Commit e0b5a4b0 by Alexis Hetu Committed by Alexis Hétu

Support for combined Depth and Stencil formats

Added implementation for Depth and Stencil which currently allocates Depth and Stencil as 2 contiguous image planes in memory. Copying to and from depth and stencil planes is now supported which fixes all failures in: dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil Which were the last remaining failures in: dEQP-VK.api.copy_and_blit.core.image_to_image Bug b/119620767 Change-Id: Ie90737c219c70d9c8a68c024ed33292812a3b7f4 Reviewed-on: https://swiftshader-review.googlesource.com/c/23209Tested-by: 's avatarAlexis Hétu <sugoi@google.com> Reviewed-by: 's avatarChris Forbes <chrisforbes@google.com>
parent 0459596b
...@@ -1963,14 +1963,14 @@ namespace sw ...@@ -1963,14 +1963,14 @@ namespace sw
{ {
switch(format) switch(format)
{ {
case VK_FORMAT_D16_UNORM: case VK_FORMAT_D16_UNORM_S8_UINT:
case VK_FORMAT_X8_D24_UNORM_PACK32:
case VK_FORMAT_D32_SFLOAT:
return false;
case VK_FORMAT_D24_UNORM_S8_UINT: case VK_FORMAT_D24_UNORM_S8_UINT:
case VK_FORMAT_S8_UINT: case VK_FORMAT_S8_UINT:
case VK_FORMAT_D32_SFLOAT_S8_UINT: case VK_FORMAT_D32_SFLOAT_S8_UINT:
return true; return true;
case VK_FORMAT_D16_UNORM:
case VK_FORMAT_X8_D24_UNORM_PACK32:
case VK_FORMAT_D32_SFLOAT:
default: default:
return false; return false;
} }
...@@ -1981,13 +1981,13 @@ namespace sw ...@@ -1981,13 +1981,13 @@ namespace sw
switch(format) switch(format)
{ {
case VK_FORMAT_D16_UNORM: case VK_FORMAT_D16_UNORM:
case VK_FORMAT_D16_UNORM_S8_UINT:
case VK_FORMAT_X8_D24_UNORM_PACK32: case VK_FORMAT_X8_D24_UNORM_PACK32:
case VK_FORMAT_D24_UNORM_S8_UINT: case VK_FORMAT_D24_UNORM_S8_UINT:
case VK_FORMAT_D32_SFLOAT: case VK_FORMAT_D32_SFLOAT:
case VK_FORMAT_D32_SFLOAT_S8_UINT: case VK_FORMAT_D32_SFLOAT_S8_UINT:
return true; return true;
case VK_FORMAT_S8_UINT: case VK_FORMAT_S8_UINT:
return false;
default: default:
return false; return false;
} }
......
...@@ -59,17 +59,17 @@ void Buffer::copyFrom(const void* srcMemory, VkDeviceSize pSize, VkDeviceSize pO ...@@ -59,17 +59,17 @@ void Buffer::copyFrom(const void* srcMemory, VkDeviceSize pSize, VkDeviceSize pO
{ {
ASSERT((pSize + pOffset) <= size); ASSERT((pSize + pOffset) <= size);
memcpy(map(pOffset), srcMemory, pSize); memcpy(getOffsetPointer(pOffset), srcMemory, pSize);
} }
void Buffer::copyTo(void* dstMemory, VkDeviceSize pSize, VkDeviceSize pOffset) const void Buffer::copyTo(void* dstMemory, VkDeviceSize pSize, VkDeviceSize pOffset) const
{ {
ASSERT((pSize + pOffset) <= size); ASSERT((pSize + pOffset) <= size);
memcpy(dstMemory, map(pOffset), pSize); memcpy(dstMemory, getOffsetPointer(pOffset), pSize);
} }
void* Buffer::map(VkDeviceSize offset) const void* Buffer::getOffsetPointer(VkDeviceSize offset) const
{ {
return reinterpret_cast<char*>(memory) + offset; return reinterpret_cast<char*>(memory) + offset;
} }
......
