Fix building Direct3D 8/9 with Visual Studio 2019
The legacy Visual Studio solution is currently the only way to still
build the legacy D3D8 and D3D9 libraries. Make sure they build
correctly so we can put it in a branch before deleting it from master.
Bug: b/139189696
Change-Id: Ibb1625c28561e2d7d323890c4b872acb9c153804
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/43229Tested-by:
Nicolas Capens <nicolascapens@google.com>
Reviewed-by:
Alexis Hétu <sugoi@google.com>
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