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PowerVR Graphics SDK v4.1.2 Release. · 0eb7948cSenthuran Uthayakumar authored
Fixes: Added Android surface creation instance's extension string Updated PlatformContextVulkanGlue.cpp Fixed bug in platform context allocateImageDeviceMemory function Updated NativeLibraryVulkanGlue.h Added GetPhysicalDeviceFormatProperties function pointer declaration Updated NativeLibraryVulkanGlue.cpp Added GetPhysicalDeviceFormatProperties and XLIB function pointers Updated TextureUtilsVk.cpp Cleaned up the commandbuffer begin info Updated ImageUtilsVk.cpp Updated CommandBufferVk.cpp Updated ApiCommandsGles.cpp Updated ContextGles.h Updated DescriptorSetGles.h Added internal texture units support for Descritpor set es2, so the user dont have to set the via setUniform Updated DescriptorSet.h Descriptor set updated for es2 texture unit support Fixed build issue from last commit (texture units framework support for gles) Added ./Builds/Include/GLES3/glesRayAPI.h to .gitignore Created ws.mak Created platform.mak Created api.mak Added ArmV8 libs Updated CommandBufferVk.cpp Vullkan Command, bind pipeline should be VK_PIPELINE_BIND_POINT_COMPUTE
0eb7948c
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