...@@ -33,7 +33,7 @@ public: ...@@ -33,7 +33,7 @@ public:
void bind(VkDeviceMemory pDeviceMemory, VkDeviceSize pMemoryOffset); void bind(VkDeviceMemory pDeviceMemory, VkDeviceSize pMemoryOffset);
void copyFrom(const void* srcMemory, VkDeviceSize size, VkDeviceSize offset); void copyFrom(const void* srcMemory, VkDeviceSize size, VkDeviceSize offset);
void copyTo(void* dstMemory, VkDeviceSize size, VkDeviceSize offset) const; void copyTo(void* dstMemory, VkDeviceSize size, VkDeviceSize offset) const;
void* map(VkDeviceSize offset) const; void* getOffsetPointer(VkDeviceSize offset) const;
private: private:
void* memory = nullptr; void* memory = nullptr;
......
...@@ -134,7 +134,7 @@ struct Draw : public CommandBuffer::Command ...@@ -134,7 +134,7 @@ struct Draw : public CommandBuffer::Command
{ {
const auto& vertexInput = executionState.vertexInputBindings[i]; const auto& vertexInput = executionState.vertexInputBindings[i];
Buffer* buffer = Cast(vertexInput.buffer); Buffer* buffer = Cast(vertexInput.buffer);
context.input[i].buffer = buffer ? buffer->map(vertexInput.offset) : nullptr; context.input[i].buffer = buffer ? buffer->getOffsetPointer(vertexInput.offset) : nullptr;
} }
executionState.renderer->setContext(context); executionState.renderer->setContext(context);
......
...@@ -48,7 +48,7 @@ const VkMemoryRequirements Image::getMemoryRequirements() const ...@@ -48,7 +48,7 @@ const VkMemoryRequirements Image::getMemoryRequirements() const
VkMemoryRequirements memoryRequirements; VkMemoryRequirements memoryRequirements;
memoryRequirements.alignment = vk::REQUIRED_MEMORY_ALIGNMENT; memoryRequirements.alignment = vk::REQUIRED_MEMORY_ALIGNMENT;
memoryRequirements.memoryTypeBits = vk::MEMORY_TYPE_GENERIC_BIT; memoryRequirements.memoryTypeBits = vk::MEMORY_TYPE_GENERIC_BIT;
memoryRequirements.size = getStorageSize(); memoryRequirements.size = getStorageSize(flags);
return memoryRequirements; return memoryRequirements;
} }
...@@ -63,8 +63,8 @@ void Image::copyTo(VkImage dstImage, const VkImageCopy& pRegion) ...@@ -63,8 +63,8 @@ void Image::copyTo(VkImage dstImage, const VkImageCopy& pRegion)
// Image copy does not perform any conversion, it simply copies memory from // Image copy does not perform any conversion, it simply copies memory from
// an image to another image that has the same number of bytes per pixel. // an image to another image that has the same number of bytes per pixel.
Image* dst = Cast(dstImage); Image* dst = Cast(dstImage);
int srcBytesPerTexel = bytesPerTexel(); int srcBytesPerTexel = bytesPerTexel(pRegion.srcSubresource.aspectMask);
ASSERT(srcBytesPerTexel == dst->bytesPerTexel()); ASSERT(srcBytesPerTexel == dst->bytesPerTexel(pRegion.dstSubresource.aspectMask));
if(!((pRegion.srcSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) || if(!((pRegion.srcSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) ||
(pRegion.srcSubresource.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) || (pRegion.srcSubresource.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) ||
...@@ -82,13 +82,15 @@ void Image::copyTo(VkImage dstImage, const VkImageCopy& pRegion) ...@@ -82,13 +82,15 @@ void Image::copyTo(VkImage dstImage, const VkImageCopy& pRegion)
UNIMPLEMENTED(); UNIMPLEMENTED();
} }
const char* srcMem = static_cast<const char*>(getTexelPointer(pRegion.srcOffset, pRegion.srcSubresource.baseArrayLayer)); const char* srcMem = static_cast<const char*>(
