Commit c68dd27b by Alexis Hetu Committed by Alexis Hétu

Fixed BindRenderbuffer

BindRenderbuffer doesn't require anything except a non-zero renderbuffer to create a new Renderbuffer object (it is not required to use GenRenderbuffers before using BindRenderbuffer). This had been fixed for GLES 3.0, but the same also applies to GLES 2.0, which has been fixed here. Note that the Context already handles the case where renderbuffer is zero properly. Bug 25983901 Change-Id: I75f706fc56df28871bf60b5645f1c0db039fccb8 Reviewed-on: https://swiftshader-review.googlesource.com/4334Tested-by: 's avatarAlexis Hétu <sugoi@google.com> Reviewed-by: 's avatarNicolas Capens <capn@google.com>
parent 175d634f
...@@ -509,17 +509,10 @@ void BindRenderbuffer(GLenum target, GLuint renderbuffer) ...@@ -509,17 +509,10 @@ void BindRenderbuffer(GLenum target, GLuint renderbuffer)
if(context) if(context)
{ {
// [OpenGL ES 2.0.25] Section 4.4.3 page 110
// [OpenGL ES 3.0.4] Section 4.4.2 page 204 // [OpenGL ES 3.0.4] Section 4.4.2 page 204
// If renderbuffer is not zero, then the resulting renderbuffer object // If renderbuffer is not zero, then the resulting renderbuffer object
// is a new state vector, initialized with a zero-sized memory buffer. // is a new state vector, initialized with a zero-sized memory buffer.
if(renderbuffer != 0 && !context->getRenderbuffer(renderbuffer) && (context->getClientVersion() < 3))
{
// [OpenGL ES 2.0.25] Section 4.4.3 page 112
// 'renderbuffer' must be either zero or the name of an existing renderbuffer object of
// type 'renderbuffertarget', otherwise an INVALID_OPERATION error is generated.
return error(GL_INVALID_OPERATION);
}
context->bindRenderbuffer(renderbuffer); context->bindRenderbuffer(renderbuffer);
} }
} }
......
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