SpirvShader: Optimize SIMD::Pointer load of static equal offsets
Bug: b/135609394
Change-Id: Ica8267cf4e2c09952282f0902c781c2544e4564c
Reviewed-on: https://swiftshader-review.googlesource.com/c/SwiftShader/+/33188
Kokoro-Presubmit: kokoro <noreply+kokoro@google.com>
Reviewed-by:
Nicolas Capens <nicolascapens@google.com>
Reviewed-by:
Ben Clayton <bclayton@google.com>
Tested-by:
Ben Clayton <bclayton@google.com>
Showing
Please
register
or
sign in
to comment