char* dstMem = static_cast<char*>(dst->getTexelPointer(pRegion.dstOffset, pRegion.dstSubresource.baseArrayLayer)); getTexelPointer(pRegion.srcOffset, pRegion.srcSubresource.baseArrayLayer, pRegion.srcSubresource.aspectMask));
char* dstMem = static_cast<char*>(
dst->getTexelPointer(pRegion.dstOffset, pRegion.dstSubresource.baseArrayLayer, pRegion.dstSubresource.aspectMask));
int srcRowPitchBytes = rowPitchBytes(); int srcRowPitchBytes = rowPitchBytes(pRegion.srcSubresource.aspectMask);
int srcSlicePitchBytes = slicePitchBytes(); int srcSlicePitchBytes = slicePitchBytes(pRegion.srcSubresource.aspectMask);
int dstRowPitchBytes = dst->rowPitchBytes(); int dstRowPitchBytes = dst->rowPitchBytes(pRegion.dstSubresource.aspectMask);
int dstSlicePitchBytes = dst->slicePitchBytes(); int dstSlicePitchBytes = dst->slicePitchBytes(pRegion.dstSubresource.aspectMask);
bool isSinglePlane = (pRegion.extent.depth == 1); bool isSinglePlane = (pRegion.extent.depth == 1);
bool isSingleLine = (pRegion.extent.height == 1) && isSinglePlane; bool isSingleLine = (pRegion.extent.height == 1) && isSinglePlane;
...@@ -131,96 +133,138 @@ void Image::copyTo(VkImage dstImage, const VkImageCopy& pRegion) ...@@ -131,96 +133,138 @@ void Image::copyTo(VkImage dstImage, const VkImageCopy& pRegion)
} }
} }
void Image::copyTo(VkBuffer dstBuffer, const VkBufferImageCopy& pRegion) void Image::copy(VkBuffer buffer, const VkBufferImageCopy& region, bool bufferIsSource)
{ {
if((pRegion.imageExtent.width != extent.width) || if((region.imageExtent.width != extent.width) ||
(pRegion.imageExtent.height != extent.height) || (region.imageExtent.height != extent.height) ||
(pRegion.imageExtent.depth != extent.depth) || (region.imageExtent.depth != extent.depth) ||
!((pRegion.imageSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) || !((region.imageSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) ||
(pRegion.imageSubresource.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) || (region.imageSubresource.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) ||
(pRegion.imageSubresource.aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT)) || (region.imageSubresource.aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT)) ||
(pRegion.imageSubresource.mipLevel != 0) || (region.imageSubresource.mipLevel != 0) ||
(pRegion.imageOffset.x != 0) || (region.imageOffset.x != 0) ||
(pRegion.imageOffset.y != 0) || (region.imageOffset.y != 0) ||
(pRegion.imageOffset.z != 0) || (region.imageOffset.z != 0) ||
(pRegion.bufferRowLength != extent.width) || (region.bufferRowLength != extent.width) ||
(pRegion.bufferImageHeight != extent.height)) (region.bufferImageHeight != extent.height))
{ {
UNIMPLEMENTED(); UNIMPLEMENTED();
} }
Buffer* dst = Cast(dstBuffer); VkDeviceSize copySize = slicePitchBytes(region.imageSubresource.aspectMask) * region.imageExtent.depth;
VkDeviceSize copySize = slicePitchBytes() * pRegion.imageExtent.depth; VkDeviceSize layerSize = slicePitchBytes(region.imageSubresource.aspectMask) * extent.depth;
VkDeviceSize layerSize = slicePitchBytes() * extent.depth; char* bufferMemory = static_cast<char*>(Cast(buffer)->getOffsetPointer(region.bufferOffset));
VkDeviceSize srcOffset = memoryOffset; char* imageMemory = static_cast<char*>(deviceMemory->getOffsetPointer(getMemoryOffset(region.imageSubresource.aspectMask)));
VkDeviceSize dstOffset = pRegion.bufferOffset; char* srcMemory = bufferIsSource ? bufferMemory : imageMemory;
char* dstMemory = bufferIsSource ? imageMemory : bufferMemory;
uint32_t firstLayer = pRegion.imageSubresource.baseArrayLayer; uint32_t firstLayer = region.imageSubresource.baseArrayLayer;
