Commit aaed6361 by Nicolas Capens

Move Visual Studio solution to root directory.

Change-Id: Ifb474e6ab12b254599b6d1713f9f2a01b869e09d Reviewed-on: https://swiftshader-review.googlesource.com/5361Reviewed-by: 's avatarAlexis Hétu <sugoi@google.com> Reviewed-by: 's avatarNicolas Capens <capn@google.com> Tested-by: 's avatarNicolas Capens <capn@google.com>
parent 83a5b53f
...@@ -142,7 +142,7 @@ ...@@ -142,7 +142,7 @@
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(SolutionDir);$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>$(SolutionDir)\src;$(ProjectDir)/..;$(ProjectDir)/../..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;GL_API=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;LIBGL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;GL_API=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;LIBGL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild> <MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
...@@ -168,7 +168,7 @@ copy "$(OutDir)opengl32.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platf ...@@ -168,7 +168,7 @@ copy "$(OutDir)opengl32.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Platf
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;GL_API=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;LIBGL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;GL_API=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;LIBGL_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
......
...@@ -124,7 +124,7 @@ ...@@ -124,7 +124,7 @@
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<PreprocessorDefinitions>WIN32;EGLAPI=;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;LIBGLES_CM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;EGLAPI=;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;LIBGLES_CM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild> <MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
...@@ -152,7 +152,7 @@ copy "$(OutDir)libGLES_CM.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Pla ...@@ -152,7 +152,7 @@ copy "$(OutDir)libGLES_CM.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Pla
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<PreprocessorDefinitions>WIN32;EGLAPI=;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;LIBGLES_CM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;EGLAPI=;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;LIBGLES_CM_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
......
...@@ -124,7 +124,7 @@ ...@@ -124,7 +124,7 @@
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<PreprocessorDefinitions>WIN32;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>WIN32;GL_API=;GL_APICALL=;GL_GLEXT_PROTOTYPES;_DEBUG;_WINDOWS;_USRDLL;LIBGLESV2_EXPORTS;_CRT_SECURE_NO_DEPRECATE;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild> <MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
...@@ -152,7 +152,7 @@ copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Plat ...@@ -152,7 +152,7 @@ copy "$(OutDir)libGLESv2.dll" "$(ProjectDir)..\..\..\lib\$(Configuration)_$(Plat
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
......
...@@ -68,19 +68,21 @@ ...@@ -68,19 +68,21 @@
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<IntDir>$(Platform)\$(Configuration)\</IntDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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...@@ -97,7 +99,7 @@ ...@@ -97,7 +99,7 @@
<AdditionalDependencies>%(AdditionalDependencies);opengl32.lib</AdditionalDependencies> <AdditionalDependencies>%(AdditionalDependencies);opengl32.lib</AdditionalDependencies>
</Link> </Link>
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<Command>XCOPY /Y "$(SolutionDir)..\lib\$(Configuration)_$(Platform)\opengl32.dll" "$(SolutionDir)$(Configuration)\$(Platform)" /Q /E /I</Command> <Command>XCOPY /Y "$(SolutionDir)lib\$(Configuration)_$(Platform)\opengl32.dll" "$(SolutionDir)src\$(Configuration)\$(Platform)\" /Q /E /I</Command>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
...@@ -115,7 +117,7 @@ ...@@ -115,7 +117,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
...@@ -137,7 +139,7 @@ ...@@ -137,7 +139,7 @@
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...@@ -159,7 +161,7 @@ ...@@ -159,7 +161,7 @@
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......
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\ No newline at end of file
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