Fixed building SwiftShader libraries within Chromium on Windows
With this fix, SwiftShader libraries can successfully be built
on Windows using Chromium's build system and produce fully
functional libraries. Main issue was: the .rc files had not been
included in the 'sources' section.
Change-Id: Iec77f09c10af19828c52f10d01b405a7e352afab
Reviewed-on: https://swiftshader-review.googlesource.com/5800Tested-by:
Alexis Hétu <sugoi@google.com>
Reviewed-by:
Corentin Wallez <cwallez@google.com>
Reviewed-by:
Alexis Hétu <sugoi@google.com>
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