uint32_t lastLayer = firstLayer + pRegion.imageSubresource.layerCount - 1; uint32_t lastLayer = firstLayer + region.imageSubresource.layerCount - 1;
for(uint32_t layer = firstLayer; layer <= lastLayer; layer++) for(uint32_t layer = firstLayer; layer <= lastLayer; layer++)
{ {
dst->copyFrom(deviceMemory->getOffsetPointer(srcOffset), copySize, dstOffset); memcpy(dstMemory, srcMemory, copySize);
srcOffset += layerSize; srcMemory += layerSize;
dstOffset += layerSize; dstMemory += layerSize;
} }
} }
void Image::copyFrom(VkBuffer srcBuffer, const VkBufferImageCopy& pRegion) void Image::copyTo(VkBuffer dstBuffer, const VkBufferImageCopy& region)
{ {
if((pRegion.imageExtent.width != extent.width) || copy(dstBuffer, region, false);
(pRegion.imageExtent.height != extent.height) || }
(pRegion.imageExtent.depth != extent.depth) ||
!((pRegion.imageSubresource.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) ||
(pRegion.imageSubresource.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) ||
(pRegion.imageSubresource.aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT)) ||
(pRegion.imageSubresource.mipLevel != 0) ||
(pRegion.imageOffset.x != 0) ||
(pRegion.imageOffset.y != 0) ||
(pRegion.imageOffset.z != 0) ||
(pRegion.bufferRowLength != extent.width) ||
(pRegion.bufferImageHeight != extent.height))
{
UNIMPLEMENTED();
}
Buffer* src = Cast(srcBuffer); void Image::copyFrom(VkBuffer srcBuffer, const VkBufferImageCopy& region)
VkDeviceSize copySize = slicePitchBytes() * pRegion.imageExtent.depth; {
VkDeviceSize layerSize = slicePitchBytes() * extent.depth; copy(srcBuffer, region, true);
VkDeviceSize srcOffset = pRegion.bufferOffset; }
VkDeviceSize dstOffset = memoryOffset;
uint32_t lastLayer = pRegion.imageSubresource.baseArrayLayer + pRegion.imageSubresource.layerCount - 1; void* Image::getTexelPointer(const VkOffset3D& offset, uint32_t baseArrayLayer, const VkImageAspectFlags& flags) const
for(uint32_t layer = pRegion.imageSubresource.baseArrayLayer; layer <= lastLayer; layer++) {
{ return deviceMemory->getOffsetPointer(texelOffsetBytesInStorage(offset, baseArrayLayer, flags) + getMemoryOffset(flags));
src->copyTo(deviceMemory->getOffsetPointer(dstOffset), copySize, srcOffset);
srcOffset += layerSize;
dstOffset += layerSize;
}
} }
void* Image::getTexelPointer(const VkOffset3D& offset, uint32_t baseArrayLayer) const VkDeviceSize Image::texelOffsetBytesInStorage(const VkOffset3D& offset, uint32_t baseArrayLayer, const VkImageAspectFlags& flags) const
{ {
return deviceMemory->getOffsetPointer(texelOffsetBytesInStorage(offset, baseArrayLayer) + memoryOffset); return (baseArrayLayer * extent.depth + offset.z) * slicePitchBytes(flags) + offset.y * rowPitchBytes(flags) + offset.x * bytesPerTexel(flags);
} }
VkDeviceSize Image::texelOffsetBytesInStorage(const VkOffset3D& offset, uint32_t baseArrayLayer) const VkDeviceSize Image::getMemoryOffset(const VkImageAspectFlags& flags) const
{ {
return (baseArrayLayer * extent.depth + offset.z) * slicePitchBytes() + offset.y * rowPitchBytes() + offset.x * bytesPerTexel(); switch(format)
{
case VK_FORMAT_D16_UNORM_S8_UINT:
case VK_FORMAT_D24_UNORM_S8_UINT:
case VK_FORMAT_D32_SFLOAT_S8_UINT:
if(flags == VK_IMAGE_ASPECT_STENCIL_BIT)
{
// Offset by depth buffer to get to stencil buffer
return memoryOffset + getStorageSize(VK_IMAGE_ASPECT_DEPTH_BIT);
}
break;
default:
break;
}
return memoryOffset;
} }
int Image::rowPitchBytes() const int Image::rowPitchBytes(const VkImageAspectFlags& flags) const
{ {
