a custom thread-local allocator, it should
be initialized before any STL member containers get initialized.
BUG=swiftshader:7
Change-Id: I4bd977e7ee8eb87006fe08b051cbcfc9bc62342b
Reviewed-on: https://chromium-review.googlesource.com/381531Tested-by:
Nicolas Capens <nicolascapens@google.com>
Reviewed-by:
Jim Stichnoth <stichnot@chromium.org>
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