Commit eafa0222 by Nicolas Capens

Make OutputASM header independent of GL headers.

Bug 18962347 Change-Id: I90e3179b8b6e1ff8c8ac4c856c632252f098b95e Reviewed-on: https://swiftshader-review.googlesource.com/1830Reviewed-by: 's avatarNicolas Capens <capn@google.com> Tested-by: 's avatarNicolas Capens <capn@google.com>
parent f8bce1f0
...@@ -17,9 +17,6 @@ ...@@ -17,9 +17,6 @@
#include "Shader/PixelShader.hpp" #include "Shader/PixelShader.hpp"
#include "Shader/VertexShader.hpp" #include "Shader/VertexShader.hpp"
#define GL_APICALL
#include <GLES2/gl2.h>
#include <list> #include <list>
#include <set> #include <set>
#include <map> #include <map>
...@@ -29,6 +26,8 @@ namespace es2 ...@@ -29,6 +26,8 @@ namespace es2
class Shader; class Shader;
} }
typedef unsigned int GLenum;
namespace glsl namespace glsl
{ {
struct Uniform struct Uniform
......
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