return sw::Surface::pitchB(extent.width, getBorder(), format, false); // Depth and Stencil pitch should be computed separately
ASSERT((flags & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) !=
(VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT));
return sw::Surface::pitchB(extent.width, getBorder(), getFormat(flags), false);
} }
int Image::slicePitchBytes() const int Image::slicePitchBytes(const VkImageAspectFlags& flags) const
{ {
return sw::Surface::sliceB(extent.width, extent.height, getBorder(), format, false); // Depth and Stencil slice should be computed separately
ASSERT((flags & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) !=
(VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT));
return sw::Surface::sliceB(extent.width, extent.height, getBorder(), getFormat(flags), false);
} }
int Image::bytesPerTexel() const int Image::bytesPerTexel(const VkImageAspectFlags& flags) const
{ {
return sw::Surface::bytes(format); // Depth and Stencil bytes should be computed separately
ASSERT((flags & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) !=
(VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT));
return sw::Surface::bytes(getFormat(flags));
}
VkFormat Image::getFormat(const VkImageAspectFlags& flags) const
{
switch(flags)
{
case VK_IMAGE_ASPECT_DEPTH_BIT:
switch(format)
{
case VK_FORMAT_D16_UNORM_S8_UINT:
return VK_FORMAT_D16_UNORM;
case VK_FORMAT_D24_UNORM_S8_UINT:
return VK_FORMAT_X8_D24_UNORM_PACK32; // FIXME: This will allocate an extra byte per pixel
case VK_FORMAT_D32_SFLOAT_S8_UINT:
return VK_FORMAT_D32_SFLOAT;
default:
break;
}
break;
case VK_IMAGE_ASPECT_STENCIL_BIT:
switch(format)
{
case VK_FORMAT_D16_UNORM_S8_UINT:
case VK_FORMAT_D24_UNORM_S8_UINT:
case VK_FORMAT_D32_SFLOAT_S8_UINT:
return VK_FORMAT_S8_UINT;
default:
break;
}
break;
default:
break;
}
return format;
} }
int Image::getBorder() const int Image::getBorder() const
...@@ -228,19 +272,41 @@ int Image::getBorder() const ...@@ -228,19 +272,41 @@ int Image::getBorder() const
return ((flags & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) && (imageType == VK_IMAGE_TYPE_2D)) ? 1 : 0; return ((flags & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) && (imageType == VK_IMAGE_TYPE_2D)) ? 1 : 0;
} }
VkDeviceSize Image::getStorageSize() const VkDeviceSize Image::getStorageSize(const VkImageAspectFlags& flags) const
{ {
if(mipLevels > 1) if(mipLevels > 1)
{ {
UNIMPLEMENTED(); UNIMPLEMENTED();
} }
return arrayLayers * extent.depth * slicePitchBytes(); int slicePitchB = 0;
if(sw::Surface::isDepth(format) && sw::Surface::isStencil(format))
{
switch(flags)
{
case VK_IMAGE_ASPECT_DEPTH_BIT:
case VK_IMAGE_ASPECT_STENCIL_BIT:
slicePitchB = slicePitchBytes(flags);
break;
default:
// Allow allocating both depth and stencil contiguously
slicePitchB = (slicePitchBytes(VK_IMAGE_ASPECT_DEPTH_BIT) + slicePitchBytes(VK_IMAGE_ASPECT_STENCIL_BIT));
break;
}
}
else
{
slicePitchB = slicePitchBytes(flags);
}
return arrayLayers * extent.depth * slicePitchB;
} }
void Image::clear(const VkClearValue& clearValue, const VkRect2D& renderArea, const VkImageSubresourceRange& subresourceRange) void Image::clear(const VkClearValue& clearValue, const VkRect2D& renderArea, const VkImageSubresourceRange& subresourceRange)
{ {
if((subresourceRange.aspectMask != VK_IMAGE_ASPECT_COLOR_BIT) || if(!((subresourceRange.aspectMask == VK_IMAGE_ASPECT_COLOR_BIT) ||
(subresourceRange.aspectMask == VK_IMAGE_ASPECT_DEPTH_BIT) ||
(subresourceRange.aspectMask == VK_IMAGE_ASPECT_STENCIL_BIT)) ||
(subresourceRange.baseMipLevel != 0) || (subresourceRange.baseMipLevel != 0) ||
