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  • libPVRScopeDeveloper.a
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  • Senthuran Uthayakumar's avatar
    PowerVR Graphics SDK v4.1.2 Release. · 0eb7948c
    Senthuran Uthayakumar authored May 09, 2016
    Fixes:
    Added Android surface creation instance's extension string
    Updated PlatformContextVulkanGlue.cpp
    Fixed bug in platform context allocateImageDeviceMemory function
    Updated NativeLibraryVulkanGlue.h
    Added GetPhysicalDeviceFormatProperties function pointer declaration
    Updated NativeLibraryVulkanGlue.cpp
    Added GetPhysicalDeviceFormatProperties and XLIB function pointers
    Updated TextureUtilsVk.cpp
    Cleaned up the commandbuffer begin info
    Updated ImageUtilsVk.cpp
    Updated CommandBufferVk.cpp
    Updated ApiCommandsGles.cpp
    Updated ContextGles.h
    Updated DescriptorSetGles.h
    Added internal texture units support for  Descritpor set es2, so the user dont have to set the via setUniform
    Updated DescriptorSet.h
    Descriptor set updated for es2 texture unit support
    Fixed build issue from last commit (texture units framework support for gles)
    Added ./Builds/Include/GLES3/glesRayAPI.h to .gitignore
    Created ws.mak
    Created platform.mak
    Created api.mak
    Added ArmV8 libs
    Updated CommandBufferVk.cpp
    Vullkan Command, bind pipeline should be VK_PIPELINE_BIND_POINT_COMPUTE
    0eb7948c
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