(subresourceRange.levelCount != 1) || (subresourceRange.levelCount != 1) ||
(subresourceRange.baseArrayLayer != 0) || (subresourceRange.baseArrayLayer != 0) ||
...@@ -266,8 +332,9 @@ void Image::clear(const VkClearValue& clearValue, const VkRect2D& renderArea, co ...@@ -266,8 +332,9 @@ void Image::clear(const VkClearValue& clearValue, const VkRect2D& renderArea, co
renderArea.offset.y + renderArea.extent.height); renderArea.offset.y + renderArea.extent.height);
const sw::SliceRect dRect(rect); const sw::SliceRect dRect(rect);
sw::Surface* surface = sw::Surface::create(extent.width, extent.height, extent.depth, format, sw::Surface* surface = sw::Surface::create(extent.width, extent.height, extent.depth,
deviceMemory->getOffsetPointer(memoryOffset), rowPitchBytes(), slicePitchBytes()); getFormat(subresourceRange.aspectMask), deviceMemory->getOffsetPointer(memoryOffset),
rowPitchBytes(subresourceRange.aspectMask), slicePitchBytes(subresourceRange.aspectMask));
sw::Blitter blitter; sw::Blitter blitter;
blitter.clear((void*)clearValue.color.float32, clearFormat, surface, dRect, 0xF); blitter.clear((void*)clearValue.color.float32, clearFormat, surface, dRect, 0xF);
delete surface; delete surface;
......
...@@ -39,8 +39,8 @@ public: ...@@ -39,8 +39,8 @@ public:
const VkMemoryRequirements getMemoryRequirements() const; const VkMemoryRequirements getMemoryRequirements() const;
void bind(VkDeviceMemory pDeviceMemory, VkDeviceSize pMemoryOffset); void bind(VkDeviceMemory pDeviceMemory, VkDeviceSize pMemoryOffset);
void copyTo(VkImage dstImage, const VkImageCopy& pRegion); void copyTo(VkImage dstImage, const VkImageCopy& pRegion);
void copyTo(VkBuffer dstBuffer, const VkBufferImageCopy& pRegion); void copyTo(VkBuffer dstBuffer, const VkBufferImageCopy& region);
void copyFrom(VkBuffer srcBuffer, const VkBufferImageCopy& pRegion); void copyFrom(VkBuffer srcBuffer, const VkBufferImageCopy& region);
void clear(const VkClearValue& clearValue, const VkRect2D& renderArea, const VkImageSubresourceRange& subresourceRange); void clear(const VkClearValue& clearValue, const VkRect2D& renderArea, const VkImageSubresourceRange& subresourceRange);
...@@ -48,12 +48,15 @@ public: ...@@ -48,12 +48,15 @@ public:
VkFormat getFormat() const { return format; } VkFormat getFormat() const { return format; }
private: private:
VkDeviceSize getStorageSize() const; void copy(VkBuffer buffer, const VkBufferImageCopy& region, bool bufferIsSource);
void* getTexelPointer(const VkOffset3D& offset, uint32_t baseArrayLayer) const; VkDeviceSize getStorageSize(const VkImageAspectFlags& flags) const;
VkDeviceSize texelOffsetBytesInStorage(const VkOffset3D& offset, uint32_t baseArrayLayer) const; void* getTexelPointer(const VkOffset3D& offset, uint32_t baseArrayLayer, const VkImageAspectFlags& flags) const;
int rowPitchBytes() const; VkDeviceSize texelOffsetBytesInStorage(const VkOffset3D& offset, uint32_t baseArrayLayer, const VkImageAspectFlags& flags) const;
int slicePitchBytes() const; VkDeviceSize getMemoryOffset(const VkImageAspectFlags& flags) const;
int bytesPerTexel() const; int rowPitchBytes(const VkImageAspectFlags& flags) const;
int slicePitchBytes(const VkImageAspectFlags& flags) const;
int bytesPerTexel(const VkImageAspectFlags& flags) const;
VkFormat getFormat(const VkImageAspectFlags& flags) const;
int getBorder() const; int getBorder() const;
DeviceMemory* deviceMemory = nullptr; DeviceMemory* deviceMemory = nullptr;
......
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